Well, the next thing is to make sure the "EACHSTAT" stuff works so changing equipment will be possible.
Once that works the next stop is the Dragon Crack Forest
01:21:00
CONFIRMED
At least that went well.
01:19:54
BITBUCKET
Things do look good here! Thank goodness!
01:18:18
BITBUCKET
Let's try that again
01:17:16
FAILURE
I should have known the Bitbucket data got also destroyed in the process
01:16:18
BITBUCKET
Here goes nothing!
01:14:58
BITBUCKET
I hope pushing it all here will not cause any serious trouble.
01:13:57
SCYNDI
Will recompiling will not be the big issue.
01:13:14
FAILURE
The damage was that great that all I could do was deleting it all and cloning my github repository
01:12:08
FAILURE
ANd when I had to pull this merge back to my system I get a total system freeze, killing my file system in the process.
01:11:39
GITHUB
Merge
00:40:50
BITBUCKET
Well, I guess this also must be up-to-date at this point
00:40:37
GITHUB
Must be up-to-date now
00:40:29
NOTE
That is needed for the equipment
00:38:57
STATUS
Well, I guess that will be the next development step:
R:Class __RPGCHAR does not have a member named EACHSTAT
00:36:23
TEST
Take MDCCLXXX
00:36:21
FUCKYOU
Again?
00:35:14
TEST
Take MDCCLXXIX
00:35:13
CODEROT
Text -> iText
00:34:07
TEST
Take MDCCLXXVIII
00:34:06
ART
"new"
00:31:35
TEST
Take MDCCLXXVII
00:31:34
FIXED
Hey, where did Feenalaria go in the save icons?
00:31:24
FUCKYOU
A last fuckoff?
00:28:56
TEST
Take MDCCLXXVI
00:28:55
DUMMIED
Old crap
00:28:33
TEST
Take MDCCLXXV
00:28:28
LINK
Sys
00:27:52
TEST
Take MDCCLXXIV
00:27:50
FIXED
Function definition syntax error
00:27:17
TEST
Take MDCCLXXIII
00:27:16
CODEROT
Moar
00:24:25
TEST
Take MDCCLXXII
00:24:24
CODEROT
+=
00:23:38
TEST
Take MDCCLXXI
00:23:38
FUCKYOU
Ik heb mijn dag niet vandaag!
00:23:00
TEST
Take MDCCLXX
00:22:56
FUCKYOU
GRRR!
00:20:16
TEST
Take MDCCLXIX
00:20:15
STUPIDITY
LEER TYPEN, JEROEN!
00:18:38
TEST
Take MDCCLXVIII
00:18:27
SCYNDI
The Headless Horseman needs a head!
00:17:09
TEST
Take MDCCLXVII
00:15:06
SCRIPT
World Map Data
00:15:02
SCRIPT
World Map
- = 27 Apr 2025 = -
23:04:31
TEST
Take MDCCLXVI
23:04:28
ART
Water for SpellAni
22:58:35
TEST
Take MDCCLXV
22:58:34
FUCKYOU
Function wrong
22:56:11
TEST
Take MDCCLXIV
22:56:10
CODEROT
Combination of things I had to take care of.
22:54:52
TEST
Take MDCCLXIII
22:54:50
SPELLANI
Water
22:05:50
TEST
Take MDCCLXII
22:05:50
JCR6
Alias 404 void
22:03:52
FUCKYOU
Take MDCCLXI
22:03:47
FUCKYOU
404
22:02:45
TEST
Take MDCCLX
22:02:44
UPDATED
Another Wolf Update
22:02:38
MUSIC
Another transfer
21:53:26
STATUS
Fwew!
21:52:08
TEST
Take MDCCLIX
21:51:27
TEST
Take MDCCLVIII
21:50:52
TEST
Take MDCCLVII
21:50:49
NOTE
Well, I need to get out now, but will the system let me?
21:49:34
TEST
Take MDCCLVI
21:49:33
REMOVED
Another
21:47:34
TEST
Take MDCCLV
21:47:33
REMOVED
Forbidden "self"
21:46:56
TEST
Take MDCCLIV
21:46:55
RECOVER
Vanished letter
21:46:18
TEST
Take MDCCLIII
21:46:17
REMOVED
Bad file, which also spooked the Scyndi compiler
21:43:58
TEST
Take MDCCLII
21:43:56
LINK
Need
21:42:15
TEST
Take MDCCLI
21:42:13
REMOVED
Forbidden 'end'
21:41:36
TEST
Take MDCCL
21:41:32
ARENA
Botanica
21:28:07
TEST
Take MDCCXLIX
21:28:06
FIXED
Voided code rot did not turn out that well
21:16:46
TEST
Take MDCCXLVIII
21:16:46
LINK
InterVar
21:16:08
TEST
Take MDCCXLVII
21:16:07
FIXED
404
21:14:34
TEST
Take MDCCXLVI
21:13:52
UPDATED
Wolf
21:09:22
MUSIC
Kalimba by Kevin McLeod transferred
21:06:58
MAPSCRIPT
Adaptations
21:06:41
SCENARIO
Renames to prevent 404s
21:06:39
SITE
Added tag SCENARIO
21:01:01
TEST
Take MDCCXLV
21:00:56
SASKIA
Script renamed
20:51:36
TEST
Take MDCCXLIV
20:51:35
LINK
Link to Botanica Updated
20:50:32
TEST
Take MDCCXLIII
20:50:31
VOID
Still not good on that C-String-Format?
20:49:32
TEST
Take MDCCXLII
20:49:29
VOID
C-String format issue
20:48:23
TEST
Take MDCCXLI
20:48:21
FUCKYOU
_
20:48:18
TEST
Take MDCCXL
20:47:27
FIXED
404
20:46:05
TEST
Take MDCCXXXIX
20:46:01
KTHURA
The man has been transferred, though.
20:45:51
NOTE
Trying to enter will for now crash the game, as I didn't yet set things up properly
20:45:27
SCRIPT
Botanica should now open up as soon as you reach floor 001 of Zoraman prison and have at least 18% medal ratio.
10:48:16
TECHNO
Whether to open up Botanica or not was not (deliberately) not scripted, as I wanted to reach that point first (otherwise debugging won't be possible).
10:47:33
STATUS
Well, at last I made it to the entrance of Botanica
10:40:26
TEST
Take MDCCXXXVIII
10:40:25
FUCKYOU
Frame (yeah, still that cockroach with hardly any code)
10:28:49
TEST
Take MDCCXXXVII
10:28:47
FUCKYOU
If it isn't the fucking bad potion crashing the game, not it's about a non-existent dupe class
10:22:18
TEST
Take MDCCXXXVI
10:22:17
COCKROACH
I'm beginning to hate that spellani. Hardly any code, but already that many crashes
10:09:10
TEST
Take MDCCXXXV
10:09:07
FUCKYOU
https://www.youtube.com/watch?v=IeX8cAgzMrI
10:01:54
TEST
Take MDCCXXXIV
10:01:52
STATUS
Yeah, the little details are now gonna haunt me.... The big stuff is most of all done now
10:01:24
ART
Transfer Explosion
09:44:19
STATUS
FINALLY
09:43:03
TEST
Take MDCCXXXIII
09:43:02
FUCKYOU
Arg conflict
09:41:39
FUCKYOU
Take MDCCXXXII
09:41:36
FUCKYOU
What the actual freaking fuckshit?
09:38:54
TEST
Take MDCCXXXI
09:38:48
FIXED
Another code typo
09:37:34
TEST
Take MDCCXXX
09:37:32
STUPIDITY
Error removal forgotten
09:36:39
TEST
Take MDCCXXIX
09:36:38
FIXED
Code typo
09:35:05
TEST
Take MDCCXXVIII
09:35:04
DONE
Workout Switching in combat
09:26:34
TEST
Take MDCCXXVII
09:26:33
CODEROT
Banned "end"
09:25:28
TEST
Take MDCCXXVI
09:25:26
SPELLANI
Darkness
01:06:32
STATUS
Well, the rest is for later.
01:02:41
TEST
Take MDCCXXV
01:02:40
VOID
Last object treasure
01:02:30
CONFIRMED
Right, it works... at least in the field.
01:00:55
TEST
Take MDCCXXIV
01:00:51
DEBUG
?
00:58:23
TEST
Take MDCCXXIII
00:58:23
DEBUG
Why does switching not work at all?
00:49:27
TEST
Take MDCCXXII
00:49:26
VOID
Ja, daog!
00:48:26
TEST
Take MDCCXXI
00:48:25
CODEROT
Kthura, oh Kthura!
00:46:53
TEST
Take MDCCXX
00:46:52
CODEROT
The trasrure chests were entirely busted, though
00:46:33
CONFIRMED
What I suspected appears to be true. The Tag list iteration in SCI ignores the last tagged object. It will be quite a hassle to fix that, but at least I now know how to void it.
00:42:01
BUG
Take MDCCXIX
00:41:59
BUG
I wonder!
00:34:39
TEST
Take MDCCXVIII
00:34:38
HUH
Does the chest work now?
00:30:35
TEST
Take MDCCXVII
00:30:34
HUH
Frame crap?
00:28:40
TEST
Take MDCCXVI
00:28:40
FUCKYOU
I gotta void everything, eh?
00:26:04
TEST
Take MDCCXV
00:26:03
CODEROT
Another banned END
00:24:35
TEST
Take MDCCXIV
00:24:34
LINK
Graphics
00:24:08
TEST
Take MDCCXIII
00:24:07
VOID
Screen
00:23:26
TEST
Take MDCCXII
00:23:24
CODEROT
Banned End
00:22:51
TEST
Take MDCCXI
00:22:51
CODEROT
Multi-line
00:20:46
TEST
Take MDCCX
00:20:44
STATUS
I gotta note that this is the final dungeon of the first chapter. Although I will check if passing to Botanica works, a full checkup of that dungeon comes later.
Once I completed chapter 1, I'll be likely to merge the pull request.
00:19:42
ARENA
Zoraman Prison
00:15:34
SCRIPT
Prison Arena Template
- = 26 Apr 2025 = -
23:55:53
TEST
Take MDCCIX
23:55:49
NOTE
If worst comes to worst, I'll remove it, but let's hope it won't come to that.
23:21:44
EXPERIMENT
I hope this makes the savespot work
23:20:26
VOID
lzma
23:18:07
KTHURA
I had to re-import the prison, though
23:17:48
ART
Medal Gate transferred
23:03:07
TEST
Take MDCCVIII
23:03:06
COSMETIC
4 more save icons
22:49:28
CODEROT
XDraw
22:43:40
TEST
Take MDCCVII
22:43:40
FUCKYOU
Another Wipe + Crash
22:34:27
COCKROACH
Take MDCCVI
22:34:21
COCKROACH
Da fuq?
22:30:41
TEST
Take MDCCV
22:30:40
VOID
Another thing to be voided
22:29:24
TEST
Take MDCCIV
22:29:23
VOID
Since non existent bugs cannot be fixed, I can try to void them popping up.