1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112
17:04FIXED
FIXEDAnother foe referrence error :(
16:51TEST
TESTTake VII
16:51FIXED
FIXEDAziella Malfomred Charm Definition
16:37TEST
TESTTake VI
16:37ABILITY
ABILITYShock
16:32TEST
TESTTake V
16:31FIXED
FIXEDEnemy referrence error
16:27TEST
TESTTake IV
16:27ABILITY
ABILITYFocus
16:22NOTE
NOTEBut I do need to take care of a few things
16:22CONFIRMED
CONFIRMEDSo far it all works
16:11TEST
TESTTake III
16:11FIXED
FIXEDWrong file name
16:04TEST
TESTTake II
16:04FIXED
FIXEDSyntax error
15:59TEST
TESTTake I
15:59DONE
DONEA break
14:33MAP
MAPTraveler's Emblem
14:32CONFIG
CONFIGInfinite RENC
14:32MAP
MAPEncounters set
14:23FOE
FOEDeath Slime
- = 10 Apr 2020 = -
22:21FOE
FOETrueDeathCap
22:16CHARACTER
CHARACTERDernor will learn this ability when charming a TrueDeathCap and having enough levels for Nature
22:14ABILITY
ABILITYLethal Pollen
21:38STATUS
STATUSNow the enemies have to be put in, and we are ready to go.... Well.... Almost
21:08NOTE
NOTENot yet tested
21:07ARENA
ARENAPurple Forest
19:06MAP
MAPMerya Random Treasures
18:28CONFIRMED
CONFIRMEDAnd now the route will be taken as supposed to
18:14TEST
TESTTake IV
18:14FIXED
FIXEDBlockmap issue (easily happen in dungeons like these)
18:14CONFIRMED
CONFIRMEDEntering works now
18:06TEST
TESTTake III
18:06FIXED
FIXEDScenario tag illegal
18:01TEST
TESTTake II
18:01FIXED
FIXEDBad Music Referrence
17:48TEST
TESTLet's see what'll happen
17:47MAPSCRIPT
MAPSCRIPTWelcome to the Purple Forest
14:37CHECKED
CHECKEDScenario, and it looks ok
14:36TRANSFER
TRANSFERPurple Forest Welcome scenario
14:33BUBBLE
BUBBLESASKIA alias, as the Purple Forest simply doesn't need to call SASKIA, but the engine must be able to see a script
14:32MAP
MAPPart of the meta settings
14:32UPDATED
- = 9 Apr 2020 = -
22:19NOTE
NOTETrying to enter the Purple Forest now will for now crash the game.... However the "fixes" (rather, things I haven't yet implemented) are not for now though.....
22:18CONFIRMED
CONFIRMEDAll right
22:15TEST
TESTAgain!
22:15FIXED
FIXEDContinent mistake
22:10TEST
TESTLet's see what'll happen?
22:10SASKIA
SASKIAUnlock Purple Forest
22:08MAP
MAPPurple Forest
20:41POWERSHELL
POWERSHELLQuick script to call DomAuto
20:41TRANSFER
TRANSFERPurple Forest Base map
20:30STATUS
STATUSDernor And that basically concludes Felixium... I did forget to add the code to unlock the Purple Forest, but that's easily voided with very extremely dirty code
20:29CONFIRMED
CONFIRMEDFelicia
20:26TEST
TESTFelicia
20:26SASKIA
SASKIAFelicia
20:26MAP
MAPFelicia
20:24STORE
STOREFelicia's item shop
20:04CONFIRMED
CONFIRMEDKatinka
20:00FIXED
FIXEDSASKIA issues
20:00FIXED
FIXEDBlockmap issues
19:50TEST
TESTKatinka
19:50MAP
MAPKatinka
19:44SASKIA
SASKIAKatinka
19:36SCENARIO
SCENARIOKatinka
19:19STORE
STOREKatinka's weapon stock
19:02ITEM
ITEMDe Kat
18:46ITEM
ITEMKatzbalger
18:38ITEM
ITEMWide
18:26ITEM
ITEMPope's robe
18:16TEST
TESTKieran
18:16MAP
MAPKieran
18:04SCENARIO
SCENARIOKieran retagged for quicker access and additional scripting
18:04CONFIRMED
CONFIRMEDGata
18:02FIXED
FIXEDNot really a fix, but Gata scenario tag was not yet saved, and thus the game crashed... That has been done now, so the game should pick it up
17:58TEST
TESTGata
17:58SCENARIO
SCENARIOGata Retagged for quicker access without additional scripting
17:57MAP
MAPRebecca Gata
17:26ITEM
ITEMCat Cloak
17:24CONFIRMED
CONFIRMEDCatsh
17:24TEST
TESTCatsh
16:48SASKIA
SASKIACatsh
16:47MAP
MAPCatsh
14:54FIXED
FIXEDWalking through houses in Felixium is no longer possible
14:52DONE
DONEAnswered a long but important phone call
14:52CONFIRMED
CONFIRMEDWorks!
12:46TEST
TESTAgain!
12:46FIXED
FIXEDScyndi only
12:44FIXED
FIXED(?) Skill initiation for Scyndi (?)
12:39TEST
TESTAnd let's see!
12:39FIXED
FIXED(I hope) Points tag Thrur
12:38NOTE
NOTE This can still affect older savegames
12:38FIXED
FIXEDKill permanence not working
12:35ACHIEVEMENT
ACHIEVEMENTElectric Boogie
12:33CHARACTER
CHARACTERScyndi should to able obtain Thrur power
12:32LINK
LINKThrur
12:31MAPSCRIPT
MAPSCRIPTThrur
12:01FIXED
FIXEDTigerion disappearance
11:48FIXED
FIXEDCase Error
11:45FIXED
FIXEDDupe
11:40FIXED
FIXEDZA wrong function called
11:25MAPSCRIPT
MAPSCRIPTEntering and leaving Tigerion's house
11:18MAPSCRIPT
MAPSCRIPTScyndi NPC Katha
11:01MAPSCRIPT
MAPSCRIPTNPC_Tigerion
- = 8 Apr 2020 = -
23:39MEDICAL
MEDICALI'm not in good shape (on the contrary), but I am trying to get working.... It's about time also that I get moving, as this will otherwise only get worse....
23:38CONFIRMED
CONFIRMEDStuff appears to be in order now....
23:30TEST
TESTTake III
23:30FIXED
FIXEDWrong MapText Tag Reference
23:30FIXED
FIXEDI had to force the visibility settings to be correct.... It appears even through SASKIA this didn't trigger well
23:29FIXED
FIXEDCam issue
23:24TEST
TESTTake II
23:24FIXED
FIXEDShow Crash
22:38TEST
TESTTake I
22:37SASKIA
SASKIAScripted the entire event out
22:37ACHIEVEMENT
ACHIEVEMENTEverybody wants to be a cat!
13:37LINK
LINKLinked to map.... It will react to the map itself... This is the safer run for my debugging savegames!
13:36MAPSCRIPT
MAPSCRIPTShow and hide inside house and the city as a whole
13:19MAP
MAPPart of the NPC characters placed
- = 5 Apr 2020 = -
3:55STATUS
STATUSI'll do the actual attaching stuff later though
3:55TRANSFER
TRANSFERFelixium scenario
- = 3 Apr 2020 = -
21:22FIXED
FIXEDMap Referrence Felixum Worldmap
20:00TEST
TESTSomething so simple requiring me that much time.... :(
20:00FIXED
FIXEDScyndi Database conflict
19:57FIXED
FIXEDLUL!!!!!
19:22NOTE
NOTEGame will crash if you didn yet speak to Frundarmon as that part has not yet been worked out!
19:21MAPSCRIPT
MAPSCRIPTGuard will speak if you speak to him
13:41SCENARIO
SCENARIOSoldier on beach when not ready.
- = 2 Apr 2020 = -
23:35TEST
TESTBrendor And I've instructed to immediately show the the sign of "success" after that's finished
23:35JCR6
JCR6The Music Resource is Rebuilding
23:34FIXED
FIXEDMusic Resource Issue
23:34MAP
MAPI've set up some start up things for Felixium
23:20GENERATION
GENERATIONAuto-correction dominance
21:38TRANSFER
TRANSFERTextures Felixium
19:00TEST
TESTLet's see!
18:59NOTE
NOTEFelixium will (for now) bring you back to the beach
18:59WORLDMAP
WORLDMAPFelixium
18:59WORLDMAP
WORLDMAPBeach
16:50CONFIRMED
CONFIRMEDIt's all cool now!
16:35TEST
TESTTake III
16:35STATUS
STATUSI didn get to it to test yesterday, let's go for testing today
1:22JCR6
JCR6Unfortunately I gotta do it again.... (And wait for it)
1:22FIXED
FIXED, != .
- = 1 Apr 2020 = -
23:01DEBUG
DEBUGAll I can do is run the script again (takes a lot of time) and see if I can find out why!
23:01FAILURE
FAILUREMusic alias failed
22:58TEST
TESTTake II
22:58RECOVERED
RECOVEREDRetyped it all
22:58HUH
HUHData gone missing without explanation
22:44TEST
TESTAnd the game should now be able to start up Rebecca's part of this story
22:43SASKIA
SASKIAEmpty basis for the beach
22:42MAP
MAPCat Beach
22:15JCR6
JCR6Repacking music resource
22:15MUSIC
MUSICAnd with that all settings are the same as in the original game
22:14MUSIC
MUSICIrravonia How did I get down here for the Purple Forest
22:14MUSIC
MUSICZee Chee Jungle for Felixium
22:14MUSIC
MUSICPippin the Hunchback for the beach of Cat-Island
16:07CONFIRMED
CONFIRMEDStuff appears to work... that is... as far as that is possible right now, as the map where team Rebecca starts has not yet been created
16:04TEST
TESTTake III
16:04FIXED
FIXEDIllegal Function Call
15:58TEST
TESTTake II
15:58VOID
VOIDBad linkthrough
15:54TEST
TESTWill this work?
15:54SASKIA
SASKIAAnd the SASKIA part to glue it all together
15:33MAP
MAPParty in map
15:27LINK
LINKLink up function
15:25SCRIPT
SCRIPTSet up a library to quickly end the split parts
15:25LINK
LINKMalabia
15:25MAPSCRIPT
MAPSCRIPTMalabia
- = 31 Mar 2020 = -
21:48MAP
MAPMalabia's temple interior
21:05TRANSFER
TRANSFERMalabia's statue art
- = 30 Mar 2020 = -
20:16NOTE
NOTEPlease note that I am not fully into this with my mind right now. The Corona lockdowns are striking me.... No the virus itself has become more and more of a joke for me now... The measures they take because of it are suffocating me....
20:16FIXED
FIXEDCompletely now
- = 28 Mar 2020 = -
13:02TEST
TESTTake II
13:02FIXED
FIXEDScenario incorrectly tagged
12:59TEST
TESTAnd now I gotta put this to the test ....
12:59LINK
LINKLinked the event to the map
12:52SASKIA
SASKIAGordo Script
10:14NOTE
NOTELater debug logs will have to confirm if this all fully works the way it should though
10:13OPTIMIZATION
OPTIMIZATIONI've set up a proper DESTRUCTOR for the buttons in Malabia's cave.... Due to a bug in the Lua's garbage collector, memory leaks would be inevitable, and this DESTRUCTOR might prevent that. I wonder though, as this leak could NEVER eat enough memory to cause that "Out of memory" error I got, but at least, I can be fully sure now... I hope
10:06MYSTERY
MYSTERYNo clue why I got an "Out of Memory" error yesterday.... I must sort out what happened yesterday
9:47TRANSFER
TRANSFERScenario Malabia's Temple
- = 27 Mar 2020 = -
20:38ANNOUNCEMENT
ANNOUNCEMENTPeople interested in alpha testing are welcome to contact me now... Once I got the link to Rebecca's part working, alpha testing is open for business
20:37BACKUP
BACKUPOrder of Onyx: Aldarus Well okay, I'll run a backup
20:37STATUS
STATUSAnd there I'm gonna end today's session
19:34FIXED
FIXEDTarget Error
19:25NOTE
NOTEYes, folks, most of the issues a coder has to deal with are these trivial things....
19:25TEST
TESTTake III
19:25FIXED
FIXEDEric Done it now, so that issue's out of the way
19:24STUPIDITY
STUPIDITYI forgot to NEG
19:21TEST
TESTWill it hold out now?
19:21RECOVERED
RECOVEREDPut in again
19:21HUH
HUHArena setting gone
19:17NOTE
NOTE(I often forget that thing).
19:17TEST
TESTAnd NOW the test can start....
19:17MAP
MAPRandom Treasures
19:17NOTE
NOTEHold the show... I forgot something
19:11TEST
TESTTime to put things to the test
19:10MAP
MAPCombat settings
19:06FOE
FOERaven
19:01CHARACTER
CHARACTERDernor can learn this move, but there are some extra requirements, as this move is pretty strong
18:59ABILITY
ABILITYRaven's Peck
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