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22:08 | KTHURA |  Recompiling Kthura Map Editor |
22:06 | C# | I've set this up now |
22:02 | KTHURA |  And I'll need to make some adaptions to the Kthura Map Editor to properly fix those |
22:02 | MAP |  Some adaptions done, but some things went wrong |
15:13 | NOTE |  This can take awhile, as the Frendor Bushes is a typical TeddyBear map converted to Kthura, and thus having needlessly much objects |
15:12 | GENERATION |  New Dominance data |
15:11 | TRANSFER |  Map Data frendor Bushes |
12:59 | STATUS |  Now stuff works |
12:54 | TEST |  Take II |
12:54 | FIXED |  Case error |
12:50 | TEST |  And let's see what Kirana's spell list brings us |
12:49 | NOTE |  A few resets werein order |
12:49 | FIXED |  Some issues that came with these modifications |
12:46 | SITE |  I've made some config changes to this devlog (but I don't think you'll notice them right away) :P |
12:39 | CHARACTER |  I've configured Kirana's spells |
- = 15 May 2020 = - |
22:11 | STATUS |  Catch y'all later! |
22:11 | TODO |  Set the abilities for Kirana (and that WILL be some work) |
22:11 | BACKUP |  Running |
22:10 | STATUS | |
22:06 | TEST |  Take VII |
22:06 | FIXED |  Kirana image for savegame menu |
22:03 | FUCKYOU |  DANG! |
22:00 | TEST |  Take VI |
22:00 | FIXED |  Worldmap item didn't appear |
21:55 | TEST |  Take V |
21:53 | FIXED |  Forgotten tag |
21:53 | FIXED |  Blockmap issue |
21:53 | SASKIA |  Unlock |
21:53 | NOTE |  Trying to enter that place now will crash the game, as there's no map yet linked to it |
21:52 | WORLDMAP |  Frendor Bushes - South |
21:47 | TEST |  Take IV |
21:47 | FIXED |  I fixed that mistake |
21:46 | STUPIDITY |  Almost there.... I forgot to lift the blockout |
21:42 | TEST |  Take III |
21:42 | FIXED |  Case error |
21:38 | TEST |  Take II |
21:38 | FIXED |  "nil" index |
21:34 | TEST |  Take I |
21:34 | STATUS |  Now except for her abilities (Kirana will have some spells... It would not be logical to leave them out) everything SHOULD work...... |
21:33 | CHARACTER |  Equipment configured for Kirana |
21:30 | NOTE |  All three are useless, and only set up to give Kirana her equipment |
21:30 | ITEM |  Lunaro Stone |
21:28 | ITEM |  Black Dress |
21:27 | ITEM |  Scythe |
21:25 | NOTE |  Some work still needs to be done here, though! |
21:25 | CHARACTER |  Kirana add script |
20:43 | CONFIRMED |  Everything looks cool to me |
20:33 | TEST |  Take II |
20:33 | FIXED |  Wrong class |
20:29 | TEST |  Take I |
20:29 | NOTE |  The game will (for now) crash once Kirana joins the party, but I can at least check the pre-join scripts this way |
20:28 | SASKIA |  Kirana join event |
20:21 | STATUS |  So far..... so good! |
20:17 | TEST |  Take III |
20:17 | FIXED |  Visibility error |
20:16 | FIXED |  Wrong method name |
20:13 | TEST |  Take II |
20:13 | FIXED |  Bad var referrence |
20:06 | TEST |  Take I |
20:06 | STATUS |  Will this work, or not? Let's see |
20:06 | SASKIA |  Scripted that part all out |
19:33 | LINK |  Sign linked to mapscript |
19:30 | MAP |  Final room of the Dark Storage |
19:29 | SCENARIO |  Extra tag for the sign on its own |
17:53 | CONFIRMED |  And should Eric be the leader, leadership will automatically pass on |
17:52 | CONFIRMED |  And now it works properly |
17:46 | TEST |  Take II |
17:46 | FIXED |  Checkup error |
17:42 | TEST |  Let's see if it works |
17:41 | MAPSCRIPT |  Remove Eric |
17:29 | STATUS |  Well, that part is in order now..... |
17:19 | TEST |  Take XXV |
17:19 | FIXED |  Code Typo |
17:19 | BUG |  Good thing I still tested |
17:16 | TEST |  Take XXIV |
17:15 | SCRIPT |  Set up the link script with Kirana, and she should ignore you (in game you won't even see her) |
17:14 | CONFIRMED |  The way back is temporarily blocked |
17:13 | CONFIRMED |  Stuff works now |
17:13 | FIXED |  Missing achievement name |
16:52 | TEST |  Take XXIII |
16:19 | NOTE |  Not there yet, but hey, it's one problem less, at least! |
16:18 | TEST |  Take XXII |
16:18 | FIXED |  And I think I fixed it |
16:18 | NOTE |  I think I found out what went wrong |
16:11 | TEST |  Take XXI |
16:11 | FIXED |  Code typo |
15:42 | TEST |  Take XX |
15:42 | DEBUG |  Let's see what happens next? |
15:39 | COCKROACH |  The Rondomo enternal loop bug doesn't stop..... WHY? |
15:31 | TEST |  Take XIX |
15:31 | FIXED |  Code typo |
15:26 | TEST |  Take XVIII |
15:17 | INVESTIGATION |  The strange crash after batter must now be investigated, and in order to do so I've added a few more lines providing me information |
15:10 | INVESTIGATION |  The other bug is still a mystery to me |
15:09 | FIXED |  I think I fixed Rondomo not countering |
13:45 | MYSTERY |  And the error after combat makes even LESS sense |
13:44 | MYSTERY |  Rondomo now doesn't counter at all anymore |
13:35 | TEST |  Take XVII |
13:35 | STUPIDITY |  Forgot to save |
13:31 | TEST |  Take XVI |
13:31 | FUCKYOU |  And now another time-consuming test is needed, GRRR! |
13:30 | VOID |  For some reason Rondomo gets in an infinite loop when cancelled in the group fight.... NOTHING and I repeat NOTHING can cause this to happen, but since it still does happen, I've written some void code to get around this non-existent bug (and since this is a non-existent bug, the fix is non-existent as well, so all I can do is work around it... or try to) |
12:57 | TEST |  Take XIII |
12:57 | NERF |  Kirana could kill the entire party in once.... even when you are overlevelled.... So I nerved her power down |
12:42 | TEST |  Take XII |
12:42 | DONE |  Rested |
0:34 | CONFIRMED |  Aldarus' death will cause Rebecca to learn "Lay On Hands" |
0:33 | STATUS |  And later I will see if I can set things right..... |
0:33 | FIXED |  I did fix the crash though |
0:33 | FUCKYOU |  Still no good, but NOT gonna test again! I'm tired and I need my rest now |
0:09 | TEST |  Take XI |
0:09 | FIXED |  Error in exhaustion |
0:09 | FUCKYOU |  It would be a big disaster if I could get this done BEFORE the year 31,230 eh? |
- = 14 May 2020 = - |
23:59 | TEST |  Take X |
23:59 | NERF |  AI nerfings |
23:57 | FIXED |  Rondomo target error |
23:06 | TEST |  Take IX |
23:06 | FIXED |  Illegal Module Call |
23:02 | TEST |  Take VIII |
23:01 | FIXED |  Kirana would only do Demon Soul Breaker |
23:01 | NERF |  Kirana's poison resistance down |
22:49 | TEST |  Take VII |
22:49 | NERF |  Less "Demon Soul Breaker" for Kirana |
22:49 | CONFIRMED |  Things appear to work... so far |
22:41 | TEST |  Take VI |
22:41 | FIXED |  And the arena should be in order too |
22:41 | FIXED |  Positions should now be in order |
22:40 | CONFIRMED |  At least that produced a good result |
22:35 | TEST |  Take V |
22:35 | EXPERIMENT |  Let's see what happens if..... |
22:25 | TEST |  Take IV |
22:25 | NALA |  Rebuilding |
22:25 | DEBUG |  Extra debug added to NIL |
22:24 | HUH |  Impossible error |
22:18 | TEST |  Take III |
22:17 | FIXED |  Get not ended issue |
22:17 | FIXED |  Enum issue |
22:12 | TEST |  Take II |
22:12 | FIXED |  Code typo and Kirana's AI |
22:07 | TEST |  Take I (the earlier announced take I did never take place, after all). |
22:07 | STATUS |  So NOW to test can finally begin for real |
22:06 | CHECKED |  I've checked the code.... Aldarus' death should cause Rebecca to learn "Lay on hands" |
22:01 | SCENARIO |  Death screams of the Onyx Members |
21:44 | STUPIDITY |  I forgot a few VERY important things! |
21:44 | STATUS |  Wait hold the show...... |
21:41 | TEST |  Take I |
21:39 | STATUS |  Okay, I can start testing now... I got the feeling a LOT of bugs will appear along the way, but we gotta see... :-/ |
21:36 | MAPSCRIPT |  Start the battle against the Order of Onyx |
21:33 | NOTE |  Hey, it may only be this boss battle, but it's still needed |
21:33 | ARENA |  Dark Storage Main Section |
21:29 | BUBBLE |  Alias for Arena purposes (easier this way) :P |
21:26 | SCRIPT |  A few adaptions to Rondomo as well |
21:21 | ABILITY |  Somebody set us up the bomb |
21:19 | SCRIPT |  Kirana has been scripted to heal everybody as soon as one of her allies have been hurt, and to kill your entire party in one go as soon as one of them falls, in other words, take Kirana down first. Next I've set her to use Demon Soul Breaker in every 12 turns in the easy mode, 6 in the casual mode and 4 in the hard mode. |
21:12 | ABILITY |  Special abilities for Kirana's alternate AI |
20:52 | NOTE |  Not there yet.... FAR FROM IT! |
20:52 | BOSS |  Rondomo |
20:51 | BOSS |  Aldarus |
20:51 | BOSS |  Jeracko |
20:51 | BOSS |  Kirana |
20:19 | DATABASE |  Some preparations done, but we're not there yet! |
16:49 | FAILURE |  Something went wrong when linking that achievement to the Game Jolt trophy.... Let's try that again! |
16:48 | ACHIEVEMENT |  The order of Onyx |
16:47 | NOTE |  Once the boss fight starts, the game crashes.... I didn't yet create the bosses themselves yet! |
16:46 | LINK |  The order of Onyx |
16:46 | MAPSCRIPT |  The order of Onyx |
16:44 | SASKIA |  The order of Onyx |
16:28 | COCKROACH |  The complete re-backup didn't produce the results I wanted, and I wonder why... That or some things happened behind my back, so let's not be too quick to judge |
16:26 | STATUS |  Well it appears to work again... I wonder what happened over there |
16:25 | FAILURE |  Failures on pushing to bitbucket |
14:32 | STATUS |  As soonas I took a break I take a look into the boss fight, which will be a hard one to set up properly |
14:30 | STATUS |  For as far as I can currently test, things appear to work |
14:27 | TEST |  Let's see if the alt goback works... at least for as long as stuff is set the way it is now |
14:26 | MAPSCRIPT |  No go back until stuff is taken care of |
14:22 | NOTE |  The member of the Order of Onyx will ignore you for now, and trying to speak to Kirana will (for now) even crash the game |
14:22 | MAP |  Area 003 Dark Storage Main |
13:30 | SECRET |  And Scyndi will even go so far to break the 4th wall! |
13:30 | NOTE |  The text will differ depending on the character in the lead |
13:29 | SCENARIO |  Don't go now |
10:32 | TEST |  But a final test is still in order |
10:32 | STATUS |  Well that should cover most of Mörker now |
10:32 | FIXED |  And the pendant itself was also not removed from your inventory after you handed it in |
10:31 | FIXED |  Kthura (the girl, not the map system) didn't register you had already handed in her pendant |
9:27 | TEST |  Take I (And the only test, I hope) |
9:27 | STATUS |  Lack of time and being tired didn't allow me to test that all yesterday, so let's do that now! |
- = 13 May 2020 = - |
23:16 | ACHIEVEMENT |  It's a dark world, after all. |
22:00 | CONFIRMED |  Thief - Post boss event works |
22:00 | STATUS |  Thief - That should do it! |
21:37 | TEST |  Thief - But I'll still go fo it, as otherwise this may take my entire evening! |
21:35 | UNDESIREABLE |  At this moment my entire system is being slowed down by the backup tool, so I fear I may have to resume testing later! |
21:32 | BOOST |  Shout has been made faster |
21:31 | STATUS |  Yeah, the game crashed over that one.... (sigh!) |
21:31 | ABILITY |  Enlighten |
20:33 | TEST |  Thief - Take IV |
20:33 | FIXED |  Thief - Break Stab not in working order? |
20:23 | TEST |  Thief Take III |
20:23 | FIXED |  Thief Picture reference |
20:18 | TEST |  Thief - Take II |
20:18 | FIXED |  Thief Typo |
20:13 | TEST |  Thief |
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