1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151
18:45TEST
TEST
18:44COSMETIC
COSMETIC changed a few values for (hopefully) better effect!
18:44ENHANCEMENT
ENHANCEMENT magic numbers removed and replaced with macros
18:43STATUS
STATUS Now that the parse errors have all been fixed we can get to business, as there's still a lot of issues
18:40TEST
TEST
18:39SOLVED
SOLVED IDIOT!
18:35TEST
TEST
18:35DEBUG
DEBUG Hopefull here I'll get some answers
18:35HUH
HUH The error given does not make sense and should under no circumstances be possible, so I need to sort out what the hell is oging on here...
18:27TEST
TEST
18:27FIXED
FIXED Illegal class usage
18:21FIXED
FIXED Unknown identifier
18:17FIXED
FIXED I guess I needed to include an extra library
17:55FIXED
FIXED Declaration error
17:54BUG
BUG The state it links to however does not... Oh well :P
17:54CONFIRMED
CONFIRMED The link works
17:48TEST
TEST Scyndi Let's see if that is indeed what happens
17:48STATUS
STATUS And (although not yet complete) the flask puzzle should start
17:48LINK
LINK Creating the link to the puzzle in the process
17:48SASKIA
SASKIA And thus I could more easily set up the code to start everything
17:44RESULT
RESULT Right, I know what I wanted to know!
17:41TEST
TEST Again, as what I wanted to know has not yet been revealed
17:41FIXED
FIXED Syntax error
17:40TEST
TEST I need to do a little test run, that will lead to a crash, but that will at least set a few things right for me to allow me to do the linkup right....
17:37DONE
DONE Some code that should show me something.... Still some work to do, though, but hey, gotta start somewhere, eh?
15:47SCRIPT
SCRIPT More preparational code for the poison flask game
15:46FIXED
FIXED Unwanted moves in foe compilations
12:47SKELETON
SKELETON Skeleton code for the puzzle
10:43TRANSFER
TRANSFER The art for poison game
10:22FIXED
FIXED Revealed flasks are now marked internally
2:18STATUS
STATUS I'll take care of the puzzle itself later.... I need to go to bed now....
2:17FIXED
FIXED A few AI settins fixes
2:07TEST
TEST Another go!
2:07FIXED
FIXED Target error
1:45TEST
TEST And Now I can put things to the test I suppose
1:45CONFIG
CONFIG Rendom encounters
1:43FOE
FOE Death Cap
1:26FOE
FOE Cobra
1:26FOE
FOE Green Slime
1:02ABILITY
ABILITY PoisonCloud
0:54ABILITY
ABILITY Spit
0:53SPELLANI
SPELLANI Brendor spit
0:50ACHIEVEMENT
ACHIEVEMENT SNAKES! Why did it have to be snakes!?
0:50UPDATED
UPDATED Project file
0:45NOTE
NOTE The latter has been reserved for teh Black Dragon Cave though
0:45ART
ART Black Slime
0:45ART
ART Green Slime
0:34ARENA
ARENA Green Dragon Cave
0:33STATUS
STATUS The Most Logical thing to do for me now is to prepare the random encounters
0:12CONFIRMED
CONFIRMED SUCCESS HERE!
0:07TEST
TEST
0:07VOID
VOID I think I voided that now
0:07UNDESIREABLE
UNDESIREABLE I already had this issue in 63 fires of lung.... The standard Lua replace feture works with that acursed system called REGEX, and that caused a nasty effect on numbering substitutions
- = 20 Jan 2020 = -
23:56TEST
TEST
23:56VOID
VOID But that issue should be voided in this process
23:56HUH
HUH The error does still not make sense
23:56FIXED
FIXED But at least I see that one command was not rightly set
23:55HUH
HUH The error does NOT make sense at all
23:49TEST
TEST And now see what the crash I get (which makes no sense at all) is about!
23:48FIXED
FIXED At least I fixed the bug not causing the puzzle to be generated
23:46BUG
BUG Stuff is totally not working how it should
23:28TEST
TEST
23:28SCRIPT
SCRIPT Scripted the notes
23:21CHECKED
CHECKED Dragon scenario looks fine
23:21SCENARIO
SCENARIO I had to change the variable to substitute to prevent errors with the new system
23:19TRANSFER
TRANSFER Dungeon scenario
23:05MAP
MAP Irravonia Notes put in place
23:02TRANSFER
TRANSFER Note Art
22:54JUDGMENT
JUDGMENT So far all is well
22:42TEST
TEST
22:42FIXED
FIXED Exit bugged in the process
22:42FIXED
FIXED Layer fix
22:36HUH
HUH WTF?
22:33TEST
TEST
22:33STATUS
STATUS But I do need to test a few things before I can get things on the roll anyways, so here goes
22:33STATUS
STATUS Well, the puzzle is NOT yet working and neither are the random encounters...
22:28MAP
MAP Area 002 of the Green Dragon Cave has been designed, and may be one of the biggest areas I've designed for now..... This is because of the puzzle setting the Green Dragon cave has, and it was the easier way to go....
21:11TEST
TEST And let's do that again!
21:11FIXED
FIXED
21:11STUPIDITY
STUPIDITY and that is because all SASKIA script must be suffixed with .saskia or the system won't find them
21:10BUG
BUG Good thing I did this test.... The SASKIA script refuses to operate accordingly
21:06TEST
TEST And time for a little teeny test!
21:06LINK
LINK Cave Exit should work
20:55DONE
DONE Put my dinner into the oven
20:52CONFIG
CONFIG Basic meta config for Green Dragon Cave
20:50CHECKED
CHECKED Link to Green Dragon cave is present
20:47MUSIC
MUSIC Quality Downgrade "Minstrel Guild"
20:42SASKIA
SASKIA Required start script
20:40POWERSHELL
POWERSHELL I've set my NALA compilation script to NJCR now in stead of the original JCR6 tools.... Since C# is way faster than Go on this department it was only fitting if I wanted to save time in the future
20:39NALA
NALA REcompiled
20:39NALA
NALA And so does NALA
20:20JCR6
JCR6 Eric And so does GJCR
20:20JCR6
JCR6 NJCR now also supports this
20:19JCR6
JCR6 JQL extension
0:59BACKUP
BACKUP Running
0:51STATUS
STATUS And let's call it a day!
0:44TEST
TEST Take MXI
0:44LINK
LINK Exit back to hidden Bush
0:25CONFIRMED
CONFIRMED Cancelling moves works, though
0:25TEST
TEST And thus another take is required, take MX
0:25FIXED
FIXED Missing Power
0:18TEST
TEST take MIX
0:17FIXED
FIXED Irravonia did not appear in the Dragon event
0:17FIXED
FIXED Item drop White Dragon
0:07TEST
TEST Take MVIII
0:07DONE
DONE Cancel
0:04FIXED
FIXED Char case error
0:00TEST
TEST Take MVII
- = 19 Jan 2020 = -
23:59BOOST
BOOST More HP for dragon
23:59FIXED
FIXED No party restore
23:58FIXED
FIXED Wrong arena
23:52TEST
TEST Take MVI
23:52VOID
VOID You can't fixed what ain't broken, but at least I can avoid this non-exist bug
23:39MYSTERY
MYSTERY If the computer is right the red dragon could NOT have worked either, but it did.... so why doesn't it work here... same routine... same data types even, so nothing could cause this....
23:38HUH
HUH "nil" value.....
23:29TEST
TEST Take MV
23:29FIXED
FIXED Aziella Case error
23:25TEST
TEST Take MIV
23:25LINK
LINK It's there now!
23:25STUPIDITY
STUPIDITY Forgotten link
23:21TEST
TEST Take MIII
23:21TRANSFER
TRANSFER Art White Dragon
23:20BOSS
BOSS White Dragon
23:16SCRIPT
SCRIPT Pre-dragon
22:34TEST
TEST Take MII
22:34FIXED
FIXED Link 004 => 005
22:31TEST
TEST Take MI
22:30FIXED
FIXED No encounters allowed on area 004
22:23TEST
TEST Take M
22:23FIXED
FIXED Several trivial fixes and tons of takes later!
21:55TEST
TEST Take I
21:55STATUS
STATUS Now I need to know if it works
21:54LINK
LINK Linked to map
21:53MAPSCRIPT
MAPSCRIPT Guardian starter function
21:53SASKIA
SASKIA Guardian start
21:45CHARACTER
CHARACTER Tied to Eric... He can learn them once he obtained the power of the white dragon and levelled it out accordingly
21:42ABILITY
ABILITY Zero Kelvin
21:42ABILITY
ABILITY Blizzard
21:35ABILITY
ABILITY Iceblast
21:35ABILITY
ABILITY Freeze
20:55NOTE
NOTE There is NO way to get there YET, and the dragon in area 006 will also ignore you ... for the time being!
20:55MAP
MAP Merya Area 006
20:55MAP
MAP Area 005
20:55MAP
MAP Area 004
17:26TODO
TODO And a meal!
17:26TODO
TODO Have a shower
17:25STATUS
STATUS All is well now!
17:06TEST
TEST Take V
17:06FIXED
FIXED Picture referrence error!
17:00TEST
TEST Take IV
17:00FIXED
FIXED Illegal group call
16:56TEST
TEST Take III
16:56FIXED
FIXED Syntax error
16:56FIXED
FIXED Illegal function value readout
16:52TEST
TEST Take II
16:52SCRIPT
SCRIPT Paralysis
16:52SCRIPT
SCRIPT Sleep
16:15TEST
TEST Take I
16:15CONFIG
CONFIG Configured Random Treasure + Random Encounters
14:51FOE
FOE Polar Bear
14:51FOE
FOE Pinguïn
14:19NOTE
NOTE Both Peck and Claw Strike are moves Dernor can obtain by charming animals
14:19ABILITY
ABILITY Claw Strike
14:09ABILITY
ABILITY Peck
13:50FOE
FOE Snowman
13:43ABILITY
ABILITY Snowball
13:08SPELLANI
SPELLANI Dernor Snowball
12:44MUSIC
MUSIC Quality Downgrade Pippin the Hunchback
12:42CONVERT
CONVERT And converted it to png
12:42ART
ART Rendone it
12:42FAILURE
FAILURE Converting error
12:36ART
ART Scyndi Snowball
12:32SCRIPT
SCRIPT Base Script for projectile throwing
11:31JCR6
JCR6 Repack music resource
11:27TRANSFER
TRANSFER Polar Bear art
11:27TRANSFER
TRANSFER Snow man art
11:26TRANSFER
TRANSFER Pinguin art
9:08MUSIC
MUSIC Quality Downgrade "The Complex"
9:08SYSTEM
SYSTEM Don't you just hate those auto-updates.... oh well!
2:03STATUS
STATUS And for now it ends there! See ya!
2:03ARENA
ARENA White Dragon Cave
1:39TEST
TEST Let's see
1:39FIXED
FIXED missing link back to area 002 from area 003
1:33MAP
MAP Treasure placed (fixed ones, not the random ones)
1:31CLOSED
1:30CLOSED
CLOSED #110 All done!
1:29ITEM
ITEM Icicle
1:24ITEM
ITEM Saphire
1:00TEST
TEST But I need to test that!
0:59DONE
DONE Ruby and Emerald should now raise fire and poison resistance respectively
0:58DATABASE
DATABASE Expanded in order to make it possible to raise status and elemental resistance through equipment
0:53STATUS
STATUS Rebecca And now we can go into treasures and stuff
0:49FIXED
FIXED Cool! Uh-huh!
0:45TEST
TEST Take XVII
0:45EXPERIMENT
EXPERIMENT Let's see what happens if I cheat a little
0:44STATUS
STATUS Almost there, but I gotta force a thing I'm afraid!
0:33TEST
TEST Take XVI
0:33EXPERIMENT
EXPERIMENT What will happen if....
0:33STATUS
STATUS I think I'm closing in on the issue
0:24TEST
TEST Take XV
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151