1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122
22:24:28CODEROT
CODEROTArray start?
22:20:18TEST
TEST Take DCLVI
22:20:17CODEROT
CODEROTSame issue, different line
22:19:23TEST
TEST Take DCLV
22:19:21CODEROT
CODEROTFrom identifier to keyword was (of course) bound to lead to trouble. But so far SASKIA seems to hold out fine.... I guess
20:13:05TEST
TEST Take DCLIV
20:13:03FIXED
FIXED Illegal function call
20:06:44TEST
TEST BrendorTake DCLIII
20:06:41FUCKYOU
FUCKYOU Where the hell did THAT fucking fuckshit come from?
20:03:39TEST
TEST Take DCLII
20:03:38CODEROT
CODEROT.Text -> .iText
20:02:05TEST
TEST Take DCLI
20:02:05FUCKYOU
FUCKYOU Forgot something!
20:00:17TEST
TEST Take DCL
20:00:14FIXED
FIXED Code typo
19:59:27TEST
TEST Take DCXLIX
19:59:26VOID
VOID Self issue
19:57:01CONFIRMED
CONFIRMED At last!
19:57:00TEST
TEST Take DCXLVIII
19:56:37FIXED
FIXED One more?
19:51:28TEST
TEST Take DCXLVII
19:51:23FIXED
FIXED Nope
19:50:34TEST
TEST Take DCXLVI
19:50:33FIXED
FIXED All accounted for?
19:49:29VOID
VOID Moar?
19:48:33TEST
TEST Take DCXLV
19:48:32FIXED
FIXED Code typo
19:47:10TEST
TEST Take DCXLIV
19:47:09FIXED
FIXED Moar!
19:43:33TEST
TEST Take DCXLIII
19:43:30FIXED
FIXED Ah, some achievements start with a number! Well, they'll fall through with each test anyway
19:40:14TEST
TEST Take DCXLII
19:40:11LINK
LINK Irravonia, daughter of TephondarLinked it
19:39:53CONVERT
CONVERT Achievement data converted in a way Scyndi can process it
19:20:45CODEROT
CODEROTOld NALA reference
19:17:22TEST
TEST Take DCXLI
19:17:20LINK
LINK Graphics
19:14:20TEST
TEST Take DCXL
19:14:19LINK
LINK Sys
19:12:46TEST
TEST Take DCXXXIX
19:12:45CODEROT
CODEROTOld debug line. Replaced by CSayF
19:11:48TEST
TEST Take DCXXXVIII
19:11:47CODEROT
CODEROTThat for-loop had the same issue
19:11:05TEST
TEST Take DCXXXVII
19:11:04CODEROT
CODEROTOld internal functions, plus an if-statement that wouldn't work in Scyndi anymore
19:09:19TEST
TEST Take DCXXXVI
19:09:18CODEROT
CODEROT#+
19:08:25TEST
TEST Take DCXXXV
19:08:24CODEROT
CODEROTQuickMeta Group
19:07:09TEST
TEST Take DCXXXIV
19:05:24SCRIPT
SCRIPT Base setup for Achievements
19:04:57CONFIG
CONFIG Medals base config (not yet complete, but I need some data some in-game routines may provide)
- = 30 Mar 2025 = -
23:41:38STATUS
STATUS SubAchievements is to be taken care of next!
23:40:55TEST
TEST Take DCXXXIII
23:40:54FIXED
FIXED Achievement linkup issue
23:37:15TEST
TEST Take DCXXXII
23:37:12FIXED
FIXED Typo
23:35:53TEST
TEST Eric SylvertinTake DCXXXI
23:35:50CODEROT
CODEROTKthura layer readout
23:31:45TEST
TEST Take DCXXX
23:31:43DONE
DONE MainFlow()
23:29:23FUCKYOU
FUCKYOU Take DCXXIX
23:29:20FUCKYOU
FUCKYOU Missed a part,eh?
23:27:59TEST
TEST Take DCXXVIII
23:27:58CODEROT
CODEROTAutomated texture updater had to be completely rewritten (from scratch... well, I guess that's a big word, but still).
23:25:15TEST
TEST Take DCXXVII
23:25:13CODEROT
CODEROTOld Kthura calls
23:15:45TEST
TEST Take DCXXVI
23:15:39CODEROT
CODEROTAnother one bites the dust
23:12:53TEST
TEST Take DCXXV
23:12:52CODEROT
CODEROTOld Interstate call, yet perfectly convertable
23:10:41TEST
TEST Take DCXXIV
23:10:40DUMMIED
DUMMIED Line that has become obsolete (and was not even properly convertable elseway, anyway).
23:10:18CODEROT
CODEROTKthura call update
23:10:11CODEROT
CODEROT:upper()
23:07:52MUSIC
MUSIC Take DCXXIII
23:07:44UPDATED
UPDATED Wolf Data
23:07:42SITE
SITE Added tag UPDATED
23:06:34MUSIC
MUSIC "Prisoner of War" by Widzy tranferred
21:17:13NOTE
NOTE And thhe number is likely less as the actual number of takes, so don't whine about it!
21:16:53NOTE
NOTE Multiple takes... The result of having a friend helping me debug.
21:16:37TEST
TEST Take DCXXII
21:16:37TEST
TEST AziellaTake DCXXI
21:16:37TEST
TEST Take DCXX
21:16:37TEST
TEST Take DCXIX
21:16:37TEST
TEST Take DCXVIII
21:16:37TEST
TEST Take DCXVII
21:16:37TEST
TEST Take DCXVI
19:53:10TEST
TEST Take DCXV
19:51:51DONE
DONE Workout on random treasure compiling
19:51:38SOLVED
SOLVED SASKIA crashing the system
- = 29 Mar 2025 = -
23:27:02TEST
TEST Take DCXIV
23:27:01VOID
VOID SASKIA trouble solved?
23:22:11TEST
TEST Take DCXIII
23:22:10FUCKYOU
FUCKYOU ) placed wrong!
23:20:57TEST
TEST Take DCXII
23:20:56VOID
VOID 404
23:18:05TEST
TEST Take DCXI
23:18:04LAZY
LAZY An alias in the Kthura module! (I should have done that before, actually!)
23:16:32TEST
TEST Take DCX
23:16:32VOID
VOID SASKIA nil voided?
23:10:33TEST
TEST Take DCIX
23:10:32CODEROT
CODEROTArray start at 0 now and no longer at 1
23:07:43TEST
TEST Take DCVIII
23:07:42CODEROT
CODEROTZoneAction could not be called from an external state this way. That has been taken care of now!
22:57:26TEST
TEST Take DCVII
22:57:25FIXED
FIXED Bad call in field linker
22:55:06TEST
TEST Merya the MagpieTake DCVI
22:55:05DONE
DONE Mapscript load trouble taken care of
22:51:08TEST
TEST Take DCV
22:51:08LINK
LINK Sys
22:50:29TEST
TEST Take DCIV
22:50:27FIXED
FIXED 404
22:46:45TEST
TEST Take DCIII
22:46:38MAPSCRIPT
MAPSCRIPT Workout on the prison script
22:46:36SITE
SITE Added tag MAPSCRIPT
20:45:22STATUS
STATUS Next stop: Prison Map Script translation
20:43:41TEST
TEST Take DCII
20:43:40FIXED
FIXED Code typo
20:39:08TEST
TEST Take DCI
20:39:07CODEROT
CODEROTKthura Each Layer also works differently now
20:38:54CODEROT
CODEROTKthura Direct
20:36:11TEST
TEST Take DC
20:36:10CODEROT
CODEROTKthura Direct
20:34:41TEST
TEST Take DXCIX
20:34:40LINK
LINK Kthura
20:34:04TEST
TEST Take DXCVIII
20:34:01CODEROT
CODEROTMore Kthura Direct issues
20:28:31KTHURA
KTHURA Take DXCVII
20:26:24KTHURA
KTHURA Does this work?
20:24:31TEST
TEST Take DXCVI
20:21:45CODEROT
CODEROTAnother case, and certainly not the last one, I tell ya!
20:18:21TEST
TEST DernorTake DXCV
20:18:20CODEROT
CODEROTKthura direct
20:14:44TEST
TEST Take DXCIV
20:14:44CODEROT
CODEROTCreation error
20:13:03TEST
TEST Take DXCIII
20:13:02DUMMIED
DUMMIED Obsolete Definition. Kthura can handle that all by itself.
20:09:50TEST
TEST Take DXCII
20:07:49VOID
VOID "LoadedMap"
20:03:54TEST
TEST Take DXCI
20:03:52FIXED
FIXED Illegal Function Call
20:00:43TEST
TEST Take DXC
20:00:41CODEROT
CODEROTInterstate call
19:09:10STATUS
STATUS A different error, and also a different problem. At least things seem to be going on the move. Good!
19:07:44TEST
TEST Take DLXXXIX
19:07:42SOLVED
SOLVED I think I found it!
19:05:04TEST
TEST Take DLXXXVIII
19:05:03HUH
HUH The story is getting stranger. More debug crap then!
19:01:23TEST
TEST Take DLXXXVII
19:01:22DEBUG
DEBUG Let's see!
18:58:44TEST
TEST Take DLXXXVI
18:58:43DEBUG
DEBUG Well, more then
18:56:42TEST
TEST Take DLXXXV
18:56:40DEBUG
DEBUG More crap in order to narrow this down
18:54:21FAILURE
FAILURE Take DLXXXIV
18:54:18FAILURE
FAILURE C Stack Overflow. Nasty errors to debug!
18:50:23TEST
TEST Rebecca SlyvertinTake DLXXXIII
18:50:22TRANSFER
TRANSFER Complete (I think)
18:40:58STATUS
STATUS Time to transfer the scenario files
18:40:47STATUS
STATUS At least
18:39:51COCKROACH
COCKROACH Take DLXXXII
18:35:13COCKROACH
COCKROACH A different errors means progress... yet the kind of error and what I see in the log, are worrying me.
18:33:42TEST
TEST Take DLXXXI
18:33:41DEBUG
DEBUG A few extra confirmation lines!
18:33:34FORCE
FORCE Well, let's try this!
18:33:26FAILURE
FAILURE GRR!
18:31:21TEST
TEST Take DLXXX
18:31:21EXPERIMENT
EXPERIMENT Will this work out?
18:28:50SITE
SITE Added tag EXPERIMENT
18:26:17FORCE
FORCE Take DLXXIX
18:26:13FORCE
FORCE let's force things then!
18:24:07TEST
TEST Take DLXXVIII
18:24:06DEBUG
DEBUG Let's see... Why is the computer lying to me?
18:22:08TEST
TEST Take DLXXVII
18:22:05HUH
HUH Why does that instruction get ignored?
18:19:39TEST
TEST Take DLXXVI
18:19:38VOID
VOID Huh This is odd!
18:17:35TEST
TEST Take DLXXV
18:15:09CODEROT
CODEROT'
18:13:59TEST
TEST Take DLXXIV
18:13:57DUMMIED
DUMMIED Some old debug line
18:12:47TEST
TEST Scyndi ScorpioTake DLXXIII
18:12:31LAZY
LAZY I've removed the keyboard control. Too much hassle. Who was using it anyway?
15:56:13NOTE
NOTE Now this can benefit this project, as well.
15:56:04STARSTORY
STARSTORYI did script out things for Voice Acting
- = 27 Mar 2025 = -
20:06:44FUCKYOU
FUCKYOU Should or should I not convert keyboard control here?
20:05:31TEST
TEST Take DLXXII
20:05:30CODEROT
CODEROTDev
20:04:53TEST
TEST Take DLXXI
20:04:53CODEROT
CODEROTInterstate call -- Old style
20:03:40TEST
TEST Take DLXX
20:03:40CODEROT
CODEROTAnother JCR6 call
20:02:45TEST
TEST Take DLXIX
20:02:45CODEROT
CODEROT"then"
20:02:00TEST
TEST Take DLXVIII
20:01:59CODEROT
CODEROTOld Darktext calls
20:00:29TEST
TEST Take DLXVII
20:00:28VOID
VOID Type issues in function parameter definitions
19:59:34TEST
TEST Take DLXVI
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122