1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158
- = 3 Jun 2020 = -
23:47MAPSCRIPT
MAPSCRIPT Boss start config
23:47BOSS
BOSS Doom Sweeper
23:37ABILITY
ABILITY Ultimate Soulbreaker
23:25LINK
LINK Linked to Game Jolt
23:25ACHIEVEMENT
ACHIEVEMENT The Temple Of Doom
22:51FIXED
FIXED Boss not defeated => Access denied!
21:50MAP
MAP Red Temple 002
20:36BACKUP
BACKUP Running
20:04STATUS
STATUS Time now for a break!
20:03NOTE
NOTE Whenit comes to #5 - I scrapped the must be played at least once... thing.... Too much trouble to bother with, and I got more important stuff to worry about!
20:02CLOSED
19:43STATUS
STATUS Jukebox completed.... (At least for now)
19:39COSMETIC
COSMETIC Repositioning scroll arrows
19:28FIXED
FIXED Tag error
19:24FIXED
FIXED Wrong operators in boolean statements
19:20FIXED
FIXED Wrong field
19:16DONE
DONE Scrolling in the jukebox
18:56FIXED
FIXED Syntax error
18:52DONE
DONE I've set up the playing information of the track bing played in the Jukebox
18:11FIXED
FIXED Artist and song were not correctly highlighted on the hover
18:05FIXED
FIXED Rebecca Case error
18:04DONE
DONE Jukebox entry hover
16:57SOLVED
SOLVED Ah!
16:49HUH
HUH How come a complete script disappeared.... At least according to the packer, since reality is that the script exists!
16:44NOTE
NOTE Ah, so that lib had to be used explicitly... Oh well
16:40DONE
DONE First Listout of songs in Jukebox
16:22FIXED
FIXED To fix or not to fix? That's the question!
15:54FAILURE
FAILURE Build failure (if you thought you've had it all)
15:51FIXED
FIXED I don't wanna talk about it!
15:49SCRIPT
SCRIPT A few more things done
15:29STATUS
STATUS So far.... So good!
15:26TEST
TEST Take II
15:26NOTE
NOTE I knew that when I set up classes in NIL that the "self" issue would get me a lot... It was the easiest way to go, but I now blame myself for that one BIG time!
15:25FIXED
FIXED Lack of "self"
15:20TEST
TEST So let's do it!
15:19NOTE
NOTE All this does now is show a black blank screen, but at least I can check if all linkages work
15:19LINK
LINK Linked to the main menu
15:16SCRIPT
SCRIPT A basis has been set up from which the Jukebox can be set up
14:44GENERATION
GENERATION New jukebox data generated
14:44MYSTERY
MYSTERY It's strange why the data in the config file kept disappearing, but well I guess all is fine now... At least I hope so!
14:44FIXED
FIXED Countless of more fixes
14:33FIXED
FIXED Asking for specific title must ONLY go for songs
14:32FIXED
FIXED Variable issue
14:31FIXED
FIXED And a missing return that would also get the better of things in a DECENT language
14:30FIXED
FIXED Of course, since Go is a bit of an awful beast, this comes with tons of issues!
14:28GO
GO Shanda Scyndi I've done some extra work out for the JukeBox data generator.... This will help a lot in getting things in order better....

Or at least... I hope so ;)

13:53TEST
TEST Take IV
13:53STATUS
STATUS But there's still work to be done!
13:53STATUS
STATUS At least all compilation errors appear to be accounted for
13:52VOID
VOID Did I just void an issue?
13:33TEST
TEST Aziella Take III
13:33FIXED
FIXED No music linked
13:22TEST
TEST Take II
13:22FIXED
FIXED That
13:22FUCKYOU
FUCKYOU Forgot "self"
13:13TEST
TEST Merya And let's start on the test

Take I

13:13STATUS
STATUS And that brings us, up to date, I think
13:13C#
And I need to note I made a few changes to Stach
13:12FIXED
FIXED A bug in my Kitty Code Viewer
13:12STATUS
STATUS Well, I suppose from here the testing can begin, but before that....
13:12LINK
LINK Dernor Linked it all!
13:02MAPSCRIPT
MAPSCRIPT Open Sesame
12:59MAPSCRIPT
MAPSCRIPT Created
12:58MAP
MAP Tag to be able to open the door placed
12:57LINK
LINK Red temple has now been properly linked to the world map!
12:56STATUS
STATUS Rebecca NOT there yet, though... the door won't yet open, and you cannot even yet reach this place
12:55SASKIA
SASKIA And Merya should steal the red key from them, but ONLY if she hasn't already done so before
12:55SASKIA
SASKIA Monks should now respond when you speak to them
12:54ITEM
ITEM Red Key
12:50TRANSFER
TRANSFER Scenario text
12:37FIXED
FIXED Scyndi Brendor A little tag correction
12:24SASKIA
SASKIA Base script
12:23MAP
MAP First floor of the Red Temple
0:44STATUS
STATUS I'll get into the temple itself later... Once I've rested!
0:35TRANSFER
TRANSFER Texture Transfer Red Temple
0:02TEST
TEST Brendor Take II
0:02FIXED
FIXED Temple unlocking by cat didn't work
- = 2 Jun 2020 = -
23:55TEST
TEST And NOW to put this to the test -- Take I
23:55MAPSCRIPT
MAPSCRIPT Cat
23:51NOTE
NOTE (as always, this link does NOT yet work!)
23:51WORLDMAP
WORLDMAP Irravonia Red Temple
23:48STATUS
STATUS Not quite there YET!
23:48MAPSCRIPT
MAPSCRIPT Cat should appear in Indpendence *IF* you've been on the Mermaid Harbor before
23:45MAP
MAP Cat in Independence
23:42TRANSFER
TRANSFER Cat Art
23:41FIXED
FIXED Eric Directory error
23:40UPDATED
23:38FIXED
FIXED A little cosmetic actor error on the beach of independence should now be fixed
17:30STATUS
STATUS All issues accounted for
17:22TEST
TEST Take V
17:22FIXED
FIXED Syntax error
17:17TEST
TEST Take IV (So we gotta go again)
17:17FAILURE
FAILURE Failed build
17:14TEST
TEST Take III
17:14FIXED
FIXED Tag issue
17:10TEST
TEST Irravonia So NOW I can do Take II
17:10STATUS
STATUS Irravonia Some important real-life business put things on hold
14:57FIXED
FIXED I guess that had to be done differently
14:46DONE
DONE Work-out on "Yasathar's Blessing"
- = 1 Jun 2020 = -
23:38TEST
TEST Take III
23:38COSMETIC
COSMETIC Sped it up
23:30FIXED
FIXED Code Typo
23:18TEST
TEST Take II
23:18FIXED
FIXED File not found
23:17FIXED
FIXED Attack with Blue Moon was too slow
23:10TEST
TEST Take I
22:56STATUS
STATUS Does it work or doesn't it work?
22:56SPELLANI
SPELLANI Blue Moon
22:05ART
ART Blue Moon
21:20UPDATED
UPDATED Paint.NET to newest version
21:17FIXED
FIXED Blue moon now linked to its own actual attack
13:22CONFIRMED
CONFIRMED AP reset works, but there's still work to be done.
13:08TEST
TEST Take II
13:08DONE
DONE Made myself some coffee.... also very important!
13:07LINK
LINK Exit to World Map
12:48STUPIDITY
STUPIDITY I forgot something
12:44TEST
TEST I need to test this
12:44DONE
DONE AP Reset for secret things
0:06MAP
MAP Config for the Mermaid Harbor set
- = 31 May 2020 = -
23:58NOTE
NOTE Now some further workout is required... I made my Stach tool able to view text files, however when binary files come into play Stach will (for now) fail miserably. But Rome wasn't build in one day either, and I could make Stach cooperate quite nicely with Kitty, so all's fine, eh?
23:44C#
Eric Worked out some things about the Stach tool.... We're not there yet, though
12:00COSMETIC
COSMETIC And a few cosmetic issues fixed
12:00MAP
MAP Some needed adaptions
11:55TRANSFER
TRANSFER Map transfer
11:29TRANSFER
TRANSFER Art Mermaid carriage
11:18FIXED
FIXED Dominance issue on Zondra's grave
- = 30 May 2020 = -
20:23TEST
TEST Take X
20:23FIXED
FIXED One last bug, as after the even you had to end up on the world map and that didn't happen
20:22FIXED
FIXED It's fixed!
20:22COCKROACH
COCKROACH AT LAST!
20:19TEST
TEST Take IX
20:18FUCKYOU
FUCKYOU This cockroach is really getting on my nerves
20:16TEST
TEST Take VIII
20:16FUCKYOU
FUCKYOU AGAIN!
20:08TEST
TEST Take VII
20:08FUCKYOU
FUCKYOU GRRR!
20:03TEST
TEST Take VI
20:03FIXED
FIXED Another Syntax error in SASKIA scripting fixed
19:58TEST
TEST Take V
19:58FIXED
FIXED Or this syntax error could never have been noticed
19:58CONFIRMED
CONFIRMED Okay, this error appears to confirm the script is called now
19:52TEST
TEST Take Take IV
19:52STATUS
STATUS Well, I can go on now, although I'm still hungry, so I will fix a few sandwitches on the way
19:43STATUS
STATUS First a dinner break
19:43FIXED
FIXED SASKIA Syntax Error
19:40TEST
TEST Aziella Take III
19:40FIXED
FIXED I think!
19:39BUG
BUG The rejoining with girls event is ignored..... WHY?
19:36TEST
TEST Take II
19:36FIXED
FIXED Forward issue
19:33TEST
TEST Let's see if this works properly!
19:32WORLDMAP
WORLDMAP Mermaid Harbor
19:32LINK
LINK Linked to MapScript
19:32SASKIA
SASKIA Rejoin script
16:19CONFIRMED
CONFIRMED So far, it all works....
16:07TEST
TEST Take II
16:06FIXED
FIXED Case error
16:02TEST
TEST Let's see if it all works
15:55SASKIA
SASKIA The entire event has now been scripted
15:54LINK
LINK Linked the two
15:54GAMEJOLT
GAMEJOLT The GJ equivalent put in
15:52ACHIEVEMENT
ACHIEVEMENT She's always a woman to me
15:43MAP
MAP A few adaptions for the speak about Zondra event
15:39CLEANUP
CLEANUP Removed some backup files
12:48FAILURE
FAILURE WTF.... A blue screen of death!
- = 29 May 2020 = -
23:30BACKUP
BACKUP Running
23:22STATUS
STATUS stuff works.... for now!
22:53TEST
TEST Let's see
22:53LINK
LINK Worldmap linked
22:13MAP
MAP Configuration set for Zondra's grave
22:11MUSIC
MUSIC "Grave Matters" will be used for Zondra's grave
19:28MAP
MAP Zondra's grave
19:03CHEAT
CHEAT A cheat fix for a problem taht would otherwise gimme too much work to take care of
18:54FIXED
FIXED Scenario fix in Independence
18:49TEST
TEST Merya Let's see if that works!
18:49SCRIPT
SCRIPT A small "Boys Only" event will activate after the start of Chapter 5.... This should temporarily remove most of the items available on the world map (to prevent some conflicts).
18:40FIXED
FIXED Syntax error
18:35TEST
TEST Let's see if that works theway it should
18:35CHEAT
CHEAT I've cheated my way a bit with the abilities
18:29CHECKED
CHECKED Some character linkage appears to be working
16:02STATUS
STATUS All issues accounted for.... But I do need to work something out on the abilities department!
15:56TEST
TEST Take IV
15:56FIXED
FIXED Cosmetic issue on showing and hiding stuff
15:55FIXED
FIXED Illegal function call
15:49TEST
TEST Take III
15:49FIXED
FIXED NIL!=SASKIA
15:43TEST
TEST Take II
15:43FIXED
FIXED Map referrence error
15:38TEST
TEST Take I
15:38STATUS
STATUS In basis this should now work completely
15:37SCRIPT
SCRIPT Some dirty code straight from hell in order to get some pictures right as that is an issue now!
15:29WORLDMAP
WORLDMAP Certain items adepted for the new setting
15:27DATABASE
DATABASE Small expansion to the Worldmap Database
15:01MAPSCRIPT
MAPSCRIPT Start up crap
14:57MAP
MAP A little tag on the Place I will need badly I think
13:20STATUS
STATUS Nevertheless I need a break now, so I'll go for that!
13:20MEDICAL
MEDICAL At least I can function, and that counts for something!
13:20MEDICAL
MEDICAL I feel less terrible now, but not exactly healthy either....
13:18FIXED
FIXED Wait a minute!
13:16BUG
BUG Dernor From what I can tell though the achievement for completing chapter 3 doesn't register
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