1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158
12:33NOTE
NOTE Due to the location of the entrance I may need multiple tests here, but no worries. :)
12:33DONE
DONE Detached the science facility
10:57GENERATION
GENERATION No problem, though
10:56FAILURE
FAILURE Ah, yeah, the neg data was deleted during the debugging
10:54NOTE
NOTE I will now play on a little, as some more achievements are bound to come in now, and this way I can see if they are properly logged as a medal.
10:54CONFIRMED
CONFIRMED So is part two of the test
10:53CONFIRMED
CONFIRMED Part one of the test complete
10:20TEST
TEST A little test is in order, but I don't expect too much trouble...
10:10REMOVED
REMOVED The savegame routine has also been detached from Game Jolt.

Older savegames will spawn ONE warning explaining the situation, and then defininitely lock things down.

0:34TEST
TEST Take III
0:33NALA
NALA Had ot be recompiled
0:33REMOVED
REMOVED I had to delete that file in order to prevent errors later
0:33FIXED
FIXED Error in the API creating faulty Medal data file
0:25TEST
TEST Take II
0:25NOTE
NOTE Never forget that NIL is less advanced than Neil
0:15TEST
TEST Onyx:Kirana A little test is in order here, though
0:15DONE
DONE Irravonia And the medals will be updated as well
0:14REMOVED
REMOVED Connection with Game Jolt when getting achievement
0:14DONE
DONE Order of Onyx: Aldarus Synchronizer from savegame
- = 23 Nov 2021 = -
23:50STATUS
STATUS At last!
23:44FIXED
FIXED I don't know where it all went wrong, but it went wrong and HORRIBLY wrong
22:22NOTE
NOTE Order of Onyx: Rondomo (As the game is not yet able to synchronize stuff, this will lead to the gate being closed at all circumstances. Also the game will still allow you to enter the GJ credentials... But removing those will be a later concern.
22:15LINK
LINK Medals have been linked now to Botanica
22:15GAMEJOLT
GAMEJOLT API removed from the game
- = 19 Nov 2021 = -
22:38DYRT
This will, by the way also mean that the GJ Exclusive dungeons in Dyrt will be detached from Game Jolt and be tied to this system.

This will take some time to set up, though, and I also need to adapt NALA for that, so this can bring some complications, but that is a later concern.

22:37SITE
SITE Order of Onyx: Jeracko Added tag DYRT
22:36C#
I wrote a small tool which works out all achievements in an on-line database.

What good does that do you wonder? Simple, Anna's temple will this way be able to work out a database for ALL my games of which achievements you made. This will just happen on your computer and no longer on-line, all it does on-line is making sure the list is up-to-date.

For now only Star Story, Dyrt.NET and TFT are covered. Please note Star Story and Dyrt do not yet have support for this but this will soon be taken care of.

- = 18 Nov 2021 = -
22:53BUG
BUG #284 -- I'll get to that asap
21:19MYSTERY
MYSTERY (For TFT Alpha it works.... Odd... very odd)
21:18STATUS
STATUS Well, that's a later concern.... No update for itch.io either then until the filming is done
21:17FAILURE
FAILURE For some reason Butler doesn't want to do things my way
21:07GAMEJOLT
GAMEJOLT A new build here will be uploaded later. Uploading to GameJolt is really a downright PAIN!
21:07ITCH.IO
ITCH.IO Due to the severity in all this I've decided to make a new push on itch.io
21:05VOID
VOID I've just voided it... Too much trouble to bother with!
21:05MYSTERY
MYSTERY The mysterious impossible "nil" came again
- = 16 Nov 2021 = -
19:06STATUS
STATUS This is also a minor issue (even just cosmetic), but stupid... I'll re-upload the game once the recordings are competely done
18:54FIXED
FIXED Some Italian auto-translated text came into the scenario about Dernor in the marshes.... That's been removed and the game should run normally again
- = 15 Nov 2021 = -
0:19STATUS
STATUS Will conclude this for now...
0:18CONFIRMED
CONFIRMED It appears to be working... Good!
0:17TEST
TEST A quick test is in order
0:17NOTE
NOTE I won't go into re-releasing right away (this issue is, despite it causing a crash) too small to bother, however I *will* update things soon enough.
0:15VOID
VOID And exit spot crash found in the Green Dragon Cave... This issue should be voided as a true fix was not fully possible at the present time
- = 27 Feb 2021 = -
14:21C++
C++I've set up a quick command to open browsers. It should work on Windows, Mac and Linux, although Windows is for now the only platform I can test. As an ex-mac user I know Mac is piss-easy on this, and the linux method also looks easy but is unconfirmed, so I really don't know.... Windows is (of course, as always the case with Microsoft) the hardest case....
- = 3 Feb 2021 = -
12:18STATUS
STATUS And that concludes Dyrt for today. If other bugs are reported requiring my immediate attention, I'll be back....
12:17GAMEJOLT
GAMEJOLT On February 7th, 2021, the updated version should be available on Game Jolt.
12:16GAMEJOLT
GAMEJOLT Eric Official release announcement adapted
12:14GAMEJOLT
GAMEJOLT No Music version
11:56GAMEJOLT
GAMEJOLT Preparing the upload of the full version
11:48ITCH.IO
ITCH.IO Pushing new installer
11:48ITCH.IO
ITCH.IO NOMUSIC version updated
11:38TECHNO
TECHNO For protocol reasons I will update the no music version, even though it should not take any effect there
11:37POWERSHELL
POWERSHELL Using 7z to update the Game Jolt package
11:36INNOSETUP
INNOSETUP Updating installer
11:33ITCH.IO
ITCH.IO Main version updated
11:09TEST
TEST But I must test that out!
11:09FIXED
FIXED And I think I fixed it....
11:09BUG
BUG A player reported #283
- = 17 Jan 2021 = -
1:43ANNOUNCEMENT
ANNOUNCEMENT

And then I can hereby officially pronounce this project FINISHED!

Of course, bugfixes are still possible, and I will later see if I can convert NALA (not to mention adapt the game to the new achievement system that's in the cooker now, but that is no more part of this project itself, that is finished.... Time to celebrate!

1:39STATUS
STATUS For the Development this no longer matters, though
1:39GAMEJOLT
GAMEJOLT And the Game Jolt upload will likely be uploaded around that time too, but only be released somewhere in February....
1:38SOURCEFORGE
SOURCEFORGE Due to lack of time now, the sourceforge update will likely be done Monday
1:37ITCH.IO
ITCH.IO Download instructions set
1:25ITCH.IO
ITCH.IO Installer now being pushed as we speak
1:17ITCH.IO
ITCH.IO No music version uploaded
1:15INNOSETUP
INNOSETUP Creating actual release
1:11ITCH.IO
ITCH.IO First release since development has ended... for now semi-beta -- It will be deemed "stable" if no bugs are reported prior to March
1:10SYSTEM
SYSTEM Icon change
0:14VOID
VOID That should do it
- = 16 Jan 2021 = -
23:56VOID
VOID ????
22:57TEST
TEST Well, let's get this formatilty on the road then... The sooner it's done, the better, eh?
22:56STATUS
STATUS Officially I can say the development stage is now over... I only need one final test of the last dungeon, and then this game will be officially finished... Of course, I will update the game later if bugs are reported, and later I will try to convert NALA to C++....

So let's get to this so I can wave the checker flag

22:54CLOSED
CLOSED Beta Project
22:54CLOSED
CLOSED Beta milestone
22:53STATUS
STATUS And that finishes the Walkthrough.... Its existence will only be officially announced later though.... It's not good to show your hand too early. You *WILL* be able to see the walkthrough on GitHub already though.
22:51WALKTHROUGH
WALKTHROUGH Character overview
22:11STATUS
STATUS That and a few finishing touches
22:10STATUS
STATUS Now a few final tests in which I complete my final test game.... This is rather a formality than serious work, but hey, who knows what will pop up during that crap, eh?
22:09CONFIRMED
CONFIRMED Fix confirmed
22:04TEST
TEST Aziella Right! Time to put this on the test!
20:27NOTE
NOTE I will have to test this all later, as my favorite show will now begin
20:26STONEMASTER
Gedrio Fulla
20:23CONFIRMED
CONFIRMED I think I fixed... a PART of the problem......
20:18FIXED
FIXED I think tackled #279, but I need to test this to make sure!
16:50STATUS
STATUS I reckon I need to rest first.... The trip to everything got some energy out of me... I will resume the work after that... One bug and one sidequest away from the checker flag, so this is gonna be good... I think
16:46MEDICAL
MEDICAL I had to re-measure my eyes, and that took some time.... sorry
13:03WALKTHROUGH
WALKTHROUGH I only need to cover the Death Caves now, and I got it all set......
13:02WALKTHROUGH
WALKTHROUGH And that covers all the sealed bosses
13:02WALKTHROUGH
WALKTHROUGH Sealed Boss: H.R.M. King Slime
13:02WALKTHROUGH
WALKTHROUGH Sealed Boss: Orc Overlord
2:46WALKTHROUGH
WALKTHROUGH Sealed Boss: Ghoul King
2:46WALKTHROUGH
WALKTHROUGH Sealed Boss: GigaLich
1:34WALKTHROUGH
WALKTHROUGH Sealed Boss: Kabi
1:33WALKTHROUGH
WALKTHROUGH Sealed Boss: Shadow Rogue
1:33WALKTHROUGH
WALKTHROUGH Sealed Boss: Hobgoblin
1:33WALKTHROUGH
WALKTHROUGH Sealed Boss: Mountain Emperor
1:33WALKTHROUGH
WALKTHROUGH Underworld
1:32WALKTHROUGH
WALKTHROUGH Red Temple
- = 15 Jan 2021 = -
20:19WALKTHROUGH
WALKTHROUGH Mörker Forest
20:13VOID
VOID Dupe Boxtext issue in Order fight?
18:40WALKTHROUGH
WALKTHROUGH Digitopia
1:04WALKTHROUGH
WALKTHROUGH Frundarmon's mansion
- = 14 Jan 2021 = -
22:44NOTE
NOTE The script will only be used for stable releases, though!
22:43INNOSETUP
INNOSETUP A script has been set up... And this script SHOULD install .NET 4.8 and DirectX if it hasn't already been installed... However since both are already present on my computer, this is impossible for me to check
20:31OFFTOPIC
OFFTOPIC

ROFLMAO

19:49SYSTEM
SYSTEM Well I did reset my entire computer and it looks like things are working again....
19:48FAILURE
FAILURE Merya And I guess rsync can better be removed from my system ASAP
19:48DONE
DONE Well at least SCP appears to work
17:47FAILURE
FAILURE even the windows closedown feature is not working, so I guess a hardcore reset is in order!
17:18FAILURE
FAILURE Everything lags.... Not sure if this is the fault of rsync, but I think it is.... So an entire restart might be in order ......
17:16SOURCEFORGE
SOURCEFORGE Let's try this with SCP then
17:13FAILURE
FAILURE Order of Onyx: Jeracko And it looks like sourceforge didn't receive the file as a result, although a small dely should be taken to mind
17:10FAILURE
FAILURE What's this?
Unhandled Exception: System.IO.FileLoadException: Could not load file or assembly 'System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. The paging file is too small for this operation to complete. (Exception from HRESULT: 0x800705AF)
   at shim.ShimProgram.Main(String[] args)
17:05SOURCEFORGE
SOURCEFORGE I am currently experimenting with the uploads here..... The game is too big for regular upload by site (only just), so I am experimenting with rsync now.... It looks like it does the job.... Or at least I think so... Since this is a large upload this will take time after all....
17:04ITCH.IO
ITCH.IO Updated (this was a vital void, so I really had to take care of this)
16:36VOID
VOID As far as I can judge now it looks like #278 has succesfully been voided
16:31TEST
TEST One final check to test the entire event as awhole
16:30STATUS
STATUS As far as I can check everything should work now
16:26TEST
TEST Take VII ( #278 )
16:26FIXED
FIXED One last issue? ( #278 )
16:22TEST
TEST Take VI ( #278 )
16:21RECOVERED
RECOVERED Disappeared function ( #278 )
16:16TEST
TEST Take V ( #278 )
16:16VOID
VOID ..............
16:11TEST
TEST Take IV ( #278 )
16:11FIXED
FIXED Unclosed scope ( #278 )
16:07TEST
TEST Take III ( #278 )
16:07FIXED
FIXED Missing lib call in map script ( #278 )
15:54TEST
TEST Take II ( #278 )
15:54FIXED
FIXED Traveler's level issues
15:48TEST
TEST Take I ( #278 )
15:46SASKIA
SASKIA Scyndi Dernor Was apparently not needed, but I aliased the "niets.saskia" script in order to make sure the game doesn't crash over this (voiding another issue as well)... This too is of course to voide #278
15:45MAPSCRIPT
MAPSCRIPT Alternate mapscript needed to void #278
15:39MAP
MAP Map alterations needed for voiding #278
15:33BUBBLE
BUBBLE I set up an alias in order to make things easy on the scenario while voiding ( #278 )
14:46SOURCEFORGE
SOURCEFORGE The plan will also be to make the sourceforge release by then, and I hope I can start the preparations for that today
14:45GAMEJOLT
GAMEJOLT The Game Jolt release is now scheduled for Jan 31st.... By that time it is also possible the first release that is actually deemed "stable" may be released on itch, and Game Jolt will likely soon follow....
14:44WALKTHROUGH
WALKTHROUGH The Abyss
- = 13 Jan 2021 = -
21:58WALKTHROUGH
WALKTHROUGH Sugarland
20:06WALKTHROUGH
WALKTHROUGH Hall of Music
- = 12 Jan 2021 = -
22:50VOID
VOID Voided an issue that is clearly NOT caused by me!
22:49FUCKYOU
FUCKYOU I've decided to do this elseway. If Game Jolt persists on fucking this up, at least this way I hope the game won't crash, but a notice will be made, and... that's all....
22:07STATUS
STATUS It looks like it works now... I fthis was bad data or an issue in Game Jolt.... I guess I'll never know... But it works now, and out of security reasons I will update the current build on itcho.io
22:04TEST
TEST I *hope* it works now
22:01FIXED
FIXED Hopefully
22:01SYSTEM
SYSTEM Giant rebuild
21:40NOTE
NOTE Since these security errors only affect the system when trying to contact Game Jolt, I can (if worst comes to worst) remove Game Jolt from the game (or dummy it, that is)... Which was for the long term the plan anyway, but the timing is very rotten!
21:39SYSTEM
SYSTEM Just to make sure everything is clean I'll remove the entire release (or rather, I'll use rar to back it up), and re-build it so I can be 100% sure everything here is fresh....
21:38FAILURE
FAILURE Now it looks like there are a lot of connections issues on Game Jolt's side, so perhaps it's only that... I hope so at least....
21:31FAILURE
FAILURE And JUST AFTER ANNOUNCING THIS A "SECURITY ERROR" pops up for no reason at all
19:43WALKTHROUGH
WALKTHROUGH Science Facility
19:43GENERATION
GENERATION I do need to neg once more as a result, though
19:42FIXED
FIXED #281 (I hope?)
1:43WALKTHROUGH
WALKTHROUGH Mad House
- = 11 Jan 2021 = -
19:26FIXED
FIXED I think I fixed that, however since savegames past the point that Foxey should enter are beyond repair I cannot check this unless I start the entire game anew, and I hope you don't mind me not opting for that path, sorry
19:22COCKROACH
19:22WALKTHROUGH
WALKTHROUGH Rebecca Botanica
13:44WALKTHROUGH
WALKTHROUGH The Lost Ark
- = 10 Jan 2021 = -
12:49STATUS
STATUS I will also slow down a bit.... There is no more hurry... The beta is done, and that was my first concern.....
12:20ITCH.IO
ITCH.IO I've deactivated the auto-update... During the alpha this was handy, but now that the game is officially in the beta (and thus semi-stable, or at least, that's what it should be), that crapload of updates is no longer needed.
12:18TECHNO
TECHNO The reason I didn't want to do this in the previous run is simply because I didn't want my levels and powerups to influence the walkthrough levels and difficulty.... All that stuff was optional after all, and as a goldren rule (which also applies here) characters always get overpowered when you do all the optional stuff.... When you need to check a full balance, that's not the best way to go
- = 9 Jan 2021 = -
19:16STATUS
STATUS Once the walkthrough is complete the checker flag will be waved.... We're really close now ;)
19:16ANNOUNCEMENT
18:16WALKTHROUGH
WALKTHROUGH The Grand Finale
18:16WALKTHROUGH
WALKTHROUGH Lord Dzgjymza's keep
13:22WALKTHROUGH
WALKTHROUGH The City of Umerington
13:22WALKTHROUGH
WALKTHROUGH Forest
13:22WALKTHROUGH
WALKTHROUGH Wastelands
13:22WALKTHROUGH
WALKTHROUGH Mermaid Harbor & Dyrt Beach
0:44WALKTHROUGH
WALKTHROUGH Zondra's Grave
0:44WALKTHROUGH
WALKTHROUGH Black Prison
0:44WALKTHROUGH
WALKTHROUGH Frendor Bushes
- = 8 Jan 2021 = -
21:06WALKTHROUGH
WALKTHROUGH Dark Storage - Main section
20:28WALKTHROUGH
WALKTHROUGH Dark Storage - Rondomo section
19:46WALKTHROUGH
WALKTHROUGH Dark Storage - Kirana section
17:52FIXED
FIXED A doorway back in the (halfway) boss room in Kirana's section didn't work at all
17:52WALKTHROUGH
WALKTHROUGH Dark Storage - Jeracko section
17:51WALKTHROUGH
WALKTHROUGH Dark Storage - Aldarus section
2:17WALKTHROUGH
WALKTHROUGH Dark Storage - General Overview
2:17WALKTHROUGH
WALKTHROUGH Jennifer's story
1:58WALKTHROUGH
WALKTHROUGH Scyndi And a bit of "link-up" talk... I guess that was pretty vague, but I think you got... or at least, I hope so!
1:57WALKTHROUGH
WALKTHROUGH Frundarmon's mansion
- = 7 Jan 2021 = -
23:28WALKTHROUGH
WALKTHROUGH Purple Forest
23:28WALKTHROUGH
WALKTHROUGH The Phelynx city of Felixium
23:28WALKTHROUGH
WALKTHROUGH That covers it all for Team Eric, so over to team Rebecca
23:27WALKTHROUGH
WALKTHROUGH Malabia's Temple
23:27WALKTHROUGH
WALKTHROUGH Malabia's Caves
23:27WALKTHROUGH
WALKTHROUGH The Lost City of Fruskbrando
19:56WALKTHROUGH
WALKTHROUGH Scharum
19:56WALKTHROUGH
WALKTHROUGH Rayal Palace
19:56WALKTHROUGH
WALKTHROUGH Meeting Aziëlla, daugther of the house of Gandron
19:56WALKTHROUGH
WALKTHROUGH The Marshes
17:04WALKTHROUGH
WALKTHROUGH The City of Independence (first visit)
17:04WALKTHROUGH
WALKTHROUGH Independence Bushes
17:04FIXED
FIXED Forgot to make some aliases that could crash the game if you played the True Abyss in the Italian language... This has been fixed (and it won't matter that the Italian dialogue will be corrected later, the builder will all pick that up).
12:00RECOVERED
RECOVERED Italan translation complete... at least the automated version that is... and I should have done it this way from the start, actually.... Would have saved me tons of (needless) work
11:07WALKTHROUGH
WALKTHROUGH Gagolton empty
11:07WALKTHROUGH
WALKTHROUGH The mines of Airom
1:48WALKTHROUGH
WALKTHROUGH Gagolton
0:27RECOVERED
RECOVERED I found a better way to do the Italian translation.... It will soon be "back" and some things even better worked out.... YAY, I'm awesome (well, kind of).
- = 6 Jan 2021 = -
22:53WALKTHROUGH
WALKTHROUGH Yasathar's Temple
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158