Script didn't change in length and the map builder responds to that!
07:25:54
TEST
Take MMCXCII
07:25:52
FUCKYOU
Lua style
07:25:00
TEST
Take MMCXCI
07:24:59
FUCKYOU
Wat gaan we nou weer beleven?
07:23:32
TEST
Take MMCXC
07:23:30
VOID
Wah?
07:21:44
TEST
Take MMCLXXXIX
07:21:43
VOID
Aldarus crash issue?
07:19:19
TEST
Take MMCLXXXVIII
07:19:18
LINK
Graphics
07:16:26
TEST
Take MMCLXXXVII
07:15:33
ARENA
Azquakunda Prison
07:12:47
CODEROT
Old Kthura calls on Aldarus' cage (if it works now remains to be seen for later)
07:08:03
VOID
Aldarus check with NOT cannot work anymore
00:05:04
TEST
Take MMCLXXXVI
00:05:02
LINK
Kthura
00:04:31
TEST
Take MMCLXXXV
00:04:30
LINK
Sys
00:03:33
TEST
Take MMCLXXXIV
00:03:32
STATUS
Still some things to do, but that is a later concern
00:03:14
MAPSCRIPT
Azquakunda
- = 17 May 2025 = -
23:13:06
KTHURA
Imported Aquakunda Prison
23:03:32
TEST
Take MMCLXXXIII
23:03:31
CODEROT
Screen.
23:03:01
TEST
Take MMCLXXXII
23:03:00
CODEROT
end
23:02:12
TEST
Take MMCLXXXI
23:02:11
LINK
Graphics
23:00:58
TEST
Take MMCLXXX
22:42:39
ARENA
Grass Plains
22:30:12
TEST
Take MMCLXXIX
22:28:51
VOID
Fader Trouble
22:25:37
TEST
Take MMCLXXVIII
22:25:37
FIXED
JQL typo
22:25:02
TEST
Take MMCLXXVII
22:25:01
MUSIC
Configured
22:21:49
TECHNO
Even in compiled from loading takes too long. I need to see if I can do something about that.
22:21:32
TEST
Take MMCLXXVI
22:14:09
TECHNO
This is an old TeddyBear map converted to Kthura. As a result it has a lot of object. In compiled form it shouldn't need much time to load, but in uncompiled form this can be quite a chore.
22:11:07
SASKIA
Grass Plains does not require a SASKIA script, but the map compiler does not really seem to appreciate that.
22:10:39
MAPSCRIPT
Grass Plains
22:10:04
KTHURA
Transferred Grass Plains
21:37:11
TEST
Take MMCLXXV
21:37:10
FIXED
Something happens, but lead to a crash... Yeah in coding that can mean progress!
21:34:12
TEST
Take MMCLXXIV
21:34:09
FIXED
Did I fix it?
21:28:11
DEBUG
Take MMCLXXIII
21:28:09
DEBUG
Charm doesn't seem to work. I added some extra debug lines to find out WHY!
21:19:23
TEST
Take MMCLXXII
21:19:22
SCRIPT
Charm
21:13:22
TEST
Take MMCLXXI
21:13:22
CODEROT
Another case, but now in the help text generator
21:10:09
TEST
Take MMCLXX
21:10:08
FIXED
Charmed list didn't work due to array 0/1 start coderot (Dernor)
21:07:13
TEST
Take MMCLXIX
21:07:11
FIXED
Sealed Boss Linkup (Merya)
21:04:06
TEST
Take MMCLXVIII
21:04:05
FUCKYOU
Oh wait... we're talking about Merya....Nope... wrong tag...
She'd get the wrong idea!
21:02:28
TEST
Take MMCLXVII
21:02:27
FIXED
Ability Link Error (Merya)
21:01:06
TEST
Take MMCLXVI
20:30:02
CHARACTER
All compiler crap for Dernor & Merya accounted for!
That was about time!
20:29:40
TEST
Take MMCLXV
20:29:39
LINK
Sys
20:29:16
TEST
Take MMCLXIV
20:29:15
FUCKYOU
I really HAD to link to NEED, huh?
20:28:43
TEST
Take MMCLXIII
20:28:41
CODEROT
and -> &&
20:28:04
TEST
Take MMCLXII
20:28:03
CODEROT
Color()
20:20:06
TEST
Take MMCLXI
20:20:03
CODEROT
Old Kthura readout
20:19:25
TEST
Take MMCLX
20:19:23
CODEROT
'or'
20:18:51
TEST
Take MMCLIX
20:18:49
LINK
Dirty Link Circle
20:17:04
TEST
Take MMCLVIII
20:17:04
LINK
Graphics
20:16:36
TEST
Take MMCLVII
20:16:36
CODEROT
Color()
20:16:08
CHARACTER
Take MMCLVI
20:16:05
STATUS
Only PA Merya seems to have compilation trouble...
20:15:53
CODEROT
Another outdated Kthura call
20:15:23
TEST
Take MMCLV
20:15:17
FIXED
Another case
20:14:41
CHARACTER
Take MMCLIV
20:14:37
CODEROT
ANother outdated way to do this in PA Merya
20:13:33
TEST
Take MMCLIII
20:13:29
ENHANCEMENT
better readout (fixing an error in the process)
20:12:33
TEST
Take MMCLII
20:12:32
FIXED
Code typo
20:12:09
TEST
Take MMCLI
20:12:09
LINK
PA Merya with Kthura
20:11:34
TEST
Take MMCL
20:11:29
SCYNDI
#Accept CSayF
20:10:52
CODEROT
Old Kthura fuck
20:00:37
CHARACTER
Take MMCXLIX
20:00:29
FIXED
Banned "end" in both Will scripts
19:59:54
LINK
Need (Merya's Skill Up Script)
19:58:12
FIXED
Banned "end" in Dernor's skill up
19:57:30
FIXED
strings -> SString (Merya's PA)
19:56:29
FIXED
No content, and yet a banned "end" in Dernor's peronal action list
19:55:56
FIXED
Total fuck-up Merya's ability list
19:54:43
BUG
I guess it was to be expected
19:31:34
CHARACTER
Take MMCXLVIII
19:31:27
STATUS
Well that should cover it all. I expect tons of errors, but let's get ready to rumble anyway!
19:29:51
CHARACTER
Will: Merya (just an empty template as the techno here happens elsewhere, but this file had to exist)
19:09:25
CHARACTER
Personal Action: Merya
18:56:05
CHARACTER
Abilities: Merya
18:41:50
CHARACTER
That covers Dernor... for now... Next patient: Merya
18:41:28
CHARACTER
Will: Dernor
18:36:18
CHARACTER
PA: Dernor (empty script as for Dernor things work elseway).
18:34:54
CHARACTER
Skill Up: Dernor
18:23:04
FIXED
Hotspotting issue
17:45:38
TEST
Take MMCXLVII
17:45:36
VOID
ZUUUUCHT!
17:44:28
TEST
Take MMCXLVI
17:44:27
STUPIDITY
Tag mistake
17:41:42
TEST
Take MMCXLV
17:41:40
CODEROT
Array 1
17:39:50
COCKROACH
Take MMCXLIV
17:39:48
COCKROACH
I give up!
17:38:36
FUCKYOU
Take MMCXLIII
17:38:32
FUCKYOU
Rukkie fuckie!
17:36:45
TEST
Take MMCXLII
17:36:45
HUH
????
17:35:05
TEST
Take MMCXLI
17:35:04
HUH
Oh well
17:35:00
HUH
To be expected, but why now and not the last time
17:33:45
TEST
Take MMCXL
17:33:41
SCYNDI
The Headless Horseman needs a head!
17:32:28
TEST
Take MMCXXXIX
17:32:27
CHARACTER
Create Merya
17:32:22
CHARACTER
Create Dernor
17:09:42
TEST
Take MMCXXXVIII
17:09:42
CODEROT
Outdated Kthura call
17:06:44
TEST
Take MMCXXXVII
17:06:43
CODEROT
Deurtje
17:04:54
TEST
Take MMCXXXVI
17:04:53
FIXED
GOTCHA.... I think
17:03:44
INVESTIGATION
The map itself does not appear to be the issue
17:00:13
BUG
Not only do Rebecca, Dernor and Merya not appear when they should. Their event is also ignored.
16:50:19
TEST
Take MMCXXXV
16:50:18
RECOVER
Vanished Aliases (fixing a 404)
16:38:08
TEST
Take MMCXXXIV
16:38:00
LINK
Intervar
16:35:55
TEST
Take MMCXXXIII
16:35:48
MAPSCRIPT
Adapted. Not fully sure about some script I see at Rebecca's rejoin (which also causes Dernor's and Merya's actual join).
16:17:14
NOTE
This may appear simple, but this is also where Dernor and Merya join the group as new characters.
16:16:55
KTHURA
Jennifer's house
15:27:08
TEST
Take MMCXXXII
15:27:05
SPELLANI
Quake
15:21:19
SEARCH
The old Quake SpellAni is no longer gonna work, so I guess I gotta copy in the one from Star Story Or Luna's Father
15:18:22
FIXED
I think I found the motherfucker
15:14:48
TEST
Take MMCXXXI
15:14:47
DEBUG
Log points out that the hurt function HAS BEEN called. Let's add more debug lines to sort this one out!