1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112
19:24TEST
TESTTake I
19:22STATUS
STATUSThe "moment suprème"
19:21MAP
MAPAnd a few more savespots placed
19:20MAP
MAPRandom treasure spots placed
19:18STATUS
STATUSAnd the map should work now except for the exit not yet being scripted... Trying to exit the dungeon through the official exit will do nothing at this point
19:17MAPSCRIPT
MAPSCRIPTMore config
19:16FIXED
FIXEDUnreachable savespot
19:16MAP
MAPRandom encounters set
19:13FOE
FOEEagle
19:12ITEM
ITEMRock
18:49FOE
FOEImp
17:23ABILITY
ABILITYDive
17:21TRANSFER
TRANSFERImp art
16:15TRANSFER
TRANSFERHawk art
11:29SASKIA
SASKIAStone master Sheck-Lock
11:28STONEMASTER
Sheck-Lock
0:19STATUS
STATUSNext stop: Stone Master Sheck-Lock
0:19CONFIRMED
CONFIRMEDIt works
0:02TEST
TESTTake.... how many are we?
0:02FIXED
FIXEDAI issues
- = 17 May 2020 = -
23:48TEST
TESTTake II
23:48FIXED
FIXEDMerya A few more setups errors
23:48FIXED
FIXEDArena
23:37LINK
LINKLinked to the script
23:14BOSS
BOSSSheck-Lock incarnation 3
23:06ABILITY
ABILITYThe third version of Sheck-Lock will feature a few more nasty effects on your 3rd encounter with this guy
12:16STATUS
STATUSThe Pre-Boss stuff WORKS (wooohooooo)
12:12TEST
TESTTake III
12:11FIXED
FIXEDForgotten return command
12:08TEST
TESTTake II
12:08FIXED
FIXEDIllegal meta use
12:05MAPSCRIPT
MAPSCRIPTPre boss Sheck-Lock III
0:19FIXED
FIXEDAn error that I came past
0:19UPDATED
UPDATEDCopyright data
0:16MAP
MAPSheckLock has been put onto the map
0:06NOTE
NOTEI'll have to see later if Kirana's switch icon is properly disabled
0:06CONFIRMED
CONFIRMEDThat works
0:02TEST
TESTTake I
0:02DONE
DONEI've blocked Kirana from being switched in the field menu
- = 16 May 2020 = -
23:09CONFIRMED
CONFIRMEDThe map appears to be working! Good
22:54TEST
TESTTake I
22:53NOTE
NOTEThe map is far fromdone, but at least we can test a few things out now....
22:28UPDATED
22:28CHECKED
22:28NOTE
NOTEI wonder what those idiots outside my window are yelling about....
22:26SASKIA
SASKIASet up a temporary map script
22:24KTHURA
KTHURADernor Recompiling
22:24FIXED
FIXEDGrammar error.... Not that important, but it looks so stupid
22:23REMOVED
REMOVEDAll impurities should be out there now
22:15MUSIC
MUSICIn the meantime I've configured the Music Build script to use Pippin the Hunchback as background music for Frendor Bushes
22:11KTHURA
KTHURAtrying again
22:11VOID
VOIDAnother problem voided
22:11DONE
DONENo problem just added that
22:11FAILURE
FAILUREAh.... I guess a certain library is mantadory now
22:08KTHURA
KTHURARecompiling Kthura Map Editor
22:06C#
C#I've set this up now
22:02KTHURA
KTHURAAnd I'll need to make some adaptions to the Kthura Map Editor to properly fix those
22:02MAP
MAPSome adaptions done, but some things went wrong
15:13NOTE
NOTEThis can take awhile, as the Frendor Bushes is a typical TeddyBear map converted to Kthura, and thus having needlessly much objects
15:12GENERATION
GENERATIONNew Dominance data
15:11TRANSFER
TRANSFERMap Data frendor Bushes
12:59STATUS
STATUSNow stuff works
12:54TEST
TESTTake II
12:54FIXED
FIXEDCase error
12:50TEST
TESTAnd let's see what Kirana's spell list brings us
12:49NOTE
NOTEA few resets werein order
12:49FIXED
FIXEDSome issues that came with these modifications
12:46SITE
SITEI've made some config changes to this devlog (but I don't think you'll notice them right away) :P
12:39CHARACTER
CHARACTERI've configured Kirana's spells
- = 15 May 2020 = -
22:11STATUS
STATUSCatch y'all later!
22:11TODO
TODOSet the abilities for Kirana (and that WILL be some work)
22:11BACKUP
BACKUPRunning
22:10STATUS
STATUSScyndi Rebecca That seems to work now.... (YAY!)
22:06TEST
TESTTake VII
22:06FIXED
FIXEDKirana image for savegame menu
22:03FUCKYOU
FUCKYOUDANG!
22:00TEST
TESTTake VI
22:00FIXED
FIXEDWorldmap item didn't appear
21:55TEST
TESTTake V
21:53FIXED
FIXEDForgotten tag
21:53FIXED
FIXED Blockmap issue
21:53SASKIA
SASKIAUnlock
21:53NOTE
NOTETrying to enter that place now will crash the game, as there's no map yet linked to it
21:52WORLDMAP
WORLDMAPFrendor Bushes - South
21:47TEST
TESTTake IV
21:47FIXED
FIXEDI fixed that mistake
21:46STUPIDITY
STUPIDITYAlmost there.... I forgot to lift the blockout
21:42TEST
TESTTake III
21:42FIXED
FIXEDCase error
21:38TEST
TESTTake II
21:38FIXED
FIXED"nil" index
21:34TEST
TESTTake I
21:34STATUS
STATUSNow except for her abilities (Kirana will have some spells... It would not be logical to leave them out) everything SHOULD work......
21:33CHARACTER
CHARACTEREquipment configured for Kirana
21:30NOTE
NOTEAll three are useless, and only set up to give Kirana her equipment
21:30ITEM
ITEMLunaro Stone
21:28ITEM
ITEMBlack Dress
21:27ITEM
ITEMScyndi Scythe
21:25NOTE
NOTESome work still needs to be done here, though!
21:25CHARACTER
CHARACTERKirana add script
20:43CONFIRMED
CONFIRMEDEverything looks cool to me
20:33TEST
TESTTake II
20:33FIXED
FIXEDWrong class
20:29TEST
TESTTake I
20:29NOTE
NOTEThe game will (for now) crash once Kirana joins the party, but I can at least check the pre-join scripts this way
20:28SASKIA
SASKIAKirana join event
20:21STATUS
STATUSSo far..... so good!
20:17TEST
TESTTake III
20:17FIXED
FIXEDVisibility error
20:16FIXED
FIXEDWrong method name
20:13TEST
TESTTake II
20:13FIXED
FIXEDBad var referrence
20:06TEST
TESTTake I
20:06STATUS
STATUSWill this work, or not? Let's see
20:06SASKIA
SASKIAScripted that part all out
19:33LINK
LINKSign linked to mapscript
19:30MAP
MAPFinal room of the Dark Storage
19:29SCENARIO
SCENARIOExtra tag for the sign on its own
17:53CONFIRMED
CONFIRMEDAnd should Eric be the leader, leadership will automatically pass on
17:52CONFIRMED
CONFIRMEDAnd now it works properly
17:46TEST
TESTTake II
17:46FIXED
FIXEDCheckup error
17:42TEST
TESTBrendor Let's see if it works
17:41MAPSCRIPT
MAPSCRIPTRemove Eric
17:29STATUS
STATUSWell, that part is in order now.....
17:19TEST
TESTTake XXV
17:19FIXED
FIXEDCode Typo
17:19BUG
BUGGood thing I still tested
17:16TEST
TESTTake XXIV
17:15SCRIPT
SCRIPTSet up the link script with Kirana, and she should ignore you (in game you won't even see her)
17:14CONFIRMED
CONFIRMEDThe way back is temporarily blocked
17:13CONFIRMED
CONFIRMEDStuff works now
17:13FIXED
FIXEDMissing achievement name
16:52TEST
TESTTake XXIII
16:19NOTE
NOTENot there yet, but hey, it's one problem less, at least!
16:18TEST
TESTTake XXII
16:18FIXED
FIXEDAnd I think I fixed it
16:18NOTE
NOTEI think I found out what went wrong
16:11TEST
TESTTake XXI
16:11FIXED
FIXEDCode typo
15:42TEST
TESTTake XX
15:42DEBUG
DEBUGLet's see what happens next?
15:39COCKROACH
COCKROACHThe Rondomo enternal loop bug doesn't stop..... WHY?
15:31TEST
TESTTake XIX
15:31FIXED
FIXEDCode typo
15:26TEST
TESTTake XVIII
15:17INVESTIGATION
INVESTIGATIONThe strange crash after batter must now be investigated, and in order to do so I've added a few more lines providing me information
15:10INVESTIGATION
INVESTIGATIONIrravonia The other bug is still a mystery to me
15:09FIXED
FIXEDI think I fixed Rondomo not countering
13:45MYSTERY
MYSTERYAnd the error after combat makes even LESS sense
13:44MYSTERY
MYSTERYRondomo now doesn't counter at all anymore
13:35TEST
TESTTake XVII
13:35STUPIDITY
STUPIDITYForgot to save
13:31TEST
TESTTake XVI
13:31FUCKYOU
FUCKYOUAnd now another time-consuming test is needed, GRRR!
13:30VOID
VOIDFor some reason Rondomo gets in an infinite loop when cancelled in the group fight.... NOTHING and I repeat NOTHING can cause this to happen, but since it still does happen, I've written some void code to get around this non-existent bug (and since this is a non-existent bug, the fix is non-existent as well, so all I can do is work around it... or try to)
12:57TEST
TESTTake XIII
12:57NERF
NERFKirana could kill the entire party in once.... even when you are overlevelled.... So I nerved her power down
12:42TEST
TESTTake XII
12:42DONE
DONERested
0:34CONFIRMED
CONFIRMEDAldarus' death will cause Rebecca to learn "Lay On Hands"
0:33STATUS
STATUSAnd later I will see if I can set things right.....
0:33FIXED
FIXEDI did fix the crash though
0:33FUCKYOU
FUCKYOUStill no good, but NOT gonna test again! I'm tired and I need my rest now
0:09TEST
TESTTake XI
0:09FIXED
FIXEDError in exhaustion
0:09FUCKYOU
FUCKYOUOutsider: Feenalaria, daughter of Vandar It would be a big disaster if I could get this done BEFORE the year 31,230 eh?
- = 14 May 2020 = -
23:59TEST
TESTTake X
23:59NERF
NERFAI nerfings
23:57FIXED
FIXEDRondomo target error
23:06TEST
TESTTake IX
23:06FIXED
FIXEDIllegal Module Call
23:02TEST
TESTEric Take VIII
23:01FIXED
FIXEDKirana would only do Demon Soul Breaker
23:01NERF
NERFKirana's poison resistance down
22:49TEST
TESTTake VII
22:49NERF
NERFLess "Demon Soul Breaker" for Kirana
22:49CONFIRMED
CONFIRMEDThings appear to work... so far
22:41TEST
TESTTake VI
22:41FIXED
FIXEDAnd the arena should be in order too
22:41FIXED
FIXEDPositions should now be in order
22:40CONFIRMED
CONFIRMEDAt least that produced a good result
22:35TEST
TESTTake V
22:35EXPERIMENT
EXPERIMENTLet's see what happens if.....
22:25TEST
TESTTake IV
22:25NALA
NALARebuilding
22:25DEBUG
DEBUGExtra debug added to NIL
22:24HUH
HUHImpossible error
22:18TEST
TESTTake III
22:17FIXED
FIXEDGet not ended issue
22:17FIXED
FIXEDEnum issue
22:12TEST
TESTTake II
22:12FIXED
FIXEDCode typo and Kirana's AI
22:07TEST
TESTTake I (the earlier announced take I did never take place, after all).
22:07STATUS
STATUSSo NOW to test can finally begin for real
22:06CHECKED
CHECKEDI've checked the code.... Aldarus' death should cause Rebecca to learn "Lay on hands"
22:01SCENARIO
SCENARIODeath screams of the Onyx Members
21:44STUPIDITY
STUPIDITYAziella I forgot a few VERY important things!
21:44STATUS
STATUSWait hold the show......
21:41TEST
TESTTake I
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