1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157
23:34:39CONFIG
CONFIG Will this turn out better?
23:32:30TEST
TEST Take MMDCXXI
23:32:30VOID
VOID Layer trouble?
23:31:09TEST
TEST Take MMDCXX
23:31:07FIXED
FIXED Kthura in fault... again!
23:29:50TEST
TEST Take MMDCXIX
23:29:48FIXED
FIXED Bad Kthura Reference
23:28:33TEST
TEST Take MMDCXVIII
23:28:31SASKIA
SASKIA Coderot
23:26:26TEST
TEST Take MMDCXVII
23:26:25STATUS
STATUS That's all compiler crap?
23:24:39TEST
TEST Take MMDCXVI
23:24:38LINK
LINK Graphics
23:24:02TEST
TEST Take MMDCXV
23:24:01FIXED
FIXED Code typo
23:23:21TEST
TEST Take MMDCXIV
23:23:21CHECKED
CHECKED No more issues?
23:23:07VOID
VOID Group self issue
23:22:14FIXED
FIXED GINIE Call incomplete
23:18:24TEST
TEST Take MMDCXIII
23:18:17MUSIC
MUSIC Light Years V001 by Eric Matyas
21:49:47DONE
DONE A bit of a different approach in unlocking The True Abyss
21:11:01CONFIG
CONFIG And reconfigured
21:10:57SCYNDI
SCYNDIMap Generator from Luna's Father imported
20:55:59ART
ART DernorGenerating
20:21:44TECHNO
TECHNO However I will need to do the generator linking differently
20:21:21MAPSCRIPT
MAPSCRIPT Basis converted.
20:10:16NOTE
NOTE The Abyss is for most floors randomly generated, which requires me to do things differently, but before that let's settle a few other things right.
20:08:51KTHURA
KTHURA Basis for Abyss transferred
17:35:52STUDY
STUDY Well, that should be transferrable.
17:35:40STUDY
STUDY Map Generator Everchanging labyrinth in Luna's Father
17:07:36TEST
TEST Take MMDCXII
17:07:34FIXED
FIXED Strange people on the beach
16:54:03TEST
TEST Take MMDCXI
16:54:02FIXED
FIXED Now?
16:45:48TEST
TEST Take MMDCX
16:45:47FIXED
FIXED ?
16:38:43TEST
TEST Take MMDCIX
16:38:43STATUS
STATUS Runtime!
16:38:38STATUS
STATUS Right!
16:38:24TEST
TEST Take MMDCVIII
16:38:23FUCKYOU
FUCKYOU Reference
16:37:47TEST
TEST Take MMDCVII
16:37:43MAPSCRIPT
MAPSCRIPT Adaptions
16:32:00KTHURA
KTHURA Rayal palace needs some work out. Labels and extra zones may help here
16:06:56TEST
TEST Take MMDCVI
16:06:55STATUS
STATUS Well, here we go.... AGAIN!
14:29:07FIXED
FIXED Ah, there's the source of evil!
14:26:45FIXED
FIXED ???
14:20:14TEST
TEST Rebecca SlyvertinTake MMDCV
13:29:10FIXED
FIXED Kthura layer issue???
13:19:20HUH
HUH Take MMDCIV
13:19:11HUH
HUH ???
13:17:34AI
AI Take MMDCIII
13:17:32AI
AI Coderot on array start
13:14:48TEST
TEST Take MMDCII
13:05:01VOID
VOID Crash impossibility
12:59:06TEST
TEST Take MMDCI
12:59:04ART
ART Frundarmon sprite
12:38:40TEST
TEST Take MMDC
12:38:37JCR6
JCR6 Alias Music
12:30:26TEST
TEST Take MMDXCIX
12:30:24STATUS
STATUS All compiler fuck accounted for
12:29:57TEST
TEST Take MMDXCVIII
12:29:55CODEROT
CODEROT"do"
12:29:24TEST
TEST Take MMDXCVII
12:29:19SCYNDI
SCYNDI
#Accept Fighter
12:26:38TEST
TEST Take MMDXCVI
12:26:37CODEROT
CODEROTBanned 'self'
12:25:30TEST
TEST Take MMDXCV
12:25:28LINK
LINK Dirty Link AI_OF_FRUNDARMON
12:18:32TEST
TEST Take MMDXCIV
12:18:31SCYNDI
SCYNDI
#Accept CombatTime
12:17:57TEST
TEST Take MMDXCIII
12:17:18SCYNDI
SCYNDIScyndi Scorpio
#Accept Fighter
12:16:52TEST
TEST Take MMDXCII
12:16:51SCYNDI
SCYNDI
#Accept CSay
12:15:57TEST
TEST Take MMDXCI
12:15:52SCRIPT
SCRIPT Summon Kid
- = 28 May 2025 = -
23:20:24TEST
TEST Take MMDXC
23:20:17STATUS
STATUS All compiler errors accounted for?
23:19:54TEST
TEST Take MMDLXXXIX
23:19:53CONVERT
CONVERT Audio call
23:17:43TEST
TEST Take MMDLXXXVIII
23:17:42LINK
LINK Need
22:55:35TEST
TEST Take MMDLXXXVII
22:55:32CODEROT
CODEROTMore #
22:52:17TEST
TEST Take MMDLXXXVI
22:52:10CODEROT
CODEROTAnother #
22:49:58TEST
TEST Take MMDLXXXV
22:49:57CODEROT
CODEROT#
22:46:51TEST
TEST Take MMDLXXXIV
22:46:49SCRIPT
SCRIPT steal effect for Merya
18:40:28TEST
TEST Take MMDLXXXIII
18:39:14CODEROT
CODEROTLink
18:36:36TEST
TEST Take MMDLXXXII
18:36:36CODEROT
CODEROTCONSTRUCTOR -> Init
18:35:11GENERATION
GENERATION Take MMDLXXXI
18:35:06FIXED
FIXED For some reason the Children Of Frundarmon were never converted in the Foe conversion
18:22:10TEST
TEST BrendorTake MMDLXXX
18:22:09STATUS
STATUS All compiler crap accounted for
18:19:00TEST
TEST Take MMDLXXIX
18:18:58VOID
VOID Macro
18:18:28TEST
TEST Take MMDLXXVIII
18:18:27CODEROT
CODEROTBanned 'end'
18:17:07TEST
TEST Take MMDLXXVII
18:17:05ARENA
ARENA Frundarmon's mansion
17:28:47TEST
TEST Take MMDLXXVI
17:28:47CODEROT
CODEROTiText issue
17:27:15TEST
TEST Take MMDLXXV
17:27:11CODEROT
CODEROTStretch
17:26:16TEST
TEST Take MMDLXXIV
17:26:14VOID
VOID Link Fuck
17:23:56TEST
TEST Take MMDLXXIII
17:23:54EXPERIMENT
EXPERIMENT 1
17:21:16TEST
TEST Take MMDLXXII
17:21:15FIXED
FIXED Music JQL references
17:19:30TEST
TEST Take MMDLXXI
17:19:27CODEROT
CODEROTTImage.W / TImage.H
17:17:12TEST
TEST Take MMDLXX
17:17:10ART
ART Circular Darkness
17:16:03FIXED
FIXED Dominance issue in Felixium
17:14:10TEST
TEST Take MMDLXIX
17:14:09STATUS
STATUS All compiler crap accounted for, now for the runtime test!
17:13:34TEST
TEST Irravonia, daughter of TephondarTake MMDLXVIII
17:13:32LINK
LINK Graphics
17:12:55TEST
TEST Take MMDLXVII
17:12:54FIXED
FIXED Missing "Events"
17:11:50LINK
LINK And another Intervar
17:11:14TEST
TEST Take MMDLXVI
17:11:05LINK
LINK Sys & Intervar
17:11:04TEST
TEST Take MMDLXV
17:09:46LINK
LINK SString
17:08:48TEST
TEST Take MMDLXIV
17:08:47VOID
VOID Dirty code, but sometimes needed!
17:06:00TEST
TEST Take MMDLXIII
17:05:50CODEROT
CODEROTBanned "self"
16:59:36TEST
TEST Take MMDLXII
10:04:25MUSIC
MUSIC Tempting Secrets - Kevin McLeod
09:00:00SASKIA
SASKIA Adaptions
08:57:37SCYNDI
SCYNDICircular Darkness
08:57:18MAPSCRIPT
MAPSCRIPT Frundarmon's Mansion
- = 27 May 2025 = -
22:55:55STATUS
STATUS And more comes later.
22:55:39KTHURA
KTHURA Frundarmon's Basement
22:55:30KTHURA
KTHURA Frundarmon's Mansion
22:15:54TEST
TEST Take MMDLXI
22:15:49FIXED
FIXED Crash on Merya using items conserving them
22:10:12TEST
TEST Take MMDLX
22:10:11FUCKYOU
FUCKYOU Init trouble
22:08:38TEST
TEST Eric SylvertinTake MMDLIX
22:08:36STATUS
STATUS Finally all compiler crap out of the way
22:07:33TEST
TEST Take MMDLVIII
22:07:32LINK
LINK Need
22:07:06TEST
TEST Take MMDLVII
22:07:05CODEROT
CODEROTColor()
22:06:29TEST
TEST Take MMDLVI
22:06:28CODEROT
CODEROTOutdated rotation routines
22:05:47TEST
TEST Take MMDLV
22:05:46FIXED
FIXED Code typo
22:05:06TEST
TEST Take MMDLIV
22:05:06CODEROT
CODEROTOutdated asset loaders
22:03:48TEST
TEST Take MMDLIII
22:03:47CODEROT
CODEROTAnother banned "end"
22:02:56TEST
TEST Take MMDLII
22:02:55SPELLANI
SPELLANI Spark
21:59:10TEST
TEST Take MMDLI
21:59:09CODEROT
CODEROT'
21:50:36TEST
TEST Take MMDL
21:50:28CODEROT
CODEROTBanned "end"
21:48:07TEST
TEST Take MMDXLIX
21:48:07ARENA
ARENA Purple Forest
19:58:19STATUS
STATUS All Teddy2Kthura maps accounted for... Well, for now, as there are a few more to come later!
19:57:58CHECKED
CHECKED Cat Beach
19:53:17KTHURA
KTHURA Here too some blockmap issues occurred. I do not know if they are all accounted for.
19:52:49CHECKED
CHECKED AziellaRayal Palace
19:48:06KTHURA
KTHURA A few dominance fixes were in order
19:47:56CHECKED
CHECKED Area Beach
19:46:45STATUS
STATUS Well on the way!
19:46:20CHECKED
CHECKED Fruskbrando
19:42:37CHECKED
CHECKED Yasathar's Temple!
19:40:44TECHNO
TECHNO It WILL take longer to do the next test take, though.... It normally skips all unmodified maps, but a lot of maps (fortunately not all of them) have been changed.
19:39:21STATUS
STATUS Well on the way!
19:38:46CHECKED
CHECKED Rayal Market Place
19:35:35CHECKED
CHECKED Rayal Palace by night
19:31:46CHECKED
CHECKED Gagolton
19:25:27CHECKED
CHECKED Airom, however I do need to make sure #324 is not an actual issue.
18:55:01CHECKED
CHECKED Xenor
17:02:28KTHURA
KTHURA This town needed to be modifed manually as this really got spooked up. I did the best I could, though.
17:02:04CHECKED
CHECKED Felixium
16:41:13CHECKED
CHECKED Grass Plains. The uncompiled loading time is already faster than the loading time for the compiled version was, so this is bound to bring improvement to the game.
16:38:09NOTE
NOTE Some checking may also be done along the way
16:37:15CHECKED
CHECKED Purple Forest
16:34:12CHECKED
CHECKED Frendor
16:26:45CHECKED
CHECKED Eric and Rebecca's house
16:26:32RECOVER
RECOVER Well?
16:26:28FAILURE
FAILURE Script loss
16:11:58CHECKED
CHECKED Shanda's castle is fine
16:11:48CHECKED
CHECKED Doubline needed a few adaptions, but passed the test!
16:11:46SITE
SITE Added tag CHECKED
15:49:35C++
C++Merya the MagpieTake MMDXLVIII
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