1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 |
22:03:57 | FUCKYOU |  UNDUMMIED THE BOSS FIGHT |
22:03:29 | FUCKYOU |  AT LAST! |
22:01:41 | TEST |  Take MMCCXXXV |
22:01:07 | FUCKYOU |  FUCK YOU! |
21:56:14 | TEST |  Take MMCCXXXIV |
21:56:13 | FUCKYOU |  Correction error |
21:50:48 | TEST |  Take MMCCXXXIII |
21:50:47 | FUCKYOU |  And having to do this boss fight again pisses me off! |
21:21:08 | FIXED |  Code typo |
21:20:52 | NERF |  Poison recalc for Aldarus |
13:46:26 | TEST |  Take MMCCXXXII |
13:46:22 | NERF |  This would make Aldarus undefeatable so I removed an ability from the advanced AI (except for the hard mode) |
13:42:25 | TEST |  Take MMCCXXXI |
13:42:19 | NOTE |  This also explains why Aldarus reacted so strange on being poisoned. |
13:41:58 | FIXED |  I fixed something in the AI for Aldarus |
13:37:28 | DEBUG |  Take MMCCXXX |
13:37:14 | DEBUG |  AI only results to "Aldarus Severing Strike" while he should only use that move on rare occasions, not to mention that the AI sequence sometimes has a sealed option, and seems to be ignored. |
13:34:48 | FIXED |  Bad math |
13:29:33 | TEST |  Take MMCCXXIX |
13:29:32 | SCYNDI |  All compiler crap accounted for. |
13:29:13 | TEST |  Take MMCCXXVIII |
13:29:12 | SCYNDI |  #Accept Fighter |
13:28:52 | TEST |  Take MMCCXXVII |
13:28:52 | LINK |  Dirty Link: __skill |
13:28:03 | TEST |  Take MMCCXXVI |
13:28:01 | STATUS |  Yeah, that crap keeps coming back, eh? |
13:27:50 | SCYNDI |  #Accept RPG |
13:27:46 | SCYNDI |   #Accept CSayF |
13:27:07 | TEST |  Take MMCCXXV |
13:27:05 | CODEROT |  Banned "end" |
13:25:52 | AI |  Take MMCCXXIV |
13:25:49 | AI |  Aldarus first time |
13:15:54 | STATUS |  Time to resume the action! |
13:15:43 | DONE |  Eaten my boerenomelet! |
12:44:02 | STATUS |  I'm hungry! |
12:43:58 | AI |  I guess I should work out another AI.... Oh well, first something to eat. |
12:43:23 | NOTE |  Not gonna do a new take for that one, though |
12:43:14 | FIXED |  a fix on Aldarus |
12:40:34 | TEST |  Take MMCCXXIII |
12:40:31 | BUG |  Yeah, we're making progress! |
12:39:18 | TEST |  Take MMCCXXII |
12:39:17 | FIXED |  ID conflict |
12:38:20 | TEST |  Take MMCCXXI |
12:38:19 | NOTE |  Well, at least the Onyx Bang worked this time. |
12:38:09 | FIXED |  ? No cage? |
12:36:56 | TEST |  Take MMCCXX |
12:36:56 | FIXED |  C string format error |
12:35:41 | TEST |  Take MMCCXIX |
12:35:35 | CODEROT |  old kthura crap |
12:18:44 | TEST |  Take MMCCXVIII |
12:18:29 | VOID |  That voids a 404 |
12:18:23 | CHARACTER |  Copied "Neutralize Poison" for Eric |
12:14:12 | NOTE |  Not gonna do a new take for that one. |
12:14:03 | FIXED |  "Blow Away" didn't work at all. |
12:00:19 | TEST |  Take MMCCXVII |
12:00:18 | STUPIDITY |  D'OH! |
11:47:02 | TEST |  Take MMCCXVI |
11:47:01 | VOID |  Last object ignore |
11:43:42 | TEST |  Take MMCCXV |
11:43:42 | STATUS |  At last! |
11:42:38 | TEST |  Take MMCCXIV |
11:42:38 | FUCKYOU |  How many of those are there? |
11:42:06 | TEST |  Take MMCCXIII |
11:42:04 | CODEROT |  Another banned "self" |
11:28:09 | TEST |  Take MMCCXII |
11:28:08 | FIXED |  Code typo |
11:27:43 | TEST |  Take MMCCXI |
11:27:42 | CODEROT |  Banned "self" |
11:27:03 | TEST |  Take MMCCX |
11:27:01 | CODEROT |  Banned "end" |
11:23:32 | TEST |  Take MMCCIX |
11:23:26 | SCRIPT |  Blow Away |
08:38:07 | TEST |  Take MMCCVIII |
08:38:06 | VOID |  Another SASKIA failure |
08:30:34 | TEST |  Take MMCCVII |
08:30:33 | VOID |  Kthura Last Object issue |
08:14:44 | TEST |  Take MMCCVI |
08:14:43 | VOID |  LEUGENAAR! |
07:54:16 | TEST |  Take MMCCV |
07:54:16 | LINK |  need (fuckyou) |
07:53:48 | TEST |  Take MMCCIV |
07:53:47 | CODEROT |  "and" |
07:49:15 | TEST |  Take MMCCIII |
07:49:14 | SCRIPT |  Disembowel |
07:44:06 | TEST |  Take MMCCII |
07:44:05 | CODEROT |  Init |
07:41:42 | TEST |  Take MMCCI |
07:41:41 | FIXED |  Kthura issue |
07:39:13 | TEST |  Take MMCC |
07:39:12 | FUCKYOU |  Another |
07:38:27 | TEST |  Take MMCXCIX |
07:38:25 | VOID |  self |
07:37:02 | TEST |  Take MMCXCVIII |
07:37:01 | FIXED |  Illegal Kthura Call |
07:35:14 | TEST |  Take MMCXCVII |
07:35:13 | VOID |  case |
07:33:01 | TEST |  Take MMCXCVI |
07:32:58 | FIXED |  Fixed a C++ syntax error, and let's go again! |
07:32:31 | C++ |  Rebuilding SCI_Run |
07:31:41 | DEBUG |  Take MMCXCV |
07:31:39 | DEBUG |  Wait a minute is that a arg conflict? |
07:30:34 | DEBUG |  Take MMCXCIV |
07:30:25 | DEBUG |  Will this take care of that? |
07:28:31 | BUG |  The secret scanning doesn't work at all. |
07:26:48 | FUCKYOU |  Take MMCXCIII |
07:26:46 | FUCKYOU |  Script didn't change in length and the map builder responds to that! |
07:25:54 | TEST |  Take MMCXCII |
07:25:52 | FUCKYOU |  Lua style |
07:25:00 | TEST |  Take MMCXCI |
07:24:59 | FUCKYOU |  Wat gaan we nou weer beleven? |
07:23:32 | TEST |  Take MMCXC |
07:23:30 | VOID |  Wah? |
07:21:44 | TEST |  Take MMCLXXXIX |
07:21:43 | VOID |  Aldarus crash issue? |
07:19:19 | TEST |  Take MMCLXXXVIII |
07:19:18 | LINK |  Graphics |
07:16:26 | TEST |  Take MMCLXXXVII |
07:15:33 | ARENA |  Azquakunda Prison |
07:12:47 | CODEROT |  Old Kthura calls on Aldarus' cage (if it works now remains to be seen for later) |
07:08:03 | VOID |  Aldarus check with NOT cannot work anymore |
00:05:04 | TEST |  Take MMCLXXXVI |
00:05:02 | LINK |  Kthura |
00:04:31 | TEST |  Take MMCLXXXV |
00:04:30 | LINK |  Sys |
00:03:33 | TEST |  Take MMCLXXXIV |
00:03:32 | STATUS |  Still some things to do, but that is a later concern |
00:03:14 | MAPSCRIPT |  Azquakunda |
- = 17 May 2025 = - |
23:13:06 | KTHURA |  Imported Aquakunda Prison |
23:03:32 | TEST |  Take MMCLXXXIII |
23:03:31 | CODEROT |  Screen. |
23:03:01 | TEST |  Take MMCLXXXII |
23:03:00 | CODEROT |  end |
23:02:12 | TEST |  Take MMCLXXXI |
23:02:11 | LINK |  Graphics |
23:00:58 | TEST |  Take MMCLXXX |
22:42:39 | ARENA |  Grass Plains |
22:30:12 | TEST |  Take MMCLXXIX |
22:28:51 | VOID |  Fader Trouble |
22:25:37 | TEST |  Take MMCLXXVIII |
22:25:37 | FIXED |  JQL typo |
22:25:02 | TEST |  Take MMCLXXVII |
22:25:01 | MUSIC |  Configured |
22:21:49 | TECHNO |  Even in compiled from loading takes too long. I need to see if I can do something about that. |
22:21:32 | TEST |  Take MMCLXXVI |
22:14:09 | TECHNO |  This is an old TeddyBear map converted to Kthura. As a result it has a lot of object. In compiled form it shouldn't need much time to load, but in uncompiled form this can be quite a chore. |
22:11:07 | SASKIA |  Grass Plains does not require a SASKIA script, but the map compiler does not really seem to appreciate that. |
22:10:39 | MAPSCRIPT |  Grass Plains |
22:10:04 | KTHURA |  Transferred Grass Plains |
21:37:11 | TEST |  Take MMCLXXV |
21:37:10 | FIXED |  Something happens, but lead to a crash... Yeah in coding that can mean progress! |
21:34:12 | TEST |  Take MMCLXXIV |
21:34:09 | FIXED |  Did I fix it? |
21:28:11 | DEBUG |  Take MMCLXXIII |
21:28:09 | DEBUG |  Charm doesn't seem to work. I added some extra debug lines to find out WHY! |
21:19:23 | TEST |  Take MMCLXXII |
21:19:22 | SCRIPT |  Charm |
21:13:22 | TEST |  Take MMCLXXI |
21:13:22 | CODEROT |  Another case, but now in the help text generator |
21:10:09 | TEST |  Take MMCLXX |
21:10:08 | FIXED |  Charmed list didn't work due to array 0/1 start coderot (Dernor) |
21:07:13 | TEST |  Take MMCLXIX |
21:07:11 | FIXED |  Sealed Boss Linkup (Merya) |
21:04:06 | TEST |  Take MMCLXVIII |
21:04:05 | FUCKYOU |  Oh wait... we're talking about Merya....Nope... wrong tag... She'd get the wrong idea! |
21:02:28 | TEST |  Take MMCLXVII |
21:02:27 | FIXED |  Ability Link Error (Merya) |
21:01:06 | TEST |  Take MMCLXVI |
20:30:02 | CHARACTER |  All compiler crap for Dernor & Merya accounted for! That was about time! |
20:29:40 | TEST |  Take MMCLXV |
20:29:39 | LINK |  Sys |
20:29:16 | TEST |  Take MMCLXIV |
20:29:15 | FUCKYOU |  I really HAD to link to NEED, huh? |
20:28:43 | TEST |  Take MMCLXIII |
20:28:41 | CODEROT |  and -> && |
20:28:04 | TEST |  Take MMCLXII |
20:28:03 | CODEROT |  Color() |
20:20:06 | TEST |  Take MMCLXI |
20:20:03 | CODEROT |   Old Kthura readout |
20:19:25 | TEST |  Take MMCLX |
20:19:23 | CODEROT |  'or' |
20:18:51 | TEST |  Take MMCLIX |
20:18:49 | LINK |  Dirty Link Circle |
20:17:04 | TEST |  Take MMCLVIII |
20:17:04 | LINK |  Graphics |
20:16:36 | TEST |  Take MMCLVII |
20:16:36 | CODEROT |  Color() |
20:16:08 | CHARACTER |  Take MMCLVI |
20:16:05 | STATUS |  Only PA Merya seems to have compilation trouble... |
20:15:53 | CODEROT |  Another outdated Kthura call |
20:15:23 | TEST |  Take MMCLV |
20:15:17 | FIXED |  Another case |
20:14:41 | CHARACTER |  Take MMCLIV |
20:14:37 | CODEROT |  ANother outdated way to do this in PA Merya |
20:13:33 | TEST |  Take MMCLIII |
20:13:29 | ENHANCEMENT |  better readout (fixing an error in the process) |
20:12:33 | TEST |  Take MMCLII |
20:12:32 | FIXED |  Code typo |
20:12:09 | TEST |  Take MMCLI |
20:12:09 | LINK |  PA Merya with Kthura |
20:11:34 | TEST |  Take MMCL |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 |