1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157
14:40TECHNO
TECHNO And thanks to my latest enhancement the need of scripting became obsolete
14:39SCENARIO
SCENARIO And I gave them their respective scenario
14:39MAP
MAP All NPCs of Iskarderiu have been added yesterday
14:39LINK
LINK Merya Exit of Weniaria temple should now work
- = 16 Jan 2020 = -
21:04CONFIRMED
CONFIRMED Kali Frindo
20:58TEST
TEST Kali Frindo
20:57SCENARIO
SCENARIO Kali Frindo
20:57MAP
MAP Kali Frindo
19:46CONFIRMED
CONFIRMED It appears to work now
19:25FIXED
FIXED Oh well....
19:19FIXED
FIXED Several small issues
19:05SCENARIO
SCENARIO Gandra Faldar (Seelah Gandra's old man).
17:40ENHANCEMENT
ENHANCEMENT Quick NPC text based on leader
1:43STATUS
STATUS On the next session I'll put in the NPCs in Iskarderiu (except for the shop keepers, that is), and complete this place
1:21FIXED
FIXED Half the stock?
1:12TEST
TEST Let's test!
1:12LINK
LINK And that should link it all togehter
1:12SASKIA
SASKIA Script script
1:04SCENARIO
SCENARIO Shop keeper
1:03MAP
MAP Shanda Shop keeper placed
1:03STORE
STORE Weapon Shop
0:57ITEM
ITEM Priest's robe
0:28ITEM
ITEM Mini Skirt
0:27ITEM
ITEM Leather Jacket
0:25ITEM
ITEM Vicious Whip
0:22ITEM
ITEM Smasher
0:21ITEM
ITEM Claymore
- = 15 Jan 2020 = -
23:32CONFIRMED
CONFIRMED It all works... or so it seems ;)
23:01TEST
TEST Dernor Let's see if it works!
23:01STORE
STORE Item shop
23:00SCENARIO
SCENARIO Item merchant Iskarderiu
22:56ENHANCEMENT
ENHANCEMENT Link directly to SASKIA from NPC
22:49ITEM
ITEM Para Dust
22:46CONFIRMED
CONFIRMED That works, yay!
22:36VOID
VOID Well I've put in a flag that will force things through
22:36CHECKED
CHECKED Odd, the blockmap in the editor doesn't show that to be possible
22:35CONFIRMED
CONFIRMED All of them work except the entrace of the item shop.... Blockmap issues
21:55MAPSCRIPT
MAPSCRIPT Builinds can now be entered and left, at least, that should be possible.
21:31UPDATED
UPDATED More clarity about #116
19:30BACKUP
BACKUP And I will run the backup tool in the meantime
19:30STATUS
STATUS So I can safely take a break now before getting Iskarderiu into an actual working city
19:29STATUS
STATUS Things work now
19:20FIXED
FIXED lower case layers in Kthura
19:10FIXED
FIXED Music reference fix
17:58FIXED
FIXED Wrong place SASKIA script
17:31ABILITY
ABILITY Remove Paralysis
16:58TEST
TEST Well let's see if what we have works now
16:58SASKIA
SASKIA Basis script (required or the game crashes)
16:57LINK
LINK World Map linked
16:29MUSIC
MUSIC Quality reduction "Day of Chaos"
16:28NOTE
NOTE Important to note is that NONE of the NPCs are there yet, and none of the map link ups will work, and I think the game will even crash completely if you try to enter now
16:27MAP
MAP I've prepared the map for usage in this game
16:16TRANSFER
TRANSFER Copied Iskarderiu into the game.... This was not easy, as TFTREVAMPED has a different text configuration.... I really must check if I can automate some stuff here for the future....
15:11MUSIC
MUSIC Rebecca Quality reduction "Space 1990"
12:28STATUS
STATUS Apparently....
12:19TEST
TEST Take V
12:19FIXED
FIXED Maybe THIS fixes this, but it's hard to tell!
12:19BUG
BUG Doesn't quite work.... yet
11:31TEST
TEST Of course, I need to test that, so onto take IV
11:29DONE
DONE Link code for pre-turn status changes... This will get poison to work
11:22SCRIPT
SCRIPT I've written the script that will deduct HP when poisoned
11:01CONFIRMED
CONFIRMED Not only that, but poisoned people do turn green as scripted
11:01CONFIRMED
CONFIRMED Causing and curing a status change works
10:28TEST
TEST Take III
10:28NOTE
NOTE Poison effect does not yet take away HP... But as inflicting status changes is pretty new, I gotta test first if that works.... I did make it happen that poisoned characters turn green, though
10:26GENERATION
GENERATION Anyway... Silly I forgot that... I guess that wa the reason behind that failure, yesterday
10:25DONE
DONE Basis for poison
0:25FAILURE
FAILURE It appears it can't find "Poison".... I guess I'll have to resume this later as it's getting late
0:18TEST
TEST Take II
0:18FIXED
FIXED Target Error
- = 14 Jan 2020 = -
23:54TEST
TEST Take I
23:22STATUS
STATUS I'll be back later to test this though
23:22NOTE
NOTE if this works I can close #117
23:21SCRIPT
SCRIPT Backstab effect (needed for Shuriken attack. The name is set as Merya can do the same thing with a move with the same name).
23:15FOE
FOE Ninja
22:56MAP
MAP Random encounters configured (still loads of work to do here)
22:53ARENA
ARENA Soft tree area
22:52STATUS
STATUS Still a long way to go
22:51TODO
22:51TODO
22:42ABILITY
ABILITY Stun Stab
22:39ABILITY
ABILITY Poison stab
22:16CONFIRMED
CONFIRMED The new locations work
21:58TEST
TEST Take ONE!
21:57MAPSCRIPT
MAPSCRIPT Unlocking the worldmap items
21:03WORLDMAP
WORLDMAP Elfish Imperial Castle
21:03WORLDMAP
WORLDMAP Iskarderiu
21:01WORLDMAP
WORLDMAP Weniaria's Temple
20:52STATUS
STATUS All stuff that has to work accounted for!
20:38TEST
TEST Take IV
20:38FIXED
FIXED Hopefully that fixes stuff
20:38GENERATION
GENERATION Let's force mydata to generate the data again
20:38COCKROACH
COCKROACH Fix ignored
20:25TEST
TEST Take III
20:24FIXED
FIXED Swapped tags
20:13TEST
TEST Take II
20:13FIXED
FIXED Irravonia's dress misreferred
20:13TEST
TEST Take I
20:07MAP
MAP Area 002 of Iskarderiu forest, and also the final area here.... No bosses or anything, I do require an extra script though, in order to unlock the new spots on the worldmap, but that comes later....
16:12STATUS
STATUS And now I must attend to some real life business... be back soon!
16:12ITEM
ITEM Robe (Tier 2 armor for Seelah Gandra)
16:10ITEM
ITEM Fairy Magic Dress (Tier 2 armor for Irravonia)
16:07ITEM
ITEM Leather Shirt (Tier 2 armor for Eric, Rebecca and Brendor, although Dernor and Aziella can wear it too)
15:51STATUS
STATUS Brendor Still some work remains to be done!
15:51CONFIRMED
CONFIRMED all is well now, I guess....
15:44TEST
TEST Take V
15:44KTHURA
KTHURA Hold the show.... I had to retag something first
15:38TEST
TEST Take IV
15:38KTHURA
KTHURA Hacked the level, since (as I suspected) the "Next" area was faulty.... I forcefully removed it
15:28TEST
TEST Take III by now, I think :-/
15:28FIXED
FIXED No SASKIA
15:23TEST
TEST Well timed, as the builder is done now, so I can test again!
15:06TODO
TODO So let's make my time useful and fry some eggs in the meantime for a good uitsmijter, as I haven't eaten today and I am getting hungry
15:05JCR6
JCR6 Unfortunately this requires me to rebuild that entire resource
15:05FIXED
FIXED Unfortunately I did a few things wrong with music aliasing for this dungeon, so I fixed the build script
15:02UPDATED
15:01UPDATED
14:34NOTE
NOTE Something went wrong with the chain field that must chain to area 002 eventually.... I hope I can still fix this.... Of course, this is also what my hack took Kthura Text Editor is for
14:33MAP
MAP Area 001
14:13MUSIC
MUSIC Angevin resampled... It becoma more than half smaller and yet the sound quality is still acceptable
14:01MAP
MAP Start File for Iskarderiu Forest
12:48MUSIC
MUSIC Presampled "Water Prelude" by Kevin McLeod to lower quality, for space optimization
1:30STATUS
STATUS And that's it for now....
1:30FIXED
FIXED A few more block map issues taken care of
1:25TEST
TEST Final (I hope) test for today
1:25FIXED
FIXED Missing link exit store
1:03FIXED
FIXED Dernor Not sure if I can count this as a "fix", but my requests to enter the wand store were denied all the time, and I hope forcing some spots as "passible" would take care of that issue
0:48TEST
TEST Let's see if this all works
0:48DONE
DONE Irravonia Map fine tune
0:47SYSTEM
SYSTEM Brought down the quality of some music files.... More may follow
0:45LINK
LINK Batonya linked to the map
0:16LINK
LINK Exit the wand store
0:16LINK
LINK Enter the wand store
- = 13 Jan 2020 = -
23:54STORE
STORE Batonya's Wand Store
23:51ITEM
ITEM Thunder Wand
23:50ITEM
ITEM Healing Wand
23:49ITEM
ITEM Water Wand
23:49ITEM
ITEM Frost Wand
23:49ITEM
ITEM Earth Wand
23:41ITEM
ITEM Wind Wand
23:32STATUS
STATUS And now I must of course add some stock
23:32SCENARIO
SCENARIO Wand Store
23:32MAP
MAP Wand store
23:16TRANSFER
TRANSFER Wand shop sign
20:52CONFIRMED
CONFIRMED IT WORKS!
20:43TEST
TEST
20:43FIXED
FIXED Hover messed up
20:38TEST
TEST
20:38DONE
DONE Resistance upgrade present
19:38STATUS
STATUS Okay, now stuff works.... Next stage is to get the upgrades to work, as that is when it comes to elemental upgrades not yet done
19:29TEST
TEST
19:29FIXED
FIXED Invalid Class Field
19:25TEST
TEST
19:25FIXED
FIXED Eric Whatever
19:20TEST
TEST Loni
19:20FIXED
FIXED
19:20STUPIDITY
STUPIDITY Rebecca Now "new" statement
19:15TEST
TEST
19:15LINK
LINK
19:14MAPSCRIPT
MAPSCRIPT Link code
19:11SASKIA
SASKIA Written to startup code for Stone Master Tephondar
19:06OFFTOPIC
OFFTOPIC
18:51STONEMASTER
Tephondar
17:35NOTE
NOTE Mostly files can handle low quality.... Although metal music appears very very sensitive.... But metal is not used here....
17:34MUSIC
MUSIC The relaxation music that sounds in Botanica has also been halved in quality, as that was the biggest file I could find in Kevin McLeod's list....
17:31MUSIC
MUSIC I've lowered the quality of "The Machine Thinks" from 128 kHz to 64 kHz, and what I hear now is satisfactory enough.... This was one of the bigger files in my music library, so I hope to have a bit of a "win" in this process...
17:24STUDY
STUDY I've taken a look at NAudio, as the game is getting too big because of the music files... I can try to bring down their quality a bit, but it is a bit of a woe... MonoGame only supports WAV and uses dependencies for ogg support. The latter is unacceptable, as that makes me dependent on how well the computer of my player is configured, plus it also requires me to put my audio files in the open unpacked, and that can cause copyright issues.... So I am in a bit of a fix here.... I'll experiment with this later
17:21JUDGMENT
JUDGMENT This will have to do... I'm afraid
17:07FAILURE
FAILURE I hate intelligent software.... And that is what the WYSIWYG editor of itch.io provides.... In 99.999% of the cases it does things I didn't ask for, going beyond any level of stupidity creating very extremely ugly results in the process!
13:14JUDGMENT
JUDGMENT but it looks horrible, but I'll have to fix that later
13:13ITCH.IO
ITCH.IO Draft page set up
1:01STATUS
STATUS That covers everything for today... All that is left to do for me is Tephondar, but as he is a stone master in elemental protection, which is a new field in stone master land I won't do that today anymore....
0:55TEST
TEST Again!
0:53FIXED
FIXED Identifier typo
0:48TEST
TEST Let's see
0:48MAPSCRIPT
MAPSCRIPT Yannee, daughter of Fandalora
0:40TEST
TEST And let's see if they work properly
0:40MAP
MAP NPCs placed in town
0:39SCENARIO
SCENARIO Tag adaptions
0:34TRANSFER
TRANSFER Male Fairy 2
0:34TRANSFER
TRANSFER Aziella Male Fairy 1
0:34TRANSFER
TRANSFER Female Fairy 2
0:34TRANSFER
TRANSFER Female Fairy 1
0:24TEST
TEST Now?
0:23FIXED
FIXED In that case... DIRTY CODE STRAIGHT OUT OF THE TOILET!
0:19TEST
TEST One more time?
0:18FIXED
FIXED But I think I took care of that
0:18CONFIRMED
CONFIRMED Works of a part
0:13TEST
TEST Does that work, as well?
0:13COSMETIC
COSMETIC Same trick now done to the ability list
0:11CONFIRMED
CONFIRMED That works
0:05TEST
TEST Does that work?
0:05COSMETIC
COSMETIC Item hover should highlight item, for better view
0:01NOTE
NOTE That all works now!
- = 12 Jan 2020 = -
23:57TEST
TEST III
23:45FIXED
FIXED Ah, the former fix was not done thoroughly... Although the latter one was correct
23:38TEST
TEST Take II
23:38FIXED
FIXED Mistake in hover detection
23:37FIXED
FIXED First time not registered as first time, so it will be all time
23:29TEST
TEST And can i get testing now for real... please?
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