1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 |
11:40:30 | LINK |  Dirty link FlowField |
11:40:21 | LINK |  Sys |
11:38:47 | CODEROT |  # |
11:34:48 | TEST |  Take CCXCIV |
11:34:47 | FAILURE |  I always HATE it when this happens |
11:34:32 | DONE |  Manually adapted the Syldeyn configuration for that one |
11:34:17 | FIXED |  Directory mistake |
11:31:27 | TEST |  Take CCXCIII |
11:28:02 | DONE |  I've copied the XFieldX library that contains multiple files all dedicated to the Field flow into the project and renamed them to .Scyndi files. Now I need to note though that they've not yet been modified except for the Syldeyn license stamp. So NONE of them will work yet. I'll force them into errors as that is the easiest way to address them all in a well-organized way (odd as it may sound. That's a coder's logic, don't try to understand). |
11:13:51 | TEST |  Take CCXCII |
11:13:50 | FIXED |  Although this fix is part of a debug feature that is not accessible in SCI this way, I did fix this up. I can still access it indirectly if needed or use the code in a different way, anyway. |
00:46:45 | TEST |  Take CCXCI |
00:46:43 | CODEROT |  # |
00:46:11 | TEST |  Take CCXC |
00:46:10 | CODEROT |  Guess |
00:44:43 | TEST |  Take CCLXXXIX |
00:44:43 | CODEROT |  # |
00:43:33 | TEST |  Take CCLXXXVIII |
00:43:32 | CODEROT |  # |
00:42:55 | TEST |  Take CCLXXXVII |
00:42:54 | CODEROT |  Another # bites the dust! |
00:42:03 | TEST |  Take CCLXXXVI |
00:42:02 | CODEROT |  #, or, and |
00:40:52 | TEST |  Take CCLXXXV |
00:40:51 | CODEROT |  # |
00:03:33 | TEST |  Take CCLXXXIV |
00:01:40 | GITHUB |  Placed a reminder on the issue tracker |
- = 19 Mar 2025 = - |
23:54:37 | SCYNDI |  What the heck I placed checks for exits in. |
23:51:35 | KTHURA |  I encountered a customkind. Now the compiler refuses to pick that up well, so I may need to replace that by exit points. Other than that, stuff should just work. |
23:47:35 | TEST |  Take CCLXXXIII |
23:47:34 | CODEROT |  # and a different approach was required anyway |
23:45:52 | TEST |  Take CCLXXXII |
23:45:49 | CODEROT |   A rewrite from scratch required |
23:44:04 | TEST |  Take CCLXXXI |
23:44:03 | CODEROT |  # and the way additions are made to arrays |
23:42:31 | TEST |  Take CCLXXX |
23:42:26 | VOID |  XSplit |
23:42:21 | CODEROT |  Arrays no longer start at 1 but at 0 |
23:42:11 | CODEROT |  # |
23:40:45 | TEST |  Take CCLXXIX |
23:09:48 | CODEROT |  ~ |
23:07:51 | TEST |  Take CCLXXVIII |
16:53:40 | STATUS |  Loads of errors will pop up, but I'm gonna do this on purpose. It helps me to organize things, which is important as this is one of the most complex conversions. Especially the need of SASKIA in NALA can now be a true issue. |
15:36:40 | CONVERT |  Field is now going to be transitioned |
09:34:16 | STATUS |  Right! That settles that part. |
09:30:43 | TEST |  Take CCLXXVII |
09:30:41 | COSMETIC |  Extra explanation on the language selector |
09:30:25 | DONE |  Resolved "Sleeping" issue |
01:36:15 | TEST |  Take CCLXXVI |
01:36:11 | FIXED |  The quit question would crash the game |
01:26:59 | TEST |  Take CCLXXV |
01:26:57 | FIXED |  Missing explanation of the hard mode? |
01:25:01 | TEST |  Take CCLXXIV |
01:25:00 | LINK |  Events |
- = 18 Mar 2025 = - |
23:59:54 | TEST |  Take CCLXXIII |
23:59:53 | HUH |  Take CCLXXII |
23:59:51 | HUH |  It gets even stranger! |
23:57:36 | TEST |  Take CCLXXI |
23:57:36 | HUH |  How the fuck did that compile anyway? |
23:54:28 | TEST |  Take CCLXX |
23:54:27 | FIXED |  Hmm? |
23:53:16 | TEST |  Take CCLXIX |
23:53:15 | LINK |  GRRR! |
23:52:49 | TEST |  Take CCLXVIII |
23:52:49 | FIXED |  Event flush needed? |
23:51:22 | TEST |  Take CCLXVII |
23:51:20 | CODEROT |  Mouse.HeldLeft |
23:48:17 | TEST |  Take CCLXVI |
23:48:17 | ART |  Main Portraits transferred |
23:47:10 | TEST |  Take CCLXV |
23:47:04 | JCR6 |  Alias for skills |
23:47:01 | SITE |  Added tag JCR6 |
23:42:23 | STATUS |  A DIFFERENT ERROR! PROGRESS! |
23:41:55 | TEST |  Take CCLXIV |
23:41:55 | FUCKYOU |  Does it ever end? |
23:40:37 | TEST |  Take CCLXIII |
23:40:36 | COCKROACH |  How did that fix unfix itself? |
23:39:25 | TEST |  Take CCLXII |
23:39:24 | COCKROACH |  Persistent, aren't we? |
23:35:44 | TEST |  Take CCLXI |
23:35:44 | STUPIDITY |  Haste makes waste, Jeroen. |
23:35:09 | TEST |  Take CCLX |
23:35:08 | FIXED |  More of those |
23:34:21 | TEST |  Take CCLIX |
23:34:20 | FIXED |  Fixed that motherfucker! |
23:33:25 | TEST |  Take CCLVIII |
23:33:24 | DEBUG |  I need more specific info for this one! |
23:17:01 | TEST |  Take CCLVII |
23:17:00 | FIXED |  Code typo |
23:15:57 | TEST |  Take CCLVI |
23:15:57 | FIXED |  Header error |
23:15:07 | TEST |  Take CCLV |
23:15:06 | CODEROT |  And again! |
23:14:13 | TEST |  Take CCLIV |
23:14:08 | CODEROT |  Scyndi only allows " for strings and not ' |
23:13:21 | TEST |  Take CCLIII |
23:13:21 | FIXED |  A comma remained when I was cleaning coderot |
23:12:40 | TEST |  Take CCLII |
23:12:39 | FIXED |  Function Call Syntax Error |
23:11:36 | TEST |  Take CCLI |
23:11:35 | CODEROT |  Dev is no longer available |
23:10:16 | TEST |  Take CCL |
23:10:15 | FIXED |  Syntax error x2 |
23:09:04 | TEST |  Take CCXLIX |
23:09:03 | FIXED |  Wrong var |
23:08:08 | TEST |  Take CCXLVIII |
23:08:08 | CODEROT |  Right, a new blockmap checker was needed, yet easy to set up. |
23:04:38 | TEST |  Take CCXLVII |
23:04:38 | FIXED |  Okay, that was pretty stupid |
23:04:03 | TEST |  Take CCXLVI |
23:04:02 | VOID |  Coderot Well is that all? |
22:57:30 | TEST |  Take CCXLV |
22:57:29 | CODEROT |  I love my new Kthura library |
22:54:55 | TEST |  Take CCXLIV |
22:54:55 | CODEROT |  Well, a big function to get all Kthura tags. It was needed back in the days of NALA, but in SCI the built-in Kthura library has its own function for that. So I only had to link one to the other. |
22:52:34 | TEST |  Take CCXLIII |
22:52:34 | VOID |  Another case |
22:46:31 | TEST |  Take CCXLII |
22:46:30 | VOID |  Also voids a call that cannot be made anymore |
22:46:19 | CODEROT |  Let's do that more efficiently in accordance to the current Kthura scripting protocol |
22:43:41 | TEST |  Take CCXLI |
22:43:40 | VOID |  Another case |
22:39:44 | TEST |  Take CCXL |
22:39:43 | VOID |  Static function call bug in Scyndi. I really must fix that. |
22:38:26 | TEST |  Take CCXXXIX |
22:38:24 | FIXED |  Missing " |
22:37:39 | TEST |  Take CCXXXVIII |
22:37:38 | FIXED |  missing dot |
22:36:01 | TEST |  Take CCXXXVII |
22:35:57 | FIXED |  "global" |
22:35:07 | TEST |  Take CCXXXVI |
22:35:06 | VOID |  Safestring |
21:40:09 | TEST |  Take CCXXXV |
21:40:08 | LINK |  Flow |
21:39:35 | TEST |  Take CCXXXIV |
21:39:34 | FIXED |  404 |
21:38:52 | TEST |  Take CCXXXIII |
21:38:51 | LINK |  Algemene Definities |
21:37:50 | TEST |  Take CCXXXII |
21:37:46 | FIXED |  Syntax error |
21:36:10 | TEST |  Take CCXXXI |
21:36:09 | VOID |  Another case |
21:35:05 | TEST |  Take CCXXX |
21:35:03 | VOID |  Scyndi's Get/Set order bug |
21:34:47 | TEST |  Take CCXXIX |
21:34:46 | FIXED |  Dupe |
21:31:37 | TEST |  Take CCXXVIII |
21:31:36 | VOID |  All voids accounted for? |
19:19:42 | TEST |  Take CCXXVII |
19:19:38 | VOID |  Moar void |
19:12:46 | TEST |  Take CCXXVI |
19:12:45 | CODEROT |  function issue |
19:08:28 | TEST |  Take CCXXV |
19:08:26 | VOID |  Fuck it! |
19:07:57 | TEST |  Take CCXXIV |
19:07:54 | VOID |  More void |
18:51:15 | TEST |  Take CCXXIII |
18:51:10 | VOID |  Link |
18:48:29 | TEST |  Take CCXXII |
18:48:21 | VOID |  This will (for now) have to do. The way Kthura works in SCI is by far more efficient than it did in NALA so most of the routines will have to be rewritten to make full use of that anyway. |
18:25:11 | STUDY |  I am now studying the Field Linkup library and I don't like what I see. It was a good approach as far as NALA was concerned, but for Apollo this would already be a downright disaster and here in SCI this is gonna be beyond catastrophical. And the worst part is that everything is beyond testing at this particular moment, as the field routines are not yet about to be set up. For now I will just be voiding stuff, and hopefully I can fix this up more properly later. |
18:11:46 | STARSTORY |  Finished. Of course, there may still be some bugfixes needed there, but overall that project is done. Although voice acting, may still be a thing. |
- = 17 Mar 2025 = - |
22:20:02 | STARSTORY |  Let's return to Star Story for a bit. The sooner that project can be closed, the better! |
22:19:38 | STATUS |  Next stop! Field! |
22:19:20 | TEST |  Take CCXXI |
22:19:19 | FIXED |  Syntax error |
22:18:30 | TEST |  Take CCXX |
22:18:28 | LINK |  Sys.CurrentFlow |
22:16:33 | TEST |  Take CCXIX |
22:16:29 | LINK |  Algemene definities |
22:15:42 | TEST |  Take CCXVIII |
22:15:42 | FUCKYOU |  404 |
22:15:14 | TEST |  Take CCXVII |
22:15:14 | LINK |  Sys |
22:14:16 | TEST |  Take CCXVI |
22:14:15 | SCYNDI |  Linkup BoxText |
21:54:34 | STATUS |  Well, the BoxText feature is already being called. Now that's rich. |
21:23:00 | TEST |  Take CCXV |
21:22:59 | CODEROT |  And |
19:18:10 | SCYNDI |  Take CCXIV |
19:18:06 | SCYNDI |  LoadState convert |
19:17:03 | TEST |  Take CCXIII |
19:16:57 | VOID |  Scyndi's GET/SET order bug |
19:16:11 | TEST |  Take CCXII |
19:16:10 | FIXED |  Missing head |
19:15:31 | TEST |  Take CCXI |
19:15:29 | SCYNDI |  Link up for Party |
19:00:27 | CONFIRMED |  Well, by far not complete yet, but what I have does at least compile, and that will have to do... for now! |
18:49:46 | SCYNDI |  Take CCX |
18:49:37 | SCYNDI |  A part of the convert library needed for RPG data in Statistician has been created, but it's not nearly complete. |
18:49:36 | SITE |  Added tag SCYNDI |
18:47:10 | C++ |  I had to recompile Scyndi as a result, though |
18:45:41 | LUA |  Added |
18:45:38 | SITE |  Added tag LUA |
18:45:35 | HUH |  WTF? No NumNewIndex in Scyndi? |
17:52:17 | STARSTORY |  Before I get onto that, I first need to make sure some things are right in Star Story |
16:13:42 | STATUS |  Object RPG encountered. I guess I'll have to write the big fucking stuff now that I will need to do in order to control the RPGStat data in statistician. I've decided that that Star Story method was not working out the way I wanted it to work out, so I'll use a simpler approach that will be more demanding on the RAM and not really take advantage of the stat control Statistician provides, but at least I won't get to deal with the shit I had to deal with in Star Story. And that may be an encouraging thought. |
16:09:52 | TEST |  Take CCIX |
16:09:48 | REMOVED |  That doesn't work anymore and was only cosmetic on me as the developer anyway |
16:09:40 | SITE |  Added tag REMOVED |
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