1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155
23:35:44DEBUG
DEBUG No more segmentation faults, but an actual error message this time.... -> PROGRESS!
23:32:43DEBUG
DEBUG DernorTake MMCDLXVIII
23:32:11LINK
LINK Extra Kthura Link Required
23:26:33DEBUG
DEBUG Take MMCDLXVII
23:26:30DEBUG
DEBUG Layer setting (system should be protected against that, but sometimes it does fuck things up a little).
23:23:23DEBUG
DEBUG Take MMCDLXVI
23:23:16DEBUG
DEBUG I think I'm getting the picture were to look. Some CSay marks will have to narrow this down.
23:18:37COCKROACH
COCKROACH Still a Seg Fault... Now this is getting really annoying.
23:15:13EXPERIMENT
EXPERIMENT Take MMCDLXV
23:15:08EXPERIMENT
EXPERIMENT I hope this works
23:05:17CONFIRMED
CONFIRMED Katha appears now, so at least that issue has been fixed.
23:04:11FIXED
FIXED Oh yeah, almost forgot, prior to the last test I fixed the blockmap of the castle at night.
23:03:27TEST
TEST Take MMCDLXIV
23:03:25MAPSCRIPT
MAPSCRIPT I've moved a few commands, as I think a state conflict caused the segmentation fault. I hope this will end that issue.
23:02:49SCYNDI
SCYNDILink Script ingame altered
23:01:54LINK
LINK That should link it all together.
23:01:32SCYNDI
SCYNDIGlue code
22:59:58C++
C++Hide/Show All in Kthura
22:41:02FIXED
FIXED the Katha bug should be fixed now.
22:40:02BUG
BUG Two things... Katha remains invisible (yet that's likely easy to fix) and the game goes into a segmentation fault and the latter is impossible to debug, so that will be quite a challenge.
22:31:17TEST
TEST Take MMCDLXIII
22:31:16STATUS
STATUS All compiler crap accounted for, so now it's time for the runtime tests
22:30:13TEST
TEST Take MMCDLXII
22:30:11CODEROT
CODEROT"self"
22:29:37TEST
TEST Take MMCDLXI
22:29:36LINK
LINK InterVar
22:28:33TEST
TEST Rebecca SlyvertinTake MMCDLX
22:28:33LINK
LINK SString
22:27:49TEST
TEST Take MMCDLIX
22:27:47REMOVED
REMOVED #use "tables" (a library for NIL, but all of its functions have been included in Scyndi by default, so it's no longer needed. We can consider this "coderot").
22:25:29TEST
TEST Take MMCDLVIII
22:24:11MUSIC
MUSIC Frosty Nights by Eric Matyas
22:18:08MAPSCRIPT
MAPSCRIPT Adapted
21:42:54KTHURA
KTHURA Again
21:42:46JCR6
JCR6 Some more voids required
21:42:35KTHURA
KTHURA Rayal Palace At night transfer
20:17:01STATUS
STATUS Before engaging the chat with the king, I think some other stuff has to be done first.
20:15:53CHARACTER
CHARACTER Only Rebecca passed.... I will have to deal with Scharum later, he was supposed to be too hard at this specific point.
20:14:49CHARACTER
CHARACTER Test Scharum: Irravonia
20:12:19CHARACTER
CHARACTER Test Scharum: Brendor
20:11:16CHARACTER
CHARACTER Test Scharum: Rebecca
20:09:29CHARACTER
CHARACTER Test Scharum: Aziëlla (again. Game crashed!)
20:08:59TEST
TEST Take MMCDLVII
20:08:56JCR6
JCR6 Alias Scharum
20:07:47CHARACTER
CHARACTER Test Scharum: Aziëlla
20:03:32TEST
TEST Take MMCDLVI
20:03:28COSMETIC
COSMETIC Travel Emblem messed up
19:59:06TEST
TEST Take MMCDLV
19:59:04KTHURA
KTHURA BlockMap issues taken careof
19:51:05EXPERIMENT
EXPERIMENT Hiding and showing is not yet optimal, but let's see.
19:40:38TEST
TEST Take MMCDLIV
19:40:33SASKIA
SASKIA Scyndi ScorpioAnother Void
19:40:26SASKIA
SASKIA Void
19:40:21CONFIRMED
CONFIRMED YAAAH!
19:38:22TEST
TEST Take MMCDLIII
19:38:21FUCKYOU
FUCKYOU I think I found the source of all Evil
19:37:04EXPERIMENT
EXPERIMENT Take MMCDLII
19:36:59EXPERIMENT
EXPERIMENT Next
19:29:58TEST
TEST Take MMCDLI
19:29:57EXPERIMENT
EXPERIMENT Since there's nothing that can cause this I just have to experiment my way out of this.
19:13:43TEST
TEST Take MMCDL
19:13:42HUH
HUH Function not even called? WTF?
19:10:48TEST
TEST Take MMCDXLIX
19:10:47DEBUG
DEBUG Deeper shit
19:05:00TEST
TEST Take MMCDXLVIII
19:04:59DEBUG
DEBUG I've added some CSay markers to narrow stuff down a bit
18:41:42INVESTIGATION
INVESTIGATION That one may take awhile I'm afraid
18:41:28FUCKYOU
FUCKYOU C Stack overflow.
18:38:32FUCKYOU
FUCKYOU Take MMCDXLVII
18:38:23FUCKYOU
FUCKYOU Only pressed ctrl-c once in stead of 14719791285632789658793456928764921346238742987 times, and then it doesn't work on modern systems for some reason.
18:36:38TEST
TEST Take MMCDXLVI
18:36:35STATUS
STATUS All compiler errors accounted for.... already... that's quicker than I could've imagined
18:36:02TEST
TEST Take MMCDXLV
18:36:00CODEROT
CODEROTBanned "self"
18:35:13TEST
TEST Take MMCDXLIV
18:34:59LINK
LINK Sys
18:33:46TEST
TEST BrendorTake MMCDXLIII
18:33:44LINK
LINK InterVar
18:33:04TEST
TEST Take MMCDXLII
18:33:02CODEROT
CODEROT'do'
18:32:01TEST
TEST Take MMCDXLI
18:32:00FIXED
FIXED GINIE error in project
18:26:58TEST
TEST Take MMCDXL
18:26:57STATUS
STATUS Well, let the show begin!
18:25:23MUSIC
MUSIC Beach linked
18:20:38MUSIC
MUSIC Rayal Palace music linked
18:16:38STATUS
STATUS NOT there yet!
18:16:24SCYNDI
SCYNDIRayal Palace
18:04:01SCYNDI
SCYNDIBeach
17:56:56SASKIA
SASKIA Adaptions Palace
17:56:43SASKIA
SASKIA Adaptions Beach
17:44:37STATUS
STATUS That should do it... for now....
17:42:32KTHURA
KTHURA Take MMCDXXXIX
17:42:31VOID
VOID Another fuck!
17:40:15KTHURA
KTHURA Again!
17:40:11KTHURA
KTHURA Beach was succesful, palace was not, but that issues should now be voided.
17:39:50VOID
VOID Tex issues
17:36:09KTHURA
KTHURA Importing Rayal Castle
17:36:03KTHURA
KTHURA Aeria beach imported
17:30:43STATUS
STATUS Chapter 3 done, initiating chapter 4
16:46:53TEST
TEST Take MMCDXXXVIII
16:46:49STUPIDITY
STUPIDITY Irravonia, daughter of TephondarAh, yeah, I forgot that linee
16:28:08TEST
TEST Take MMCDXXXVII
16:28:06SPELLANI
SPELLANI Aziella's bolt
13:48:41CHARACTER
CHARACTER Take MMCDXXXVI
13:48:39CHARACTER
CHARACTER All compiler crap accounted for
13:48:12CHARACTER
CHARACTER Take MMCDXXXV
13:48:09LINK
LINK Need
13:47:44TEST
TEST Take MMCDXXXIV
13:47:42CODEROT
CODEROTNot
13:34:43TEST
TEST Take MMCDXXXIII
13:34:42CODEROT
CODEROTBanned "end"
13:34:05CHARACTER
CHARACTER Take MMCDXXXII
13:34:01CHARACTER
CHARACTER Aziëlla's Will
13:30:57TEST
TEST Take MMCDXXXI
13:30:56SCYNDI
SCYNDI
#Accept CSayF
13:29:26CHARACTER
CHARACTER Take MMCDXXX
13:29:24REMOVED
REMOVED Banned Stuff
13:29:01TEST
TEST Take MMCDXXIX
13:28:55CHARACTER
CHARACTER Skill Up: Aziëlla
13:19:16CHARACTER
CHARACTER Take MMCDXXVIII
13:19:13FIXED
FIXED a.
13:18:38CHARACTER
CHARACTER Take MMCDXXVII
13:18:35FIXED
FIXED Bad heading
13:17:27CHARACTER
CHARACTER Take MMCDXXVI
13:17:22CHARACTER
CHARACTER Abilities Aziëlla
12:17:49TEST
TEST Eric SylvertinTake MMCDXXV
12:17:49STUPIDITY
STUPIDITY Well, it should be saved now
12:17:30STUPIDITY
STUPIDITY Jeroen! Du bist ein Idiot!
12:16:12CONFIG
CONFIG Hotspot Aziella's icon
12:13:04FONT
FONT Take MMCDXXIV
12:12:37JCR6
JCR6 Alias to void font issue on ë
12:03:46TEST
TEST Take MMCDXXIII
12:03:44CODEROT
CODEROTConstructor -> Init
12:01:25TEST
TEST Take MMCDXXII
12:01:24STATUS
STATUS All compiler crap accounted for... sigh!
12:00:35TEST
TEST Take MMCDXXI
12:00:33LINK
LINK Sys
11:59:54TEST
TEST Take MMCDXX
11:59:53FIXED
FIXED string without quotes
11:59:09TEST
TEST Take MMCDXIX
11:59:08LINK
LINK Need
11:55:42TEST
TEST Take MMCDXVIII
11:55:41CODEROT
CODEROT...
11:55:14TEST
TEST Take MMCDXVII
11:55:13LINK
LINK SString
11:51:02TEST
TEST Take MMCDXVI
11:51:01CHARACTER
CHARACTER Personal Action: Aziëlla
11:31:06TEST
TEST Take MMCDXV
11:31:02SCYNDI
SCYNDIThe Headless Horseman needs a head!

10:39:54CHARACTER
CHARACTER Take MMCDXIV
10:39:46BOOST
BOOST AziellaA few caps been set elseway
10:36:57CHARACTER
CHARACTER Create Aziëlla
10:32:26STATUS
STATUS Well, and now we get to the point where Aziëlla will join the party.
10:25:36TEST
TEST Take MMCDXIII
10:25:34FIXED
FIXED Ignored treasure chest
09:53:05TEST
TEST Take MMCDXII
09:53:04FIXED
FIXED Ignored Savespot
09:50:07TEST
TEST Take MMCDXI
09:50:06VOID
VOID This had to spare me time, but ended up requiring me more time... fuck it!
09:48:48TEST
TEST Take MMCDX
09:48:47FUCKYOU
FUCKYOU fUCK YOU EVEN MORE!
09:47:53FUCKYOU
FUCKYOU Take MMCDIX
09:47:43FUCKYOU
FUCKYOU NU BEN IK 'T ZAT!
09:42:17TEST
TEST Take MMCDVIII
09:19:20FUCKYOU
FUCKYOU D
09:13:57TEST
TEST Take MMCDVII
- = 21 May 2025 = -
21:41:45FIXED
FIXED Post boss crash!
21:33:42TEST
TEST Take MMCDVI
21:33:41CODEROT
CODEROT:upper()
21:29:48TEST
TEST Take MMCDV
21:29:46FIXED
FIXED Ignored Black Orb (I hope)
21:25:35TEST
TEST Take MMCDIV
21:25:34LINK
LINK Audio
21:25:25CODEROT
CODEROTBanned END
21:25:17TEST
TEST Take MMCDIII
21:25:10SPELLANI
SPELLANI Merya the MagpieBurp
21:10:50CONFIRMED
CONFIRMED At least that part works!
21:08:49TEST
TEST Take MMCDII
21:08:46FIXED
FIXED I think I found it.... At least, I hope so!
21:06:12STUDY
STUDY Take MMCDI
21:06:10STUDY
STUDY I guess I'll need to check runtime, them
21:05:59STUDY
STUDY Nothing out of the ordinary.
21:04:44STUDY
STUDY I need to study the Kthura map in the editor
19:33:19TEST
TEST Take MMCD
19:33:18FIXED
FIXED Perhaps?
18:50:39TEST
TEST Take MMCCCXCIX
18:50:38DEBUG
DEBUG Moar harsh debug
18:48:45DEBUG
DEBUG That does seem to be in order
18:46:30TEST
TEST Take MMCCCXCVIII
18:46:29DEBUG
DEBUG hash debug then
18:42:04TEST
TEST Take MMCCCXCVII
18:42:02DEBUG
DEBUG Still sorting out why things don't work the way they should
18:40:48STATUS
STATUS Back home! Tadaa!
16:16:20STATUS
STATUS But first I gotta go for eye measurement... BRB (and don't think this information is useful for ya, as these messages appear with a delay, and by the time you can read this I'm already back).
16:07:42STATUS
STATUS Still a long way to go here....
16:05:39TEST
TEST Take MMCCCXCVI
16:05:38DEBUG
DEBUG Progress. At least the objects are invisble now, but won't even get shown if Dernor is in the lead. Why?
16:02:54TEST
TEST Take MMCCCXCV
16:02:53FIXED
FIXED Declaration fault in fix
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