1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151
12:29:57TEST
TEST Take MMDXCVIII
12:29:55CODEROT
CODEROT"do"
12:29:24TEST
TEST Take MMDXCVII
12:29:19SCYNDI
SCYNDI
#Accept Fighter
12:26:38TEST
TEST Take MMDXCVI
12:26:37CODEROT
CODEROTBanned 'self'
12:25:30TEST
TEST Take MMDXCV
12:25:28LINK
LINK Dirty Link AI_OF_FRUNDARMON
12:18:32TEST
TEST Take MMDXCIV
12:18:31SCYNDI
SCYNDI
#Accept CombatTime
12:17:57TEST
TEST Take MMDXCIII
12:17:18SCYNDI
SCYNDIScyndi Scorpio
#Accept Fighter
12:16:52TEST
TEST Take MMDXCII
12:16:51SCYNDI
SCYNDI
#Accept CSay
12:15:57TEST
TEST Take MMDXCI
12:15:52SCRIPT
SCRIPT Summon Kid
- = 28 May 2025 = -
23:20:24TEST
TEST Take MMDXC
23:20:17STATUS
STATUS All compiler errors accounted for?
23:19:54TEST
TEST Take MMDLXXXIX
23:19:53CONVERT
CONVERT Audio call
23:17:43TEST
TEST Take MMDLXXXVIII
23:17:42LINK
LINK Need
22:55:35TEST
TEST Take MMDLXXXVII
22:55:32CODEROT
CODEROTMore #
22:52:17TEST
TEST Take MMDLXXXVI
22:52:10CODEROT
CODEROTAnother #
22:49:58TEST
TEST Take MMDLXXXV
22:49:57CODEROT
CODEROT#
22:46:51TEST
TEST Take MMDLXXXIV
22:46:49SCRIPT
SCRIPT steal effect for Merya
18:40:28TEST
TEST Take MMDLXXXIII
18:39:14CODEROT
CODEROTLink
18:36:36TEST
TEST Take MMDLXXXII
18:36:36CODEROT
CODEROTCONSTRUCTOR -> Init
18:35:11GENERATION
GENERATION Take MMDLXXXI
18:35:06FIXED
FIXED For some reason the Children Of Frundarmon were never converted in the Foe conversion
18:22:10TEST
TEST BrendorTake MMDLXXX
18:22:09STATUS
STATUS All compiler crap accounted for
18:19:00TEST
TEST Take MMDLXXIX
18:18:58VOID
VOID Macro
18:18:28TEST
TEST Take MMDLXXVIII
18:18:27CODEROT
CODEROTBanned 'end'
18:17:07TEST
TEST Take MMDLXXVII
18:17:05ARENA
ARENA Frundarmon's mansion
17:28:47TEST
TEST Take MMDLXXVI
17:28:47CODEROT
CODEROTiText issue
17:27:15TEST
TEST Take MMDLXXV
17:27:11CODEROT
CODEROTStretch
17:26:16TEST
TEST Take MMDLXXIV
17:26:14VOID
VOID Link Fuck
17:23:56TEST
TEST Take MMDLXXIII
17:23:54EXPERIMENT
EXPERIMENT 1
17:21:16TEST
TEST Take MMDLXXII
17:21:15FIXED
FIXED Music JQL references
17:19:30TEST
TEST Take MMDLXXI
17:19:27CODEROT
CODEROTTImage.W / TImage.H
17:17:12TEST
TEST Take MMDLXX
17:17:10ART
ART Circular Darkness
17:16:03FIXED
FIXED Dominance issue in Felixium
17:14:10TEST
TEST Take MMDLXIX
17:14:09STATUS
STATUS All compiler crap accounted for, now for the runtime test!
17:13:34TEST
TEST Irravonia, daughter of TephondarTake MMDLXVIII
17:13:32LINK
LINK Graphics
17:12:55TEST
TEST Take MMDLXVII
17:12:54FIXED
FIXED Missing "Events"
17:11:50LINK
LINK And another Intervar
17:11:14TEST
TEST Take MMDLXVI
17:11:05LINK
LINK Sys & Intervar
17:11:04TEST
TEST Take MMDLXV
17:09:46LINK
LINK SString
17:08:48TEST
TEST Take MMDLXIV
17:08:47VOID
VOID Dirty code, but sometimes needed!
17:06:00TEST
TEST Take MMDLXIII
17:05:50CODEROT
CODEROTBanned "self"
16:59:36TEST
TEST Take MMDLXII
10:04:25MUSIC
MUSIC Tempting Secrets - Kevin McLeod
09:00:00SASKIA
SASKIA Adaptions
08:57:37SCYNDI
SCYNDICircular Darkness
08:57:18MAPSCRIPT
MAPSCRIPT Frundarmon's Mansion
- = 27 May 2025 = -
22:55:55STATUS
STATUS And more comes later.
22:55:39KTHURA
KTHURA Frundarmon's Basement
22:55:30KTHURA
KTHURA Frundarmon's Mansion
22:15:54TEST
TEST Take MMDLXI
22:15:49FIXED
FIXED Crash on Merya using items conserving them
22:10:12TEST
TEST Take MMDLX
22:10:11FUCKYOU
FUCKYOU Init trouble
22:08:38TEST
TEST Eric SylvertinTake MMDLIX
22:08:36STATUS
STATUS Finally all compiler crap out of the way
22:07:33TEST
TEST Take MMDLVIII
22:07:32LINK
LINK Need
22:07:06TEST
TEST Take MMDLVII
22:07:05CODEROT
CODEROTColor()
22:06:29TEST
TEST Take MMDLVI
22:06:28CODEROT
CODEROTOutdated rotation routines
22:05:47TEST
TEST Take MMDLV
22:05:46FIXED
FIXED Code typo
22:05:06TEST
TEST Take MMDLIV
22:05:06CODEROT
CODEROTOutdated asset loaders
22:03:48TEST
TEST Take MMDLIII
22:03:47CODEROT
CODEROTAnother banned "end"
22:02:56TEST
TEST Take MMDLII
22:02:55SPELLANI
SPELLANI Spark
21:59:10TEST
TEST Take MMDLI
21:59:09CODEROT
CODEROT'
21:50:36TEST
TEST Take MMDL
21:50:28CODEROT
CODEROTBanned "end"
21:48:07TEST
TEST Take MMDXLIX
21:48:07ARENA
ARENA Purple Forest
19:58:19STATUS
STATUS All Teddy2Kthura maps accounted for... Well, for now, as there are a few more to come later!
19:57:58CHECKED
CHECKED Cat Beach
19:53:17KTHURA
KTHURA Here too some blockmap issues occurred. I do not know if they are all accounted for.
19:52:49CHECKED
CHECKED AziellaRayal Palace
19:48:06KTHURA
KTHURA A few dominance fixes were in order
19:47:56CHECKED
CHECKED Area Beach
19:46:45STATUS
STATUS Well on the way!
19:46:20CHECKED
CHECKED Fruskbrando
19:42:37CHECKED
CHECKED Yasathar's Temple!
19:40:44TECHNO
TECHNO It WILL take longer to do the next test take, though.... It normally skips all unmodified maps, but a lot of maps (fortunately not all of them) have been changed.
19:39:21STATUS
STATUS Well on the way!
19:38:46CHECKED
CHECKED Rayal Market Place
19:35:35CHECKED
CHECKED Rayal Palace by night
19:31:46CHECKED
CHECKED Gagolton
19:25:27CHECKED
CHECKED Airom, however I do need to make sure #324 is not an actual issue.
18:55:01CHECKED
CHECKED Xenor
17:02:28KTHURA
KTHURA This town needed to be modifed manually as this really got spooked up. I did the best I could, though.
17:02:04CHECKED
CHECKED Felixium
16:41:13CHECKED
CHECKED Grass Plains. The uncompiled loading time is already faster than the loading time for the compiled version was, so this is bound to bring improvement to the game.
16:38:09NOTE
NOTE Some checking may also be done along the way
16:37:15CHECKED
CHECKED Purple Forest
16:34:12CHECKED
CHECKED Frendor
16:26:45CHECKED
CHECKED Eric and Rebecca's house
16:26:32RECOVER
RECOVER Well?
16:26:28FAILURE
FAILURE Script loss
16:11:58CHECKED
CHECKED Shanda's castle is fine
16:11:48CHECKED
CHECKED Doubline needed a few adaptions, but passed the test!
16:11:46SITE
SITE Added tag CHECKED
15:49:35C++
C++Merya the MagpieTake MMDXLVIII
15:49:31GENERATION
GENERATION Well, I've made Truvkan do its job
13:00:42JUDGMENT
JUDGMENT I will have to judge the later dungeons, but at least Doubline came through the test pretty well.
12:19:06FIXED
FIXED Saving didn't take place
12:16:11TEST
TEST Take MMDXLVII
12:16:10DEBUG
DEBUG More precise
12:12:21TEST
TEST Take MMDXLVI
12:12:21DEBUG
DEBUG More data needed!
12:10:04TEST
TEST Take MMDXLV
12:10:03DEBUG
DEBUG WTF?
12:09:36HUH
HUH Segfault?
12:06:23C++
C++Take MMDXLIV
12:06:20NOTE
NOTE I made a backup for a reason
12:06:13C++
C++The code that will actually alter the maps has been set up.
11:56:22JUDGMENT
JUDGMENT That looks better already.
10:42:20EXPERIMENT
EXPERIMENT Take MMDXLIII
10:42:17EXPERIMENT
EXPERIMENT Taken a different approach
09:17:21TEST
TEST Take MMDXLII
09:17:16DEBUG
DEBUG Let's figureout what is happening
- = 26 May 2025 = -
23:08:55BUG
BUG What I see is not what I wanted to see, but I think I know where this goes wrong, and I will have to go for a less good approach, I'm afraid, but I guess this will at least produce results.
22:46:19C++
C++Take MMDXLI
22:46:15BACKUP
BACKUP I've backed up the Kthura maps (with 7z) to make sure I can easily recover all maps that were not properly handled this way.
22:46:14SITE
SITE Added tag BACKUP
22:45:14C++
C++First a test if this works, if so, the routines that will actually alter the Kthura Maps will be written.
22:44:54C++
C++I've set the system now that actual sizes should be calculated.
21:33:28NOTE
NOTE DernorCertainly doesn't justify another take. I can just move on to the next part.
21:33:02FIXED
FIXED A small cosmetic mistake but nothing serious.
21:32:08C++
C++Take MMDXL
21:32:06C++
C++Picture detection
18:54:14C++
C++Take MMDXXXIX
18:54:10C++
C++The tool is now only making a quick scan through all maps and their layers. Nothing actually happens yet. But if this part doesn't work I shouldn't even start on the complex stuff, hence this workout.
14:27:47C++
C++This is really irritating me, so I'm working out a tool which has to make all picture based maps (those are maps converted from TeddyBear) more efficient (Kthura is object based and TeddyBear is tile based. However this fuckup, has produced very extremely long loading times, and as there are a lot of those maps here, it's about time they are addressed).
10:35:29TEST
TEST Take MMDXXXVIII
10:35:28FIXED
FIXED Illegal Interstate call
10:29:36TEST
TEST Take MMDXXXVII
10:29:35FIXED
FIXED 404
10:28:32TEST
TEST Take MMDXXXVI
10:28:28FIXED
FIXED JQL error
10:27:13TEST
TEST Take MMDXXXV
10:27:12STATUS
STATUS All compiler crap accounted for
10:26:25TEST
TEST Take MMDXXXIV
10:26:24VOID
VOID Better?
10:25:38TEST
TEST Take MMDXXXIII
10:25:37LINK
LINK InterVar
10:07:13TEST
TEST Take MMDXXXII
10:07:12FIXED
FIXED Katinka
10:06:39TEST
TEST Take MMDXXXI
10:06:37SCYNDI
SCYNDIThe Headless Horseman needs a head!

10:06:36SCYNDI
SCYNDIThe Headless Horseman needs a head!

10:00:56TEST
TEST Take MMDXXX
09:41:14MERCHANT
MERCHANT Rebecca SlyvertinKatinka's Weapon Store
09:39:15MERCHANT
MERCHANT Felicia's Item Store
09:37:14MAPSCRIPT
MAPSCRIPT Purple Forest
09:32:12KTHURA
KTHURA Purple Forest
09:31:58MUSIC
MUSIC "How did I get down here?" by Widzy
00:28:33STATUS
STATUS Now before moving on to the next dungeon (Purple Forest), I need to make sure the merchandise here is in order.
00:22:28TEST
TEST Take MMDXXIX
00:22:27FIXED
FIXED Savespot unreachable due to ANOTHER blockmap issue
00:14:49TEST
TEST Take MMDXXVIII
00:14:48FIXED
FIXED Blockmap was not fully fixed
00:04:59FUCKYOU
FUCKYOU AziellaTake MMDXXVII
00:04:57FUCKYOU
FUCKYOU COCKROACH!
00:03:50FUCKYOU
FUCKYOU Take MMDXXVI
00:03:48FUCKYOU
FUCKYOU 404
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