1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 |
18:14:02 | TEST |  Take MMDCCCL |
18:14:00 | UPDATED |  Medal Studio |
17:59:16 | TEST |  Take MMDCCCXLIX |
17:59:14 | CODEROT |  Drawtext |
17:58:02 | VOID |  Take MMDCCCXLVIII |
17:57:59 | VOID |  Game Jolt checkup.(Would show achievement that used to require Game Jolt connection to be present only when logged in to Game Jolt. As this feature has been removed, it serves no more purpose and only causes crashes,due to trying to call out to stuff that no longer exists, and which is no longer needed either). |
17:56:35 | STATUS |  AT LAST! |
17:55:04 | TEST |  Take MMDCCCXLVII |
17:55:03 | FIXED |  ? |
17:52:39 | JUDGMENT |  The log confirms the lie to be a lie |
17:50:02 | DEBUG |  Take MMDCCCXLVI |
17:49:59 | STATUS |  I guess some cursing works.... |
17:49:19 | DEBUG |  Take MMDCCCXLV |
17:49:17 | FUCKYOU |  Werk mee, stom kutding! |
17:47:28 | TEST |  Take MMDCCCXLIV |
17:47:27 | DEBUG |  Why does the computer lie? |
17:44:13 | TEST |  Take MMDCCCXLIII |
17:44:12 | FIXED |  ??? |
17:41:43 | TEST |  Take MMDCCCXLII |
17:41:40 | DEBUG |  Empty table. This should be easy to check with the Achievement overview. When I have a blank screen, the computer speaks the truth, of I see data, it lies. |
17:39:25 | TEST |  Take MMDCCCXLI |
17:39:25 | DEBUG |  let's investigate even closer! |
17:37:36 | TEST |  Take MMDCCCXL |
17:37:35 | DEBUG |  Yeah it refuses to work properly. Let's make a tiny amount of changes and let's see what'll happen |
17:34:16 | DEBUG |  Take MMDCCCXXXIX |
17:34:12 | DEBUG |  Auto Achievements |
17:29:02 | TEST |  Take MMDCCCXXXVIII |
17:29:01 | FUCKYOU |  Finally all fucking compiler errors gone! |
17:28:36 | TEST |  Take MMDCCCXXXVII |
17:28:36 | FUCKYOU |  A needed change, eh? |
17:27:58 | TEST |  Take MMDCCCXXXVI |
17:27:56 | FUCKYOU |  Typo |
17:27:25 | TEST |  Take MMDCCCXXXV |
17:27:24 | LINK |  Sys |
17:26:35 | TEST |  Take MMDCCCXXXIV |
17:26:34 | SCRIPT |  Barrier to the Underworld |
17:16:14 | TEST |  Take MMDCCCXXXIII |
17:16:13 | FUCKYOU |  Let's just remove that fucking chest! |
17:08:51 | TEST |  Take MMDCCCXXXII |
17:08:50 | LINK |  Kthura |
17:07:51 | TEST |  Take MMDCCCXXXI |
17:07:51 | VOID |  Outdated crap. |
16:46:30 | FUCKYOU |  Take MMDCCCXXX |
16:46:27 | VOID |  Fuck you! |
16:46:20 | JCR6 |  Alias Fuck you |
16:44:34 | FUCKYOU |  Azor fuck up |
16:37:59 | TEST |  Take MMDCCCXXIX |
16:37:55 | FIXED |  Typo in SpellAni link (fuck that) |
16:31:43 | TEST |  Take MMDCCCXXVIII |
16:31:42 | STATUS |  All compiler crap accounted for (And I had to answer an important phone call, so this took awhile). |
16:30:35 | TEST |  Take MMDCCCXXVII |
14:42:38 | SCYNDI |  #Accept Fighter |
14:41:26 | TEST |  Take MMDCCCXXVI |
14:41:13 | SCYNDI |  #Accept CSayF |
14:40:33 | TEST |  Take MMDCCCXXV |
14:40:32 | FIXED |  Well, I'll be typos ruining an entire script, but as it was consistent it didn't surface, but now that code is actually altered for Scyndi this pops up.... HAHAHA! |
14:39:07 | TEST |  Take MMDCCCXXIV |
14:39:06 | FIXED |  Trans Fault |
14:36:04 | TEST |  Take MMDCCCXXIII |
14:36:01 | AI |  Instant Ultimate Soul Breaker |
14:12:46 | TEST |  Take MMDCCCXXII |
14:12:44 | ART |  Blue Moon (fuck it) |
14:07:05 | TEST |  Take MMDCCCXXI |
14:07:04 | STATUS |  All compiler crap accounted for |
14:06:45 | TEST |  Take MMDCCCXX |
14:06:43 | CODEROT |  Banned "end" |
14:06:07 | TEST |  Take MMDCCCXIX |
14:06:04 | CODEROT |  # |
14:04:47 | TEST |  Take MMDCCCXVIII |
14:04:41 | SPELLANI |  Blue Moon |
13:56:21 | FUCKYOU |  Take MMDCCCXVII |
13:56:18 | FUCKYOU |  Need |
13:55:37 | TEST |  Take MMDCCCXVI |
13:55:36 | SCRIPT |  Blessing |
13:50:58 | TEST |  Take MMDCCCXV |
13:50:57 | FUCKYOU |  Ability link up |
13:46:04 | TEST |  Take MMDCCCXIV |
13:46:03 | FUCKYOU |  404 |
13:44:15 | TEST |  Take MMDCCCXIII |
13:44:09 | FUCKYOU |  Will didn't wanna comply, eh? |
13:27:21 | TEST |  Take MMDCCCXII |
13:27:18 | CODEROT |  Arena Initiation |
13:25:37 | TEST |  Take MMDCCCXI |
13:25:37 | FIXED |  Temple initiation |
13:23:30 | TEST |  Take MMDCCCX |
13:23:28 | FAILURE |  A bit of mess up in BASH |
13:21:01 | TEST |  Take MMDCCCIX |
13:20:58 | VOID |  Centre monk (the most likely one players will pick to speak to first) ignored you. |
13:15:43 | TEST |  Take MMDCCCVIII |
13:15:42 | STATUS |  Runtime |
13:14:56 | TEST |  Take MMDCCCVII |
13:14:56 | STUPIDITY |  404 |
13:14:21 | TEST |  Take MMDCCCVI |
13:14:20 | LINK |  InterVar |
13:11:34 | TEST |  Take MMDCCCV |
13:11:33 | ARENA |  Red Temple |
13:08:57 | DUMMIED |  Temporarily dummied the access to the Underworld. |
13:08:26 | SCYNDI |  Red Temple |
12:48:52 | SASKIA |  Red Temple |
12:48:43 | KTHURA |  Red Temple |
12:05:46 | CONFIRMED |  Cat is there |
11:58:51 | STATUS |  Take MMDCCCIV |
11:58:47 | STATUS |  I now need to check if the cat in Independence has appeared. |
11:58:26 | STATUS |  Well the game will crash as soon as you try to go down to Dyrt, but that's only because the Kthura map you'll end up in hasn't yet been transferred. I got other matters to attent to first though. |
11:50:44 | TEST |  Take MMDCCCIII |
11:50:42 | FIXED |  Reference error |
11:49:36 | TEST |  Take MMDCCCII |
11:49:35 | RECOVER |  SASKIA script accidentally moved into the NIL archive |
11:43:42 | TEST |  Take MMDCCCI |
11:43:41 | LINK |  Intervar |
11:42:13 | TEST |  Take MMDCCC |
11:42:09 | SCYNDI |   Mermaid Harbor |
11:33:10 | SASKIA |  Mermaid Harbor |
08:59:28 | KTHURA |  Mermaid Harbor |
08:53:34 | TEST |  Take MMDCCXCIX |
08:53:34 | FIXED |  It SHOULD be fixed now, though |
08:53:27 | COCKROACH |  It's always hard to adapt a SASKIA script well |
08:50:49 | TEST |  Take MMDCCXCVIII |
08:50:48 | CODEROT |  Another one |
08:48:29 | TEST |  Take MMDCCXCVII |
08:48:24 | SASKIA |  Outdated references in the SASKIA script (the log already suggested as much). |
- = 03 Jun 2025 = - |
23:18:04 | STATUS |  For now the game crashes when I go to Xenor Bushes after visiting Zondra. I will deal with that later, though. |
23:15:17 | TEST |  Take MMDCCXCVI |
23:15:16 | CODEROT |  :upper() |
23:08:17 | TEST |  Take MMDCCXCV |
23:08:16 | UPDATED |  Jukebox |
23:07:41 | MUSIC |  Grave Matters by Kevin McLeod |
23:04:55 | TEST |  Take MMDCCXCIV |
23:04:54 | STATUS |  Runtime |
23:03:57 | TEST |  Take MMDCCXCIII |
23:03:56 | LINK |  interVar |
23:00:40 | TEST |  Take MMDCCXCII |
23:00:35 | SASKIA |  Zondra's Grave |
22:40:57 | SCYNDI |  Zondra's Grave |
22:39:36 | KTHURA |  Zondra's Grave |
22:39:14 | CHARACTER |  Judkha checkup. Everything appears to be fine! |
22:31:20 | TEST |  Take MMDCCXCI |
22:31:19 | STATUS |  That takes care of the compiler errors |
22:31:02 | TEST |  Take MMDCCXC |
22:31:01 | LINK |  Graphics |
22:30:17 | TEST |  Take MMDCCLXXXIX |
22:30:15 | LINK |  Vies! Bah! |
22:29:32 | TEST |  Take MMDCCLXXXVIII |
22:29:32 | SCYNDI |  #Accept RENC |
22:28:47 | TEST |  Take MMDCCLXXXVII |
22:28:47 | LINK |  Need |
22:28:14 | TEST |  Take MMDCCLXXXVI |
22:28:13 | FIXED |  404 |
22:21:52 | TEST |  Take MMDCCLXXXV |
22:21:51 | STATUS |  Wish me luck! |
22:19:02 | CHARACTER |  Skill up Eric's Ultra Form |
22:13:04 | CHARACTER |  PA Eric's Ultra Form |
21:53:44 | CHARACTER |  Script modifications |
21:53:34 | CHARACTER |  Eric's Ultra form |
21:36:10 | TEST |  Take MMDCCLXXXIV |
21:36:09 | VOID |  visual issue |
21:34:15 | TEST |  Take MMDCCLXXXIII |
21:34:14 | HUH |  That should have worked... Well, let's try another go then |
21:30:23 | TEST |  Take MMDCCLXXXII |
21:30:22 | STATUS |  All compiler fuckups accounted for! |
21:27:31 | TEST |  Take MMDCCLXXXI |
21:27:29 | SCYNDI |   #Accept CSayF |
21:27:02 | TEST |  Take MMDCCLXXX |
21:27:01 | SCYNDI |  #Accept RPG |
21:26:02 | TEST |  Take MMDCCLXXIX |
21:26:01 | FUCKYOU |  Banned 'end' |
21:24:39 | TEST |  Take MMDCCLXXVIII |
21:24:36 | AI |  Mort Well, it just uses the default, but this script will determine Mort's stats based on Merya's. This was to prevent an overkill hard boss. |
21:18:18 | TEST |  Take MMDCCLXXVII |
21:18:18 | COCKROACH |  .... |
21:16:35 | TEST |  Take MMDCCLXXVI |
21:16:34 | FUCKYOU |  I must be getting tired |
21:12:53 | TEST |  Take MMDCCLXXV |
21:12:41 | ARENA |  Black Prison |
21:05:45 | TEST |  Take MMDCCLXXIV |
21:05:44 | KTHURA |  As obstacles can no longer be used to alter the blockmap in Kthura, I was required to do this on a different way. |
20:58:31 | TEST |  Take MMDCCLXXIII |
20:58:29 | CODEROT |  Outdated Kthura calls in SASKIA Script |
20:55:23 | VOID |  Take MMDCCLXXII |
20:55:21 | VOID |  Self in Properties |
20:50:28 | TEST |  Take MMDCCLXXI |
20:50:27 | FUCKYOU |  FUCK YOU! |
20:28:06 | TEST |  Take MMDCCLXX |
20:28:04 | FUCKYOU |  Code typo |
20:25:43 | VOID |  Take MMDCCLXIX |
20:25:38 | VOID |  Right, the transfer tool is to blame. Since there's an enemy with the same texture, the transfer tool directed all textures there. Unfortunately this was also what the mapscript reacted upon. This should be voided now. |
20:21:58 | INVESTIGATION |  Take MMDCCLXVIII |
20:21:53 | BUG |  Huh? |
20:19:11 | TEST |  Take MMDCCLXVII |
20:19:11 | FUCKYOU |  Typo |
20:17:27 | TEST |  Take MMDCCLXVI |
20:17:26 | CODEROT |  Oudated Kthura usage |
20:14:25 | TEST |  Take MMDCCLXV |
18:26:33 | STATUS |  All compiler errors accounted for |
18:26:05 | TEST |  Take MMDCCLXIV |
18:26:01 | CODEROT |  self |
18:24:53 | TEST |  Take MMDCCLXIII |
18:24:52 | CODEROT |  Old Audio loading |
17:15:06 | TEST |  Take MMDCCLXII |
17:15:03 | CODEROT |  Outdated initiation |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 |