1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113
16:59TEST
TEST Take I
16:59STATUS
STATUS So here goes nothing
16:59SCRIPT
SCRIPT I think I've taken care of switching during combat... However it's not yet tested
16:59ANNOUNCEMENT
14:00OFFTOPIC
OFFTOPIC Time for some words of wisdom in it's purest form

- = 14 Feb 2020 = -
22:58TEST
TEST Irravonia
22:58MAP
MAP Encounters of independent forest has been set!
22:57ARENA
ARENA Indie
22:54ENHANCEMENT
ENHANCEMENT And more textures
22:54ENHANCEMENT
ENHANCEMENT I've enhanced the forest arena to allow more colors of floors for forest....
22:49FOE
FOE Wolf
22:27DATABASE
DATABASE Some extra data added
22:26CHARACTER
CHARACTER Dernor will now learn it when he succesfully charms a wolf
22:22ABILITY
ABILITY Howling
22:19ACHIEVEMENT
ACHIEVEMENT Hungry like the wolf
22:17TRANSFER
TRANSFER Wolf Art
22:15CONFIRMED
CONFIRMED Works
21:58TEST
TEST Take IV
21:58MAPSCRIPT
MAPSCRIPT Hide Secret
20:38TEST
TEST Take III
20:38RECOVERED
RECOVERED Issue solved, I suppose
20:37SCENARIO
SCENARIO Retag
20:37TRANSFER
TRANSFER again
20:37FAILURE
FAILURE I really should learn to close the scenario editor before doing a language transfer
20:27TEST
TEST Take II (sigh!)
20:27MAP
MAP Meta
20:22TEST
TEST Let's TEST!
20:18TRANSFER
TRANSFER Scenario for Arya and the tutorial on Black Orbs
19:49SASKIA
SASKIA Alias Niets.SASKIA
19:47FIXED
FIXED Fucked up blockmap
19:39MAP
MAP Eric First area Independent Forest
19:26NOTE
NOTE I figured it would not be a good idea to do TWO optional dungeons in a row, so I decided to go for the Independent forest first, and to do the Abyss after all....
17:26TEST
TEST Take II
17:26EXPERIMENT
EXPERIMENT What does this do?
17:26BUG
BUG Hookspot doesn't work
17:10TEST
TEST Take I
17:10LINK
LINK Chains done
17:10MAP
MAP Zones for chaining
16:59NOTE
NOTE And yes, it's a physical impossibility and yes that was done on purpose....
16:58STATUS
STATUS Now the link to the short cut back
16:46JUDGMENT
JUDGMENT Other than that! All is cool!
16:46BOOST
BOOST More HP for the boss
16:38TEST
TEST Take III
16:38FIXED
FIXED Pic error?
16:34TEST
TEST Take II
16:34FIXED
FIXED A few meta issues in the boss data
16:12TEST
TEST And now to test all this
16:12BOSS
BOSS Turbo Candy
16:12SASKIA
SASKIA Boss
16:08MAPSCRIPT
MAPSCRIPT Boss
15:02NOTE
NOTE The boss will ignore you for now, for she has not yet been scripted
15:02MAP
MAP Area 005 (And that's where the boss will be_
14:42ACHIEVEMENT
ACHIEVEMENT Going Turbo
11:53NOTE
NOTE Yup, they are for the ice spells
11:53TRANSFER
TRANSFER Ice Crystal
11:07STATUS
STATUS Aziella That oughta do!
11:03TEST
TEST Take II
11:03NOTE
NOTE That should fix Merya's animation
11:02FIXED
FIXED Directory error
11:02VOID
VOID New console
11:02FAILURE
FAILURE I really wonder why my console freezes every now and then
10:59FAILURE
FAILURE Nothing happens
10:56TEST
TEST I wonder what that will look like
10:56ART
ART I've animated Merya in her attacking move now
- = 13 Feb 2020 = -
23:26STATUS
STATUS I'll get onto the boss later, and also an extra attack animation, and spellani... I already wanted to do this in Airom, but that place gave me so much trouble I decided to save it for later.....
23:26JUDGMENT
JUDGMENT Will have to do for now
22:22TEST
TEST Take IV
22:22FIXED
FIXED i think
22:20HUH
21:44TEST
TEST Take III
21:44FIXED
FIXED Order error
21:41TEST
TEST Take II
21:41FIXED
FIXED Linkthrough error
21:39NOTE
NOTE The boss room is not yet done, so trying to enter it will crash the game... That is not important now, but I must note it nonetheless
21:39TEST
TEST Take I
21:36MAP
MAP Random encounters set
21:34ARENA
ARENA Sugarland
21:21STATUS
STATUS Not there yet!
21:21FOE
FOE Candy
20:58ART
ART Candy
20:14TEST
TEST Merya Take II
20:14FIXED
FIXED Item Tag fix
20:07MAP
MAP And configured the random treasures
20:07FIXED
FIXED Blockmap issue
19:57ITEM
ITEM Chocolate bar
19:50ITEM
ITEM Chewing gum
17:39MAP
MAP Area 004
16:43TEST
TEST Take II
16:43FIXED
FIXED Blockmap
16:34TEST
TEST A few quick tests
16:34MAP
MAP Area 003 Sugarland
9:48MAP
MAP Area 002 Sugarland
9:34ART
ART Sugar Spar
0:10STATUS
STATUS And that's it for today! See you tomorrow!
0:10ACHIEVEMENT
ACHIEVEMENT Order of Onyx: Jeracko Sweet Dreams are made of this! Who am I to disagree?
- = 12 Feb 2020 = -
23:57TEST
TEST Take IV
23:57FIXED
FIXED (?) Exit error?
23:54TEST
TEST Take II
23:54FIXED
FIXED Fixed?
23:53BUG
BUG No?
23:51TEST
TEST So what are we waiting for?
23:50NOTE
NOTE It has not yet been tested though....
23:50LINK
LINK And linked it back to Gagolton
23:50FIXED
FIXED A few issues with the exit portal
23:45ART
ART I do not know the English word for "suikerspin" and I ain't gonna look it up,either
23:38CONFIRMED
CONFIRMED Dernor And NOW it's okay!
23:23TEST
TEST Take III
23:23FIXED
FIXED Should be fixed now
23:22BUG
BUG Portal ignores me
23:20TEST
TEST Dernor Take II
23:20FIXED
FIXED Blockmap keeps me out of Sugarland
23:15TEST
TEST Take I
23:14NOTE
NOTE You cannot yet go back! That part has not yet been scripted!
Rome wasn't built in one day either, ya know!
23:14LINK
LINK Entrance to sugarland should work now
23:12SASKIA
SASKIA Empty Script...
23:04MAP
MAP I made a start to Sugarland
22:32ART
ART Engelse Drop.... And although it contains the Dutch word for English in its name I have NO IDEA at all what the English name for that stuff is
22:31ART
ART Lollipop
22:18ART
ART Candy Cane
22:12STATUS
STATUS Time to create some artwork for Sugarland
21:58ACHIEVEMENT
ACHIEVEMENT Don't hit high class girls like me!
21:57CONFIRMED
CONFIRMED The Game Jotl Barrier works
21:51MAPSCRIPT
MAPSCRIPT The Game Jolt checker in order to unlock Sugarland has been put in Gagolton
21:04STATUS
STATUS And a break
21:04STATUS
STATUS My first concern will be the road to Sugarland, though
21:04MAPSCRIPT
MAPSCRIPT The party will take notice of Gagolton being empty now and the WorldMap is even set now to reveal Independent forest... That is, once I put it in the worldmap....
20:54CONFIRMED
CONFIRMED And Gagolton will indeed be empty
20:54STATUS
STATUS Stuff appears to be working now indeed
20:40TEST
TEST Take XII
20:40NERF
NERF As revenge I lowered Kirana's poison resistance! HAHAHAHA! Die you fucking bitch!
20:39FUCKYOU
FUCKYOU Rebecca However this bug did destroy some important data, and I don't like that!
20:39FIXED
FIXED "nil" value
20:30TEST
TEST Take XI
20:30FIXED
FIXED AI bug
20:24TEST
TEST Take X
20:24DONE
20:21FIXED
FIXED Scenario Tag
20:13TEST
TEST Take IX
20:12FIXED
FIXED Wrong group called
20:12TEST
TEST Take XVIII
20:09TEST
TEST Take II
20:08FIXED
FIXED Rebecca Illegal group usage
20:04TEST
TEST Take I
20:04STATUS
STATUS Time to test things out!
20:03FIXED
FIXED Hide player object to prevent spooking things up
20:02LINK
LINK events linked to the map
20:01MAPSCRIPT
MAPSCRIPT Config combat data set up for fight against Kirana
19:52DONE
DONE And defeating Kirana will cause Gagolton to get empty
19:42STATUS
STATUS NOT there yet.... oh noooo!
19:42SASKIA
SASKIA Base script Kirana
19:36MAPSCRIPT
MAPSCRIPT Sprout wings.... Although SASKIA should be able to handle that I chose to make a quick NIL function for safety as SASKIA did mess something as trivial as that up before....
19:34CHECKED
CHECKED I made a quick check on the scenario.... Everything seems to be in order there
19:31MAP
MAP Adaptions for the scenario around Kirana
19:15BOSS
BOSS Kirana
18:57AI
AI Alternate AI for Kirana
18:57SITE
SITE Scyndi Added tag AI
18:43FIXED
FIXED Meta data eel
18:13SCRIPT
SCRIPT HP -> 1 effect
17:55TRANSFER
TRANSFER Kirana Boss Pic
17:47STATUS
STATUS Time to work out the boss
17:30TEST
TEST Take XIX
17:29FIXED
FIXED Syntax error
17:23TEST
TEST take XVIII
17:22FIXED
FIXED Missing abilities Green Dragon skills Eric
15:57TEST
TEST Take XVII
15:57NERF
NERF Goblin added
15:57FUCKYOU
FUCKYOU ...
15:47TEST
TEST Take XVII
15:47NERF
NERF Counts as a nerf, but I added a low level enemy to Airom.... As it's next to impossible to get past this thing otherwise
15:46FIXED
FIXED A few small blockmap issues
15:45EXPERIMENT
EXPERIMENT I've added an extra thing to the NPC auto generator and hopefully that'll fix #132, but I cannot be sure
15:12TEST
TEST Take XVI
15:12FIXED
FIXED ???
15:10HUH
HUH WHAT

THE

HELL?

14:49TEST
TEST Take XV
14:49COCKROACH
14:47SKELETON
SKELETON Empty confusion script
14:10TEST
TEST Take XIV
14:10STATUS
STATUS And I can resume the action
13:10STATUS
STATUS And now real life business forces me to resume this later!
13:01TEST
TEST Brendor Take XIII
13:01STATUS
STATUS And I was planning to have this done in five minutes, which was actually the time such an operation should take with COMPLEX issues, not ten-thousands of trivial issues like these
13:00FIXED
FIXED Does that fix stuff???? PLEASE?
13:00GENERATION
GENERATION Regenerated Anway
13:00FUCKYOU
FUCKYOU NO CURSE? CURSE YOU!!!!
12:53TEST
TEST Take XII (the main issue I was worried about doesn't give any issues... How "convenient")
12:53FUCKYOU
FUCKYOU GRRR!
12:53FIXED
FIXED Target crash error in Curse!
12:51FUCKYOU
FUCKYOU CRASH? WHAT IS IT THIS TIME?
12:46TEST
TEST Take XI
12:46FIXED
FIXED Target crash!
12:46FUCKYOU
FUCKYOU And if you feel offended by the fact I said "fuck you", then FUCK YOU EVEN MORE!
12:32NOTE
NOTE The ability does nothing at all YET! I will script that one out in full later!
12:32ABILITY
ABILITY Blow Away
12:25TEST
TEST Take X
12:25FIXED
FIXED That should be fixed now
12:24COCKROACH
COCKROACH But still no good (still talking about the arena)
12:24NOTE
NOTE No more crashes
12:21TEST
TEST Take IX
12:21FIXED
FIXED Definition error
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