1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112
16:13FIXED
FIXEDCode typos
16:13STUPIDITY
STUPIDITYLEARN HOW TO SPELL, JEROEN!
16:08TEST
TESTLet's see if this works!
16:08NOTE
NOTEPlease note that you cannot challenge Juggernaut YET!
16:08MAPSCRIPT
MAPSCRIPTThe Black Orbs should open the door now
15:41VOID
VOIDI hope!
15:41MAP
MAPAziella More editor
15:35VOID
VOIDIt seems that I can only void this issue in stead of fixing it... Oh well
14:37TEST
TESTRebecca Take III
14:37VOID
VOIDI hope?
14:37HUH
HUHWTF?
14:31TEST
TESTTake II
14:31EXPERIMENT
EXPERIMENTWill this get things on the road then?
14:19FAILURE
FAILUREbut the actual action to be performed is "niet begrepen"
14:19CONFIRMED
CONFIRMEDFix confirmed
13:56TEST
TESTMerya Of course you never know unless you test! (which is in the context of a certain virus also something I'm telling the government for years, but they don't listen to me).
13:56SCRIPT
SCRIPTI think I covered the "PIC" now
13:48STATUS
STATUSIt was to be guessed it wouldn't be THAT easy
13:48MAP
MAPAdaptions to make the black orb thing possible
0:41STATUS
STATUS Now the stage is ready to do the final content wise thing (well except maybe for Rubine's bonus thing, but when it comes to actual gameplay content this is the final thing).... JUGGERNAUT.

Once Juggernaut has been put in, the game is content wise complete....

Please note that Juggernaut is going to be the hardest boss in the game, and no leveling up ain't gonna help you there. You really need to come up well prepared and have a kind of a plan, as no matter how strong you are, his moves are killers.

0:38CONFIRMED
CONFIRMEDSo far it all works the way it should... Good!
- = 11 Dec 2020 = -
23:05TEST
TESTAnd I will get to resume my testing after that
23:04ALPHA
ALPHAUpdated
23:04STATUS
STATUSI fear I lost some data about the last sealed boss I did, but I guess I gotta grin and bear it.. Oh well...
- = 10 Dec 2020 = -
21:30FIXED
FIXED
21:24BUG
BUGFoe tag typo
20:18TEST
TESTDernor So let's rock it!
20:18STATUS
STATUSBefore I get onto Rubine, I'm first gonna test several areas in Dyrt
15:21STATUS
STATUSAnd that closes this chapter of my development story... Onto the next stage, peeps!
15:21COSMETIC
COSMETICTHAT should do it!
15:20JUDGMENT
JUDGMENTPerfect, only one small issue
15:20TEST
TESTRebecca Take V
15:20BUG
BUGOne picture seems to cause a crash, but there's nothing I can do about that now :(
15:12COSMETIC
COSMETICSped up the scroller
14:50FIXED
FIXEDAnd let's go for this again - Take IV
14:50FIXED
FIXEDRebecca Scyndi Missing arrow coordinate properties added
14:40TEST
TESTTake III
14:40FIXED
FIXEDCode typo
12:58TEST
TESTTake II
12:58FIXED
FIXEDScope error
12:37TEST
TESTOf course, I won't know if it actually does before I test it, so here goes nothing!
12:36SCRIPT
SCRIPTScroll should work now
- = 9 Dec 2020 = -
22:21STATUS
STATUSI will later add scrolling?
22:21JUDGMENT
JUDGMENTThat's it! That's how it should be!
22:14TEST
TESTScyndi Take VII
22:14COSMETIC
COSMETICAltered the timer config a bit
22:13UNDESIREABLE
UNDESIREABLEThe animated pictures go a wee bit too fast!
22:13CONFIRMED
CONFIRMEDit works, but
22:04TEST
TESTTake VI
22:04FIXED
FIXEDCoordinate error
22:03STUPIDITY
STUPIDITYHow appropriate, you code like a cow!
22:03BUG
BUGWhy does the picture not appear?
21:45TEST
TESTTake V
21:45FIXED
FIXEDBrendor Syntax error
21:30TEST
TESTTake IV
21:26FIXED
FIXEDDeeeeeeep sigh
21:17TEST
TESTTake III
21:00FIXED
FIXEDAnd a code typo
21:00FIXED
FIXEDColor issue
20:55TEST
TESTTake II
20:55FIXED
FIXEDBrendor I think?
20:47BUG
BUGHmmm.... Nothing happens
20:42FIXED
FIXEDIrravonia Code typo
20:29TEST
TESTTake I
20:28DONE
DONEPictures should show now (at least I hope so)
20:28SYSTEM
SYSTEMSome crap stuff
0:33STATUS
STATUSSo far.... so good!
- = 8 Dec 2020 = -
23:58TEST
TESTWell?
23:58FIXED
FIXEDCode Typo
23:53TEST
TESTOnyx:Kirana Take, well how many are we?
23:53FIXED
FIXEDLack of "self"
23:48TEST
TESTShanda Another test is in order
23:48SCRIPT
SCRIPTEric And Author information added
23:48SCRIPT
SCRIPTAziella Hover effect
23:45CONFIRMED
CONFIRMEDAs far as it can work, it now works
23:31FIXED
FIXEDMerya Unknown Identifier
14:09TEST
TESTTake II
14:09FIXED
FIXEDDernor Forgotten declarations
14:04STATUS
STATUSOkay, my visitor now MUST answer his phone so that gives me a few minutes for a quick first test
14:00STATUS
STATUSRebecca A test will have to wait, as I have a visitor now... be back soon!
14:00LINK
LINKThat links it all together
14:00SASKIA
SASKIAScyndi Start up Art Gallery
13:58MAPSCRIPT
MAPSCRIPTLoad Art Gallery if not done before
13:57SCRIPT
SCRIPTBrendor First setup, but still a lot to do
13:42STATUS
STATUSThe next step will of course be to code the Art Gallery, which should not be really hard, but still a bit of a thing, though
13:41CONFIRMED
CONFIRMEDIrravonia And that appears to be working
13:41TEST
TESTIrravonia Let's see
13:33NOTE
NOTEEric But please note, the art gallery has not yet been scripted and as such it will also not yet appear
13:32LINK
LINKThat should link it together
13:32SASKIA
SASKIAGogh Start up
13:32MAPSCRIPT
MAPSCRIPTGogh start up
- = 6 Dec 2020 = -
19:18STATUS
STATUSBut that's a later story, as this exhausted me a little
19:18NOTE
NOTEAnd as such the time has come for the art gallery to be created
19:17GENERATION
GENERATIONComplete
19:17GENERATION
GENERATIONSeventh part done
14:50GENERATION
GENERATIONSixth Part Generated
2:32STATUS
STATUSAnd still a long way to go!
2:32GENERATION
GENERATIONFifth Parth Generated
2:32GENERATION
GENERATIONFourth Parth generated
- = 5 Dec 2020 = -
22:45GENERATION
GENERATIONSecond part has been generated
21:20GENERATION
GENERATIONFirst part of the data has been generated
21:20SECURITY
SECURITYDue to the sensitiviry here, I've set the Generator to quit after 40 questions have been answered.... This to prevent data loss
21:20GO
GOI've set up a generator to collect all the Art Data for Gogh in the Hall of Heroes
17:12TODO
TODOAnd in the meantime I'll eat some spaghetti... I'm hungry
17:12ALPHA
ALPHAClosed alpha on Game Jolt will be updated now
17:09NOTE
NOTEI hope it's all over now, but we'll see
17:01VOID
VOIDI think I got the source of this cockroach... At least I hope so!
16:45TEST
TESTWell?
16:44VOID
VOIDif it throws errors now then it is 100% confirmeed that Lua is bugged! PERIOD!
15:52TEST
TESTSo let's see
15:52ALPHA
ALPHADue to the seriousness of that bug, I'll immediately update once I can confirm the fix
15:51FIXED
FIXEDEric Code typo
15:48CONFIRMED
CONFIRMEDThat APPEARS to be working
15:20TEST
TESTTake I
15:17BUG
BUGDanielez reported that some parts in Shanda's Dungeon some gaps you can walk over without Irravonia's flight ability.... That will require further investigation
15:16GAMEJOLT
GAMEJOLTTreasure that one, as it's PLATINUM
15:16LINK
LINKLinked
15:16GAMEJOLT
GAMEJOLTGameJolt equivalent
15:12LINK
LINKLinked to the Hall of Heroes
15:12MAPSCRIPT
MAPSCRIPTactivated
15:01ACHIEVEMENT
ACHIEVEMENTA SUPER hero
15:00C++
C++Done
13:07C++
C++But first I need to get my attention on another project, be back soon
13:07STATUS
STATUSThe next step will as such be to get the Hall Of Heroes on the move
13:05FIXED
FIXEDONE tiny fix was in order, though
13:05FIXED
FIXEDAs far as I can tell it all works
13:03TEST
TESTTake I
13:02CONFIRMED
CONFIRMEDThis time the link was succesful
12:52LINK
LINKLet's try that again then, shall we?
12:51FAILURE
FAILUREI guess something went wrong in linking the achievement to Game Jolt
11:51LINK
LINKLinking
11:51GAMEJOLT
GAMEJOLTTrophy equivalent to achievement
11:41ACHIEVEMENT
ACHIEVEMENTLet's get DIGITAL!
11:41LINK
LINKGogh
11:41SASKIA
SASKIAGogh
11:27NOTE
NOTEAziella So far the EASY part
11:26SCENARIO
SCENARIOGogh
11:16MAP
MAPI created a little barrier to prevent you accidentally getting out missing Gogh having to start all over.... Is not good for my rep as a game developer if I didn't take care of that
11:14CONFIRMED
CONFIRMEDSo far... So good!
11:05TEST
TESTLet's see....
11:04FIXED
FIXEDI think I fixed the non working teleporter.... (I hope)
11:03DONE
DONEA sip of soda... I really gotta drink in order to keep going
11:00CHECKED
CHECKEDOther maps to see why a certain bug keeps living on in Digitopia
10:59NOTE
NOTETrying to speak with him now WILL crash the game!
10:59MAP
MAPGogh has been placed in Digitopia
10:55STATUS
STATUSFirst things first though
10:55MAP
MAPIrravonia Gogh has been placed but for now, he's there regardless of the fact if you met him in Digitopia or not
10:53CHECKED
CHECKEDQuick check up on the Hall of Heroes
10:48STATUS
STATUS

Now only the Hall of Heroes Representative has to be added

But before I do I need to sort a few things out!

1:59TEST
TESTTake II
1:59COCKROACH
COCKROACHI HATE CASE SENSITIVITY!
1:55LINK
LINK 
1:55MAPSCRIPT
MAPSCRIPTLinked to the starting point of the final room
1:54MUSIC
MUSICI've used "Calmer Indoors" by Widzy for the final room of Digitopia. That song was written for the demo when each demo ended in a waiting room, however since that is no longer there, and I didn't want the tune to go to waste, I've now put it here!
0:53CONFIRMED
CONFIRMEDSo far so good!
0:48TEST
TESTTake II
0:48FIXED
FIXEDDominance error
0:42TEST
TESTBut first!
0:42NOTE
NOTEAlthough you can leave for the worldmap here already, The dungeon is not yet done, as we still have the Hall of Heroes representative to add
0:42MAP
MAPArea 010 has been added
- = 4 Dec 2020 = -
23:02GENERAL
GENERALMerya

Well, Seelah Gandra aka Scyndi got herself a fan art... How cool is that ;)

19:25STATUS
STATUSso far... so good!
19:15SCENARIO
SCENARIOOkay, the floor 009 scenario has been added
16:50MEDICAL
MEDICALAnd I really must take a break now.... I seem to have overexhausted myself in my work in general. I hope I can resume the action, soon!
16:47CONFIRMED
CONFIRMEDSo far, so good!
16:32FIXED
FIXEDNon operative Scyndi Hook Spot
16:31FIXED
FIXEDWrong fatal element on one of the enemies in Digitopia
16:13FIXED
FIXEDExit spot bug
16:12REMOVED
REMOVEDItems "Websites" & "Repositories and bug tracker" -- They always crashed the game, and they are more trouble than they are worth
16:11BUG
BUGThat didn;'t work the way it should
16:11TEST
TESTTake I
15:34MAP
MAPArea 009 of Digitopia
15:18GAMEJOLT
GAMEJOLTAlpha updte
15:17NOTE
NOTEJust routine, that's all
15:17UPDATED
UPDATEDvUpdate
15:17REMOVED
REMOVEDI removed two items form the main menu. Both were buggy and not really needed, and more trouble than they were worth.
15:16FIXED
FIXED#267 -- I guess having an alpha tester immediately paid off ;)
- = 3 Dec 2020 = -
22:27NOTE
NOTEThis will take time, though... The game *is* rather big after all!
22:25GAMEJOLT
GAMEJOLTspeaking of which, let's update all the crap here
22:25ALPHA
ALPHAPlease welcome Danielez as first Alpha tester....

The first Game Jolt alpha key will soon be sent

22:24UPDATED
UPDATEDVersion info
22:11TEST
TESTTake V
22:11FIXED
FIXEDFinal syntax error (I think)
21:59TEST
TESTTake IV
21:59FIXED
FIXEDIrravonia Fly Zone
21:44TEST
TESTDernor Take III
21:38FIXED
FIXEDOkay
21:37HUH
HUHWHAT THE FUCK!?
21:33TEST
TESTTake II (let's try that again)
21:33FAILURE
FAILUREBuild failure
21:29TEST
TESTTake I
21:26FIXED
FIXED And a possible permadamage due to me forgetting this before, has been fixed
21:26LINK
LINKAnd thus stuff is linked
21:26NOTE
NOTEAnd that is pretty soon
21:26MAPSCRIPT
MAPSCRIPTWhenever Jeroen speaks after meeting the CGA brothers, this achievement will be awarded
21:23LINK
LINKLinked the two
21:23GAMEJOLT
GAMEJOLTTrophy counterpart
21:13ACHIEVEMENT
ACHIEVEMENTColor Graphics Adapter
21:11STATUS
STATUSOnly area 009 and 010 - and 010 is only the room to collect your prize
21:10MAP
MAPArea 008
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112