1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155
12:40:36C++
C++Take MDCCCLVIII
12:40:34C++
C++Scope issue fixed
12:36:17C++
C++Take MDCCCLVII
12:36:12C++
C++I hate case sensitivity
12:28:50C++
C++Take MDCCCLVI
12:28:48C++
C++Wrong identifier
12:24:57C++
C++Take MDCCCLV
12:24:56C++
C++Scheisse
12:24:29C++
C++Take MDCCCLIV
12:24:23C++
C++Namespace
12:11:56C++
C++Irravonia, daughter of TephondarTake MDCCCLIII
12:11:56C++
C++More case dyslexia
12:11:30CODE::BLOCKS
CODE::BLOCKSTake MDCCCLII
12:11:27C++
C++Case fuck
12:10:49CODE::BLOCKS
CODE::BLOCKSTake MDCCCLI
12:10:44RECOVER
RECOVER Luckily I could recover this thanks to GitHub, but I hope I didn't have any unpushed changes....
12:10:00HUH
HUH WTF? The HTML code of this very log magically found its way into the source code on my JQL driver.... How is that possible.
12:09:32CODE::BLOCKS
CODE::BLOCKSTake MDCCCL
12:09:24C++
C++Kthura workout
11:11:37STATUS
STATUS I ain't happy with this one, but I guess I already know why I had that feature in the C# version of Kthura. I guess it won't be a bad idea to implement in the Slyvina framework version.
11:07:59TEST
TEST Take MDCCCXLIX
11:07:57LINK
LINK Kthura
11:06:56TEST
TEST Take MDCCCXLVIII
11:06:55REMOVED
REMOVED Bad Kthura file
11:05:18TEST
TEST Take MDCCCXLVII
10:37:43MAPSCRIPT
MAPSCRIPT Xenor
10:25:23KTHURA
KTHURA Blockmap issues taken care of
10:25:16KTHURA
KTHURA Transfer Xenor (town)
09:26:37STATUS
STATUS I *HATE* towns in RPG games
00:38:54MUSIC
MUSIC Transferred "Oregon" by Wicky77
- = 29 Apr 2025 = -
23:00:04TEST
TEST Take MDCCCXLVI
23:00:03CODEROT
CODEROTAnyway
22:57:50TEST
TEST Take MDCCCXLV
22:57:47MAPSCRIPT
MAPSCRIPT CrossRoads
22:48:05TEST
TEST Take MDCCCXLIV
22:48:02VOID
VOID Eric SylvertinBlockmap issues on the CrossRoads
22:39:10TEST
TEST Take MDCCCXLIII
22:39:08TECHNO
TECHNO It has to do with some differences in SCI and NALA and not the best way to go with these scripts in the first place
22:37:47ABILITY
ABILITY I had to cheat around with a few abilities for Eric
22:37:46SITE
SITE Added tag ABILITY
20:45:57TEST
TEST Take MDCCCXLII
20:45:54FUCKYOU
FUCKYOU Why does nothing happen?
20:43:54TEST
TEST Take MDCCCXLI
20:43:53FIXED
FIXED Party not restored after Red Dragon
20:34:27FUCKYOU
FUCKYOU Take MDCCCXL
20:34:23COCKROACH
COCKROACH the WIPE feature keeps crashing the game
20:27:32TEST
TEST Take MDCCCXXXIX
20:27:32CODEROT
CODEROTNot allowed 'end'
20:21:53TEST
TEST Take MDCCCXXXVIII
20:21:52VOID
VOID Whatever
20:21:16TEST
TEST Take MDCCCXXXVII
20:21:15CODEROT
CODEROT"end" no longer allowed
20:20:19TEST
TEST Take MDCCCXXXVI
20:07:27SPELLANI
SPELLANI freeze
20:00:15TEST
TEST Take MDCCCXXXV
20:00:13VOID
VOID Cockroach
19:54:26TEST
TEST Take MDCCCXXXIV
19:54:25VOID
VOID 404
19:46:52TEST
TEST Take MDCCCXXXIII
19:46:25VOID
VOID Fatal table all on same pointer
19:44:34FIXED
FIXED AziellaLearning moves in which self is target didn't work
19:28:31TEST
TEST Take MDCCCXXXII
19:28:30COCKROACH
COCKROACH What?
19:26:57TEST
TEST Take MDCCCXXXI
19:26:55FIXED
FIXED Some map issues
19:23:27TEST
TEST Take MDCCCXXX
19:16:28TEST
TEST Take MDCCCXXIX
19:16:27FIXED
16:32:50DEBUG
DEBUG Take MDCCCXXVIII
16:32:48NERF
NERF Ow-kay
16:31:50DEBUG
DEBUG Take MDCCCXXVII
16:31:44DEBUG
DEBUG Attack values are still a bit odd.
16:14:08TEST
TEST Take MDCCCXXVI
16:14:07FUCKYOU
FUCKYOU Syntax fuck
16:12:40TEST
TEST Take MDCCCXXV
16:12:39STATUS
STATUS Time to resume the action
- = 28 Apr 2025 = -
23:29:03NERF
NERF A few nerfs applies
23:29:02SITE
SITE Added tag NERF
23:27:49INVESTIGATION
INVESTIGATION It's odd that a magical attack only does 1 or 2 HP on an enemy with only 1(!!!) point of resistance
23:24:46FUCKYOU
FUCKYOU Crash on ability of Eric's
22:53:43TEST
TEST Take MDCCCXXIV
22:53:42CODEROT
CODEROTProgress, at least. And the coderot is DrawText()
22:51:30DEBUG
DEBUG Take MDCCCXXIII
22:51:29FORCE
FORCE will this work?
22:50:03DEBUG
DEBUG Take MDCCCXXII
22:49:57DEBUG
DEBUG Merya the MagpieGREP debug
22:48:27DEBUG
DEBUG Take MDCCCXXI
22:48:25DEBUG
DEBUG How can this happen?
22:45:34TEST
TEST Take MDCCCXX
22:45:34FIXED
FIXED Puzzle immediately counted as correct
22:44:24TEST
TEST Take MDCCCXIX
22:44:23LINK
LINK Sys
22:43:58TEST
TEST Take MDCCCXVIII
22:43:57VOID
VOID ???
22:42:02TEST
TEST Take MDCCCXVII
22:42:01DUMMIED
DUMMIED Dev
22:40:38TEST
TEST Take MDCCCXVI
22:40:37CODEROT
CODEROTMore crap
22:39:08TEST
TEST Take MDCCCXV
22:39:07CODEROT
CODEROTAnother Init Scope Required
22:38:34TEST
TEST Take MDCCCXIV
22:38:34CODEROT
CODEROT"boolean" no longer a keyword. Only "bool" will count
22:37:49TEST
TEST Take MDCCCXIII
22:37:48CODEROT
CODEROTInit scope required
22:35:45TEST
TEST Take MDCCCXII
22:35:43SCYNDI
SCYNDIRed Dragon Puzzle
22:28:53TEST
TEST Take MDCCCXI
22:28:53FUCKYOU
FUCKYOU Fuck it!
22:28:15TEST
TEST Take MDCCCX
22:28:14VOID
VOID trouble
21:36:35TEST
TEST DernorTake MDCCCIX
21:36:34FUCKYOU
FUCKYOU Syntax crap!
21:35:46TEST
TEST Take MDCCCVIII
21:35:45FUCKYOU
FUCKYOU ...
21:35:18TEST
TEST Take MDCCCVII
21:35:17VOID
VOID Dirty code straight from the bottom of the cesspool
21:22:07TEST
TEST Take MDCCCVI
21:22:07FIXED
FIXED Illegal Function call
21:20:01TEST
TEST Take MDCCCV
21:20:00CODEROT
CODEROTThis way then?
21:17:18TEST
TEST Take MDCCCIV
21:17:17CODEROT
CODEROTEach
21:15:49TEST
TEST Take MDCCCIII
21:15:48FIXED
FIXED A few Kthura setups (code rot actually)
21:14:33TEST
TEST Take MDCCCII
21:14:32LINK
LINK Relinking Kettingkaart
21:09:09TEST
TEST Take MDCCCI
21:09:07VOID
VOID Initiation trouble
20:24:31TEST
TEST Take MDCCC
20:24:30FIXED
FIXED Syntax error
20:21:55TEST
TEST Take MDCCXCIX
20:21:55LINK
LINK Sys
20:21:23TEST
TEST Take MDCCXCVIII
20:21:23CODEROT
CODEROTLoadIfNew
20:20:26TEST
TEST Take MDCCXCVII
20:20:24LINK
LINK Rebecca SlyvertinSString
20:17:11TEST
TEST Take MDCCXCVI
20:17:10CODEROT
CODEROT"self" on a place that no longer allows it
20:13:13TEST
TEST Take MDCCXCV
20:13:12ARENA
ARENA Cave Template
20:12:51ARENA
ARENA Red Dragon Cave
18:22:29KTHURA
KTHURA Red Dragon Cave
18:22:23MAPSCRIPT
MAPSCRIPT Red Dragon Cave
18:12:13MUSIC
MUSIC Transfer: Holy Planet
15:47:06TEST
TEST Take MDCCXCIV
15:46:35FIXED
FIXED I hope this helps? (the bug only appears to affect fatal damage)
15:39:20BUG
BUG It is very clear that all enemies appear to point to the same data when it comes to elemental weaknesses. And I really wonder why
15:28:01TEST
TEST Take MDCCXCIII
15:27:57FUCKYOU
FUCKYOU Missing #use
15:26:53TEST
TEST Take MDCCXCII
15:26:51FIXED
FIXED ID conflict
15:05:26TEST
TEST Take MDCCXCI
15:05:26REMOVED
REMOVED Prohibited "end"
15:04:35TEST
TEST Take MDCCXC
15:04:34ARENA
ARENA Reiner Forest
14:31:10TEST
TEST Take MDCCLXXXIX
14:31:05COSMETIC
COSMETIC Wait a minute
14:29:41TEST
TEST Take MDCCLXXXVIII
14:29:40FIXED
FIXED SASKIA error
14:21:28TEST
TEST Take MDCCLXXXVII
14:21:26LINK
LINK Scyndi ScorpioSys
14:19:59TEST
TEST Take MDCCLXXXVI
14:19:58FIXED
FIXED 404
14:16:31LINK
LINK Intervar
14:14:48TEST
TEST Take MDCCLXXXV
14:14:38DUMMIED
DUMMIED Obsolete #USE
12:31:56TEST
TEST Take MDCCLXXXIV
12:31:45MAPSCRIPT
MAPSCRIPT Dragon Crack Forest
10:32:06TEST
TEST Take MDCCLXXXIII
10:22:35MUSIC
MUSIC Battle Music by Wicky transferred
10:18:30VOID
VOID Crash on Chapter2 announcement
10:13:53MUSIC
MUSIC Foglands, by Eric Matyas
10:03:32TEST
TEST Take MDCCLXXXII
10:03:30SCRIPT
SCRIPT EachStat function implemented
09:57:45STUDY
STUDY Take MDCCLXXXI
01:26:28REMINDER
REMINDER Well, the next thing is to make sure the "EACHSTAT" stuff works so changing equipment will be possible.

Once that works the next stop is the Dragon Crack Forest

01:21:00CONFIRMED
CONFIRMED At least that went well.
01:19:54BITBUCKET
BITBUCKET Things do look good here! Thank goodness!
01:18:18BITBUCKET
BITBUCKET Let's try that again
01:17:16FAILURE
FAILURE I should have known the Bitbucket data got also destroyed in the process
01:16:18BITBUCKET
BITBUCKET Here goes nothing!
01:14:58BITBUCKET
BITBUCKET I hope pushing it all here will not cause any serious trouble.
01:13:57SCYNDI
SCYNDIWill recompiling will not be the big issue.
01:13:14FAILURE
FAILURE The damage was that great that all I could do was deleting it all and cloning my github repository
01:12:08FAILURE
FAILURE ANd when I had to pull this merge back to my system I get a total system freeze, killing my file system in the process.
01:11:39GITHUB
GITHUB BrendorMerge
00:40:50BITBUCKET
BITBUCKET Well, I guess this also must be up-to-date at this point
00:40:37GITHUB
GITHUB Must be up-to-date now
00:40:29NOTE
NOTE That is needed for the equipment
00:38:57STATUS
STATUS Well, I guess that will be the next development step:
R:Class __RPGCHAR does not have a member named EACHSTAT
00:36:23TEST
TEST BrendorTake MDCCLXXX
00:36:21FUCKYOU
FUCKYOU Again?
00:35:14TEST
TEST Take MDCCLXXIX
00:35:13CODEROT
CODEROTText -> iText
00:34:07TEST
TEST Take MDCCLXXVIII
00:34:06ART
ART "new"
00:31:35TEST
TEST Take MDCCLXXVII
00:31:34FIXED
FIXED Hey, where did Feenalaria go in the save icons?
00:31:24FUCKYOU
FUCKYOU A last fuckoff?
00:28:56TEST
TEST Take MDCCLXXVI
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155