1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151
15:34:26TEST
TEST Take MMXXXVI
15:34:25LINK
LINK Music
15:33:52TEST
TEST Take MMXXXV
15:33:52LINK
LINK InterVar
15:32:20TEST
TEST Take MMXXXIV
15:32:20LINK
LINK Need
15:32:15TEST
TEST Take MMXXXIII
15:31:45LINK
LINK Kthura
15:31:14TEST
TEST Take MMXXXII
15:31:11CODEROT
CODEROTNot
15:30:42TEST
TEST Take MMXXXI
15:30:39VOID
VOID Table arg
15:29:49TEST
TEST Take MMXXX
15:29:47CODEROT
CODEROTBanned "end"
15:29:04TEST
TEST Take MMXXIX
15:28:44FIXED
FIXED Bad Referrence x2
15:26:08TEST
TEST Take MMXXVIII
15:19:20TECHNO
TECHNO Now I'm 100% certain this will get me a few headaches, but it's testing time, so here goes nothing!
15:18:54SCRIPT
SCRIPT BrendorMemory game library converted
14:42:14TECHNO
TECHNO Not there yet, though. This is the first (out of three) dungeons to feature a memory puzzle, and therefore I did make a minilib for that. Yes, that needs to be done too.
14:40:03MAPSCRIPT
MAPSCRIPT Black Dragon Cave adaptions
14:25:06MUSIC
MUSIC Black Vortex by Kevin McLeod
14:22:51MUSIC
MUSIC Moonlight Hall by Kevin McLeod
13:02:15TEST
TEST Take MMXXVII
13:02:14ART
ART Sheck-Lock
12:57:39TEST
TEST Take MMXXVI
12:57:39FIXED
FIXED Fuck you
12:56:25TEST
TEST Take MMXXV
12:56:15MUSIC
MUSIC Monkeys Spinning Monkeys
00:02:17STATUS
STATUS Time to call it now.... Next stop: Boss Sheck-Lock
- = 14 May 2025 = -
23:59:36TEST
TEST Take MMXXIV
23:59:36LINK
LINK Kthura
23:58:55TEST
TEST Take MMXXIII
23:58:52VOID
VOID Sheck-Lock showissues
23:51:34TEST
TEST Take MMXXII
23:51:33LINK
LINK Need
23:50:38TEST
TEST Take MMXXI
23:50:37SPELLANI
SPELLANI Blizzard
23:36:20TEST
TEST Take MMXX
23:36:19FUCKYOU
FUCKYOU Puzzle deactivated. This is only gonna give me more trouble than it's worth. I may come up with a more acceptable solution later, but for now, let's fuck it!
23:33:05FUCKYOU
FUCKYOU Take MMXIX
23:33:02FUCKYOU
FUCKYOU If there ain't an error possible, let's just create one!
23:31:52FUCKYOU
FUCKYOU Take MMXVIII
23:31:42FUCKYOU
FUCKYOU Irravonia, daughter of TephondarjEdit refused to save when I asked it to
23:30:33TEST
TEST Take MMXVII
23:30:32FIXED
FIXED bad
23:29:46TEST
TEST Take MMXVI
23:29:44VOID
VOID ???
23:26:55TEST
TEST Take MMXV
23:26:53HUH
HUH Will this do?
23:25:17TEST
TEST Take MMXIV
23:25:16FIXED
FIXED Will this save me?
23:21:17TEST
TEST Take MMXIII
23:21:16HUH
HUH WTF?
23:20:04TEST
TEST Take MMXII
23:20:04EXPERIMENT
EXPERIMENT Hmmm?
23:10:18TEST
TEST Take MMXI
23:10:17CODEROT
CODEROT'
23:10:13TEST
TEST Take MMX
23:08:02ARENA
ARENA White Dragon cave
23:05:38STATUS
STATUS But the next thing was indeed not yet taken care of.
23:05:17VOID
VOID That appears to do the trick
23:03:30TEST
TEST Take MMIX
23:03:29FIXED
FIXED Code Typo
23:02:44TEST
TEST Take MMVIII
23:02:43FORCE
FORCE I think the walk correction may be responsible here. This IceTimer may void this issue (I hope).
22:52:13TEST
TEST Take MMVII
22:52:11CODEROT
CODEROTMoveTo
22:49:32TEST
TEST Eric SylvertinTake MMVI
22:49:31VOID
VOID Fuck you (case issue)
22:48:29TEST
TEST Take MMV
22:48:28CODEROT
CODEROTOld Kthura calls?
22:46:03TEST
TEST Take MMIV
22:46:02FUCKYOU
FUCKYOU Will this work?
22:44:54FUCKYOU
FUCKYOU Take MMIII
22:44:52FUCKYOU
FUCKYOU This is getting on my nerves now
22:42:28DEBUG
DEBUG Take MMII
22:42:25DEBUG
DEBUG Stuff ignored, but I think I found little bugger!
22:39:45TEST
TEST Take MMI
22:39:44STUPIDITY
STUPIDITY I must be getting tired
22:38:41DEBUG
DEBUG Take MM
22:38:38DEBUG
DEBUG I see where things go wrong, but still I need it to be more specific
22:33:45TEST
TEST Take MCMXCIX
22:33:44CODEROT
CODEROT'
22:31:58TEST
TEST Take MCMXCVIII
22:31:57FIXED
FIXED Wrongvar
22:29:39HUH
HUH Take MCMXCVII
22:29:36HUH
HUH WTF?
22:27:09TEST
TEST Take MCMXCVI
22:27:08FIXED
FIXED Conversion crap
22:21:27TEST
TEST Take MCMXCV
22:21:25STATUS
STATUS All compiler crap accounted for
22:18:23TEST
TEST Take MCMXCIV
22:18:19CODEROT
CODEROTAziellaOutdated Audio call
22:17:10TEST
TEST Take MCMXCIII
22:17:09FIXED
FIXED Code typo
22:16:47TEST
TEST Take MCMXCII
22:16:45LINK
LINK Sys
22:16:43LINK
LINK Kthura
22:16:32CODEROT
CODEROTOutdated Kthura references
22:13:13TEST
TEST Take MCMXCI
22:13:12FIXED
FIXED Party restauration
22:12:29MAPSCRIPT
MAPSCRIPT Worked out
21:58:17MUSIC
MUSIC The Snow Queen, by Kevin McLeod
21:40:19KTHURA
KTHURA White Dragon Cave
17:10:51CONFIRMED
CONFIRMED At last!
17:09:09TEST
TEST Take MCMXC
17:09:08EXPERIMENT
EXPERIMENT will this work?
17:04:55TEST
TEST Take MCMLXXXIX
17:04:54COCKROACH
COCKROACH still no moves. why?
17:01:46TEST
TEST Take MCMLXXXVIII
17:01:45CODEROT
CODEROTW/H
17:00:25TEST
TEST Take MCMLXXXVII
17:00:24FIXED
FIXED No mark on #5?
16:57:30FIXED
FIXED Take MCMLXXXVI
16:57:28SOLVED
SOLVED Ah, now I see
16:55:42TEST
TEST Take MCMLXXXV
16:55:40DEBUG
DEBUG Stuff gets stranger
16:52:17TEST
TEST Merya the MagpieTake MCMLXXXIV
16:52:17DEBUG
DEBUG WTF?
16:50:39TEST
TEST Take MCMLXXXIII
16:50:39CODEROT
CODEROTArray thing
16:49:53EXPERIMENT
EXPERIMENT I hope this will get the flasks to move (as that entire stage was skipped)
16:47:15FIXED
FIXED Mark bug
16:45:12TEST
TEST Take MCMLXXXII
16:45:11ART
ART Fask and skull art
16:43:13TEST
TEST Take MCMLXXXI
16:43:12CODEROT
CODEROT#+
16:42:45TEST
TEST Take MCMLXXX
16:42:44CODEROT
CODEROTQuickMeta Group
16:42:06TEST
TEST Take MCMLXXIX
16:42:06CODEROT
CODEROTOld definition style
16:40:18TEST
TEST Take MCMLXXVIII
16:40:17SCRIPT
SCRIPT Flask puzzle
13:49:49TEST
TEST Take MCMLXXVII
13:49:46VERIFIED
VERIFIED Log give me 4 as the only non-toxic potion. But I am not sure about the last save, but it does confirm that it's no longer only 5
13:48:20ART
ART Kelly's enemy art transferred
13:46:10CONFIRMED
CONFIRMED Exit block bug is indeed fixed
13:43:36TEST
TEST Take MCMLXXVI
13:43:34STATUS
STATUS All compiler crap accounted for!
13:43:18TEST
TEST Take MCMLXXV
13:43:17CODEROT
CODEROTUnwanted "end"
13:43:09LINK
LINK Sys
13:42:44TEST
TEST DernorTake MCMLXXIV
13:42:43LINK
LINK InterVar
13:41:58FIXED
FIXED 404
13:40:24TEST
TEST Take MCMLXXIII
13:40:21ARENA
ARENA Green Dragonn
12:39:36FIXED
FIXED It was indeed a bug that caused the non-poisonous flask to always be the same one. That will henceforth be random
12:39:05MAPSCRIPT
MAPSCRIPT Green Dragon Cave
12:31:29MUSIC
MUSIC Alignment With Evil by Pruno transferrred
12:14:45CLOSED
CLOSED #313 (fixed for ages but forgot to close)
12:14:31CLOSED
12:14:30SITE
SITE Added tag CLOSED
12:13:20FIXED
12:08:34BUG
BUG Now there was #286 in the NALA version of Dyrt. This bug will likely have remained as this was not a code bug, but the result of a blockmap issue. I didn't fix it before as it was not possible to configure Kthura right at the time the bug was discovered, or otherwise too much trouble to bother with as this remake was already planned. As a result stuff has been reconfigured for this project as a whole, so I can tackle this bug now. Of course, the NALA version will remain bugged here, but with the release of the SCI version, the bug should disappear. Here goes nothing!
12:05:41KTHURA
KTHURA Green Dragon Cave
11:32:42TEST
TEST Take MCMLXXII
10:35:37MAPSCRIPT
MAPSCRIPT Hidden Bushes
10:35:32KTHURA
KTHURA Hidden Bushes
08:34:01TEST
TEST Take MCMLXXI
08:33:59VOID
VOID Last Object Tag Ignore
08:30:07TEST
TEST Take MCMLXX
08:30:04LINK
LINK InterVar
08:28:45TEST
TEST Take MCMLXIX
08:28:42MAPSCRIPT
MAPSCRIPT Elfish Imperial Castle
08:23:24HUH
HUH I really don't understand what the transfer tool is moaning about
08:23:10JCR6
JCR6 A hex dump by Jalondi also works
08:23:01KTHURA
KTHURA Rebecca SlyvertinThrone loads
08:22:54KTHURA
KTHURA Elfish Imperial Castle
08:04:58VOID
VOID Manual conversion then?
08:03:40FAILURE
FAILURE Texture crap leading to Seg Fault (not possible).
07:44:54TEST
TEST Take MCMLXVIII
07:44:53LAZY
LAZY Cap Label SASKIA
07:42:27TEST
TEST Take MCMLXVII
07:42:26VOID
VOID --
07:40:14TEST
TEST Take MCMLXVI
07:40:10FIXED
FIXED Head error (the head was there, but some coderot instruction was there too messing the head up)
07:29:34TEST
TEST Take MCMLXV
07:22:45MERCHANT
MERCHANT Weapons shop
07:15:42MERCHANT
MERCHANT Item Shop
00:36:53STATUS
STATUS I will handle the merchants later.
00:36:38FIXED
FIXED Blockmap
00:21:20TEST
TEST Take MCMLXIV
00:21:18MAPSCRIPT
MAPSCRIPT Iskarderiu
00:12:03FIXED
FIXED Took some effort to get that right
00:09:25MUSIC
MUSIC Chamber of Jewels
00:09:18KTHURA
KTHURA Iskarderiu imported
00:00:49TEST
TEST Take MCMLXIII
00:00:48VOID
VOID Case issue?
- = 13 May 2025 = -
23:41:33TEST
TEST Take MCMLXII
23:41:31SCRIPT
SCRIPT Backstab effect
23:33:57TEST
TEST Take MCMLXI
23:32:22FIXED
FIXED Scyndi Scorpio"bool"?
23:18:40TEST
TEST Take MCMLX
23:18:37STATUS
STATUS Finally!
23:18:21TEST
TEST Take MCMLIX
23:18:20LINK
LINK Sys
23:17:58TEST
TEST Take MCMLVIII
23:17:57FUCKYOU
FUCKYOU Another #
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