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21:10TEDDYBEAR
TEDDYBEAR of course the same notice as for Kthura applies....
21:02NALA
NALA NALA now has the TeddyBear classes and the empty skeleton code to build the API upon... Way to go
19:38SITE
SITE Added tag TEDDYBEAR
19:37TECHNO
TECHNO Well in the end that will all be done in C# and with the help for NLua and NIL be linked into NIL/Lua... It will take some effort to do this right, though...
19:36TODO
TODO The same skeleton will also have to be set up for TeddyBear
19:36SITE
SITE Added tag TODO
19:33KTHURA
KTHURA For the time being Kthura won't be used, so we won't see that much of this code being evolved, but hey, ya gotta start somewhere ;)
19:31C#
Skeleton code to allow Kthura to be linked to NALA
19:30SITE
SITE Added tag KTHURA
18:13SITE
SITE More icons of this devlog
18:04SITE
SITE Eric Added tag DEBUG
18:01FIXED
FIXED Fix on devlog
17:58FIXED
FIXED Fixed a few issues I had with the devlog
17:54BACKUP
BACKUP Running
17:54CONFIG
CONFIG Reconfiguring backup tool
17:54SITE
SITE Added tag BACKUP
17:47SITE
SITE Techno and Config have their icons now... The rest comes later :)
17:45CONFIG
CONFIG Site-tagged entries will be darker, so they aren't so prominent as they used to be
17:41NOTE
NOTE Not worth my time to fix, but still... :-/
17:41BUG
BUG I wonder why the first entry is invisible, though
17:41CONFIG
CONFIG Right, the devlog now can generate the page you can see!
17:39OFFTOPIC
OFFTOPIC I always wondered why "judgment" and not "judgement" is the correct spelling.... Beats me
17:39SITE
SITE Added tag OFFTOPIC
17:39JUDGMENT
JUDGMENT That appears to be the case
17:39SITE
SITE Added tag JUDGMENT
17:38TEST
TEST I'm also listening to the music now to make sure all files are properly converted
17:38TEST
TEST Although the end result does show what I wanted to see... Good!
17:37BUG
BUG Although some errors pop up when changes are made... I need to sort that out!
17:36TEST
TEST I've tested how the builder handles the music dependency, and that appears to be doing just fine
17:35SITE
SITE Added tag TEST
17:35TECHNO
TECHNO (Yeah, depending on the kind of config, it WILL affect this entire devlog, even the early entries).
17:34CONFIG
CONFIG I've also done some extra configuration for this Devlog, more of that will come over time.
17:34SITE
SITE Added tag CONFIG
17:33TECHNO
TECHNO (Unless you want to save more than you need causing too much hardware operations, and a cosmetic feature like that, isn't worth that).
17:33TECHNO
TECHNO It may seem that the intervals are sometimes not quite correct.
If you notice that, you are correct! This is due to the way this devlog has been written.... It does not take deleted entries into account, and sometimes in system failures the counters reset to the last save... Unavoidable....
17:32SITE
SITE The heroes will now pop into this devlog at fixed intervals
17:14SITE
SITE Some more configuration for this devlog
17:08TECHNO
TECHNO JCR6 contains linkup features to turn everything into one being resource, even though it's divided over multiple files.
This allows me to only build that what I need, which will (especially as far as the music is concerned) save me a lot of time, and also allow me to easily create a version without music. The original Dyrt (back then still in JCR5) already took advantage of this.
17:06SITE
SITE Added tag TECHNO
17:06JCR6
JCR6 Separate JCR6 file created for the music....
17:06SITE
SITE Added tag JCR6
17:05MUSIC
MUSIC Currently playing all music to test if the conversion was succesful
17:05CONVERT
CONVERT Converted all music into WAV... It's the only format I can safely support at the moment (in the original Dyrt, all files were in OGG format).
17:04SITE
SITE Added tag MUSIC
17:04SITE
SITE Added tag CONVERT
17:03NIL
NIL A few basic empty scripts have been created... For now they only serve to exist. Later on they will contain the actual code.
17:03NOTE
NOTE (This is also why I did not yet show the picture of the sharting shot already).
17:02C#
The NALA engine in which this is going to happen is in its basis stage... It can not yet even do half it must be able to do to get this show on the road, but hey at least we got a basis right.
16:58SITE
SITE Added tag NALA
16:58SITE
SITE Added tag NIL
16:58SITE
SITE Added tag C#
16:58NOTE
NOTE Still a lot to be done, and this DevLog may even produce a lot of errors... Doesn't matter right now, in the end it'll work ;)
16:57NOTE
NOTE It seems didn't go really smoothly, but in the end it still appears to be working, and it's the result that counts... right?
16:56SITE
SITE Added tag NOTE
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