1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158
16:08:17ENHANCEMENT
ENHANCEMENT A small update to the Scyndi compiler that should save me a lot of typing work
16:07:57SCYNDI
SCYNDIConvert Start GoToFieldMenu
00:07:00STATUS
STATUS Next stop: Field Menu
00:06:22TEST
TEST Take CDXXXIX
00:06:21CODEROT
CODEROTNo longer valid callback
00:05:28TEST
TEST AziellaTake CDXXXVIII
00:05:26CONVERT
CONVERT Replaced it with a check for a quit request.
00:05:15CODEROT
CODEROTDev....
00:04:21TEST
TEST Take CDXXXVII
00:04:20LINK
LINK Algemene definities
00:03:01TEST
TEST Take CDXXXVI
00:02:58LINK
LINK Sys
00:02:31TEST
TEST Take CDXXXV
00:02:30CODEROT
CODEROTDefinition no longer valid this way
00:01:23TEST
TEST Take CDXXXIV
00:01:22FIXED
FIXED 404 due to a file ending up in the wrong directory
- = 24 Mar 2025 = -
23:48:50TEST
TEST Take CDXXXIII
23:48:48DUMMIED
DUMMIED Game Jolt references! (May even be REMOVED in the future).
23:48:27SCYNDI
SCYNDIAchievement link up
21:35:31STATUS
STATUS Next stop: Achievements!
21:35:04TEST
TEST Take CDXXXII
21:35:04CODEROT
CODEROTBad (read: outdated) linkup method
21:33:42TEST
TEST Take CDXXXI
21:33:41CODEROT
CODEROT"and"
21:33:19TEST
TEST Take CDXXX
21:33:19CODEROT
CODEROT; needed here
21:31:16TEST
TEST Take CDXXIX
21:31:14SCYNDI
SCYNDITime
18:19:13STATUS
STATUS Next stop: Time
18:04:03TEST
TEST Take CDXXVIII
18:04:02CODEROT
CODEROTMerya the MagpieOld Interstate call
18:03:07TEST
TEST Take CDXXVII
18:03:04LINK
LINK Music
18:02:33TEST
TEST Take CDXXVI
18:02:32CODEROT
CODEROTDirect Lua
18:01:36TEST
TEST Take CDXXV
18:01:31ENHANCEMENT
ENHANCEMENT SASKIA load set to "Behavior"
18:01:29SITE
SITE Added tag ENHANCEMENT
18:01:01CODEROT
CODEROTA few more JCR6 references
17:59:13TEST
TEST Take CDXXIV
17:59:12CODEROT
CODEROTOld debug features which no longer work
17:57:55TEST
TEST Take CDXXIII
17:57:51CODEROT
CODEROTOld JCR6 stufff
17:57:16TEST
TEST Take CDXXII
17:57:15CODEROT
CODEROTTemp dummy as new code cannot yet be properly inserted nor debugged
17:53:12TEST
TEST Take CDXXI
17:53:11CODEROT
CODEROTLogging opened treasure chests for permanent removal
17:49:38TEST
TEST Take CDXX
17:49:37CODEROT
CODEROTGetAudio
17:48:59TEST
TEST Take CDXIX
17:48:58CODEROT
CODEROTLoad Audio
17:44:41TEST
TEST Take CDXVIII
17:44:37VOID
VOID "nil" can sometimes be dirty, yet helpful!
17:43:01TEST
TEST Take CDXVII
17:42:59LINK
LINK Internal bundlelink
17:42:04TEST
TEST DernorTake CDXVI
17:42:02VOID
VOID ID issue
17:41:24TEST
TEST Take CDXV
17:41:23FIXED
FIXED QuickMeta not closed
17:40:45TEST
TEST Take CDXIV
17:40:45CODEROT
CODEROTSyntax error
17:40:29TEST
TEST Take CDXIII
17:40:13CODEROT
CODEROT#
17:39:02TEST
TEST Take CDXII
17:38:57SCYNDI
SCYNDIConverted MapScript link
11:16:43STATUS
STATUS Next stop: MapScript
11:15:11TEST
TEST Take CDXI
11:15:07FUCKYOU
FUCKYOU I needed an extra "s"
11:14:05TEST
TEST Take CDX
11:10:58TODO
TODO #299
11:04:58NOTE
NOTE I cannot test this at the present time, though. (And I even feel that if left out not a single soul will notice).
11:04:24SCYNDI
SCYNDIA bit of a workout on that one.
- = 23 Mar 2025 = -
23:47:35STATUS
STATUS Well, next stop will be the texture changes when throwing switches with permanent effect.
23:46:25TEST
TEST Take CDIX
23:46:24CODEROT
CODEROTGetAudio
23:45:33TEST
TEST Take CDVIII
23:45:32LINK
LINK SString
23:45:10TEST
TEST Take CDVII
23:45:07DUMMIED
DUMMIED Here too stuff that I cannot yet work out well.
23:37:32TEST
TEST Take CDVI
23:37:29VOID
VOID Rebecca SlyvertinLink to Flow convert lib
23:36:41TEST
TEST Take CDV
23:36:25CODEROT
CODEROTQuickMeta definition
23:35:54TEST
TEST Take CDIV
23:35:53FIXED
FIXED Extern definition syntax error
23:34:57TEST
TEST Take CDIII
23:34:57SCYNDI
SCYNDIIAA linkup should be converted as far as possible now!
23:20:50C++
C++The Scyndi compiler should now support the "call" metamethod for QuickMeta
23:20:33SCYNDI
SCYNDIMade a start to IAA
21:04:44STATUS
STATUS Next stop: IAA!
21:03:32TEST
TEST Take CDII
21:03:32CODEROT
CODEROTOld audio routine
12:44:50TEST
TEST Take CDI
12:44:47DUMMIED
DUMMIED NALA approach which won't work, so I'll have to dummy this until I need this and can therefore truly develop and debug it. Given that it's about the savegame routine and me having to redo the savegames completely from scratch anyway, it's possible I use part of the routines from Luna's Father.
12:42:00TEST
TEST Take CD
12:41:59VOID
VOID var change
12:41:16TEST
TEST Take CCCXCIX
12:41:15LINK
LINK Kthura
12:40:41TEST
TEST Take CCCXCVIII
12:40:39STATUS
STATUS I really HOPE this is gonna work!
12:39:32DONE
DONE This is partially done now! I need some run-time crashouts to fully take care of places where things are done a tiny bit different, and for the savegame routine I may to do it even more different.
- = 22 Mar 2025 = -
23:22:23STATUS
STATUS Right! Now the time has come I'll have to deal with the Swap replacement, as I do NOT want any Swap files in this version of the game!
23:20:54TEST
TEST Take CCCXCVII
23:20:53VOID
VOID tonumber()
23:19:54TEST
TEST Take CCCXCVI
23:19:53CODEROT
CODEROTScyndi ScorpioOld way of color and alpha
23:17:40TEST
TEST Take CCCXCV
23:17:38CODEROT
CODEROT#- (was done in NIL as -= was a bit hard to do in the early stage)
23:15:39TEST
TEST Take CCCXCIV
23:15:38FORCE
FORCE Same story, different line
23:15:03TEST
TEST Take CCCXCIII
23:15:03FORCE
FORCE Let's force a few things. Yup it WILL lead to runtime errors, but those runtime errors will help me more to get it all on the move, I'm afraid.
23:13:00TEST
TEST Take CCCXCII
23:12:57VOID
VOID No "with" support in Scyndi, although it may not be such a bad idea to implement it.
23:11:03TEST
TEST Take CCCXCI
23:11:02VOID
VOID ...
23:10:12TEST
TEST Take CCCXC
23:10:11FUCKYOU
FUCKYOU Another "or"
23:09:46TEST
TEST Take CCCLXXXIX
23:09:45VOID
VOID Static functions is really something to check out!
23:09:10TEST
TEST Take CCCLXXXVIII
23:09:09HUH
HUH Does it work now?
23:08:19TEST
TEST Take CCCLXXXVII
23:08:18VOID
VOID Screen
23:07:52TEST
TEST Take CCCLXXXVI
23:07:51CODEROT
CODEROT"or"
23:07:23TEST
TEST Take CCCLXXXV
23:07:22CODEROT
CODEROTGetFont
23:07:01TEST
TEST Take CCCLXXXIV
23:07:00CODEROT
CODEROTGraphics work differently now
23:05:31TEST
TEST BrendorTake CCCLXXXIII
23:05:29FIXED
FIXED 404
23:04:17TEST
TEST Take CCCLXXXII
23:04:15HUH
HUH Is that license correct? Oh well, let's keep it the way it was.
23:03:40COSMETIC
COSMETIC I did do a cosmetic change here. Message will move faster over the screen. Some people complained about that, and I guess some experiments I did for House of Cards are really useful now.
23:03:02SCYNDI
SCYNDIMini Message converted
22:13:20STATUS
STATUS Next stop "Mini Messages"
22:13:11STATUS
STATUS Well, so far so good!
22:11:45TEST
TEST Take CCCLXXXI
22:11:45FIXED
FIXED Recurse error
22:09:54TEST
TEST Take CCCLXXX
22:09:54SCYNDI
SCYNDIArabic 2 Roman
22:09:45DONE
DONE Eating
21:54:10TODO
TODO Prepare dinner
21:54:09SITE
SITE Added tag TODO
21:53:56SEARCH
SEARCH Roman Numbers Library for NIL
21:52:50TEST
TEST Take CCCLXXIX
21:52:49DUMMIED
DUMMIED Obsolete #use clauses
21:49:47TEST
TEST Take CCCLXXVIII
21:49:46CODEROT
CODEROT'
21:46:14TEST
TEST Take CCCLXXVII
21:46:14FIXED
FIXED Code typo
21:45:38TEST
TEST Take CCCLXXVI
21:45:37CODEROT
CODEROTSigh!
21:43:29TEST
TEST Take CCCLXXV
21:43:27LINK
LINK Irravonia, daughter of TephondarSys
21:42:46TEST
TEST Take CCCLXXIV
21:42:45CODEROT
CODEROT"and"
21:42:18TEST
TEST Take CCCLXXIII
21:42:18LINK
LINK Music
21:41:54TEST
TEST Take CCCLXXII
21:41:54VOID
VOID Call in QuickMeta. (Perhaps I should add it to Scyndi, but that's not my primary concern).
21:41:13TEST
TEST Take CCCLXXI
21:41:12CODEROT
CODEROTInternal func
21:39:36TEST
TEST Take CCCLXX
21:39:34FIXED
FIXED How did :: get into my code? Neither NIL nor Scyndi allow such a thing.
21:37:48TEST
TEST Take CCCLXIX
21:37:47CODEROT
CODEROTAnother
21:37:31TEST
TEST Take CCCLXVIII
21:37:30CODEROT
CODEROTQuickMeta
21:37:02TEST
TEST Take CCCLXVII
21:37:02COCKROACH
COCKROACH 404
21:35:55TEST
TEST Take CCCLXVI
21:35:51FIXED
FIXED 404
21:34:42TEST
TEST Take CCCLXV
21:34:41SCYNDI
SCYNDIQuick convert WorldMap
17:09:42TEST
TEST Take CCCLXIV
17:09:41CODEROT
CODEROT$
17:09:03TEST
TEST Take CCCLXIII
17:09:02FUCKYOU
FUCKYOU Interfacing tonumber
17:07:48TEST
TEST Eric SylvertinTake CCCLXII
17:07:48FIXED
FIXED Syntax error
17:06:17TEST
TEST Take CCCLXI
17:06:17CODEROT
CODEROT"then"
17:05:56TEST
TEST Take CCCLX
17:05:55CODEROT
CODEROTDESTRUCTOR syntax
17:05:36TEST
TEST Take CCCLIX
17:05:35CODEROT
CODEROTInternal function
17:04:40MYSTERY
MYSTERY Take CCCLVIII
17:04:36MYSTERY
MYSTERY I wonder
17:01:23TEST
TEST Take CCCLVII
17:01:22CODEROT
CODEROT" and not '
17:00:00TEST
TEST Take CCCLVI
17:00:00CODEROT
CODEROTAll "self"s accounted for?
16:59:27TEST
TEST Take CCCLV
16:59:26CODEROT
CODEROTMOAR stuff like that?
16:58:59TEST
TEST Take CCCLIV
16:58:58CODEROT
CODEROTAlthough it's a bug that Scyndi doesn't accept it, yet "self" is obsolete in a module
16:57:52TEST
TEST Take CCCLIII
16:57:52CODEROT
CODEROTNo "end" required (nor allowed) to end a module
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