1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158
23:11GENERATION
GENERATION I had to rerun the Anyway generator
23:07TEST
TEST Take VI
23:07FIXED
FIXED Syntax Error
23:04TEST
TEST Take V
23:04VOID
VOID Whatever
22:57TEST
TEST Take IV
22:57FIXED
FIXED Whatever
22:54TEST
TEST Take III
22:54FIXED
FIXED Bad function setup
22:48TEST
TEST Take II
22:48FIXED
FIXED A past leftover
22:43TEST
TEST Rebecca Take I
22:43STATUS
STATUS No idea if this works, but we gotta see, I suppose
22:43LINK
LINK And that should link it all
22:42DONE
DONE Guard entering from combat menu
22:37NOTE
NOTE For enemies this is not really that hard... Just add it to the AI settings.... For the playable characters this is gonna require me to cover a few things!
22:36ABILITY
ABILITY Guard
22:34SCRIPT
SCRIPT Made adaptions to make damage reduction due to guarding possible
22:28REMOVED
REMOVED Dupe "Cure"
22:27DATABASE
DATABASE Adapted so I can add the Guard ability
22:25SCRIPT
SCRIPT Guard Status
22:20STATUS
STATUS The next stop will be guarding
21:35NOTE
NOTE If you already have that achievement, you'll keep it, though....
21:34BOOST
BOOST More streaks required for "Serial Sis!"
21:02NERF
NERF Black Dragon
21:01FIXED
FIXED Lack of "self" in Irravonia's Will
20:25TEST
TEST Take SIX!
20:24VOID
VOID Link keyword error in NIL
20:23HUH
HUH
20:18TEST
TEST Take FIVE!
20:18NERF
NERF Less healing possibilities for Shadow....
19:40TEST
TEST Take FOUR!
19:40NERF
NERF Black slime less intelligence.... It was always killing the entire party in one blow....
19:34NERF
NERF I nerfed the Shadow a bit.... This was simply ridiculous
19:18TEST
TEST Take THREE!
19:18MAP
MAP And as Random treasure on the map
19:18FOE
FOE Scyndi Attached to Shadow
19:16ITEM
ITEM Sacred Powder
18:58TEST
TEST Take TWO!
18:58FIXED
FIXED Hando Stillor Case error
18:49TEST
TEST Take ONE!
18:49NOTE
NOTE The test through the Black Dragon Cave will have to show if that actually works, though
18:49DONE
18:04FIXED
FIXED I've set the case handling better... This should also fix the fact that cure status spells/items didn't work
17:02FIXED
FIXED BlockMap Issue Iskarderiu
17:01FIXED
FIXED BlockMap Issue White Dragon Cave
15:48CLOSED
15:46FIXED
FIXED Always look on the bright side of life
15:10STATUS
STATUS Some real life stuff came in my way... And I need to take care of a few other things as well, but I do have a kind of "gap" now in which I can complete the test session
14:37OPTIMIZATION
OPTIMIZATION I've done a bit of a re-do on the status iterator.... This SHOULD save me the trouble to through all the code to fix the places still suffering, as I feel there are some more
14:34FIXED
FIXED Another bug???
14:34BUG
14:13STATUS
STATUS Well stuff appears to be working at last!
13:52TEST
TEST Take XVIII must confirm wether that is true or not....
13:52SOLVED
SOLVED I think I found it
13:52COCKROACH
COCKROACH Apparently not
13:44TEST
TEST Take XVII
13:43VOID
VOID But I hope I voided that
13:42HUH
HUH I don't know what happened
12:37IDEA
12:37SITE
SITE Added tag IDEA
12:30NOTE
NOTE Brendor (This bug does indicate some fixes are FINALLY paying off, so we are well on the way now).
12:30TEST
TEST Take XVI
12:30VOID
VOID Use issue
12:25TEST
TEST Take XV
12:25FIXED
FIXED Prefixed Error
12:21TEST
TEST Take XIV
12:21LAZY
LAZY An extra line that saves me a lot of trouble in the longer run....
12:10NOTE
NOTE (I hope this is fixed, as at this point I don't even believe I'm seeing my own mother without irrefutable evidence it was really her).
12:09FIXED
FIXED Out of AP not properly checked
11:58TEST
TEST Take XIII
11:58FUCKYOU
FUCKYOU ....
11:55TEST
TEST Take XII
11:55FIXED
FIXED I hope.....
11:55COCKROACH
COCKROACH IS ER EEN DOKTER IN DE ZAAL?
11:33TEST
TEST Take XI
11:33FIXED
FIXED AP issue
11:24SOLVED
SOLVED Aha!
11:23HUH
HUH
11:18TEST
TEST Take X
11:18FUCKYOU
FUCKYOU Is this all trivial errors accounted for?
11:12TEST
TEST Take IX
11:12FIXED
FIXED Property error
11:12FUCKYOU
FUCKYOU GRRRR!
10:53TEST
TEST Take VIII
10:52FIXED
FIXED Lack of "self"
10:48TEST
TEST Irravonia Take VII
10:47FIXED
FIXED code order
10:44TEST
TEST Take VI
10:44FIXED
FIXED Missing "end"
10:41TEST
TEST Take V
10:39FIXED
FIXED Multiple occurances of lack of "self"
10:34TEST
TEST Take IV
10:34VOID
VOID Another forward issue
10:30TEST
TEST Take III
10:29FIXED
FIXED Lack of "self"
10:25TEST
TEST Take II
10:25VOID
VOID Forward issue
10:16NOTE
NOTE Well, no idea if this works.... But only one way to find out.... If no odd things happen I also have to assume (for now) I can safely close #201

Let's roll it!

10:10UPDATED
10:07CHARACTER
CHARACTER And in the process, I've also put in Merya's Conserve Items skills, although I cannot yet test it, as in the grand test I don't have Merya yet as a playable character, so time will tell how things turn out....
10:06ENHANCEMENT
ENHANCEMENT I've put in a better system that will check if you can actually perform a move or not.... SpellAnis will also not be performed when a move is rejected now.
9:44ENHANCEMENT
ENHANCEMENT Dead targets will be purged out of an action on the moment of execution, and if no targets remain the action will be cancelled.
9:04DONE
DONE Buzzer
- = 12 Jul 2020 = -
23:44FIXED
FIXED Scenario tag issues with Seelah Gandra's old man
23:44FIXED
FIXED Blockmap issues in Iskarderiu
22:59NERF
NERF And a few points of enemy stats, as this is getting ridiculous
22:59NERF
NERF Tried to enforce smaller encounter groups
22:51MAP
MAP I've place some of those in the Iskarderiu forest, as the kind of enemies seem to ask for this!
22:16ITEM
ITEM Potion of gaint strength
15:46CLOSED
CLOSED #86 and #169
15:36FIXED
FIXED Eric Bow to the master -- Hard mode only! Hard mode only!
14:08TEST
TEST Take II
14:08FIXED
FIXED Lack of "self"
14:05TEST
TEST Only one way to find out if this is true or not!
14:05DONE
DONE And it should have taken care of #86 as well
14:04DONE
DONE I should have taken care of #169
13:35UPDATED
12:55FIXED
FIXED Dominance issue in Batonya's wand shop
12:46FIXED
FIXED Yannee blocked in Frendor
12:14FIXED
FIXED Missle Wand didn't give wand experience
12:02FIXED
FIXED Scyndi "$IRRASHORT"
11:02TEST
TEST DragonCrack Forest!
11:02FIXED
FIXED Secret passage revealed when it shouldn't happen
11:01BOOST
BOOST Lowest tier healing spells doubled skill experience
10:52STATUS
STATUS All that has to work, works... Or so it seems
10:25TEST
TEST For now, I'll just continue to test the prison
10:25INVESTIGATION
INVESTIGATION I still see a few "stutters" in the IDLE flow.... I still think the status change engine may be to blame here, but I cannot be sure... I'll put in a very annoying debug trick later in order to check...
10:06NOTE
NOTE Sorry, I gotta admit they are a bit über!
10:06NERF
NERF Lowered chance of meeting hirelings
9:44NOTE
NOTE Although I can test Botanica now, I've decided to leave the Game Jolt sidequests for later in the test... Those dungeons are incredibly hard, and give super good bonuses, but this can outbalance the test in general if done too earily in this test.
9:44BOOST
BOOST More chance for a Phoenix
0:09TEST
TEST Take XXXI must tell me if that is true or not!
0:08SOLVED
SOLVED I think I got it
0:03TEST
TEST Take XXX
0:03DEBUG
DEBUG let's see
0:03INVESTIGATION
INVESTIGATION Aziella And still all trails run cold
0:03MYSTERY
MYSTERY The mystery grows bigger, and bigger!
- = 11 Jul 2020 = -
23:51TEST
TEST take XXIX
23:51DEBUG
DEBUG let's see
23:50COCKROACH
COCKROACH The status still gets nullified.... why?
23:39TEST
TEST Take XXVIII
23:39FIXED
FIXED Dead characters still moving forward on time gauge
23:38C#
I've adapted the Foe Compiler as otherwise undead character would no longer be marked as such
23:22TEST
TEST take XXVII
23:22FIXED
FIXED Code typo leading to crashes
23:13TEST
TEST Take XXVI
23:13FIXED
FIXED C-string-format syntax error
23:10TEST
TEST Take XXV
23:10DUMMIED
DUMMIED I've dummied one debug line.... Really it would kill my harddrive if I left that line active
23:10SOLVED
SOLVED I think I found the source of evil
23:03TEST
TEST Take XXIV
23:03DEBUG
DEBUG Another debug line to get into the deep of this cockroach
23:03MYSTERY
MYSTERY The mystery only gets bigger....
22:54TEST
TEST Take XXIII
22:54DEBUG
DEBUG This debug line must answer some questions here
22:44TEST
TEST take XXII
22:44CHECKED
CHECKED ????
22:32TEST
TEST Take XXI
22:32FIXED
FIXED I hope I fixed the "OVERSOUL" write cockroack, as that is getting on my nerves now!
22:32JUDGMENT
JUDGMENT IT SPED UP!!!
22:19TEST
TEST Merya Take XX
22:19FIXED
FIXED Lack of self
21:58TEST
TEST Take XIX
21:58EXPERIMENT
EXPERIMENT Let's see
21:52TEST
TEST Take XVIII
21:52COCKROACH
COCKROACH Is there a doctor in the room?
21:49TEST
TEST Take XVII
21:49FIXED
FIXED Syntax error
21:46TEST
TEST Take XVI
21:46VOID
VOID DIRTY CODE STRAIGHT FROM HELL!!!
21:35TEST
TEST Take XV
21:34TECHNO
TECHNO changed the order in the boolean check.... Is this making things different?
21:33TEST
TEST Take XIV
21:33FIXED
FIXED A crash
21:25TEST
TEST Take XIII
21:24FIXED
FIXED Maybe a part of the issue's been fixed?
21:19TEST
TEST Take XII
21:18DEBUG
DEBUG Let's add an extra line that has to tell me why!
21:18FAILURE
FAILURE THAT made things even worse!
21:14TEST
TEST Take XI
21:14FIXED
FIXED Case Error
21:11TEST
TEST Take X
21:11FIXED
FIXED Unkown identifier
21:07TEST
TEST Take IX
21:07OPTIMIZATION
OPTIMIZATION I hope I made the time flow faster by using a new status change iterator
20:49NERF
NERF Dernor The Hireling was really TOO strong for the moment you can encounter him first
20:23TEST
TEST Take VIII
20:23BOOST
BOOST As Scyndi dies too easily during Weniaria's temple... I increased the chance of finding Phoenixes
20:04TEST
TEST Take VII
20:04FIXED
FIXED HP% check fail and yet still doing Emergency Call
19:58TEST
TEST Take VI
19:58FIXED
FIXED C-String format syntax error
19:54TEST
TEST Take V
19:54FIXED
FIXED Syntax error
19:51TEST
TEST Take IV
19:51NERF
NERF Cooldown on Scyndi's emergency call
19:51FIXED
FIXED Illegal class call
19:35FIXED
FIXED Code Typo
19:32TEST
TEST Take III
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