1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112
21:06TEST
TESTTake XXXII
21:06COCKROACH
COCKROACHI think I'm gonna blow!
21:03TEST
TESTTake XXXI
21:03FIXED
FIXEDI hope?
21:03COCKROACH
COCKROACHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH!
21:01TEST
TESTTake XXX
21:01FAILURE
FAILUREAnd XNA enforces another, but that is not *my* fault
21:01TEST
TESTTake XXIX
21:01STUPIDITY
STUPIDITYFalse start
20:58TEST
TESTTake XXVIII
20:58FIXED
FIXEDI forgot Rebecca's starting equipment
20:57CONFIRMED
CONFIRMEDFixed
20:54STATUS
STATUSAnd I was hoping to have time to play on my PlayStation and have some dinner tonight
20:54TEST
TESTTake XXVII
20:53FIXED
FIXEDNow?
20:53COCKROACH
COCKROACHApparently not!
20:52FUCKYOU
FUCKYOU

20:51TEST
TESTTake XXVI
20:51FIXED
FIXEDDid I crush it now?
20:49COCKROACH
COCKROACHI wonder what it didn't understand about my request
20:46TEST
TESTTake XXV
20:46FIXED
FIXED???
20:45TEST
TESTIrravonia Take XXIV
20:45FIXED
FIXEDAnd I hope this fixes a big I have now
20:45LINK
LINKA way to get the current layer
20:41TEST
TESTTake XXIII
20:41FIXED
FIXEDI hope that's fixed, but we'll find out soon enough... I think
20:34BUG
BUGBut it still wants to go into a random encounter when it is NOT allowed to do so
20:33STATUS
STATUSThe chaining works
20:30TEST
TESTTake XXII
20:30STATUS
STATUSI feel like I'm getting closer now (at least I hope so)
20:30FIXED
FIXEDDefinition of the leader
20:28TEST
TESTTake XXI
20:27FIXED
FIXEDInvalid definitions in SASKIA
20:24TEST
TESTTake XX Let's see
20:24FIXED
FIXEDthe latter SHOULD also be fixed
20:24FIXED
FIXEDI think I fixed the former
20:23BUG
BUGRebecca And trying to get the correct SASKIA label is confused with the Kthura layer
20:22BUG
BUGI hear Rebecca's theme start, and then the general music take it over immediately.... Why?
20:19TEST
TESTTake XIX
20:19REMOVED
REMOVEDRemoved the original call, and tried another
20:19FUCKYOU
FUCKYOUI'll sort that out later
20:16OFFTOPIC
OFFTOPICSometimes I feel like I'll get to "Take M" someday.... Let's hope I'm wrong!
20:16TEST
TESTTake XVIII
20:15DEBUG
DEBUGAdded a few debug lines to get some clarity
20:14COCKROACH
COCKROACHActually THIS tag is in order!
20:14BUG
BUGImpossible error
20:10TEST
TESTEric Take XVII
20:10FIXED
FIXEDSIIIIIGH!
20:05TEST
TESTTake XVI
20:05FIXED
FIXEDCode typo
20:00TEST
TESTTake XV
19:55LAZY
LAZYSecond way to call things
19:51FIXED
FIXEDIllegal class usage
19:49TEST
TESTTake XIV
19:49FIXED
FIXEDAnd I also forgot to reset the music after Rebecca's introduction
19:49FIXED
FIXEDOh wait, it's there... I only called it the wrong way
19:44STATUS
STATUSRight... ALmost there... I only forgot the alternate music calls, which this dungeon uses, as the start music differs based on if you've been there before... or not
19:40TEST
TESTTake XIII
19:40FIXED
FIXEDAnother Math error
19:38TEST
TESTtake XII
19:38FIXED
FIXEDMath error
19:35TEST
TESTTake XI
19:35POWERSHELL
POWERSHELLHow much more time do I have to do that? I wonder?
19:34NALA
NALArecompiling
19:33LAZY
LAZYI don't wanna talk about it, but it'll save me issues
19:28TEST
TESTTake X
19:28FIXED
FIXEDGRRR!
19:26TEST
TESTTake IX
19:26FIXED
FIXEDAziella Config
19:24TEST
TESTTake VIII
19:23FIXED
FIXEDIllegal Method Call
19:22TEST
TESTtake VII
19:22FUCKYOU
FUCKYOUI forgot to save
19:20TEST
TESTTake VI
19:20SOLVED
SOLVEDAha!
19:14FUCKYOU
FUCKYOUWTF?
19:13TEST
TESTTake V (I'll count on) to see if everything's in order!
19:13LINK
LINKLink established
19:11TODO
TODONow to really chain to the exam ruins peeps.....
19:10CONFIRMED
CONFIRMEDFINALLY!
19:09TEST
TESTtake IV
19:09FIXED
FIXEDI think I fixed the link to the exam event
17:55STATUS
STATUSIt's 6 o' clock and time for the news!
17:55FIXED
FIXEDa few blockmap issues
17:53MYSTERY
MYSTERYThe data inside Kthura gives me a different picture though
17:52BUG
BUGThe other exit howerever gives blockmap issues, and therefore doesn't work
17:51CONFIRMED
CONFIRMEDIrravonia going into protest when you leave the forest on the wrong end works
17:45STATUS
STATUSWith these silly errors things go fast.... The woe of missing a syntax checker in your editor... oh well...
17:44TEST
TESTTake III
17:44FIXED
FIXEDMissing "end"
17:43TEST
TESTTake II
17:43FIXED
FIXEDUnfinished string
17:39FUCKYOU
FUCKYOUSigh!
17:39TEST
TESTTake I
17:35DONE
DONEMerya I've created some extra map stuff which will allow me to chain forward and also to block leaving the bushes the wrong way when you have not yet been in the Exam Ruins.
17:34DONE
DONEReal life stuff (sorry)
15:03NOTE
NOTEThe WorldMap won't be available till chapter 2, so you can understand how important it is, this is done right from the start.
15:03SCRIPT
SCRIPTI've set up a quick metatable to handle the worldmap... For now all it does it (forcefully) throw errors, but that way I can at least make sure I can script the world map in already without having to deal with unknown identifier compiler errors from nil, and that saves me tons of trouble later....
14:57SCENARIO
SCENARIOPlease don't go -- Triggers when you leave the west bushes on the wrong side (that is, when this is all scripted)
14:30FAILURE
FAILURESomething went wrong here... and I wonder why
14:30SCENARIO
SCENARIOrenamed to make sure the naming is right
14:29SCENARIO
SCENARIOSome auto conversions have been done
14:29CONFIRMED
CONFIRMEDthat appears to be the case indeed
14:27FAILURE
FAILUREBut stuff is once again not right here (that or maybe it calls of the outdated scenario editor)
14:26TRANSFER
TRANSFERI transferred the scenario to start the exam ruins
14:12TODO
14:04ACHIEVEMENT
ACHIEVEMENTAlways look on the bright side of life
13:46SCRIPT
SCRIPTThe music start up for this particular dungeon has been scripted... This to prevent some unneeded music loads and hearing things you don't want to be heard yet... Rebecca is one of the few characters who has her own theme song (because it was back then hard to get things fully spoken through with the musician (and him underestimating the scope of the original project) Rebecca and Rondomo were the only two characters who actually have music themed to them... There originally were plans to have all playable characters and important key characters have their own theme song, and if this wasn't a low budget project (The budget was so can't get any lower than that) that would have happened.... C'est la vie!
13:43NOTE
NOTEYes, Irravonia will temporarily leave the party here, but that's not really relevant, that's only one command to get her out and one more command to take her back in... It's the fact that Rebecca comes in for the first time that matters now....
13:42CHARACTER
CHARACTERI've set up some start up configuration for Rebecca who'll join the party upon entering the Exam ruins
0:45STATUS
STATUSI'll only end this session for tonight!
0:45TEST
TESTAnd I had to redo a lot on this department in the process, but I'm glad I did it now, as the longer I delayed this the more I'd have to redo, so this was a good thing....
0:44FIXED
FIXEDstuff
0:06CHARACTER
CHARACTERMade sure the resistances of Eric and Irravonia are all correct!
- = 18 Nov 2019 = -
23:33DONE
DONEPut status resistances visible
21:13TEST
TESTAnd now to test if the elemental resistances appear in the field menu
21:13VERIFIED
VERIFIEDWhich also appears to be the case!
21:13TEST
TESTChecking if Rebecca's theme is properly aliassed
21:10VERIFIED
VERIFIEDWhich appears to be the case
21:10TEST
TESTChecking if the Exam Ruins music is properly aliassed
21:08DONE
DONEDernor In the field menu the elemental resistances are now shown
20:27ART
ARTZack
19:22MAP
MAPThe starting room of the Exams ruins has been added
18:00JCR6
JCR6Music aliasing for Rebecca's Theme (by Widzy) and Spy vs. Spy (by Matt McFarland)
17:50TRANSFER
TRANSFERI've transferred the exam ruins textures
17:49RESULT
RESULTRIGHT!
17:49TEST
TESTTake XV
17:34EXPERIMENT
EXPERIMENTLet's try this...
17:34RESULT
RESULTLooking good....
17:32TEST
TESTTake XIV
17:31FIXED
FIXEDI hope
17:31COCKROACH
COCKROACHBad luck!
17:31TEST
TESTTake XIII
17:27EXPERIMENT
EXPERIMENTLet's try to play it dirty, then....
17:27MYSTERY
MYSTERYFor some reason the mouse button is not accepted
17:24TEST
TESTTake XII
17:24DEBUG
DEBUGLet's find out!
17:24HUH
HUHImpossible!!!! What the fuckis going on here!
17:19TEST
TESTTake XI
17:19FIXED
FIXEDMoar syntax errors
17:16TEST
TESTTake X
17:16FIXED
FIXEDSyntax error
17:14TEST
TESTTake IX
17:09INVESTIGATION
INVESTIGATIONThis way I can (hopefully) figure this out!
17:09DEBUG
DEBUGExtra line must provide answers
16:53COCKROACH
COCKROACHRebecca WTF?
16:51TEST
TESTTake VIII
16:50FIXED
FIXED issue?
16:48TEST
TESTTake VII
16:48FIXED
FIXED"end" error
16:46TEST
TESTTake VI
16:46SCRIPT
SCRIPTImprovised scroll of achievement overview
16:34DONE
DONESome real life stuff.... Yeah, that is also always an issue, eh?
14:47JUDGMENT
JUDGMENTRight-o... And what I need now is a way to scroll, and that ain't easy.... Scrolling itself ain't the problem.... But a good way to implement it into the UI without ruining it.... :-/
14:44TEST
TESTTake V
14:44FIXED
FIXEDNo decimals needed!
14:44FIXED
FIXEDCrash due to syntax error
14:43TEST
TESTTake IV
14:41FIXED
FIXEDObtained achievements will now be properly noted as such
14:36TEST
TESTTake III
14:36COSMETIC
COSMETICAlignment error
14:35COSMETIC
COSMETICFix on the description coordinates
14:34JUDGMENT
JUDGMENTThe basic setup works, but there are some cosmetic issues....
14:29TEST
TESTTake II
14:29FIXED
FIXEDCase Error!
14:23TEST
TESTWell... I guess I'll have to see if it works...
14:23LINK
LINKAnd I've set the link code
13:51DONE
DONEI've set up the achievement overview....
0:46STATUS
STATUSSee ya!
0:46STATUS
STATUSTomorrow it's planned to make a start to the Exam Ruins, and hopefully also the achievement overview screen in which the Field Menu flow and the achievement sub have to co-work with each other. Sounds harder than it is, though....
0:45STATUS
STATUSScyndi Time to end this session for today... I need to gain some calmness before I go to bed...
0:44CONFIRMED
CONFIRMEDThe debug data looks about right
0:43NOTE
NOTEAll I can test is if these achievements are read well by the auto-achiever, however I cannot check if they work yet, as getting enough money for that will take awhile.... (duh!)
0:35ACHIEVEMENT
ACHIEVEMENTWho wants to be a millionaire?
0:35ACHIEVEMENT
ACHIEVEMENTI'm filthy stinking rich!
0:35ACHIEVEMENT
ACHIEVEMENTWelcome to Ferringinar
0:34ACHIEVEMENT
ACHIEVEMENTIf I were a rich man!
0:34ACHIEVEMENT
ACHIEVEMENTMoney! Money! Money! It's so funny! In a rich man's world!
0:20ACHIEVEMENT
ACHIEVEMENTShe was hard for the money! So hard for the money!
0:20ACHIEVEMENT
ACHIEVEMENTYoung man! There's a place you can go, I said: young man, when you're short on your dough!
0:08CONFIRMED
CONFIRMEDConfirming the fix in the process...
0:08GAMEJOLT
GAMEJOLTNow GameJolt has a nice notification system, so I could very easily see that I got this achievement on Game Jolt now
0:05TEST
TESTTake XI
0:05SOLVED
SOLVEDI think I got it.... The achievements were handled by a different VM and the pointers didn't transfer... I made them static (as the API calls weren't supposed to call them directly anyway) and that should make all values equal to all VMs....
0:03MYSTERY
MYSTERYThe log is clear on it... the login was succesful and the User record was created and its pointer properly assigned... So WHAT THE HELL WENT WRONG HERE?
- = 17 Nov 2019 = -
23:59TEST
TESTTake X
23:59MYSTERY
MYSTERYCan we solve this?
23:59NOTE
NOTEin other words, the pointer is assigned....
23:58DEBUG
DEBUGAn extra debug line must now provide an answer, because as I thought what I type below was TOO OBVIOUS
23:56INVESTIGATION
INVESTIGATIONThe most logical explanation could only be that after checking if a user exists, the pointer was never pass to the required variable.... But that would be too obvious, I guess...
23:55FAILURE
FAILUREIt claims there is no user set.... Which is of course odd, since there has been a user check, so what the hell is going on here?
23:52NOTE
NOTEthis is still take IX.... Since there are no crashes and the stuff I need to test takes longer, this is a longer take than usual... that's all
23:52TECHNO
TECHNOI've set a savegame just 1 kill away from the first kill based achievement... That makes testing easier
23:50MYSTERY
MYSTERYBut WHY?
23:50GAMEJOLT
GAMEJOLTIt's just something between the game and Game Jolt where it goes wrong
23:50CONFIRMED
CONFIRMEDBrendor At least the autochecker works the way it should
23:46NOTE
NOTEAnd that was about time!
23:45TEST
TESTTake IX
23:45STATUS
STATUSI hope this works things out
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