Delegate expectedand a delegate was given. How that magically turned into a boolean is beyond me, not not part of the realm of possibilities.
21:47:34
FUCKYOU
Take MDCCIII
21:47:32
FUCKYOU
"She" is in this case the Scyndi compiler.... AGAIN!
21:39:55
FUCKYOU
Take MDCCII
21:39:51
FUCKYOU
"She" is in this case the Scyndi compiler
21:35:37
TEST
Take MDCCI
21:35:36
FUCKYOU
0
21:32:00
TEST
Take MDCC
21:31:59
CODEROT
Self
21:31:23
TEST
Take MDCXCIX
21:31:22
FUCKYOU
Ctr-S != S
21:30:36
TEST
Take MDCXCVIII
21:30:34
CODEROT
Banned "end"
18:55:15
TEST
Take MDCXCVII
18:55:12
SPELLANI
Rock
18:41:18
TEST
Take MDCXCVI
18:41:15
VOID
Image fuck
18:38:35
TEST
Take MDCXCV
18:38:33
FIXED
404
18:35:42
TEST
Take MDCXCIV
18:35:41
FUCKYOU
I still needed to link to "need" anyway. Fuck it!
18:26:01
TEST
Take MDCXCIII
18:25:59
CODEROT
"and"
18:10:47
TEST
Take MDCXCII
18:10:45
SCYNDI
#Accept RPG
18:10:05
TEST
Take MDCXCI
18:09:41
SCYNDI
The Headless Horseman needs a head!
18:06:17
TEST
Take MDCXC
18:06:13
COSMETIC
Hotspot Scyndi's battle icon
17:53:04
CHARACTER
Scyndi has a bit of special treatment due to the way First Aid works before getting the "Weniaria" skill.
17:45:37
COSMETIC
Coordinates for Weniaria
17:43:33
TEST
Take MDCLXXXIX
17:43:29
ART
Transfer Several enemies
17:33:27
TEST
Take MDCLXXXVIII
17:33:18
CODEROT
Tons of crap!
17:28:59
TEST
Take MDCLXXXVII
17:28:54
ARENA
Weniaria's Temple
16:59:48
CHARACTER
Will: Scyndi
16:48:29
CHARACTER
Ability List: Scyndi
16:33:27
TEST
Take MDCLXXXVI
16:33:09
MUSIC
Angevin by Kevin McLeod transferred
16:08:18
TEST
Take MDCLXXXV
16:08:15
FUCKYOU
Bad Call
16:05:09
TEST
Take MDCLXXXIV
16:05:08
FUCKYOU
I guess I must accept this (cosmetic) bug
15:56:22
TEST
Take MDCLXXXIII
15:56:14
AUDIO
Silence (used to fool the system)
15:39:00
TEST
Take MDCLXXXII
15:38:59
LINK
Kthura
15:38:37
TEST
Take MDCLXXXI
15:38:36
SCYNDI
#Accept FieldMap
15:38:04
CHARACTER
Take MDCLXXX
15:37:35
SCYNDI
#Accept CSayF
Really I should've know that one was coming!
15:37:16
TEST
Take MDCLXXIX
15:37:15
SCYNDI
#Accept CSay
15:36:49
TEST
Take MDCLXXVIII
15:36:47
CODEROT
Old line instructiion
15:35:31
TEST
Take MDCLXXVII
15:35:30
FUCKYOU
Order
15:34:42
TEST
Take MDCLXXVI
15:34:41
CODEROT
2 cases of coderot
15:33:11
CHARACTER
Take MDCLXXV
15:33:07
REMOVED
Dupe license block
15:33:00
LINK
Sys
15:32:02
CODEROT
__player
15:29:30
TEST
Take MDCLXXIV
15:29:28
CODEROT
tons of it
15:23:53
TEST
Take MDCLXXIII
15:23:52
LINK
InterVar
15:23:12
TEST
Take MDCLXXII
15:23:08
SCYNDI
#Accept CSayF
15:19:39
CHARACTER
Take MDCLXXI
15:19:33
STATUS
Not everything is done yet. Of course, given that Brendor's part doesn't end with a boss, it's easy to just keep trying until stuff works. Good!
15:18:43
CHARACTER
Made sure the Scyndi WILL start the game with full HP and VIT.
15:18:18
CHARACTER
Personal Action Script: Scyndi
12:28:15
CHARACTER
Creation Script: Scyndi
10:26:30
STATUS
Well, I've brought Brendor to the end of the crypt. Engaging the next event will bring me to Weniaria's Temple, and there Seelah Gandra (aka Scyndi) will join as a new playable character.
10:20:01
TEST
Take MDCLXX
10:19:59
FIXED
Crash on wiping
10:14:43
TEST
Take MDCLXIX
10:14:42
CODEROT
Color
10:13:41
TEST
Take MDCLXVIII
10:13:39
CODEROT
No longer allowed "end"
10:13:07
TEST
Take MDCLXVII
10:13:06
FIXED
404
10:11:18
TEST
Take MDCLXVI
10:11:16
SPELLANI
Venom
02:02:43
TEST
Take MDCLXV
02:02:41
CODEROT
Invalid Kthura Call
02:02:33
ART
Take MDCLXIV
01:58:12
ART
Transfer Crack
01:54:01
TEST
Take MDCLXIII
01:54:00
FIXED
Group missing
01:53:28
TEST
Take MDCLXII
01:53:27
FIXED
Brendor's level incorrect
01:43:17
TEST
Take MDCLXI
01:43:16
REMOVED
Unwanted end
01:42:11
TEST
Take MDCLX
01:42:08
ARENA
Crypt
01:32:32
TEST
Take MDCLIX
01:32:32
REMOVED
Bad file
01:29:25
TEST
Take MDCLVIII
01:29:24
DONE
Stock Fritz
01:20:48
TEST
Take MDCLVII
01:20:37
FIXED
Illegal setup call
01:18:46
TEST
Take MDCLVI
01:18:46
FUCKYOU
...
01:18:04
TEST
Take MDCLV
01:18:02
FIXED
I'm tired
01:15:12
TEST
Take MDCLIV
01:15:10
FIXED
"Recovery Measure". I also need to take this into account when the next character join ya
00:54:30
TEST
Take MDCLIII
00:54:29
STATUS
Now for the runtime crap, and I really hope this goes well in 1 take.
00:51:42
STATUS
Well, compiling appears to work
00:49:26
TEST
Take MDCLII
00:49:25
LINK
Sys
00:48:38
TEST
Take MDCLI
00:48:36
CODEROT
#+
00:47:40
TEST
Take MDCL
00:47:37
FIXED
404
00:43:53
MAPSCRIPT
Take MDCXLIX
00:42:31
MAPSCRIPT
Well A start to make things going.
- = 25 Apr 2025 = -
13:13:48
STATUS
Unfortunately I must set my mind on other things now, but as a note to myself, I need to convert the MapScript and the Arena for the crypt before moving on with anything else.
12:58:36
TEST
Take MDCXLVIII
12:58:36
ART
Status icon transfer
12:54:40
TEST
Take MDCXLVII
12:54:39
FUCKYOU
If something has to fuck, it WILL fuck! Right?
12:52:10
FUCKYOU
Take MDCXLVI
12:52:07
FUCKYOU
GRRR!
12:48:40
TEST
Take MDCXLV
12:48:40
CODEROT
Unbelievable!
12:47:07
TEST
Take MDCXLIV
11:09:24
FIXED
Hopefully I also fixed the pointer share issue.
11:09:04
FIXED
Jeracko Spin being infinite
00:03:38
STATUS
As far as i can check now all pre-work for Brendor has been done now.
I hope I can transfer from the Jeracko Fight to the crypt smoothly now, but ya never know.
00:02:34
CHARACTER
Take MDCXLIII
00:02:27
LINK
Need
00:02:04
CHARACTER
Take MDCXLII
00:02:01
REMOVED
Forbidden "self"
- = 24 Apr 2025 = -
23:57:29
CHARACTER
Take MDCXLI
23:57:25
REMOVED
Forbidden "end"
23:55:04
CHARACTER
Take MDCXL
23:53:38
CHARACTER
Will: Brendor
23:47:20
CHARACTER
Take MDCXXXIX
23:47:16
SCYNDI
#Accept CSay
23:42:04
CHARACTER
Take MDCXXXVIII
23:41:59
CHARACTER
Skill Up: Brendor
23:35:47
CHARACTER
Take MDCXXXVII
23:35:42
FIXED
Syntax error
23:34:47
CHARACTER
Take MDCXXXVI
23:34:44
CODEROT
Unallowed "do"
23:26:11
CHARACTER
Take MDCXXXV
23:26:09
CHARACTER
Ability list: Brendor
23:23:14
CHARACTER
Take MDCXXXIV
23:23:11
SCYNDI
#Accept FieldMap
23:22:43
CHARACTER
Take MDCXXXIII
23:22:41
CODEROT
#
22:26:19
CHARACTER
Take MDCXXXII
22:26:16
CHARACTER
Personal Action: Brendor
22:21:20
CHARACTER
Creation Script: Brendor
22:03:49
NOTE
I will focus on the preparations of the Mysterious Crypt first. Please note, this dungeon starts immediately after defeating Jeracko, and not only that, it also introduces Brendor as a new playable character, and new playable characters is always a bit of a chore.
21:17:03
TEST
Take MDCXXXI
21:16:44
CODEROT
XDraw in Wind Spellani
21:14:48
TEST
Take MDCXXX
21:14:47
MUSIC
"Wouldn't it be" by Matt McFarland transferred.
21:06:17
TEST
Take MDCXXIX
21:05:44
SCRIPT
A few adaptions as RX and RY was no longer possible, and now it should be.
Jeracko was the first boss to make use of these.
20:56:06
COSMETIC
Take MDCXXVIII
20:56:04
COSMETIC
Cam position is turning into a cockroach. At least the OnyxBang appears to work now, but had to be made faster.
20:52:09
TEST
Take MDCXXVII
20:52:08
FIXED
Code typo
20:50:21
TEST
Take MDCXXVI
20:50:19
BUG
The "Onyx Bang" doesn't appear. Nor did the camera move. I hope I fixed the latter though.
20:38:09
TEST
Take MDCXXV
20:38:08
COSMETIC
Camera correction
20:33:57
TEST
Take MDCXXIV
20:30:45
FIXED
Illegal Kthura Call
20:28:05
TEST
Take MDCXXIII
20:28:04
FIXED
2 more like that. How come I didn't see those 2?
20:27:51
TEST
Take MDCXXII
20:27:02
FIXED
Syntax error
20:25:50
LINK
Take MDCXXI
20:25:48
LINK
need
20:24:23
TEST
Take MDCXX
20:24:22
FIXED
D. was also required. I guess that's what you get for messing with old code.
20:23:17
TEST
Take MDCXIX
20:23:16
FIXED
Required period added x4
20:22:34
TEST
Take MDCXVIII
20:22:32
SCYNDI
#Accept Fighter
20:22:07
TEST
Take MDCXVII
20:22:04
CODEROT
No longer allowed "self"
20:19:45
TEST
Take MDCXVI
20:19:44
CODEROT
Screen
20:19:17
TEST
Take MDCXV
20:19:14
LINK
Oh yeah, I needed to link stuff manually now.
20:17:13
TECHNO
This spellani has a few important changes.
For starters the time gauge will no longer turn around. In NALA it was easy to do. In SCI it's still possible, but a bit more of an annoyance to do right, so I decided to get that out, as it would only increase the number of bugs.
The restauration of all fighters to their original spot will be a bit faster, was I noticed this was getting annoying.