1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112
- = 3 Aug 2022 = -
8:47GAMEJOLT
GAMEJOLTSorry! NOT gonna bother for such a minor update. Yes, itch users now have an unfair advantage over Game Jolt users, sorry.
8:46ITCH.IO
ITCH.IOUpdating. The new version should be on-line any minute now
- = 2 Aug 2022 = -
22:56NOTE
NOTEI hate this for something so small, as I must test this on the release builder, which can easily take forever
22:56TEST
TESTTake II
22:56FIXED
FIXEDC# had something to whine here
22:51TEST
TESTTake I
22:50NOTE
NOTEParticularly since this game has dungeons you may otherwise NEVER be able to access unless you are beyond insane. I can't do that to ya.
22:50NERF
NERFI've put in max values for the total medal score. This to prevent you have to play too many games for mine in the future.
- = 13 Dec 2021 = -
18:47ANNOUNCEMENT
ANNOUNCEMENTThe original Dyrt game has now officially been discontinued. Only the .NET version will now count.

If this version is ever transferred to Apollo it may also lose the ".NET" suffix

- = 1 Dec 2021 = -
11:02CONFIRMED
CONFIRMEDScyndi It appears to be working

Good!

10:54TEST
TESTA test will have to show me
10:54REMOVED
REMOVEDThe Game Jolt Logo should be removed now... Although it can still linger a bit in dominancy, who knows....
- = 30 Nov 2021 = -
23:07STATUS
STATUSThis will lead to a new release also... but before all that #285 must be closed first
23:06REMINDER
REMINDER#289 - Set separate as it will take a few months
23:06STATUS
STATUSThis almost means I can close #285
23:05DONE
DONEDetached the underworld from Game Jolt
22:15DEBUG
DEBUGI do need to check the medal ratio every now and then, and now this is possible
16:41TEST
TESTAnother test is needed to make sure this is fully fixed, but that's just a minor thing
16:40FIXED
FIXEDEntrance to Mörker forest remained invisible
15:07DONE
DONEDetached Mörker forest from Game Jolt API. So now Medals will be used in stead.
- = 26 Nov 2021 = -
21:03FIXED
20:21FIXED
FIXEDI've fixed the wrong portrait issue in the romance between between Scyndi and Dernor
19:43REMOVED
REMOVEDReferrences to Game Jolt in the tutorial at the start of Botanica
0:06STATUS
STATUSBut that won't be for today.
0:06NOTE
NOTENow that I'm at it, I must see if I can fix the wrong picture bug in the Scyndi and Dernor make love scene
- = 25 Nov 2021 = -
21:17FIXED
FIXEDBarrier error
21:06FIXED
FIXEDCase error
20:42DONE
DONEDetached Game Jolt from Candyland
17:11NOTE
NOTE
11:20CHARACTER
CHARACTERDernor had 4 more moves when logged in to Game Jolt (as the enemies to charm could only be found in the exclusive dungeons), but as the medal system no longer requires Game Jolt, this will no longer be needed, as you can now charm those creatures anyway.
- = 24 Nov 2021 = -
22:00STATUS
STATUSI'll resume this later!
22:00VOID
VOIDCrash due to AP altering?
21:28BUG
BUG#286 - DANG!
16:30DEBUG
DEBUGBrendor Reset main entrance
16:29DONE
DONEParty II linked to Medals
12:46TEST
TESTTake III
12:46CHEAT
CHEATI will now cheat the way open so I can make a more proper test (and recording) of the facility.
12:45CONFIRMED
CONFIRMEDGood!
12:41TEST
TESTTake II
12:41NOTE
NOTE(I gotta remember that NIL is case sensitive)
12:40FIXED
FIXEDReference error
12:40TEST
TESTTake I
12:33NOTE
NOTEDue to the location of the entrance I may need multiple tests here, but no worries. :)
12:33DONE
DONEDetached the science facility
10:57GENERATION
GENERATIONNo problem, though
10:56FAILURE
FAILUREAh, yeah, the neg data was deleted during the debugging
10:54NOTE
NOTEI will now play on a little, as some more achievements are bound to come in now, and this way I can see if they are properly logged as a medal.
10:54CONFIRMED
CONFIRMEDSo is part two of the test
10:53CONFIRMED
CONFIRMEDPart one of the test complete
10:20TEST
TESTA little test is in order, but I don't expect too much trouble...
10:10REMOVED
REMOVEDThe savegame routine has also been detached from Game Jolt.

Older savegames will spawn ONE warning explaining the situation, and then defininitely lock things down.

0:34TEST
TESTTake III
0:33NALA
NALAHad ot be recompiled
0:33REMOVED
REMOVEDI had to delete that file in order to prevent errors later
0:33FIXED
FIXEDError in the API creating faulty Medal data file
0:25TEST
TESTTake II
0:25NOTE
NOTENever forget that NIL is less advanced than Neil
0:15TEST
TESTOnyx:Kirana A little test is in order here, though
0:15DONE
DONEIrravonia And the medals will be updated as well
0:14REMOVED
REMOVEDConnection with Game Jolt when getting achievement
0:14DONE
DONEOrder of Onyx: Aldarus Synchronizer from savegame
- = 23 Nov 2021 = -
23:50STATUS
STATUSAt last!
23:44FIXED
FIXEDI don't know where it all went wrong, but it went wrong and HORRIBLY wrong
22:22NOTE
NOTEOrder of Onyx: Rondomo (As the game is not yet able to synchronize stuff, this will lead to the gate being closed at all circumstances. Also the game will still allow you to enter the GJ credentials... But removing those will be a later concern.
22:15LINK
LINKMedals have been linked now to Botanica
22:15GAMEJOLT
GAMEJOLTAPI removed from the game
- = 19 Nov 2021 = -
22:38DYRT
This will, by the way also mean that the GJ Exclusive dungeons in Dyrt will be detached from Game Jolt and be tied to this system.

This will take some time to set up, though, and I also need to adapt NALA for that, so this can bring some complications, but that is a later concern.

22:37SITE
SITEOrder of Onyx: Jeracko Added tag DYRT
22:36C#
C#I wrote a small tool which works out all achievements in an on-line database.

What good does that do you wonder? Simple, Anna's temple will this way be able to work out a database for ALL my games of which achievements you made. This will just happen on your computer and no longer on-line, all it does on-line is making sure the list is up-to-date.

For now only Star Story, Dyrt.NET and TFT are covered. Please note Star Story and Dyrt do not yet have support for this but this will soon be taken care of.

- = 18 Nov 2021 = -
22:53BUG
BUG#284 -- I'll get to that asap
21:19MYSTERY
MYSTERY(For TFT Alpha it works.... Odd... very odd)
21:18STATUS
STATUSWell, that's a later concern.... No update for itch.io either then until the filming is done
21:17FAILURE
FAILUREFor some reason Butler doesn't want to do things my way
21:07GAMEJOLT
GAMEJOLTA new build here will be uploaded later. Uploading to GameJolt is really a downright PAIN!
21:07ITCH.IO
ITCH.IODue to the severity in all this I've decided to make a new push on itch.io
21:05VOID
VOIDI've just voided it... Too much trouble to bother with!
21:05MYSTERY
MYSTERYThe mysterious impossible "nil" came again
- = 16 Nov 2021 = -
19:06STATUS
STATUSThis is also a minor issue (even just cosmetic), but stupid... I'll re-upload the game once the recordings are competely done
18:54FIXED
FIXEDSome Italian auto-translated text came into the scenario about Dernor in the marshes.... That's been removed and the game should run normally again
- = 15 Nov 2021 = -
0:19STATUS
STATUSWill conclude this for now...
0:18CONFIRMED
CONFIRMEDIt appears to be working... Good!
0:17TEST
TESTA quick test is in order
0:17NOTE
NOTEI won't go into re-releasing right away (this issue is, despite it causing a crash) too small to bother, however I *will* update things soon enough.
0:15VOID
VOIDAnd exit spot crash found in the Green Dragon Cave... This issue should be voided as a true fix was not fully possible at the present time
- = 27 Feb 2021 = -
14:21C++
C++I've set up a quick command to open browsers. It should work on Windows, Mac and Linux, although Windows is for now the only platform I can test. As an ex-mac user I know Mac is piss-easy on this, and the linux method also looks easy but is unconfirmed, so I really don't know.... Windows is (of course, as always the case with Microsoft) the hardest case....
- = 3 Feb 2021 = -
12:18STATUS
STATUSAnd that concludes Dyrt for today. If other bugs are reported requiring my immediate attention, I'll be back....
12:17GAMEJOLT
GAMEJOLTOn February 7th, 2021, the updated version should be available on Game Jolt.
12:16GAMEJOLT
GAMEJOLTEric Official release announcement adapted
12:14GAMEJOLT
GAMEJOLTNo Music version
11:56GAMEJOLT
GAMEJOLTPreparing the upload of the full version
11:48ITCH.IO
ITCH.IOPushing new installer
11:48ITCH.IO
ITCH.IONOMUSIC version updated
11:38TECHNO
TECHNOFor protocol reasons I will update the no music version, even though it should not take any effect there
11:37POWERSHELL
POWERSHELLUsing 7z to update the Game Jolt package
11:36INNOSETUP
INNOSETUPUpdating installer
11:33ITCH.IO
ITCH.IOMain version updated
11:09TEST
TESTBut I must test that out!
11:09FIXED
FIXEDAnd I think I fixed it....
11:09BUG
BUGA player reported #283
- = 17 Jan 2021 = -
1:43ANNOUNCEMENT
ANNOUNCEMENT

And then I can hereby officially pronounce this project FINISHED!

Of course, bugfixes are still possible, and I will later see if I can convert NALA (not to mention adapt the game to the new achievement system that's in the cooker now, but that is no more part of this project itself, that is finished.... Time to celebrate!

1:39STATUS
STATUSFor the Development this no longer matters, though
1:39GAMEJOLT
GAMEJOLTAnd the Game Jolt upload will likely be uploaded around that time too, but only be released somewhere in February....
1:38SOURCEFORGE
SOURCEFORGEDue to lack of time now, the sourceforge update will likely be done Monday
1:37ITCH.IO
ITCH.IODownload instructions set
1:25ITCH.IO
ITCH.IOInstaller now being pushed as we speak
1:17ITCH.IO
ITCH.IONo music version uploaded
1:15INNOSETUP
INNOSETUPCreating actual release
1:11ITCH.IO
ITCH.IOFirst release since development has ended... for now semi-beta -- It will be deemed "stable" if no bugs are reported prior to March
1:10SYSTEM
SYSTEMIcon change
0:14VOID
VOIDThat should do it
- = 16 Jan 2021 = -
23:56VOID
VOID????
22:57TEST
TESTWell, let's get this formatilty on the road then... The sooner it's done, the better, eh?
22:56STATUS
STATUSOfficially I can say the development stage is now over... I only need one final test of the last dungeon, and then this game will be officially finished... Of course, I will update the game later if bugs are reported, and later I will try to convert NALA to C++....

So let's get to this so I can wave the checker flag

22:54CLOSED
CLOSEDBeta Project
22:54CLOSED
CLOSEDBeta milestone
22:53STATUS
STATUSAnd that finishes the Walkthrough.... Its existence will only be officially announced later though.... It's not good to show your hand too early. You *WILL* be able to see the walkthrough on GitHub already though.
22:51WALKTHROUGH
WALKTHROUGHCharacter overview
22:11STATUS
STATUSThat and a few finishing touches
22:10STATUS
STATUSNow a few final tests in which I complete my final test game.... This is rather a formality than serious work, but hey, who knows what will pop up during that crap, eh?
22:09CONFIRMED
CONFIRMEDFix confirmed
22:04TEST
TESTAziella Right! Time to put this on the test!
20:27NOTE
NOTEI will have to test this all later, as my favorite show will now begin
20:26STONEMASTER
Gedrio Fulla
20:23CONFIRMED
CONFIRMEDI think I fixed... a PART of the problem......
20:18FIXED
FIXEDI think tackled #279, but I need to test this to make sure!
16:50STATUS
STATUSI reckon I need to rest first.... The trip to everything got some energy out of me... I will resume the work after that... One bug and one sidequest away from the checker flag, so this is gonna be good... I think
16:46MEDICAL
MEDICALI had to re-measure my eyes, and that took some time.... sorry
13:03WALKTHROUGH
WALKTHROUGHI only need to cover the Death Caves now, and I got it all set......
13:02WALKTHROUGH
WALKTHROUGHAnd that covers all the sealed bosses
13:02WALKTHROUGH
WALKTHROUGHSealed Boss: H.R.M. King Slime
13:02WALKTHROUGH
WALKTHROUGHSealed Boss: Orc Overlord
2:46WALKTHROUGH
WALKTHROUGHSealed Boss: Ghoul King
2:46WALKTHROUGH
WALKTHROUGHSealed Boss: GigaLich
1:34WALKTHROUGH
WALKTHROUGHSealed Boss: Kabi
1:33WALKTHROUGH
WALKTHROUGHSealed Boss: Shadow Rogue
1:33WALKTHROUGH
WALKTHROUGHSealed Boss: Hobgoblin
1:33WALKTHROUGH
WALKTHROUGHSealed Boss: Mountain Emperor
1:33WALKTHROUGH
WALKTHROUGHUnderworld
1:32WALKTHROUGH
WALKTHROUGHRed Temple
- = 15 Jan 2021 = -
20:19WALKTHROUGH
WALKTHROUGHMörker Forest
20:13VOID
VOIDDupe Boxtext issue in Order fight?
18:40WALKTHROUGH
WALKTHROUGHDigitopia
1:04WALKTHROUGH
WALKTHROUGHFrundarmon's mansion
- = 14 Jan 2021 = -
22:44NOTE
NOTEThe script will only be used for stable releases, though!
22:43INNOSETUP
INNOSETUPA script has been set up... And this script SHOULD install .NET 4.8 and DirectX if it hasn't already been installed... However since both are already present on my computer, this is impossible for me to check
20:31OFFTOPIC
OFFTOPIC

ROFLMAO

19:49SYSTEM
SYSTEMWell I did reset my entire computer and it looks like things are working again....
19:48FAILURE
FAILUREMerya And I guess rsync can better be removed from my system ASAP
19:48DONE
DONEWell at least SCP appears to work
17:47FAILURE
FAILURE even the windows closedown feature is not working, so I guess a hardcore reset is in order!
17:18FAILURE
FAILUREEverything lags.... Not sure if this is the fault of rsync, but I think it is.... So an entire restart might be in order ......
17:16SOURCEFORGE
SOURCEFORGELet's try this with SCP then
17:13FAILURE
FAILUREOrder of Onyx: Jeracko And it looks like sourceforge didn't receive the file as a result, although a small dely should be taken to mind
17:10FAILURE
FAILUREWhat's this?
Unhandled Exception: System.IO.FileLoadException: Could not load file or assembly 'System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. The paging file is too small for this operation to complete. (Exception from HRESULT: 0x800705AF)
   at shim.ShimProgram.Main(String[] args)
17:05SOURCEFORGE
SOURCEFORGEI am currently experimenting with the uploads here..... The game is too big for regular upload by site (only just), so I am experimenting with rsync now.... It looks like it does the job.... Or at least I think so... Since this is a large upload this will take time after all....
17:04ITCH.IO
ITCH.IO Updated (this was a vital void, so I really had to take care of this)
16:36VOID
VOIDAs far as I can judge now it looks like #278 has succesfully been voided
16:31TEST
TESTOne final check to test the entire event as awhole
16:30STATUS
STATUSAs far as I can check everything should work now
16:26TEST
TESTTake VII ( #278 )
16:26FIXED
FIXEDOne last issue? ( #278 )
16:22TEST
TESTTake VI ( #278 )
16:21RECOVERED
RECOVEREDDisappeared function ( #278 )
16:16TEST
TESTTake V ( #278 )
16:16VOID
VOID..............
16:11TEST
TESTTake IV ( #278 )
16:11FIXED
FIXEDUnclosed scope ( #278 )
16:07TEST
TESTTake III ( #278 )
16:07FIXED
FIXEDMissing lib call in map script ( #278 )
15:54TEST
TESTTake II ( #278 )
15:54FIXED
FIXEDTraveler's level issues
15:48TEST
TESTTake I ( #278 )
15:46SASKIA
SASKIAScyndi Dernor Was apparently not needed, but I aliased the "niets.saskia" script in order to make sure the game doesn't crash over this (voiding another issue as well)... This too is of course to voide #278
15:45MAPSCRIPT
MAPSCRIPTAlternate mapscript needed to void #278
15:39MAP
MAP Map alterations needed for voiding #278
15:33BUBBLE
BUBBLEI set up an alias in order to make things easy on the scenario while voiding ( #278 )
14:46SOURCEFORGE
SOURCEFORGEThe plan will also be to make the sourceforge release by then, and I hope I can start the preparations for that today
14:45GAMEJOLT
GAMEJOLTThe Game Jolt release is now scheduled for Jan 31st.... By that time it is also possible the first release that is actually deemed "stable" may be released on itch, and Game Jolt will likely soon follow....
14:44WALKTHROUGH
WALKTHROUGHThe Abyss
- = 13 Jan 2021 = -
21:58WALKTHROUGH
WALKTHROUGHSugarland
20:06WALKTHROUGH
WALKTHROUGHHall of Music
- = 12 Jan 2021 = -
22:50VOID
VOIDVoided an issue that is clearly NOT caused by me!
22:49FUCKYOU
FUCKYOUI've decided to do this elseway. If Game Jolt persists on fucking this up, at least this way I hope the game won't crash, but a notice will be made, and... that's all....
22:07STATUS
STATUSIt looks like it works now... I fthis was bad data or an issue in Game Jolt.... I guess I'll never know... But it works now, and out of security reasons I will update the current build on itcho.io
22:04TEST
TESTI *hope* it works now
22:01FIXED
FIXEDHopefully
22:01SYSTEM
SYSTEMGiant rebuild
21:40NOTE
NOTESince these security errors only affect the system when trying to contact Game Jolt, I can (if worst comes to worst) remove Game Jolt from the game (or dummy it, that is)... Which was for the long term the plan anyway, but the timing is very rotten!
21:39SYSTEM
SYSTEMJust to make sure everything is clean I'll remove the entire release (or rather, I'll use rar to back it up), and re-build it so I can be 100% sure everything here is fresh....
21:38FAILURE
FAILURENow it looks like there are a lot of connections issues on Game Jolt's side, so perhaps it's only that... I hope so at least....
21:31FAILURE
FAILUREAnd JUST AFTER ANNOUNCING THIS A "SECURITY ERROR" pops up for no reason at all
19:43WALKTHROUGH
WALKTHROUGHScience Facility
19:43GENERATION
GENERATIONI do need to neg once more as a result, though
19:42FIXED
FIXED#281 (I hope?)
1:43WALKTHROUGH
WALKTHROUGHMad House
- = 11 Jan 2021 = -
19:26FIXED
FIXEDI think I fixed that, however since savegames past the point that Foxey should enter are beyond repair I cannot check this unless I start the entire game anew, and I hope you don't mind me not opting for that path, sorry
19:22COCKROACH
19:22WALKTHROUGH
WALKTHROUGHRebecca Botanica
13:44WALKTHROUGH
WALKTHROUGHThe Lost Ark
- = 10 Jan 2021 = -
12:49STATUS
STATUSI will also slow down a bit.... There is no more hurry... The beta is done, and that was my first concern.....
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