1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158
19:21TEST
TEST Take VIII
19:21CONFIG
CONFIG AI setup changed
19:06TEST
TEST Take VII
19:06FIXED
FIXED Syntax error
19:05TEST
TEST Take VI
18:08NOTE
NOTE I can only hope this fixes stuff
18:08ART
ART Attack pose Rebecca
17:58COCKROACH
COCKROACH The game keeps crashing on Rebecca's missing attack pose... Which is odd, but I guess I need to act now (It never crashed on that before)
17:47DONE
DONE AI reconfig
17:10TEST
TEST Take V
17:08ABILITY
ABILITY Meditation
16:59TEST
TEST Take IV
16:59NERF
NERF Too much
16:54TEST
TEST Take III
16:54NOTE
NOTE This would NOT affect the easy mode, but it would affect the casual and the hard mode
16:54FIXED
FIXED Configue script issue
16:48TEST
TEST Take II -- Super Valkyrie
16:47DONE
DONE And that takes care of that!
15:21STATUS
STATUS And now I must take care of some "real-life" stuff... Yeah, I hate it.... but duty calls
15:21NOTE
NOTE An important phone call came in the way
15:20FIXED
FIXED Music error
14:32TEST
TEST Super Valkyrie
14:32DONE
DONE Rebecca Break
10:18BOSS
BOSS Super Valkyrie
10:15LINK
LINK Super Valkyrie
10:14SASKIA
SASKIA Super Valkyrie
10:07MAPSCRIPT
MAPSCRIPT Set up boss fight against the Super Valkyrie
10:03MAP
MAP area 005
- = 28 Jun 2020 = -
21:41MAP
MAP Area 004
18:30TEST
TEST Take IX
18:30STATUS
STATUS And my food is in the oven now, but that needs 30 minutes, but I need to feed myself too, eh?
18:30STATUS
STATUS Must fixed if that's true, though
18:27FIXED
FIXED I think I fixed it
18:26COCKROACH
COCKROACH It still keeps refusing to work, but I see now what's happening
18:21TEST
TEST Take VIII
18:21FIXED
FIXED ? Block map issue
18:21FIXED
FIXED Dominance error
18:15TEST
TEST Take VII
18:15FIXED
FIXED Wrong way
18:10TEST
TEST Take VI
18:10FIXED
FIXED Case error
17:57TEST
TEST Take V
17:57FIXED
FIXED And it should be fixed now... At least I hope so!
17:56SOLVED
SOLVED Aha, it's a directory error
17:55BUG
BUG There is however an issue with the scenario files
17:54CONFIRMED
CONFIRMED All parse errors accounted for
17:49TEST
TEST Take IV
17:49FIXED
FIXED Scyndi Misspelled function name
17:46TEST
TEST Take III
17:45FIXED
FIXED Case error
17:41TEST
TEST Take II
17:41FIXED
FIXED Code Typo
17:35TEST
TEST Take I
17:35STATUS
STATUS The question is now.... DOES IT WORK?
17:07LINK
LINK Charon scripts
17:07SASKIA
SASKIA Charon
17:05MAPSCRIPT
MAPSCRIPT Start Charon
16:40SCENARIO
SCENARIO Charon
16:33MAPSCRIPT
MAPSCRIPT Fine tuning some stuff
16:29MAPSCRIPT
MAPSCRIPT Preparational script... Does nothing yet, but the things to come are not possible to script without this crap!
16:12MAP
MAP Random Treasure.... I forgot about that... silly me
16:12MAP
MAP Charon's boat
16:07ART
ART Charon's boat
13:13UPDATED
13:13CLOSED
- = 27 Jun 2020 = -
20:05TEST
TEST Charon
20:04NOTE
NOTE HIs boat is not there yet, and trying to talk to him will (for now) crash the game.
20:04MAP
MAP Charon placed on map
20:04ART
ART Charon Backside
20:01MAP
MAP Charon's piers
19:11NOTE
NOTE The sprite is based on this painting of Charon and his ferry by Alexander Litovchenko

19:10ART
ART Sprite for Charon... Definitely not the best I've done,but it'll have to do
11:37FAILURE
FAILURE Brendor Okay, things apear to work again.... My work device was suddenly off-line for some reason... But the previous message could not have appeared if the issue wasn't properly fixed
11:36TEST
TEST .....
- = 26 Jun 2020 = -
22:59FIXED
FIXED Ability list missing link
22:50BACKUP
BACKUP Running
22:41STATUS
STATUS The stage is set for Charon.... This will also get me some work.... Oh, well...
22:41NOTE
NOTE I will test if this ability works later, though
22:40FIXED
FIXED Eric was supposed to unlock this ability after defeating the Kabi.... I forgot about that....
22:40ABILITY
ABILITY Yggdrassil
22:36FIXED
FIXED Blue Diamond Armor not in order
22:34MYSTERY
MYSTERY And then, it suddenly doesn't happen anymore... Of course, there was never a reason for this to happen in the first place, but this is beyond odd...
22:20TEST
TEST Take VII
22:13CONFIRMED
CONFIRMED It DID confrim (and that's the good news) that the arena changes when entering area 002
22:05FIXED
FIXED Arena error
21:56TEST
TEST Take VI
21:55TECHNO
TECHNO I doubt this is it (the crash would have happened earlier if this was, but at this moment I have to sort out anything).
21:55C#
I'm trying out if the issue is in the Draw method in the graphics API....
21:16TEST
TEST Take V
21:16FIXED
FIXED Syntax error
21:12TEST
TEST Take IV
21:12FIXED
FIXED Tag error
21:12TEST
TEST Take III
21:07COCKROACH
COCKROACH Apparently that is not what causes the .NET error (couldn't be.... Nothing can be... But it happens... for some non-existent reason).
20:34TEST
TEST Take II
20:34STATUS
STATUS My food is in the grill, so this test can get in delay
20:34NOTE
NOTE I cannot say however if this was the reason for the .NET error
20:34FIXED
FIXED Irravonia I did see a bug that needed fixing
20:04TODO
TODO Well first a shower, as I need this after a day like this!
20:04HUH
HUH .NET error in user code? Nothing could cause that to happen, and since these errors don't give any clarity, this is gonna be one hell of a job to sort out!
19:57TEST
TEST Take I
19:57STATUS
STATUS And now to see if everything works up to the river Styx
19:56MAP
MAP Encounter data set
19:10TECHNO
TECHNO Nice to tell is that the arena is able to adept itself depending on the area you're in.... This because the start is a bit forest like and the rest are caves... This way, I got it all covered that this doesn't mess things up.
19:10ARENA
ARENA Underworld
18:57FOE
FOE Restless Spirit
18:47CONFIRMED
CONFIRMED AT LAST!
18:32TEST
TEST Well, I've also set stuff to test stuff as soon as the repack has been completed
18:30JCR6
JCR6 Rebuilding
18:30FIXED
FIXED ?
18:29COCKROACH
COCKROACH For some reason the ride of the valkyries refuses to get recognized
18:18ABILITY
ABILITY Drink with me from the river Lethe
17:49CLOSED
17:46UPDATED
UPDATED Jukebox data
17:45JCR6
JCR6 I must repack the music resource as a result
17:45FIXED
FIXED Error in file name "Ride of the Valkyries"
17:39ACHIEVEMENT
ACHIEVEMENT Ritt der Walküre
17:35SCRIPT
SCRIPT Lethe
17:30FOE
FOE Valkyrie
17:26FIXED
FIXED A few issues with this devlog
17:23JUDGMENT
JUDGMENT Fantastico!
17:14COSMETIC
COSMETIC Made scrolling faster
17:13JUDGMENT
JUDGMENT Almost there, but not quite
17:06UPDATED
UPDATED Versions
17:06FAILURE
FAILURE Console lag
17:05FIXED
FIXED Code Typo
17:01DONE
DONE Scrolling should be working now....
16:37CONFIRMED
CONFIRMED Eric So far.... so good!
16:32FIXED
FIXED X range mouse
16:31FIXED
FIXED Wrong arrow
16:26TEST
TEST Let's see
16:26SCRIPT
SCRIPT Arrows should appear now in the inventory if scrolling is possible at the given time
14:59STATUS
STATUS So far, so good!
14:53STATUS
STATUS Well the rebuild of the music package is done, so that means some testing can be done
14:32DONE
DONE Detection if scrolling can be done
14:28COSMETIC
COSMETIC The numbers will also move now when hovering.... This to prevent confusion I had myself in the past
14:24DONE
DONE I tried to move the numbers of the items in stock a bit in order to prevent conflicts with the scroll arrows #49
14:20STATUS
STATUS Let's focus on #49 now as that is also very important
14:19STATUS
STATUS As this can take awhile, perhaps I need to focus on a few other things in the meantime, which are also important
14:18JCR6
JCR6 Repackaging Music Resource
14:18FIXED
FIXED Packing Script
14:18LUA
LUA Adepted packing script
14:07JUDGMENT
JUDGMENT Sounds good enough for me
14:07TEST
TEST Audio test
14:07MUSIC
MUSIC I've been remastering this a little to be fit for the game, without taking up too much space
13:44MUSIC
MUSIC I found a free to use version of "Ritt der Walküren", in English known is "Ride of the Valkyries". I've a bit decided to mix Nordic mythology and Greek mythology.... The music is planned to be used during the boss fight against "Super Valkyrie"
13:43ART
ART Valkyrie
- = 25 Jun 2020 = -
22:44MEDICAL
MEDICAL I easily get ill when I still do, you know
22:44NOTE
NOTE It should be noted that tomorrow will likely be the hottest day of a heath wave, and like traditional in the Netherlands, it's gonna end in a thunderstorm.... There is no telling how my house will be as a result. I must take this into account, as when it's too hot, I cannot work, and I won't even try!
22:43STATUS
STATUS I'll first get into adding random encounters (that is, after I had a break), and after that Charon will be added. I've taken a look at some existing artwork on him by ancient masters, and that wil be what I'll base my own on.....
22:21CONFIRMED
CONFIRMED Yup! Kthura did its magic!
22:11TEST
TEST Take II
22:08NALA
NALA Aziella Must be recompiled
22:08KTHURA
KTHURA Insert was not manipulatable by Lua and NIL.... Now it is
22:01TEST
TEST Not sure if that works, but we'll see
22:00MAPSCRIPT
MAPSCRIPT Water movement
21:26NOTE
NOTE This will be where Charon will have to take you over the Styx, but.... Charon does not appear yet
21:26MAP
MAP Area 003
15:22TEST
TEST Take II
15:22FIXED
FIXED Missing link
15:17TEST
TEST So let's go for it now anyway
15:17NOTE
NOTE Delay due to a phone call
13:54TEST
TEST Let's see if that works the way it should
13:54MAP
MAP Area 002
- = 24 Jun 2020 = -
22:48BACKUP
BACKUP Is running!
22:48MEDICAL
MEDICAL Well.... actually I wanted more done, but the heath struck me, and migraine too.... I'm still not 100%, but at least a bit better than I was, and the heath is gone and cool wind is blowing.... And that makes a very nice change.... really!
22:47CONFIRMED
CONFIRMED Everything I wanted to work now works.....
22:41TEST
TEST Take II
22:41FIXED
FIXED Blockmap error
22:26TEST
TEST Take I
22:26LINK
LINK Entrance to the underworld should work now
22:15NOTE
NOTE It should go without saying, but there are no enemies in this dungeon yet... That is all a later concern!
22:15JCR6
JCR6 Repacked Music Resource
22:13SASKIA
SASKIA Basis script
22:12GAMEJOLT
GAMEJOLT Please note, the underworld is a GJ only dungeon and not one that'll be easy to unlock
22:12MAP
MAP Area 001 Underworld
21:27MUSIC
MUSIC "Agnus Dei X" by Kevin McLeod will be the music for the Underworld GJ Only dungeon
17:36TEST
TEST Merya Take I
17:36BOSS
BOSS I've now set the AI to the values it's supposed to have, and let's see how the Kabi holds out now!
17:34CONFIRMED
CONFIRMED Armageddon works the way it was intended
17:27TEST
TEST Take I
17:27STATUS
STATUS Well, I guess for all that it's worth, I can get to test stuff now....

I've set the kabi to be more aggressive on Armageddon for now, but that is because it would otherwise be impossible to test if that works....

17:18GAMEJOLT
GAMEJOLT Scyndi It should go without saying, but the Game Jolt scores required for the GJ only dungeons are automatically adapted to all this
17:18LINK
LINK And the two have been linked
17:18GAMEJOLT
GAMEJOLT Equivent trophy
17:05ACHIEVEMENT
ACHIEVEMENT The World is not enough
16:49ITEM
ITEM Blue Diamond
16:49BOSS
BOSS Order of Onyx: Jeracko Kabi
16:25SASKIA
SASKIA Red Seal
14:52STATUS
STATUS Well before anything else, I gues I need to prepare my test playthough to Azquakunda Prison where the Kabi's seal is located
12:41SCRIPT
SCRIPT I've scripted the Armageddon spell, however I cannot test if it works yet.... so this is gonna be tricky... I just have to hope it works the way it should, even though the code is pretty easy... But then again... It's most often the trivial things that cause most trouble.
11:29NOTE
NOTE The usage of this move will (for now) crash the game
11:29ABILITY
ABILITY Armageddon
10:48TRANSFER
TRANSFER I could however still transfer the Kabi picture....
10:47MEDICAL
MEDICAL The heath is getting to me, and I've a headache so I must slow down a bit
- = 23 Jun 2020 = -
22:06STATUS
STATUS I'll first get my focus on the Kabi boss fight
22:04NOTE
NOTE Does not require an extra test, though!
22:04BOOST
BOOST Price adaption for some wares
21:59TEST
TEST Take IV
21:59FIXED
FIXED Data missing?
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