1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155
22:53TEST
TEST Let's see
22:53LINK
LINK Worldmap linked
22:13MAP
MAP Configuration set for Zondra's grave
22:11MUSIC
MUSIC "Grave Matters" will be used for Zondra's grave
19:28MAP
MAP Zondra's grave
19:03CHEAT
CHEAT A cheat fix for a problem taht would otherwise gimme too much work to take care of
18:54FIXED
FIXED Scenario fix in Independence
18:49TEST
TEST Merya Let's see if that works!
18:49SCRIPT
SCRIPT A small "Boys Only" event will activate after the start of Chapter 5.... This should temporarily remove most of the items available on the world map (to prevent some conflicts).
18:40FIXED
FIXED Syntax error
18:35TEST
TEST Let's see if that works theway it should
18:35CHEAT
CHEAT I've cheated my way a bit with the abilities
18:29CHECKED
CHECKED Some character linkage appears to be working
16:02STATUS
STATUS All issues accounted for.... But I do need to work something out on the abilities department!
15:56TEST
TEST Take IV
15:56FIXED
FIXED Cosmetic issue on showing and hiding stuff
15:55FIXED
FIXED Illegal function call
15:49TEST
TEST Take III
15:49FIXED
FIXED NIL!=SASKIA
15:43TEST
TEST Take II
15:43FIXED
FIXED Map referrence error
15:38TEST
TEST Take I
15:38STATUS
STATUS In basis this should now work completely
15:37SCRIPT
SCRIPT Some dirty code straight from hell in order to get some pictures right as that is an issue now!
15:29WORLDMAP
WORLDMAP Certain items adepted for the new setting
15:27DATABASE
DATABASE Small expansion to the Worldmap Database
15:01MAPSCRIPT
MAPSCRIPT Start up crap
14:57MAP
MAP A little tag on the Place I will need badly I think
13:20STATUS
STATUS Nevertheless I need a break now, so I'll go for that!
13:20MEDICAL
MEDICAL At least I can function, and that counts for something!
13:20MEDICAL
MEDICAL I feel less terrible now, but not exactly healthy either....
13:18FIXED
FIXED Wait a minute!
13:16BUG
BUG Dernor From what I can tell though the achievement for completing chapter 3 doesn't register
13:14STATUS
STATUS And NOW the game crashes on what I wanted it to crash (as the last part of this even has not yet been scripted)
13:10TEST
TEST Take XV
13:07FUCKYOU
FUCKYOU Oh crap!
13:02TEST
TEST Take XIV
13:01SCRIPT
SCRIPT Copied template for the personal action (No I cannot just alias that)
13:00FIXED
FIXED A forgotten specific var stetting
12:59BUG
BUG Now some other forgotten script to take care of (urgh!)
12:58CONFIRMED
CONFIRMED That was indeed it!
12:54TEST
TEST Take XIII
12:54FIXED
FIXED Ah, just as I thought, a fault in the C# code in teh RPG stat core
12:48TEST
TEST Take XII
12:48DEBUG
DEBUG Extra stuff added to NALA
12:28COCKROACH
COCKROACH And when you thought you had seen it all a .NET error occurs, and thus all indications on what is happening are gone, gone gone!
12:22TEST
TEST Take XI
12:22NALA
NALA Recompiling
12:22FIXED
FIXED A few things in NALA were still not right
12:16TEST
TEST Take X
12:16FIXED
FIXED Did I cover everything now?
12:07TEST
TEST Take IX
12:07FIXED
FIXED And some scripting errors that came forth from these faults fixed
12:06NALA
NALA Recompiling
12:05FIXED
FIXED NALA API linkup fault
11:59TEST
TEST Take VIII
11:59FORCE
FORCE Well if they want it the hard way, they can get it the hard way!
11:56SITE
SITE Rebecca Added tag FORCE
11:55COCKROACH
COCKROACH Fix ignored, eh? Why?
11:51TEST
TEST Take VII
11:51FIXED
FIXED I think I fixed this!
11:48INVESTIGATION
INVESTIGATION Wait a minute.... I think I got it!
11:47COCKROACH
COCKROACH Error message that talk bullshit.... NOW to find out what the fuck is going on..... Wish me luck on that one!
11:40TEST
TEST Take VI
11:40FIXED
FIXED Bad boxtext reference
11:34TEST
TEST Another test round (Take V) to see how things go
11:34CONFIG
CONFIG Start party next chapter (that shouldn't give much trouble... yet)
11:33BUG
BUG But things are not yet fully right as a whole
11:07STATUS
STATUS Eric All compiling errors accounted for
10:59TEST
TEST Take IV
10:58FIXED
FIXED Sigh
10:54COCKROACH
COCKROACH Oh my goodness!
10:50TEST
TEST Take III
10:50FIXED
FIXED Syntax error
10:49FIXED
FIXED Dernor was not removed from the Black Prison area
10:45TEST
TEST Take II
10:45FIXED
FIXED Another
10:44COCKROACH
COCKROACH RIIIIIGHT!
10:39FIXED
FIXED Missing "end"
10:39STATUS
STATUS Merya I will try to do what I can, as I'm not sure I can get too many things done today, but here goes nothing!
10:35MEDICAL
MEDICAL I am terrible... Right now I appear able to keep it a bit in control, but for how long... I can't tell!
2:01STATUS
STATUS Testing is not for now though.... I'll get back to that some other time
2:00BUG
BUG Scyndi Didn't work out too well, but it could be because the script was not saved.... Oh well
2:00TEST
TEST
1:55STATUS
STATUS A full test will likely take place tomorrow, although a first sniff won't hurt... I think
1:54TODO
1:53CHARACTER
CHARACTER Some stuff taken in order!
1:49ITEM
ITEM Blue Moon
1:45REMINDER
1:27NALA
NALA Again!
1:26FIXED
FIXED
1:26FAILURE
FAILURE Oh... crap
1:26NALA
NALA must be recompiled as a result
1:25BUBBLE
BUBBLE Link up code
1:25STATUS
STATUS I really hope that'll work though!
1:25C#
I had to put in the stat linker... It didn't seem present
0:29STATUS
STATUS NOW the hard part is about to begin.... And also a part that does not allow me to speak much here, as that can spoil things for those who did not play the original game
0:28CONFIRMED
CONFIRMED Yup! That works!
0:22TEST
TEST Take VI
0:22EXPERIMENT
EXPERIMENT Some things with the BoxText keep confusing me.... Oh well
0:21CONFIRMED
CONFIRMED Yup, that was it!
0:16TEST
TEST Take V Let's see if I fixed this one!
0:16SOLVED
SOLVED I think I found the bugger
0:10TEST
TEST Take IV
0:10EXPERIMENT
EXPERIMENT Or perhaps THIS will work, as this can be a rather odd situation
0:09DEBUG
DEBUG A marker line that must confirm this is indeed an impossibility
0:09COCKROACH
COCKROACH the impossibility lingers
0:03TEST
TEST Brendor Take III
0:03EXPERIMENT
EXPERIMENT Let's see
0:03MYSTERY
MYSTERY An error that denotes an impossibility.... yet it happens.... I wonder why
- = 28 May 2020 = -
23:47TEST
TEST Take II
23:47STUPIDITY
STUPIDITY Forgot to save one of my scripts..... DOH!
23:36TEST
TEST But first.... Take I
23:36STATUS
STATUS Up to the point where Eric's secret activates everything should work... and if it does the hard part will really begin
23:36SASKIA
SASKIA Malabia's temple
23:28STUDY
STUDY A bit of pre-work
21:57STATUS
STATUS All bugs accounted for!
21:52TEST
TEST How do we know if this is correct
Let's find out

Take VI

21:52FIXED
FIXED I think I fixed 1.
21:52FIXED
FIXED I think I fixed 2.
21:51BUG
BUG 2. Kirana doesn't disappear when she should
21:50BUG
BUG 1. Eric doesn't appear when he should
21:38TEST
TEST Take V
21:31FIXED
FIXED Case Error
21:13TEST
TEST Take IV
21:13FIXED
FIXED Luckily there is my Kthura Text Editor, and that hack tool is written with GTK, so that issue is not there....
21:11FAILURE
FAILURE Struck by the "j" bug in XNA
21:07TEST
TEST Take III
21:07FIXED
FIXED And a few fixes
21:05LAZY
LAZY Voided an issue with extra links as this was hauting me for quite some time
21:00TEST
TEST Take II
21:00VOID
VOID Missing feature, but perhaps I won't need it either
20:50TEST
TEST Irravonia Take I
20:50NOTE
NOTE Wish me luck
20:46STATUS
STATUS The game will still crash on a certain spot, but at least I can test a few things up to the point where the hard work begins
20:45LAZY
LAZY I've set a few Macros straight
20:43CHECKED
CHECKED I had to check some data about Eric..... What I see is not what I like though.... :-/
20:40NOTE
NOTE As Eric's big secret will now finally be confirmed I will need to make some extra workout around him, ain't gonna be easy I'm afraid.... Oh well...
20:39SASKIA
SASKIA Worked out everything until the moment you go to Malabia
20:32MAP
MAP Preps
20:28TRANSFER
TRANSFER A certain boxtext portrait
20:28BUBBLE
BUBBLE Alias
20:24SCENARIO
SCENARIO a few more needed adaptions
20:22MAP
MAP A few adaptions
20:19TRANSFER
TRANSFER A certain sprite transferred
17:54STATUS
STATUS Be back soon!
17:54CONFIRMED
CONFIRMED As well as the forced error
17:53CONFIRMED
CONFIRMED So far this crap works
17:49TEST
TEST Take III
17:49FIXED
FIXED I think
17:48SOLVED
SOLVED Ah.... I see now!
17:48BUG
BUG but the error it gives now is a very extremely strange one!
17:48CONFIRMED
CONFIRMED My earlier notice
17:44TEST
TEST Take II
17:44VOID
VOID Let's save once more and see what happens
17:44FUCKYOU
FUCKYOU That error message is a lie
17:38TEST
TEST Take I
17:31MAPSCRIPT
MAPSCRIPT Eric I've set up a forced crash for now if you try to leave the prison once Eric has been released
17:30LINK
LINK Eric
17:30SASKIA
SASKIA Eric
17:30MAPSCRIPT
MAPSCRIPT Eric
17:26GAMEJOLT
GAMEJOLT Linked them to their Game Jolt Trophy Counterparts
17:23ACHIEVEMENT
ACHIEVEMENT Personne l'echappe a la mort!
17:22ACHIEVEMENT
ACHIEVEMENT Revelations
17:22ACHIEVEMENT
ACHIEVEMENT Serious Black
16:33STATUS
STATUS Now it would be prudent to make sure the events around Eric will work properly....
16:32CONFIRMED
CONFIRMED FINALLY
16:24TEST
TEST Take IV
16:24VOID
VOID Did I void it now properly?
16:24FUCKYOU
FUCKYOU Still not wanna listen, eh?
16:20TEST
TEST Take III
16:20VOID
VOID Well if you really want it the hard way, let's go for the hardway then!
16:20COCKROACH
COCKROACH Things are worse than I thought
16:15TEST
TEST Take II
16:15CONFIRMED
CONFIRMED Stealing from Mort will get you an Ambrosia... good!
16:15VOID
VOID I think I voided it
16:14BUG
BUG I see there's a bug in NIL... No matter, fixing it will be undoable, but voiding it is not!
16:08TEST
TEST And that brings us to take I
16:07LINK
LINK And that should link it all together just fine!
16:07MAPSCRIPT
MAPSCRIPT Set up the startup code for the fight against Mort
16:07CHECKED
CHECKED Restarted my console and tried it again.... and the check is OK now!
15:49FAILURE
FAILURE Trying to check my music base didn't work out so well....
15:43GENERAL
GENERAL Aziella Yeah, only one fight, and yet this was needed.... funny, eh?
15:43ARENA
ARENA Black Prison
11:03MEDICAL
MEDICAL Although I do not feel as bad as yesterday (yet), I do have migraine again, so I'm prepared for the worst.
0:21LINK
LINK Boss picture linking
0:14SCRIPT
SCRIPT I have tried to set up a script that will adept Mort's statistics to Merya's
- = 27 May 2020 = -
20:39MEDICAL
MEDICAL Finally beginning to feel a little bit better, but it's not 100%, and another day wasted!
19:31MEDICAL
MEDICAL Struck by migraine.... And still not better.... Oh well
12:21STATUS
STATUS After I had a break I'll try to work things out here....
12:07NOTE
NOTE Some extra scripting is required though, as Mort will always be as strong as Merya is.
12:07BOSS
BOSS Mort
11:39CONFIRMED
CONFIRMED That's okay!
11:39SASKIA
SASKIA Pre-Boss
- = 26 May 2020 = -
23:18MAPSCRIPT
MAPSCRIPT Mort welcomes you
23:18TRANSFER
TRANSFER Art Mort Field Sprite
23:17STATUS
STATUS I did a bit calmer today.... I do need some rest, after all.... I DID do a few things though
10:08CONFIRMED
CONFIRMED Things appear to be in order now!
9:19FIXED
FIXED One more
9:08FIXED
FIXED A few hide/show issues
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