1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155
15:17:46TEST
TEST Take MMMCDXV
15:17:42VOID
VOID Blockmap Issue Lost Ark
14:51:13TEST
TEST Take MMMCDXIV
14:51:13STATUS
STATUS Break
13:07:22TEST
TEST Take MMMCDXIII
13:06:08FIXED
FIXED Game crash on initial character level Brendor (left decimals which the system won't accept. I've rounded the number so that issue should be fixed that way)
12:47:31TEST
TEST Take MMMCDXII
12:47:28STATUS
STATUS Final Test - Easy - Shanda
10:56:04TEST
TEST Take MMMCDXI
10:56:02STATUS
STATUS A break
09:04:13VOID
VOID Now I refuse to call this a fix. NOTHING has been fixed, you know!
09:03:14JUDGMENT
JUDGMENT As far as Young Irravonia is concerned everything looks fine, but the others may still cause trouble. I wonder why a few bytes with nonsensical data matters so much
08:45:31TEST
TEST Take MMMCDX
08:45:24TECHNO
TECHNO Unfortunately the long building time gets in order (over so little data)
08:45:05DONE
DONE Altered a few more things here
08:41:49JUDGMENT
JUDGMENT Bon!
08:39:44TEST
TEST Take MMMCDIX
08:39:10ANALYSIS
ANALYSIS BrendorFor Young Irravonia's UI icon the data appears to be in order now, but how will this go in an actual runtime?
08:26:31NOTE
NOTE As building releases always takes longer, this can take awhile.
08:24:16TEST
TEST AziellaTake MMMCDVIII
08:24:05EXPERIMENT
EXPERIMENT Merya the MagpieI need to see what happens next, but I've put a bit of bullcrap into the .dtqsl files, and let's see what will happen if I package them now.
08:21:20FAILURE
FAILURE DernorFor some reason, the data gets corrupted when packaging it into a real JCR6 file. Am I really gonna need a kind of verification system?
08:00:12INVESTIGATION
INVESTIGATION Rebecca SlyvertinOdd! Jalondi shows these files to be present
07:53:11HUH
HUH Scyndi ScorpioWhy does the release version ignore the .dtqsl files?
07:47:19TEST
TEST BrendorTake MMMCDVII
07:46:45TEST
TEST Irravonia, daughter of TephondarLet's get ready to rumble
07:28:29STATUS
STATUS Eric SylvertinMeanwhile my release build on which I can start testing the easy mode has been fully created.
07:27:00STATUS
STATUS Well, that seems to work now... sheesh!
07:26:34TEST
TEST Take MMMCDVI
07:26:27BASH
BASH Copied Azor to the correct dirs for my system in general
07:24:16STATUS
STATUS AT LAST!
07:21:20FUCKYOU
FUCKYOU NONE OF THIS MAKES SENSE!
07:20:25HUH
HUH Take MMMCDV
07:20:20HUH
HUH I really don't understand... but a bit more wriggling uselessly
07:18:34EXPERIMENT
EXPERIMENT Well?
07:16:24DEBUG
DEBUG Well?
07:14:50COCKROACH
COCKROACH Take MMMCDIV
07:14:22COCKROACH
COCKROACH It's getting even funnier, I see.
07:13:22FORCE
FORCE Take MMMCDIII
07:13:20FORCE
FORCE As builders can sometimes use outdated .o files, even when the .cpp files have been modified, I deleted the .o files and ran the compile script once more
07:11:30COCKROACH
COCKROACH Even that doesn't work?
07:10:52FORCE
FORCE Take MMMCDII
07:10:48FORCE
FORCE Irravonia, daughter of TephondarI'm gonna force all this crap
07:09:50COCKROACH
COCKROACH Indeed
07:09:24HUH
HUH Let's try that again, as I do not think stuff goes that easily here.
07:06:26HUH
HUH Now this is odd, as suddenly everything appears to work normally.
07:04:14C++
C++As this can take awhile I'll investigate what's wrong with git refusing to wor properly on Azor
07:01:18STATUS
STATUS Well, generating release version for testing alpha: Easy mode!
00:08:03STATUS
STATUS So far as far as the true abyss is concerned (for now)
- = 27 Jun 2025 = -
23:57:44TEST
TEST Take MMMCDI
23:57:42STATUS
STATUS One last thing to take care of before I can get into the actual final tests
23:56:29STATUS
STATUS Well, let's not bother about that crap and just work on. Those manual pushes are not too much of an issue.
23:55:21FUCKYOU
FUCKYOU No reason at all why pushing could refuse to workadd Failure I guess Dyrt is forever broken in Azor. The question is how much sense it still makes to fix this, as the project is close to finish. At least I can still push this manually, but there is absolutely no reason why this can happen.
23:42:52FORCE
FORCE Well?
23:40:40SITE
SITE Take MMMCD
23:40:31FAILURE
FAILURE Git is really being a git now!
23:36:00FIXED
FIXED I hope this has been fixed now
23:35:55FAILURE
FAILURE Everything went wrong with this devlog.
13:24:46FAILURE
FAILURE And to figure out why Azor is acting up on me
13:24:35STATUS
STATUS I will need to do the first 5 levels before the next stage can start
13:23:17STATUS
STATUS Abyss End
13:23:08VOID
VOID Art conflict Abyss Guardian
12:20:45TEST
TEST Take MMMCCCXCIX
12:20:30STATUS
STATUS One more while my rice is boiling
11:19:16TEST
TEST Take MMMCCCXCVIII
11:19:14NERF
NERF No longer the ridiculous amount for EXP on Eric (result of not being initiated before the first turn, which turned out to be rather a rule than an exception).
10:35:58TEST
TEST Take MMMCCCXCVII
10:35:57STATUS
STATUS Eric SylvertinAnother go, then!
06:30:41TEST
TEST Take MMMCCCXCVI
06:30:36STATUS
STATUS Morning!
- = 26 Jun 2025 = -
22:22:07NOTE
NOTE Not gonna do another take for that.
22:19:52FIXED
FIXED Image conflict Abyss Jeracko
21:48:55TEST
TEST Take MMMCCCXCV
21:48:51DONE
DONE I had a break and I had dinner
19:59:43TEST
TEST Take MMMCCCXCIV
19:59:41STATUS
STATUS Another Abyss run
17:40:25TFT
TFTI need to note that some preparations for The Fairy Tale going to SCI have already begun. The full project there will not start before I'm fully going for the actual alpha here
17:39:40SITE
SITE Added tag TFT
17:38:58TEST
TEST Take MMMCCCXCIII
17:38:57COSMETIC
COSMETIC I've altered the map generator in the (true) Abyss a bit, and hopefully that works out better on the entrances and exits
17:38:20STATUS
STATUS Back from a few last groceries
15:41:45TEST
TEST Take MMMCCCXCII
15:41:41STATUS
STATUS Before the actual alpha test for the easy and hard mode, first another True Abyss round for testing.
14:13:49TEST
TEST Take MMMCCCXCI
14:13:49TECHNO
TECHNO One release build test, though
14:09:01STATUS
STATUS The New Game+ is now done. Technically the project is now done, but before I wave the checkered flag, a full test of the easy mode and the hard mode are in order.
14:00:36CONFIRMED
CONFIRMED Fix #333
13:24:26TEST
TEST Take MMMCCCXC
13:24:24FIXED
FIXED I hope I fixed #333, but time will tell if this is true or not
13:08:01STATUS
STATUS As far as the testing for the New Game+ is concerned, I only have to do the final boss, and then the actual alpha tests begin. Once those are taken care of, the new game is ready for realease.
12:40:12TEST
TEST Take MMMCCCLXXXIX
12:40:12STATUS
STATUS Let's resume the action!
12:40:02DONE
DONE AziellaChanged clothes
12:39:52DONE
DONE Fed the cat
12:39:47DONE
DONE Eaten and taken a shower
11:19:43STATUS
STATUS Time to get myself some food.
11:19:34CONFIRMED
CONFIRMED Achievement awarded
11:19:28CONFIRMED
CONFIRMED Fight won't ignite again if already won
11:18:39CONFIRMED
CONFIRMED Reward Dropped
11:18:28CONFIRMED
CONFIRMED Juggernaut fight works
11:05:52TEST
TEST Take MMMCCCLXXXVIII
11:05:51FIXED
FIXED Bugged Debugger (the irony)
10:59:58TEST
TEST Take MMMCCCLXXXVII
10:59:57STATUS
STATUS All compiler errors accounted for!
10:59:43TEST
TEST Take MMMCCCLXXXVI
10:59:42SCYNDI
SCYNDI
#Accept CSayF
10:59:05TEST
TEST Take MMMCCCLXXXV
10:59:05SCYNDI
SCYNDI
#Accept RPG
10:58:20TEST
TEST Take MMMCCCLXXXIV
10:58:19CONVERT
CONVERT Juggernaut's instant
10:53:11TEST
TEST Take MMMCCCLXXXIII
10:53:10FIXED
FIXED Another debugger fault
10:52:00TEST
TEST Take MMMCCCLXXXII
10:51:59FIXED
FIXED Debugger fault
10:49:41TEST
TEST Take MMMCCCLXXXI
10:49:40ART
ART Oh dear, the artwork wasn't yet transferred?
10:47:53TEST
TEST Take MMMCCCLXXX
10:47:39STATUS
STATUS Merya the MagpieAll compiler errors accounted for!
10:47:25TEST
TEST Take MMMCCCLXXIX
10:47:25LINK
LINK Need
10:37:06TEST
TEST Take MMMCCCLXXVIII
10:37:04SCYNDI
SCYNDI
#Accept RPG
10:36:39TEST
TEST Take MMMCCCLXXVII
10:36:38CODEROT
CODEROTBanned "self"
10:36:03TEST
TEST Take MMMCCCLXXVI
10:35:43CODEROT
CODEROTBanned "end"
10:35:13TEST
TEST Take MMMCCCLXXV
10:35:11SCYNDI
SCYNDI
#Accept fighter
10:34:43TEST
TEST Take MMMCCCLXXIV
10:34:41VOID
VOID "self" needed in extended classes
10:33:00TEST
TEST Take MMMCCCLXXIII
10:32:51MUSIC
MUSIC "Wicked" by Matt McFarland
10:30:05DEBUG
DEBUG Whizzy (Debugging will be a real chore without it)
10:25:27AI
AI Juggernaut
10:25:18ARENA
ARENA Black
00:34:03STATUS
STATUS At last!
00:20:49FUCKYOU
FUCKYOU Take MMMCCCLXXII
00:20:47VOID
VOID I don't have time for this
00:19:14FUCKYOU
FUCKYOU Take MMMCCCLXXI
00:19:10FUCKYOU
FUCKYOU Now the C++ compilerisfucking p on me
00:18:07FORCE
FORCE Take MMMCCCLXX
00:18:05FORCE
FORCE NOW I'M MAD!
00:16:53FORCE
FORCE DernorTake MMMCCCLXIX
00:16:51FUCKYOU
FUCKYOU I hate it when the computer lies!
00:15:16TEST
TEST Take MMMCCCLXVIII
00:15:11SCYNDI
SCYNDIAziellaEngine update
00:07:57TEST
TEST Take MMMCCCLXVII
00:07:56COCKROACH
COCKROACH ...
00:06:25TEST
TEST Take MMMCCCLXVI
00:06:24ENHANCEMENT
ENHANCEMENT Better!
00:03:00TEST
TEST Take MMMCCCLXV
00:02:59LINK
LINK JCR6
00:01:18TEST
TEST Take MMMCCCLXIV
00:01:18VOID
VOID Pictures removed by now
- = 25 Jun 2025 = -
23:57:04TEST
TEST Take MMMCCCLXIII
23:57:02VOID
VOID Autoclear bugged!
23:54:55TEST
TEST Merya the MagpieTake MMMCCCLXII
23:54:55CODEROT
CODEROTOutdated font call
23:53:40TEST
TEST Take MMMCCCLXI
23:53:39FIXED
FIXED Datalink not properly converted
23:52:34TEST
TEST Take MMMCCCLX
23:52:33FIXED
FIXED Typo
23:51:39TEST
TEST Take MMMCCCLIX
23:51:34STATUS
STATUS All compiler errors accounted for!
23:50:42TEST
TEST Take MMMCCCLVIII
23:50:41HUH
HUH That had to work, but hopefully I voided it well
23:49:33TEST
TEST Take MMMCCCLVII
23:48:54DUMMIED
DUMMIED DernorRebecca SlyvertinDev
23:48:38TEST
TEST Take MMMCCCLVI
23:48:38FUCKYOU
FUCKYOU Yeah, it was to be expected, eh?
23:48:20CODEROT
CODEROT#+
23:48:15TEST
TEST Take MMMCCCLV
23:46:49CODEROT
CODEROT#-
23:45:43TEST
TEST Take MMMCCCLIV
23:45:39CONVERT
CONVERT Required data
23:45:31CONVERT
CONVERT Converted Art Gallery to Scyndi
16:08:31STATUS
STATUS The art gallery feature and then the entire New Game+ has been done. Although I will finish this session before really moving into the alpha test.
16:07:56STATUS
STATUS All New Game Plus dungeons accounted for
15:42:24TEST
TEST Rebecca SlyvertinTake MMMCCCLIII
15:42:22VOID
VOID One of the two savespots after the CGA brothers ignores you
15:17:56TEST
TEST Take MMMCCCLII
15:17:52CODEROT
CODEROTBanned "end"
15:16:38TEST
TEST Take MMMCCCLI
15:16:37ARENA
ARENA Digitopia
15:13:30TEST
TEST Take MMMCCCL
15:13:28CODEROT
CODEROTOutdate Kthura crap
15:11:38TEST
TEST Take MMMCCCXLIX
15:05:06STATUS
STATUS All compiler errors accounted for!
15:04:42TEST
TEST Take MMMCCCXLVIII
15:04:40LINK
LINK Scyndi ScorpioMusic
15:04:13TEST
TEST Take MMMCCCXLVII
15:04:10SCYNDI
SCYNDItonumber
15:03:23TEST
TEST Scyndi ScorpioTake MMMCCCXLVI
15:03:20TEST
TEST Take MMMCCCXLV
15:03:15LINK
LINK Intervar
15:01:31STATUS
STATUS Testing time!
14:54:07SCYNDI
SCYNDIShould be okay now. Digitopia may look complicated for the player, but script wise it was one of the easier dungeons for me to implement
14:53:07MUSIC
MUSIC All music should be accounted for, but we'll see in the upcoming tests.
14:52:46MUSIC
MUSIC "The Waiting Room (Calmer Indoors)" by Widzy
14:39:07SASKIA
SASKIA Checked things out, but no unruly things found
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