1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155
12:42FAILURE
FAILURE Converting error
12:36ART
ART Scyndi Snowball
12:32SCRIPT
SCRIPT Base Script for projectile throwing
11:31JCR6
JCR6 Repack music resource
11:27TRANSFER
TRANSFER Polar Bear art
11:27TRANSFER
TRANSFER Snow man art
11:26TRANSFER
TRANSFER Pinguin art
9:08MUSIC
MUSIC Quality Downgrade "The Complex"
9:08SYSTEM
SYSTEM Don't you just hate those auto-updates.... oh well!
2:03STATUS
STATUS And for now it ends there! See ya!
2:03ARENA
ARENA White Dragon Cave
1:39TEST
TEST Let's see
1:39FIXED
FIXED missing link back to area 002 from area 003
1:33MAP
MAP Treasure placed (fixed ones, not the random ones)
1:31CLOSED
1:30CLOSED
CLOSED #110 All done!
1:29ITEM
ITEM Icicle
1:24ITEM
ITEM Saphire
1:00TEST
TEST But I need to test that!
0:59DONE
DONE Ruby and Emerald should now raise fire and poison resistance respectively
0:58DATABASE
DATABASE Expanded in order to make it possible to raise status and elemental resistance through equipment
0:53STATUS
STATUS Rebecca And now we can go into treasures and stuff
0:49FIXED
FIXED Cool! Uh-huh!
0:45TEST
TEST Take XVII
0:45EXPERIMENT
EXPERIMENT Let's see what happens if I cheat a little
0:44STATUS
STATUS Almost there, but I gotta force a thing I'm afraid!
0:33TEST
TEST Take XVI
0:33EXPERIMENT
EXPERIMENT What will happen if....
0:33STATUS
STATUS I think I'm closing in on the issue
0:24TEST
TEST Take XV
0:24FIXED
FIXED Multiple solutions possible! Only 1 will do now
0:21FIXED
FIXED INGORE == IGNORE!
0:15TEST
TEST Take XIV
0:15FIXED
FIXED Code type
0:10TEST
TEST Take XIII
0:10FIXED
FIXED Syntax error
0:06TEST
TEST Take XII
0:06FIXED
FIXED Definition error
0:01TEST
TEST Take XI
0:01EXPERIMENT
EXPERIMENT I am not sure if this fixes stuff, but here goes nothing
- = 18 Jan 2020 = -
23:54TEST
TEST Take X
23:54FIXED
FIXED And a blockmap issue, but that's unrelated
23:54DEBUG
DEBUG Moar debug info must answer a few questions
23:50DEBUG
DEBUG Another debug round needed
23:50CONFIRMED
CONFIRMED But the put works, at least!
23:50BUG
BUG In Room 003 not everything is right
23:44TEST
TEST Scyndi Take IX
23:44FIXED
FIXED A few untagged ice slopes which would cause some bugs
23:44FIXED
FIXED Ice code cap increased (without doing that some errors would be there in area 003)
23:43CONFIRMED
CONFIRMED THAT works!
23:39EXPERIMENT
EXPERIMENT Another thing then....
23:39COCKROACH
COCKROACH NOPE!
23:30TEST
TEST Take VIII
23:29EXPERIMENT
EXPERIMENT Not sure if this will fix the issue, but here goes nothing!
23:22TEST
TEST Take VII
23:22DEBUG
DEBUG Let's try to sort this out!
23:21BUG
BUG But the move command does not work the way it should
23:21CONFIRMED
CONFIRMED Walking is turned off
23:09TEST
TEST Take VI
23:08FIXED
FIXED Blockmap issue in area 002
23:08FIXED
FIXED Blockmap issue in area 001
23:08FIXED
FIXED Case Error
22:44FIXED
FIXED Illegal property call
22:40TEST
TEST Take V
22:40FIXED
FIXED
22:40STUPIDITY
STUPIDITY IDIOT!
22:36TEST
TEST Take IV
22:36FIXED
FIXED Missing link code
22:30TEST
TEST Take III
22:30FIXED
FIXED For-loop not properly ended
22:30TEST
TEST Take II
22:30FIXED
FIXED Brendor Header error
22:23TEST
TEST Take I
22:22GENERAL
GENERAL WICH ME LUCK!!!!
22:22MAPSCRIPT
MAPSCRIPT I think I've scripted the slippery ice well.... Well, At least I hope so, as I do expect tons of cockroaches
22:07ENHANCEMENT
ENHANCEMENT Possibility to turn off walking
22:04GAMEJOLT
GAMEJOLT I got a tool now that allows me to quickly upload to Game Jolt... As a result daily alpha builds are possible now, although there are no alpha testers yet, but if they ever come, things are ready now!
17:34LINK
LINK I've linked the ice locations to the function that will create the slide effect... I must note though, that this effect does not yet work, because I've not yet created the effect itself
17:21MAP
MAP Area 003
16:48OFFTOPIC
OFFTOPIC I invented that word... I think... I know it's not a real word :P
16:48JUDGMENT
JUDGMENT PERFECTOMUNDI
16:40TEST
TEST Take 003
16:40FIXED
FIXED I'm not gonna explain how (first, it's a secret, and second, unless you have deep knowledge of how Kthura works, you wouldn't understand anyway) :P
16:38STATUS
STATUS ALMOST there
16:32TEST
TEST Take 002
16:31FIXED
FIXED The Area 002 has had some workout
16:30CHECKED
CHECKED Blockmap Area 001
16:29FIXED
FIXED Blockmap Area 002 as that was completely crap!
16:29TEST
TEST Let's go!
16:19NOTE
NOTE In Area 002 I did a little trick that I must try out if that works... No code required, just some map effects, but do they work the way they were intended?
16:18MAP
MAP Area 002
16:18MAP
MAP ARea 001
13:48TEST
TEST Let's see if THAT works!
13:48MAPSCRIPT
MAPSCRIPT Secret passage hiding the Travel Emblem
13:47CONFIRMED
CONFIRMED That work snow
13:30TEST
TEST Take II
13:30FIXED
FIXED Irravonia Fixed that
13:28STUPIDITY
STUPIDITY Forgot the ZoneAction commands in the link code
13:22TEST
TEST And Let's see now!
13:22SASKIA
SASKIA Base
13:21LINK
LINK To White Dragon Cave
1:15STATUS
STATUS See ya!
1:15STATUS
STATUS Scyndi Tomorrow I'll be setting up the links toward the White Dragon Cave
1:14MAP
MAP I've created the entrance hall for the White Dragon Cave, but to be honest, I am exhausted, so I guess I must rest now.....
1:14UPDATED
0:45TEST
TEST Take IV
0:44FIXED
FIXED Layer error
0:25TEST
TEST Take III
0:25FIXED
FIXED Being tired and wanting this to be over quick and thus it's gonna take MUUUUUCH longer!
0:21TEST
TEST Take II
0:21FIXED
FIXED Travel level error
0:21FIXED
FIXED Linkup error
0:12TEST
TEST Let's go!
0:12SASKIA
SASKIA Base script
0:11STATUS
STATUS All done
- = 17 Jan 2020 = -
23:58JCR6
JCR6 Repacking Music
23:56MUSIC
MUSIC Quality Downgrade "Moonlight Hall"
23:55MUSIC
MUSIC Aliassed "Disco4"
23:33MAP
MAP Hidden Bushes
23:20KTHURA
KTHURA Rebuild
23:12COSMETIC
COSMETIC Portrait of the emperor doesn't appear, but other than that, all looks cool to me
23:07TEST
TEST Eric Take II
23:07FIXED
FIXED I think I fixed the emperor
23:07CONFIRMED
CONFIRMED Hidden bush not on world map prior to speaking with emperor
23:07CONFIRMED
CONFIRMED Exit Ok!
23:06BUG
BUG Emperor Bug!
23:06CONFIRMED
CONFIRMED Guard OK!
23:06CONFIRMED
CONFIRMED Servant OK!
22:44TEST
TEST Testing time!
22:44SCENARIO
SCENARIO Merya Imperial personell
22:31FIXED
FIXED it!
22:23BUG
BUG TrickyGameTools/Kthura#51 Is bothering me for a long time, so I must see if I can fix that... RIGHT NOW!
22:18MUSIC
MUSIC Quality downgrade "The Snow Queen"
22:15SCRIPT
SCRIPT Emperor Gedrio Fulla
20:35WORLDMAP
WORLDMAP Hidden Bush (well be the entrance to both the white and green dragon's lairs
20:24MUSIC
MUSIC Quality Downgrade Hitman
17:58TRANSFER
TRANSFER Emperor Gedrio Fulla
17:34HUH
HUH https://www.youtube.com/watch?v=0aPjY0klSko
17:11FIXED
FIXED Music alias fault
17:01OFFTOPIC
OFFTOPIC

A children's song about naughty words

16:48JCR6
JCR6 Repack
16:46TEST
TEST Music Quality Test
16:46MUSIC
MUSIC Castle music Alias for JCR6
16:46MUSIC
MUSIC Quality Downgrade The Snow Queen
16:45MUSIC
MUSIC Quality downgrade Frozen Star
16:35TEST
TEST
16:35FIXED
FIXED Aziella Metatag error
16:29TEST
TEST
16:29FIXED
FIXED No SASKIA crash
16:29FIXED
FIXED No Travel level
16:20TEST
TEST
16:20LINK
LINK World Map!
16:19MAP
MAP Imperial Castle
15:40TEST
TEST Take IV
15:40FIXED
FIXED ?
15:39BUG
BUG The exit of the temple is blocked for some reason
15:39CONFIRMED
CONFIRMED Stone master adeptions work
15:29SCRIPT
SCRIPT I've made sure the updates Scyndi cannot yet do because of not having received the personal blessing of that god yet will be disabled
15:24VOID
VOID forced things to work
15:14TEST
TEST Take III
15:14FIXED
FIXED The door in Weniaria's temple had to be closed permanently
15:14FIXED
FIXED SASKIA label error
15:08TEST
TEST Take II
15:08FIXED
FIXED Exit Iskarderiu
15:03TEST
TEST Does it work?
15:03LINK
LINK Map linkage
14:48SASKIA
SASKIA Hindro Astra
14:45STONEMASTER
Hindro Astra
14:40TECHNO
TECHNO And thanks to my latest enhancement the need of scripting became obsolete
14:39SCENARIO
SCENARIO And I gave them their respective scenario
14:39MAP
MAP All NPCs of Iskarderiu have been added yesterday
14:39LINK
LINK Merya Exit of Weniaria temple should now work
- = 16 Jan 2020 = -
21:04CONFIRMED
CONFIRMED Kali Frindo
20:58TEST
TEST Kali Frindo
20:57SCENARIO
SCENARIO Kali Frindo
20:57MAP
MAP Kali Frindo
19:46CONFIRMED
CONFIRMED It appears to work now
19:25FIXED
FIXED Oh well....
19:19FIXED
FIXED Several small issues
19:05SCENARIO
SCENARIO Gandra Faldar (Seelah Gandra's old man).
17:40ENHANCEMENT
ENHANCEMENT Quick NPC text based on leader
1:43STATUS
STATUS On the next session I'll put in the NPCs in Iskarderiu (except for the shop keepers, that is), and complete this place
1:21FIXED
FIXED Half the stock?
1:12TEST
TEST Let's test!
1:12LINK
LINK And that should link it all togehter
1:12SASKIA
SASKIA Script script
1:04SCENARIO
SCENARIO Shop keeper
1:03MAP
MAP Shanda Shop keeper placed
1:03STORE
STORE Weapon Shop
0:57ITEM
ITEM Priest's robe
0:28ITEM
ITEM Mini Skirt
0:27ITEM
ITEM Leather Jacket
0:25ITEM
ITEM Vicious Whip
0:22ITEM
ITEM Smasher
0:21ITEM
ITEM Claymore
- = 15 Jan 2020 = -
23:32CONFIRMED
CONFIRMED It all works... or so it seems ;)
23:01TEST
TEST Dernor Let's see if it works!
23:01STORE
STORE Item shop
23:00SCENARIO
SCENARIO Item merchant Iskarderiu
22:56ENHANCEMENT
ENHANCEMENT Link directly to SASKIA from NPC
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