1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123
15:56FIXED
FIXED Cosmetic issue on showing and hiding stuff
15:55FIXED
FIXED Illegal function call
15:49TEST
TEST Take III
15:49FIXED
FIXED NIL!=SASKIA
15:43TEST
TEST Take II
15:43FIXED
FIXED Map referrence error
15:38TEST
TEST Take I
15:38STATUS
STATUS In basis this should now work completely
15:37SCRIPT
SCRIPT Some dirty code straight from hell in order to get some pictures right as that is an issue now!
15:29WORLDMAP
WORLDMAP Certain items adepted for the new setting
15:27DATABASE
DATABASE Small expansion to the Worldmap Database
15:01MAPSCRIPT
MAPSCRIPT Start up crap
14:57MAP
MAP A little tag on the Place I will need badly I think
13:20STATUS
STATUS Nevertheless I need a break now, so I'll go for that!
13:20MEDICAL
MEDICAL At least I can function, and that counts for something!
13:20MEDICAL
MEDICAL I feel less terrible now, but not exactly healthy either....
13:18FIXED
FIXED Wait a minute!
13:16BUG
BUG Dernor From what I can tell though the achievement for completing chapter 3 doesn't register
13:14STATUS
STATUS And NOW the game crashes on what I wanted it to crash (as the last part of this even has not yet been scripted)
13:10TEST
TEST Take XV
13:07FUCKYOU
FUCKYOU Oh crap!
13:02TEST
TEST Take XIV
13:01SCRIPT
SCRIPT Copied template for the personal action (No I cannot just alias that)
13:00FIXED
FIXED A forgotten specific var stetting
12:59BUG
BUG Now some other forgotten script to take care of (urgh!)
12:58CONFIRMED
CONFIRMED That was indeed it!
12:54TEST
TEST Take XIII
12:54FIXED
FIXED Ah, just as I thought, a fault in the C# code in teh RPG stat core
12:48TEST
TEST Take XII
12:48DEBUG
DEBUG Extra stuff added to NALA
12:28COCKROACH
COCKROACH And when you thought you had seen it all a .NET error occurs, and thus all indications on what is happening are gone, gone gone!
12:22TEST
TEST Take XI
12:22NALA
NALA Recompiling
12:22FIXED
FIXED A few things in NALA were still not right
12:16TEST
TEST Take X
12:16FIXED
FIXED Did I cover everything now?
12:07TEST
TEST Take IX
12:07FIXED
FIXED And some scripting errors that came forth from these faults fixed
12:06NALA
NALA Recompiling
12:05FIXED
FIXED NALA API linkup fault
11:59TEST
TEST Take VIII
11:59FORCE
FORCE Well if they want it the hard way, they can get it the hard way!
11:56SITE
SITE Rebecca Added tag FORCE
11:55COCKROACH
COCKROACH Fix ignored, eh? Why?
11:51TEST
TEST Take VII
11:51FIXED
FIXED I think I fixed this!
11:48INVESTIGATION
INVESTIGATION Wait a minute.... I think I got it!
11:47COCKROACH
COCKROACH Error message that talk bullshit.... NOW to find out what the fuck is going on..... Wish me luck on that one!
11:40TEST
TEST Take VI
11:40FIXED
FIXED Bad boxtext reference
11:34TEST
TEST Another test round (Take V) to see how things go
11:34CONFIG
CONFIG Start party next chapter (that shouldn't give much trouble... yet)
11:33BUG
BUG But things are not yet fully right as a whole
11:07STATUS
STATUS Eric All compiling errors accounted for
10:59TEST
TEST Take IV
10:58FIXED
FIXED Sigh
10:54COCKROACH
COCKROACH Oh my goodness!
10:50TEST
TEST Take III
10:50FIXED
FIXED Syntax error
10:49FIXED
FIXED Dernor was not removed from the Black Prison area
10:45TEST
TEST Take II
10:45FIXED
FIXED Another
10:44COCKROACH
COCKROACH RIIIIIGHT!
10:39FIXED
FIXED Missing "end"
10:39STATUS
STATUS Merya I will try to do what I can, as I'm not sure I can get too many things done today, but here goes nothing!
10:35MEDICAL
MEDICAL I am terrible... Right now I appear able to keep it a bit in control, but for how long... I can't tell!
2:01STATUS
STATUS Testing is not for now though.... I'll get back to that some other time
2:00BUG
BUG Scyndi Didn't work out too well, but it could be because the script was not saved.... Oh well
2:00TEST
TEST
1:55STATUS
STATUS A full test will likely take place tomorrow, although a first sniff won't hurt... I think
1:54TODO
1:53CHARACTER
CHARACTER Some stuff taken in order!
1:49ITEM
ITEM Blue Moon
1:45REMINDER
1:27NALA
NALA Again!
1:26FIXED
FIXED
1:26FAILURE
FAILURE Oh... crap
1:26NALA
NALA must be recompiled as a result
1:25BUBBLE
BUBBLE Link up code
1:25STATUS
STATUS I really hope that'll work though!
1:25C#
I had to put in the stat linker... It didn't seem present
0:29STATUS
STATUS NOW the hard part is about to begin.... And also a part that does not allow me to speak much here, as that can spoil things for those who did not play the original game
0:28CONFIRMED
CONFIRMED Yup! That works!
0:22TEST
TEST Take VI
0:22EXPERIMENT
EXPERIMENT Some things with the BoxText keep confusing me.... Oh well
0:21CONFIRMED
CONFIRMED Yup, that was it!
0:16TEST
TEST Take V Let's see if I fixed this one!
0:16SOLVED
SOLVED I think I found the bugger
0:10TEST
TEST Take IV
0:10EXPERIMENT
EXPERIMENT Or perhaps THIS will work, as this can be a rather odd situation
0:09DEBUG
DEBUG A marker line that must confirm this is indeed an impossibility
0:09COCKROACH
COCKROACH the impossibility lingers
0:03TEST
TEST Brendor Take III
0:03EXPERIMENT
EXPERIMENT Let's see
0:03MYSTERY
MYSTERY An error that denotes an impossibility.... yet it happens.... I wonder why
- = 28 May 2020 = -
23:47TEST
TEST Take II
23:47STUPIDITY
STUPIDITY Forgot to save one of my scripts..... DOH!
23:36TEST
TEST But first.... Take I
23:36STATUS
STATUS Up to the point where Eric's secret activates everything should work... and if it does the hard part will really begin
23:36SASKIA
SASKIA Malabia's temple
23:28STUDY
STUDY A bit of pre-work
21:57STATUS
STATUS All bugs accounted for!
21:52TEST
TEST How do we know if this is correct
Let's find out

Take VI

21:52FIXED
FIXED I think I fixed 1.
21:52FIXED
FIXED I think I fixed 2.
21:51BUG
BUG 2. Kirana doesn't disappear when she should
21:50BUG
BUG 1. Eric doesn't appear when he should
21:38TEST
TEST Take V
21:31FIXED
FIXED Case Error
21:13TEST
TEST Take IV
21:13FIXED
FIXED Luckily there is my Kthura Text Editor, and that hack tool is written with GTK, so that issue is not there....
21:11FAILURE
FAILURE Struck by the "j" bug in XNA
21:07TEST
TEST Take III
21:07FIXED
FIXED And a few fixes
21:05LAZY
LAZY Voided an issue with extra links as this was hauting me for quite some time
21:00TEST
TEST Take II
21:00VOID
VOID Missing feature, but perhaps I won't need it either
20:50TEST
TEST Irravonia Take I
20:50NOTE
NOTE Wish me luck
20:46STATUS
STATUS The game will still crash on a certain spot, but at least I can test a few things up to the point where the hard work begins
20:45LAZY
LAZY I've set a few Macros straight
20:43CHECKED
CHECKED I had to check some data about Eric..... What I see is not what I like though.... :-/
20:40NOTE
NOTE As Eric's big secret will now finally be confirmed I will need to make some extra workout around him, ain't gonna be easy I'm afraid.... Oh well...
20:39SASKIA
SASKIA Worked out everything until the moment you go to Malabia
20:32MAP
MAP Preps
20:28TRANSFER
TRANSFER A certain boxtext portrait
20:28BUBBLE
BUBBLE Alias
20:24SCENARIO
SCENARIO a few more needed adaptions
20:22MAP
MAP A few adaptions
20:19TRANSFER
TRANSFER A certain sprite transferred
17:54STATUS
STATUS Be back soon!
17:54CONFIRMED
CONFIRMED As well as the forced error
17:53CONFIRMED
CONFIRMED So far this crap works
17:49TEST
TEST Take III
17:49FIXED
FIXED I think
17:48SOLVED
SOLVED Ah.... I see now!
17:48BUG
BUG but the error it gives now is a very extremely strange one!
17:48CONFIRMED
CONFIRMED My earlier notice
17:44TEST
TEST Take II
17:44VOID
VOID Let's save once more and see what happens
17:44FUCKYOU
FUCKYOU That error message is a lie
17:38TEST
TEST Take I
17:31MAPSCRIPT
MAPSCRIPT Eric I've set up a forced crash for now if you try to leave the prison once Eric has been released
17:30LINK
LINK Eric
17:30SASKIA
SASKIA Eric
17:30MAPSCRIPT
MAPSCRIPT Eric
17:26GAMEJOLT
GAMEJOLT Linked them to their Game Jolt Trophy Counterparts
17:23ACHIEVEMENT
ACHIEVEMENT Personne l'echappe a la mort!
17:22ACHIEVEMENT
ACHIEVEMENT Revelations
17:22ACHIEVEMENT
ACHIEVEMENT Serious Black
16:33STATUS
STATUS Now it would be prudent to make sure the events around Eric will work properly....
16:32CONFIRMED
CONFIRMED FINALLY
16:24TEST
TEST Take IV
16:24VOID
VOID Did I void it now properly?
16:24FUCKYOU
FUCKYOU Still not wanna listen, eh?
16:20TEST
TEST Take III
16:20VOID
VOID Well if you really want it the hard way, let's go for the hardway then!
16:20COCKROACH
COCKROACH Things are worse than I thought
16:15TEST
TEST Take II
16:15CONFIRMED
CONFIRMED Stealing from Mort will get you an Ambrosia... good!
16:15VOID
VOID I think I voided it
16:14BUG
BUG I see there's a bug in NIL... No matter, fixing it will be undoable, but voiding it is not!
16:08TEST
TEST And that brings us to take I
16:07LINK
LINK And that should link it all together just fine!
16:07MAPSCRIPT
MAPSCRIPT Set up the startup code for the fight against Mort
16:07CHECKED
CHECKED Restarted my console and tried it again.... and the check is OK now!
15:49FAILURE
FAILURE Trying to check my music base didn't work out so well....
15:43GENERAL
GENERAL Aziella Yeah, only one fight, and yet this was needed.... funny, eh?
15:43ARENA
ARENA Black Prison
11:03MEDICAL
MEDICAL Although I do not feel as bad as yesterday (yet), I do have migraine again, so I'm prepared for the worst.
0:21LINK
LINK Boss picture linking
0:14SCRIPT
SCRIPT I have tried to set up a script that will adept Mort's statistics to Merya's
- = 27 May 2020 = -
20:39MEDICAL
MEDICAL Finally beginning to feel a little bit better, but it's not 100%, and another day wasted!
19:31MEDICAL
MEDICAL Struck by migraine.... And still not better.... Oh well
12:21STATUS
STATUS After I had a break I'll try to work things out here....
12:07NOTE
NOTE Some extra scripting is required though, as Mort will always be as strong as Merya is.
12:07BOSS
BOSS Mort
11:39CONFIRMED
CONFIRMED That's okay!
11:39SASKIA
SASKIA Pre-Boss
- = 26 May 2020 = -
23:18MAPSCRIPT
MAPSCRIPT Mort welcomes you
23:18TRANSFER
TRANSFER Art Mort Field Sprite
23:17STATUS
STATUS I did a bit calmer today.... I do need some rest, after all.... I DID do a few things though
10:08CONFIRMED
CONFIRMED Things appear to be in order now!
9:19FIXED
FIXED One more
9:08FIXED
FIXED A few hide/show issues
9:00MAP
MAP Area 007
1:40BACKUP
BACKUP Restarted.... It will definitely rebuild the GINI source for the BlitzMax directory a lot faster now....
1:39VISUALSTUDIO
VISUALSTUDIO Let's recompile my backup tool, though
1:38NOTE
NOTE Only programs which are fully recompiled after this moment will benefit from that though.
1:38ENHANCEMENT
ENHANCEMENT The GINI source generator has been sped up....
- = 25 May 2020 = -
22:28BACKUP
BACKUP Running -- This will be a totalredo backup, so it WILL take time
21:46TEST
TEST Take VI
21:46FIXED
FIXED Merya Missing tag
21:43TEST
TEST Take V
21:43FIXED
FIXED Blockmap issue
21:39TEST
TEST Take IV
21:37COSMETIC
COSMETIC Dominance issue fixed
21:32TEST
TEST Take III
21:32FIXED
FIXED A glitch (in the true sense of the word) that allowed you to solve the puzzle quicker.... Nope! Not gonna do that! (this was not a bug, this was really a glitch)
21:25TEST
TEST Take II
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