1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157
21:15TODO
TODO Setting the game in the right position
21:15MAP
MAP NPC tagging
21:09SCENARIO
SCENARIO Small file adaption for quicker use
21:09FIXED
FIXED Tag fixing
21:07TRANSFER
TRANSFER Mermaid Harbor map scenario
19:34NOTE
NOTE The correct weapon was still given, though
19:33FIXED
FIXED Wrong weapon announcement
19:08TEST
TEST Rebecca Let's do take IV
19:08STATUS
STATUS Well, starving or not... It'll take awhile for my dinner to get ready..... so
19:06TODO
TODO Making myself dinner... I'm starving
19:06STATUS
STATUS Aziella I do need to run another test, but I needed a break also
18:31ABILITY
ABILITY Cure Silence
18:12TEST
TEST Take III
18:12FIXED
FIXED SASKIA error
18:11BOOST
BOOST More HP for the Shadow Rogue.... He went down waaay to easily
18:06TEST
TEST Take II
18:06STUPIDITY
STUPIDITY Forgot to save the SASKIA script
18:02TEST
TEST Take I
18:02STATUS
STATUS Time to put everything to da test
18:02ACHIEVEMENT
ACHIEVEMENT He has fallen into shadow
17:43BOSS
BOSS Shadow Rogue
17:38SCRIPT
SCRIPT Cancel
17:17ACHIEVEMENT
ACHIEVEMENT Time is money, friend!
17:16TRANSFER
TRANSFER Art ShadowRogue
17:15NOTE
NOTE Yup, the place where the next boss is gonna happen
17:15SCREENSHOT
17:15GAMEJOLT
15:00ITEM
ITEM Violator
15:00ITEM
ITEM Titanium Dagger
- = 6 Jun 2020 = -
23:49CONFIRMED
CONFIRMED That crap all works... good!
23:21TEST
TEST Another take must tell me if these fixes did come through!
23:21FIXED
FIXED Oathkeeper did not go for the supermove attached to it
23:12FIXED
FIXED Scyndi That has been fixed, of course!
23:11STUPIDITY
STUPIDITY I forgot to save the "Cleave" ability in Rebecca's ability list....
22:50FAILURE
FAILURE I guess my internet is on protest
22:48TEST
TEST Take I
22:48NOTE
NOTE Only one way to find out!
22:48STATUS
STATUS This should make this boss work.... right?
22:47BOSS
BOSS Hobgoblin
22:35ACHIEVEMENT
ACHIEVEMENT Gigantic
22:31NOTE
NOTE As I still need to set up the boss itself, the game will still crash if you activate the red seal the boss is in
22:31SASKIA
SASKIA Boss start up script
22:30CHARACTER
CHARACTER Rebecca will learn this move at level 20 in the easy mode, level 23 in the casual mode and level 28 in the hard mode
22:28ABILITY
ABILITY Cleave
22:12ITEM
ITEM Oathkeeper
22:09ITEM
ITEM Legendary Blade
21:18TRANSFER
TRANSFER HobGoblin
19:53FIXED
FIXED Take III
19:53FIXED
FIXED Abilities thought by sealed bosses did cause the learn sequence over and over regardless if the move was learned or not....
19:38TEST
TEST Take II
19:38NOTE
NOTE Older savegames will suffer permanently... But as I did not yet push any alpha releases since this boss was put in, no damaged savegame files should exist except for my own ;)
19:32FIXED
FIXED Outsider: Crystal McLeen That has been fixed
19:32BUG
BUG So it seems Whizzy's MegaHeal will not unlock when it should
19:23TEST
TEST Let's put on a little test
19:20ABILITY
ABILITY Whizzy's Megaheal
18:43FIXED
FIXED Coloring issue
18:43FIXED
FIXED Shanda Item name typo
18:35TEST
TEST Brendor Take II
18:34FIXED
FIXED ?
18:34HUH
HUH
17:47TEST
TEST Let's rock and roll -- Take I
17:44ITEM
ITEM Fort Harrison
17:44LINK
LINK That should link everything together.... Well I think
17:43SASKIA
SASKIA Boss script
17:43BOSS
BOSS GigaLich
16:38ITEM
ITEM Dragon Whip
- = 5 Jun 2020 = -
22:46UPDATED
UPDATED Repositories... They'll all be pushed soon!
22:46BACKUP
BACKUP Running
22:46STATUS
STATUS But that is for later... There's a time for work and a time for relaxation!
22:46STATUS
STATUS Ready to put in Sealed Boss II
22:35FIXED
FIXED Target Error
22:29FIXED
FIXED Another Syntax Error fixed
22:20TODO
TODO Prepare my own save in order to get the second sealed boss in order
22:06ABILITY
ABILITY Cursed Arrow
22:01DONE
DONE Ability teach based on defeating sealed bosses
21:50ABILITY
ABILITY Magic Strike
21:00FIXED
FIXED Weapon name typo
19:43COSMETIC
COSMETIC A little fix on announcement
19:24NOTE
NOTE Stuff APPEARS to be working now
18:54TEST
TEST Take IX
18:54VOID
VOID So I wrote a little void routine.... This will at least make the crash impossible.... Of course, a true cockroach is not voided so easily, as computers have done things beyond any possible thing.... I guess they were developed by Adam Savage.... Rejecting any form of reality and substitute their own!
18:52STATUS
STATUS No bug also means no fix possibilities
18:52HUH
HUH Irravonia What happened now is in all ways impossible... Why? The system could not work at all if the computer spoke the truth....
18:41TEST
TEST Take VIII
18:41FUCKYOU
FUCKYOU Oh, crap!
18:34TEST
TEST Take VII
18:34FIXED
FIXED SASKIA Syntax error in post-boss script
18:33FUCKYOU
FUCKYOU I thought I was there
18:24CONFIRMED
CONFIRMED The seal itself DOES open and present the boss, so that's a good thing, eh?
18:23FIXED
FIXED SASKIA Syntax error
18:23FIXED
FIXED AI mistake
18:17TEST
TEST Take VI
18:17FIXED
FIXED Minor issue
18:13TEST
TEST Take V
18:13FIXED
FIXED Foe compiler refused to work
17:53TEST
TEST Take IV
17:53VOID
VOID Order of Onyx: Aldarus Accept issues (this is where NIL sucks sometimes, and something I hope to "fix" with my newer language I have in preparation)
17:49TEST
TEST Dernor Take III
17:49FAILURE
FAILURE Build failure (I wonder what goes wrong there, but then again, I also had these issues with other building tools analysing source codes... It's becoming quite annoying actually)
17:46TEST
TEST Take II
17:46FIXED
FIXED Syntax error
17:41TEST
TEST Time to find out if that is true.... Take I
17:41STATUS
STATUS Technically the boss should work now
17:41SASKIA
SASKIA Boss configured
17:39BOSS
BOSS Sealed
17:35CHECKED
CHECKED It appears to be working
17:33GENERATION
GENERATION In order to link a few things together I had to rebuild the game, so I also regenerated the Jukebox data
17:32AI
AI Eric Alternate AI for Ghoul King
17:29ACHIEVEMENT
ACHIEVEMENT Return of the Ghoul King
17:14NOTE
NOTE Loni The boss itself has not yet been set, to opening this seal will STILL crash the game.... The error message will only look a bit different, that's all
17:13SASKIA
SASKIA Set the script for the sealed boss in Fruskbrando
17:07CONFIG
CONFIG Quick way to check if sealed boss is defeated (needed for learning later)
16:39REMINDER
REMINDER I must not forget to regenerate the JukeBox data, however this can only be done after a complete game rebuild, so this will have to wait until later....
16:39JCR6
JCR6 Rebuilding music resource
16:38NOTE
NOTE That is (of course) with the notable exception of the Mountain Emperor who will have "Hall of the Mountain King", the performance set up by Kevin McLeod... This due to the kind of pun this tune was taken for in the first place.
16:36MUSIC
MUSIC Contrary to the original game, the sealed bosses will have their own music. That will be "Ancient Troops Ammasing" by Eric Matyas
16:01DONE
DONE Directory preparations for sealed bosses
15:08ITEM
ITEM Boltimate
15:08ITEM
ITEM Titanium bolt
14:47CONFIRMED
CONFIRMED The detection of the red seal works the way it was intended.... GOOD!
14:42TEST
TEST Nethertheless a little test *is* in order!
13:19NOTE
NOTE Please note, that since NONE of the Red Seals have been configured yet, the game will (for now) crash
13:19SCRIPT
SCRIPT Looking for trouble should now activate the Red Seal script... that is, if a red seal is in a range of 96 pixels near Eric
13:05C#
I was a bit lousy on placing the red seals, so I had to set up a quick tool to localize them all, and make sure their tags are properly set
- = 4 Jun 2020 = -
22:06FIXED
FIXED Doom Sweeper achievement didn't work
22:05FIXED
FIXED Show issue in the GJ_SECRET zone
21:58FAILURE
FAILURE Build failure
21:49FIXED
FIXED Case error
21:27FIXED
FIXED Object tag error
21:23FIXED
FIXED Skip it!
21:18SCRIPT
SCRIPT Basis for Eric's personal action
21:07ART
ART Personal action icon for Eric
18:45NOTE
NOTE Aziella Eric will not yet be able to use "Looking for trouble", simply because it has not yet been scripted.... Rome wasn't built in one day either, you know....
18:45STATUS
STATUS Everything APPEARS to be working now!
18:35FIXED
FIXED Tag Case Error
18:34DEBUG
DEBUG Debug issue gave wrong info.... That has been fixed....
18:20FIXED
FIXED Typo in code
18:16TEST
TEST Take I
18:16STATUS
STATUS Well time to put it all to the test
18:14MAPSCRIPT
MAPSCRIPT The Red Staff Script has been written
17:46GITHUB
GITHUB Not gonna push yet, though
17:45UPDATED
UPDATED Repository
17:41REMOVED
REMOVED False file that got in my way
17:03NOTE
NOTE All that's there is a treasure chest.... This chest is handled differently from the normal treasure system.... Trying to open it now will lead to a game crash
17:03MAP
MAP Area 003 Red Temple
17:01LINK
LINK Linked the achievement to Game Jolt
17:00ACHIEVEMENT
ACHIEVEMENT Aziella For the night is dark and full of terrors
12:56FAILURE
FAILURE It seems some odd stuff happened along the way... I wonder if some data received from Game Jolt was corrupted or not
12:33TEST
TEST Take V
12:33FAILURE
FAILURE And again
12:33TEST
TEST Take IV
12:33FAILURE
FAILURE Build failure
12:27TEST
TEST Take III
12:27FIXED
FIXED Case error
12:22TEST
TEST Take II
12:22FIXED
FIXED Forgotten declaration
12:18TEST
TEST Take I
12:17MAP
MAP Merya Activated the secret passage and access to the GJ secret level
9:40FIXED
FIXED I did see that back row characters could go beyond the level cap... that has been fixed
9:40STATUS
STATUS Order of Onyx: Rondomo Finally
9:24TEST
TEST Take IX
9:23FUCKYOU
FUCKYOU siiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiigh!
9:23FIXED
FIXED Ability misnamed
9:23TEST
TEST Take VIII
1:24FUCKYOU
FUCKYOU Let's get to test things later.... I'm tired and this kind of crash over such a trivial thing was the last thing I could use to keep myself motivated for today!
1:23FUCKYOU
FUCKYOU Case Error
1:09TEST
TEST Take VII
1:09FIXED
FIXED And a bug found in existing data
1:09CHARACTER
CHARACTER Some extra skill up data
0:58TEST
TEST Take VI
0:58FIXED
FIXED I think I fixed the Ultimate Soul Breaker cockroach
0:54TEST
TEST Take V
0:54DEBUG
DEBUG Extra debug added there as well
0:54COCKROACH
COCKROACH It seems the targeting goes wrong with Ultimate Soul Breaker
0:44TEST
TEST Take IV
0:44DEBUG
DEBUG Also some extra debug data on why Ultimate Soul Breaker does nothing at all!
0:42DEBUG
DEBUG I've added extra information.... In case it happens again I may now know why
0:42HUH
HUH The most doubious error I ever got!
0:24TEST
TEST Take III
0:24FIXED
FIXED Fighter reference (I think)
0:24TEST
TEST Take II
0:17NOTE
NOTE I know it's only ONE fight, but still it is required
0:17ARENA
ARENA Dernor Red Temple
0:15STUPIDITY
STUPIDITY I should first have set up the arena.... DORK!
0:11TEST
TEST Rebecca Let's see if that all works!
0:11LINK
LINK And that links it all
0:11SASKIA
SASKIA Boss
- = 3 Jun 2020 = -
23:47MAPSCRIPT
MAPSCRIPT Boss start config
23:47BOSS
BOSS Doom Sweeper
23:37ABILITY
ABILITY Ultimate Soulbreaker
23:25LINK
LINK Linked to Game Jolt
23:25ACHIEVEMENT
ACHIEVEMENT The Temple Of Doom
22:51FIXED
FIXED Boss not defeated => Access denied!
21:50MAP
MAP Red Temple 002
20:36BACKUP
BACKUP Running
20:04STATUS
STATUS Time now for a break!
20:03NOTE
NOTE Whenit comes to #5 - I scrapped the must be played at least once... thing.... Too much trouble to bother with, and I got more important stuff to worry about!
20:02CLOSED
19:43STATUS
STATUS Jukebox completed.... (At least for now)
19:39COSMETIC
COSMETIC Repositioning scroll arrows
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