1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134
23:38COSMETIC
COSMETIC Sped it up
23:30FIXED
FIXED Code Typo
23:18TEST
TEST Take II
23:18FIXED
FIXED File not found
23:17FIXED
FIXED Attack with Blue Moon was too slow
23:10TEST
TEST Take I
22:56STATUS
STATUS Does it work or doesn't it work?
22:56SPELLANI
SPELLANI Blue Moon
22:05ART
ART Blue Moon
21:20UPDATED
UPDATED Paint.NET to newest version
21:17FIXED
FIXED Blue moon now linked to its own actual attack
13:22CONFIRMED
CONFIRMED AP reset works, but there's still work to be done.
13:08TEST
TEST Take II
13:08DONE
DONE Made myself some coffee.... also very important!
13:07LINK
LINK Exit to World Map
12:48STUPIDITY
STUPIDITY I forgot something
12:44TEST
TEST I need to test this
12:44DONE
DONE AP Reset for secret things
0:06MAP
MAP Config for the Mermaid Harbor set
- = 31 May 2020 = -
23:58NOTE
NOTE Now some further workout is required... I made my Stach tool able to view text files, however when binary files come into play Stach will (for now) fail miserably. But Rome wasn't build in one day either, and I could make Stach cooperate quite nicely with Kitty, so all's fine, eh?
23:44C#
Eric Worked out some things about the Stach tool.... We're not there yet, though
12:00COSMETIC
COSMETIC And a few cosmetic issues fixed
12:00MAP
MAP Some needed adaptions
11:55TRANSFER
TRANSFER Map transfer
11:29TRANSFER
TRANSFER Art Mermaid carriage
11:18FIXED
FIXED Dominance issue on Zondra's grave
- = 30 May 2020 = -
20:23TEST
TEST Take X
20:23FIXED
FIXED One last bug, as after the even you had to end up on the world map and that didn't happen
20:22FIXED
FIXED It's fixed!
20:22COCKROACH
COCKROACH AT LAST!
20:19TEST
TEST Take IX
20:18FUCKYOU
FUCKYOU This cockroach is really getting on my nerves
20:16TEST
TEST Take VIII
20:16FUCKYOU
FUCKYOU AGAIN!
20:08TEST
TEST Take VII
20:08FUCKYOU
FUCKYOU GRRR!
20:03TEST
TEST Take VI
20:03FIXED
FIXED Another Syntax error in SASKIA scripting fixed
19:58TEST
TEST Take V
19:58FIXED
FIXED Or this syntax error could never have been noticed
19:58CONFIRMED
CONFIRMED Okay, this error appears to confirm the script is called now
19:52TEST
TEST Take Take IV
19:52STATUS
STATUS Well, I can go on now, although I'm still hungry, so I will fix a few sandwitches on the way
19:43STATUS
STATUS First a dinner break
19:43FIXED
FIXED SASKIA Syntax Error
19:40TEST
TEST Aziella Take III
19:40FIXED
FIXED I think!
19:39BUG
BUG The rejoining with girls event is ignored..... WHY?
19:36TEST
TEST Take II
19:36FIXED
FIXED Forward issue
19:33TEST
TEST Let's see if this works properly!
19:32WORLDMAP
WORLDMAP Mermaid Harbor
19:32LINK
LINK Linked to MapScript
19:32SASKIA
SASKIA Rejoin script
16:19CONFIRMED
CONFIRMED So far, it all works....
16:07TEST
TEST Take II
16:06FIXED
FIXED Case error
16:02TEST
TEST Let's see if it all works
15:55SASKIA
SASKIA The entire event has now been scripted
15:54LINK
LINK Linked the two
15:54GAMEJOLT
GAMEJOLT The GJ equivalent put in
15:52ACHIEVEMENT
ACHIEVEMENT She's always a woman to me
15:43MAP
MAP A few adaptions for the speak about Zondra event
15:39CLEANUP
CLEANUP Removed some backup files
12:48FAILURE
FAILURE WTF.... A blue screen of death!
- = 29 May 2020 = -
23:30BACKUP
BACKUP Running
23:22STATUS
STATUS stuff works.... for now!
22:53TEST
TEST Let's see
22:53LINK
LINK Worldmap linked
22:13MAP
MAP Configuration set for Zondra's grave
22:11MUSIC
MUSIC "Grave Matters" will be used for Zondra's grave
19:28MAP
MAP Zondra's grave
19:03CHEAT
CHEAT A cheat fix for a problem taht would otherwise gimme too much work to take care of
18:54FIXED
FIXED Scenario fix in Independence
18:49TEST
TEST Merya Let's see if that works!
18:49SCRIPT
SCRIPT A small "Boys Only" event will activate after the start of Chapter 5.... This should temporarily remove most of the items available on the world map (to prevent some conflicts).
18:40FIXED
FIXED Syntax error
18:35TEST
TEST Let's see if that works theway it should
18:35CHEAT
CHEAT I've cheated my way a bit with the abilities
18:29CHECKED
CHECKED Some character linkage appears to be working
16:02STATUS
STATUS All issues accounted for.... But I do need to work something out on the abilities department!
15:56TEST
TEST Take IV
15:56FIXED
FIXED Cosmetic issue on showing and hiding stuff
15:55FIXED
FIXED Illegal function call
15:49TEST
TEST Take III
15:49FIXED
FIXED NIL!=SASKIA
15:43TEST
TEST Take II
15:43FIXED
FIXED Map referrence error
15:38TEST
TEST Take I
15:38STATUS
STATUS In basis this should now work completely
15:37SCRIPT
SCRIPT Some dirty code straight from hell in order to get some pictures right as that is an issue now!
15:29WORLDMAP
WORLDMAP Certain items adepted for the new setting
15:27DATABASE
DATABASE Small expansion to the Worldmap Database
15:01MAPSCRIPT
MAPSCRIPT Start up crap
14:57MAP
MAP A little tag on the Place I will need badly I think
13:20STATUS
STATUS Nevertheless I need a break now, so I'll go for that!
13:20MEDICAL
MEDICAL At least I can function, and that counts for something!
13:20MEDICAL
MEDICAL I feel less terrible now, but not exactly healthy either....
13:18FIXED
FIXED Wait a minute!
13:16BUG
BUG Dernor From what I can tell though the achievement for completing chapter 3 doesn't register
13:14STATUS
STATUS And NOW the game crashes on what I wanted it to crash (as the last part of this even has not yet been scripted)
13:10TEST
TEST Take XV
13:07FUCKYOU
FUCKYOU Oh crap!
13:02TEST
TEST Take XIV
13:01SCRIPT
SCRIPT Copied template for the personal action (No I cannot just alias that)
13:00FIXED
FIXED A forgotten specific var stetting
12:59BUG
BUG Now some other forgotten script to take care of (urgh!)
12:58CONFIRMED
CONFIRMED That was indeed it!
12:54TEST
TEST Take XIII
12:54FIXED
FIXED Ah, just as I thought, a fault in the C# code in teh RPG stat core
12:48TEST
TEST Take XII
12:48DEBUG
DEBUG Extra stuff added to NALA
12:28COCKROACH
COCKROACH And when you thought you had seen it all a .NET error occurs, and thus all indications on what is happening are gone, gone gone!
12:22TEST
TEST Take XI
12:22NALA
NALA Recompiling
12:22FIXED
FIXED A few things in NALA were still not right
12:16TEST
TEST Take X
12:16FIXED
FIXED Did I cover everything now?
12:07TEST
TEST Take IX
12:07FIXED
FIXED And some scripting errors that came forth from these faults fixed
12:06NALA
NALA Recompiling
12:05FIXED
FIXED NALA API linkup fault
11:59TEST
TEST Take VIII
11:59FORCE
FORCE Well if they want it the hard way, they can get it the hard way!
11:56SITE
SITE Rebecca Added tag FORCE
11:55COCKROACH
COCKROACH Fix ignored, eh? Why?
11:51TEST
TEST Take VII
11:51FIXED
FIXED I think I fixed this!
11:48INVESTIGATION
INVESTIGATION Wait a minute.... I think I got it!
11:47COCKROACH
COCKROACH Error message that talk bullshit.... NOW to find out what the fuck is going on..... Wish me luck on that one!
11:40TEST
TEST Take VI
11:40FIXED
FIXED Bad boxtext reference
11:34TEST
TEST Another test round (Take V) to see how things go
11:34CONFIG
CONFIG Start party next chapter (that shouldn't give much trouble... yet)
11:33BUG
BUG But things are not yet fully right as a whole
11:07STATUS
STATUS Eric All compiling errors accounted for
10:59TEST
TEST Take IV
10:58FIXED
FIXED Sigh
10:54COCKROACH
COCKROACH Oh my goodness!
10:50TEST
TEST Take III
10:50FIXED
FIXED Syntax error
10:49FIXED
FIXED Dernor was not removed from the Black Prison area
10:45TEST
TEST Take II
10:45FIXED
FIXED Another
10:44COCKROACH
COCKROACH RIIIIIGHT!
10:39FIXED
FIXED Missing "end"
10:39STATUS
STATUS Merya I will try to do what I can, as I'm not sure I can get too many things done today, but here goes nothing!
10:35MEDICAL
MEDICAL I am terrible... Right now I appear able to keep it a bit in control, but for how long... I can't tell!
2:01STATUS
STATUS Testing is not for now though.... I'll get back to that some other time
2:00BUG
BUG Scyndi Didn't work out too well, but it could be because the script was not saved.... Oh well
2:00TEST
TEST
1:55STATUS
STATUS A full test will likely take place tomorrow, although a first sniff won't hurt... I think
1:54TODO
1:53CHARACTER
CHARACTER Some stuff taken in order!
1:49ITEM
ITEM Blue Moon
1:45REMINDER
1:27NALA
NALA Again!
1:26FIXED
FIXED
1:26FAILURE
FAILURE Oh... crap
1:26NALA
NALA must be recompiled as a result
1:25BUBBLE
BUBBLE Link up code
1:25STATUS
STATUS I really hope that'll work though!
1:25C#
I had to put in the stat linker... It didn't seem present
0:29STATUS
STATUS NOW the hard part is about to begin.... And also a part that does not allow me to speak much here, as that can spoil things for those who did not play the original game
0:28CONFIRMED
CONFIRMED Yup! That works!
0:22TEST
TEST Take VI
0:22EXPERIMENT
EXPERIMENT Some things with the BoxText keep confusing me.... Oh well
0:21CONFIRMED
CONFIRMED Yup, that was it!
0:16TEST
TEST Take V Let's see if I fixed this one!
0:16SOLVED
SOLVED I think I found the bugger
0:10TEST
TEST Take IV
0:10EXPERIMENT
EXPERIMENT Or perhaps THIS will work, as this can be a rather odd situation
0:09DEBUG
DEBUG A marker line that must confirm this is indeed an impossibility
0:09COCKROACH
COCKROACH the impossibility lingers
0:03TEST
TEST Brendor Take III
0:03EXPERIMENT
EXPERIMENT Let's see
0:03MYSTERY
MYSTERY An error that denotes an impossibility.... yet it happens.... I wonder why
- = 28 May 2020 = -
23:47TEST
TEST Take II
23:47STUPIDITY
STUPIDITY Forgot to save one of my scripts..... DOH!
23:36TEST
TEST But first.... Take I
23:36STATUS
STATUS Up to the point where Eric's secret activates everything should work... and if it does the hard part will really begin
23:36SASKIA
SASKIA Malabia's temple
23:28STUDY
STUDY A bit of pre-work
21:57STATUS
STATUS All bugs accounted for!
21:52TEST
TEST How do we know if this is correct
Let's find out

Take VI

21:52FIXED
FIXED I think I fixed 1.
21:52FIXED
FIXED I think I fixed 2.
21:51BUG
BUG 2. Kirana doesn't disappear when she should
21:50BUG
BUG 1. Eric doesn't appear when he should
21:38TEST
TEST Take V
21:31FIXED
FIXED Case Error
21:13TEST
TEST Take IV
21:13FIXED
FIXED Luckily there is my Kthura Text Editor, and that hack tool is written with GTK, so that issue is not there....
21:11FAILURE
FAILURE Struck by the "j" bug in XNA
21:07TEST
TEST Take III
21:07FIXED
FIXED And a few fixes
21:05LAZY
LAZY Voided an issue with extra links as this was hauting me for quite some time
21:00TEST
TEST Take II
21:00VOID
VOID Missing feature, but perhaps I won't need it either
20:50TEST
TEST Irravonia Take I
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134