1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151
20:56:42KTHURA
KTHURA DernorFelixium
09:34:47TEST
TEST Scyndi ScorpioTake MMDXXI
09:34:46VOID
VOID Savespot ignores ya
09:32:26TEST
TEST Take MMDXX
09:32:25FUCKYOU
FUCKYOU Fucking for the sake of fucking
09:30:53TEST
TEST Take MMDXIX
09:30:47VOID
VOID Layer fuckups
09:25:48TEST
TEST Rebecca SlyvertinTake MMDXVIII
09:25:43FUCKYOU
FUCKYOU Yeah, that fixed it, but something else got in my way on the same spot. At least no more stack overflow
09:24:18TEST
TEST Take MMDXVII
09:24:17EXPERIMENT
EXPERIMENT I hope that fixes it
09:23:51COCKROACH
COCKROACH Stack overflow... This is gonna be a loooong ride
09:15:47TEST
TEST Take MMDXVI
09:15:46LINK
LINK Intervar
09:15:06TEST
TEST Scyndi ScorpioTake MMDXV
09:15:03LINK
LINK Sys
09:08:57TEST
TEST Take MMDXIV
09:08:56MAPSCRIPT
MAPSCRIPT Cat Island Beach
08:45:27MUSIC
MUSIC Alias for Cat Island Beach
08:39:55KTHURA
KTHURA Cat Island Beach. After all, I must be sure this chain works also.
08:38:29SASKIA
SASKIA Malabia's Temple
08:38:20TECHNO
TECHNO BrendorThat was only a compile test, and there's more to be done first
08:31:49TEST
TEST Take MMDXIII
08:31:43MAPSCRIPT
MAPSCRIPT Temple Malabia
00:09:16DONE
DONE Saved MapScript as Scyndi, but I will still to adapt it.
00:09:01KTHURA
KTHURA Malabia's Temple
00:04:50BITBUCKET
BITBUCKET Brendorupdated
00:04:45GITHUB
GITHUB Updated
- = 24 May 2025 = -
21:04:32TEST
TEST Irravonia, daughter of TephondarTake MMDXII
21:04:31FIXED
FIXED Blockmap fault at savespot floor
20:54:06TEST
TEST Take MMDXI
20:54:05VOID
VOID 3D fake trick won't work
20:49:15TEST
TEST Take MMDX
20:49:13CODEROT
CODEROTOutdated Kthura calls
20:41:22EXPERIMENT
EXPERIMENT Take MMDIX
20:41:18EXPERIMENT
EXPERIMENT Eric SylvertinWill this work?
17:15:41BUG
BUG And the step switch puzzle doesn't work at all, eh?

Well, I'll sort that one out, later!

17:13:40TEST
TEST Take MMDVIII
17:13:38VOID
VOID Will this do it?
17:12:22INVESTIGATION
INVESTIGATION But I can still do some savegame analysis
17:12:07BUG
BUG Nope! Just as I feared.
17:11:28TEST
TEST Take MMDVII
17:11:27TODO
TODO And another take is required for the next one... To see if bridges actually get saved.
17:01:51CONFIRMED
CONFIRMED Appears to be working. Good!
17:01:07TEST
TEST Take MMDVI
17:01:06NOTE
NOTE One more thing I gotta check, but I can only do so in another take
16:59:41TEST
TEST Take MMDV
16:59:40FIXED
FIXED PermaChanges link up?
16:57:32TEST
TEST Take MMDIV
16:57:28FIXED
FIXED I think?
16:57:23INVESTIGATION
INVESTIGATION Why?
16:52:42HUH
HUH Irravonia, daughter of TephondarThe target is completely ignored, yet the arrow flies to it and takes not of impassible areas for the heroes but not for the bolts.
16:50:24TEST
TEST Take MMDIII
16:50:23ART
ART Aziëlla's shooting targets and bots transferred
16:47:16STUPIDITY
STUPIDITY Take MMDII
16:47:14STUPIDITY
STUPIDITY What the hell was I thinking?
16:43:25TEST
TEST Take MMDI
16:43:24HUH
HUH Error message that doesn't make sense
16:40:27TEST
TEST Take MMD
16:40:27VOID
VOID Another
16:38:49TEST
TEST Take MMCDXCIX
16:38:47VOID
VOID para conflict
15:11:35TEST
TEST Take MMCDXCVIII
15:11:34STATUS
STATUS All compiler junk accounted for!
15:11:04TEST
TEST Take MMCDXCVII
15:11:03FIXED
FIXED Syntax error
15:09:25TEST
TEST Take MMCDXCVI
15:09:25FIXED
FIXED :=
15:09:02TEST
TEST Take MMCDXCV
15:09:00VOID
VOID Lua vs Scyndi
15:07:59TEST
TEST Take MMCDXCIV
15:07:57VOID
VOID Old Swapping crap replaced. (I hope this will work out well)
13:28:06TEST
TEST Take MMCDXCIII
13:28:02LINK
LINK InterVFar
13:27:27TEST
TEST Take MMCDXCII
13:27:26LINK
LINK Kthura
13:15:03TEST
TEST Eric SylvertinTake MMCDXCI
13:15:02LINK
LINK Sys
13:14:29TEST
TEST Take MMCDXC
13:14:28CODEROT
CODEROTquickmeta group
13:13:58TEST
TEST Take MMCDLXXXIX
13:13:57CODEROT
CODEROT#
13:09:52TEST
TEST Take MMCDLXXXVIII
13:09:50SASKIA
SASKIA Absent
13:09:41MAPSCRIPT
MAPSCRIPT Adapted
13:09:37KTHURA
KTHURA Malabia Caves
12:22:53HUH
HUH Take MMCDLXXXVII
12:22:46HUH
HUH How did the ID of the achievement for Aziëlla reaching level 100 get mispelled in the database?
11:56:33TEST
TEST Take MMCDLXXXVI
11:56:32CODEROT
CODEROT#
11:55:34TEST
TEST Take MMCDLXXXV
09:49:51SCRIPT
SCRIPT Permanence
- = 23 May 2025 = -
10:54:39TEST
TEST Take MMCDLXXXIV
10:54:38VOID
VOID Voided?
10:51:19TEST
TEST Take MMCDLXXXIII
10:51:18FIXED
FIXED SASKIA call
10:47:51TEST
TEST Take MMCDLXXXII
10:47:49TECHNO
TECHNO There is no Scyndi script here, but that shouldn't be dangerous, as the game was designed for it that either the SASKIA or Scyndi/NIL scripts could be obsolete and thus didn't have to be added.
10:47:12SASKIA
SASKIA Fruskbrando adaptions
10:45:07MUSIC
MUSIC "The Complex by Kevin McLeod for Fruskbrando
10:43:13SITE
SITE Added tag OFFTOPIC
10:40:47KTHURA
KTHURA AziellaFruskbrando transfer
10:39:10TEST
TEST Take MMCDLXXXI
10:39:09SCYNDI
SCYNDIThe Headless Horseman needs a head!

10:38:19TEST
TEST Take MMCDLXXX
10:38:16NOTE
NOTE Nice to know: Klazien was named after Klazien uut Zalk

An old Dutch woman who was known for her promotion of healing by means of herbs.
10:37:17DONE
DONE Klazien's stock
10:31:23TEST
TEST Take MMCDLXXIX
10:31:21KTHURA
KTHURA Some blockmap trouble came up, but I don't know why. The data in the Kthura Map didn't allow this to be possible.
10:30:58DONE
DONE Clam
10:21:05TEST
TEST Take MMCDLXXVIII
10:21:04CODEROT
CODEROTOld Kthura adressing
10:18:57TEST
TEST Take MMCDLXXVII
10:18:56UPDATED
UPDATED Wolf
10:10:20TEST
TEST Take MMCDLXXVI
10:10:18SASKIA
SASKIA SASKIA script Rayal adapted
10:08:56SCYNDI
SCYNDIMapScript Rayal adapted
10:06:26LINK
LINK Linked to worldmap of Aeria
10:04:53MUSIC
MUSIC Tchaikovsky's Dance of The Sugar Plum Fairy
09:19:11KTHURA
KTHURA Rayal City transferred
00:02:47STATUS
STATUS Well, I've decided to do Eric's part first (easier with development also). The next stop will be Rayal town, and all the merchants there. After that the lost city of Fruskbrando will be done.

Once the time comes to test the entire game from the start, I may do Rebecca's part first. I need to check the game works whatever choice the player makes, eh?

00:00:57CONFIRMED
CONFIRMED Party Split Did Okay
00:00:14CONFIRMED
CONFIRMED Crack seals itself... Good!
- = 22 May 2025 = -
23:59:51CONFIRMED
CONFIRMED YAY!
23:59:12TEST
TEST RondomoTake MMCDLXXV
23:59:11VOID
VOID THAT should do it!
23:58:28NOTE
NOTE Merya the MagpieI really must see to it that one gets fixed as it's the result of the current blockmap builder in Kthura itself.
23:58:01BUG
BUG Blockmap issues
23:49:57TEST
TEST Take MMCDLXXIV
23:49:55STATUS
STATUS Compiler shit done... runtime! Action!
23:49:29TEST
TEST Take MMCDLXXIII
23:49:28LINK
LINK intervar
23:48:49TEST
TEST Take MMCDLXXII
23:48:47STUPIDITY
STUPIDITY well the other way around... I guess I'm tired!
23:48:32FIXED
FIXED 404 leading to typo
23:47:47TEST
TEST Take MMCDLXXI
23:47:41HUH
HUH Now I really don't remember why I did this, but ... oh well...
23:47:26MAPSCRIPT
MAPSCRIPT Oracle
23:44:53ANALYSIS
ANALYSIS No music imports required I see
23:44:49SITE
SITE Added tag ANALYSIS
23:43:28KTHURA
KTHURA Well, let's import it then
23:43:17HUH
HUH Did I really put the Oracle in her own map?
23:42:28HUH
HUH Kthura 404? How can this be?
23:41:55CONFIRMED
CONFIRMED Chain to mountain path works... good
23:41:37CONFIRMED
CONFIRMED Eric mentions the crack in the wall... good
23:40:43CONFIRMED
CONFIRMED IT WORKS!!!!
23:39:28TEST
TEST Take MMCDLXX
23:39:26FIXED
FIXED I hope this works, but I hope this will show the corridor and hide all else.
23:36:53TEST
TEST Take MMCDLXIX
23:36:52FIXED
FIXED At least that was an easy fix (for a change)
23:35:44DEBUG
DEBUG No more segmentation faults, but an actual error message this time.... -> PROGRESS!
23:32:43DEBUG
DEBUG DernorTake MMCDLXVIII
23:32:11LINK
LINK Extra Kthura Link Required
23:26:33DEBUG
DEBUG Take MMCDLXVII
23:26:30DEBUG
DEBUG Layer setting (system should be protected against that, but sometimes it does fuck things up a little).
23:23:23DEBUG
DEBUG Take MMCDLXVI
23:23:16DEBUG
DEBUG I think I'm getting the picture were to look. Some CSay marks will have to narrow this down.
23:18:37COCKROACH
COCKROACH Still a Seg Fault... Now this is getting really annoying.
23:15:13EXPERIMENT
EXPERIMENT Take MMCDLXV
23:15:08EXPERIMENT
EXPERIMENT I hope this works
23:05:17CONFIRMED
CONFIRMED Katha appears now, so at least that issue has been fixed.
23:04:11FIXED
FIXED Oh yeah, almost forgot, prior to the last test I fixed the blockmap of the castle at night.
23:03:27TEST
TEST Take MMCDLXIV
23:03:25MAPSCRIPT
MAPSCRIPT I've moved a few commands, as I think a state conflict caused the segmentation fault. I hope this will end that issue.
23:02:49SCYNDI
SCYNDILink Script ingame altered
23:01:54LINK
LINK That should link it all together.
23:01:32SCYNDI
SCYNDIGlue code
22:59:58C++
C++Hide/Show All in Kthura
22:41:02FIXED
FIXED the Katha bug should be fixed now.
22:40:02BUG
BUG Two things... Katha remains invisible (yet that's likely easy to fix) and the game goes into a segmentation fault and the latter is impossible to debug, so that will be quite a challenge.
22:31:17TEST
TEST Take MMCDLXIII
22:31:16STATUS
STATUS All compiler crap accounted for, so now it's time for the runtime tests
22:30:13TEST
TEST Take MMCDLXII
22:30:11CODEROT
CODEROT"self"
22:29:37TEST
TEST Take MMCDLXI
22:29:36LINK
LINK InterVar
22:28:33TEST
TEST Rebecca SlyvertinTake MMCDLX
22:28:33LINK
LINK SString
22:27:49TEST
TEST Take MMCDLIX
22:27:47REMOVED
REMOVED #use "tables" (a library for NIL, but all of its functions have been included in Scyndi by default, so it's no longer needed. We can consider this "coderot").
22:25:29TEST
TEST Take MMCDLVIII
22:24:11MUSIC
MUSIC Frosty Nights by Eric Matyas
22:18:08MAPSCRIPT
MAPSCRIPT Adapted
21:42:54KTHURA
KTHURA Again
21:42:46JCR6
JCR6 Some more voids required
21:42:35KTHURA
KTHURA Rayal Palace At night transfer
20:17:01STATUS
STATUS Before engaging the chat with the king, I think some other stuff has to be done first.
20:15:53CHARACTER
CHARACTER Only Rebecca passed.... I will have to deal with Scharum later, he was supposed to be too hard at this specific point.
20:14:49CHARACTER
CHARACTER Test Scharum: Irravonia
20:12:19CHARACTER
CHARACTER Test Scharum: Brendor
20:11:16CHARACTER
CHARACTER Test Scharum: Rebecca
20:09:29CHARACTER
CHARACTER Test Scharum: Aziëlla (again. Game crashed!)
20:08:59TEST
TEST Take MMCDLVII
20:08:56JCR6
JCR6 Alias Scharum
20:07:47CHARACTER
CHARACTER Test Scharum: Aziëlla
20:03:32TEST
TEST Take MMCDLVI
20:03:28COSMETIC
COSMETIC Travel Emblem messed up
19:59:06TEST
TEST Take MMCDLV
19:59:04KTHURA
KTHURA BlockMap issues taken careof
19:51:05EXPERIMENT
EXPERIMENT Hiding and showing is not yet optimal, but let's see.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151