1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 |
10:20 | FAILURE |   Nope Chrome is also not willing to comply |
10:19 | EXPERIMENT |  Perhaps a different browser then? |
10:18 | FAILURE |  I also wonder why Firefox is suddenly messing up with my color settings |
10:17 | FAILURE |  Now stuff is REALLY acting up on me |
10:15 | SYSTEM |  And I see the defragmentation of my external harddries is "a bit" overdue |
10:13 | SITE |  "System" tag icon set up |
10:11 | BACKUP |  A full backup is running |
10:06 | SYSTEM |  Loads of crap found, I see |
9:59 | SYSTEM |  Well if we need to close everything down anyway, let's do some system crap that was way overdue, shall we? |
9:56 | SYSTEM |  The "speed" (or rather lack thereof) with which it loaded the locally stored version of the Dyrt devlog makes me fear for the worst.... |
9:55 | SYSTEM |  And let's see what happens after a little restart |
9:53 | SYSTEM |  So let's do a total crashdown of the browser |
9:53 | SYSTEM |  Now I've the feeling it all my browser and not really the internet itself |
9:51 | FAILURE |  Less lagging on the internet, but still no real good! |
2:38 | FAILURE |  And I'm gonna sleep now, and somehow, I think I'll be awake sooner than that stuff on the internet gets up-to-date.... DAAAAAMN! |
2:37 | TODO |  Scrolling in savegame screen |
2:37 | TODO |  Savegame Cancel |
2:37 | REMINDER |  To do: Load Game (at least I can still see it here without having to update the internet, as that is gonna take millennia at this rate) |
2:34 | FAILURE |  I was hoping to get everything on-line up-to-date, this century |
2:32 | TODO | |
2:29 | FAILURE |  My internet appears to be on strike... It's very extremely slow, and much of stuff is timing out |
2:23 | JUDGMENT |  For now! |
2:23 | JUDGMENT |  It will have to do |
2:19 | TEST |  Let's see now! |
2:19 | NEIL |  Thanks to the macro system that was just changing ONE line ;) |
2:19 | CONFIG |   I've set the margin to 5 (was 1) |
2:19 | JUDGMENT |  But a few cosmetic things are still in order |
2:18 | JUDGMENT |  I see all I see |
2:14 | TEST |  Well does that all work or not? |
2:14 | DONE |  added the actual save data |
2:08 | CONFIRMED |  FINALLY! |
2:05 | TEST |  Take X |
2:05 | POWERSHELL |  BARF |
2:05 | FIXED |  MOAR! |
2:05 | STUPIDITY | LEARN TO SPELL, JEROEN! |
2:04 | TEST |  Take IX |
2:03 | POWERSHELL |  BARF |
2:03 | FIXED |  code typo in glue code |
2:03 | FIXED |  Indeed... However now it comes with another lie! |
2:02 | TEST |   Take VIII |
2:01 | NOTE |  Shows that Neil itself was at least working properly |
2:01 | STUPIDITY |  And I think I see why.... STOOOPID! |
2:01 | HUH |  Now this is beyond anything I expected.... The function retrieving the data, formed a string output of the Lua memory pointer of the data.... |
1:56 | TEST |  Take VII |
1:56 | FIXED |  Syntax error |
1:55 | TEST |  Take VI |
1:54 | DEBUG |  One more debug line should now solve it all? |
1:53 | DEBUG |  Well, the logs still give me data that make this outcome impossible, so I guess I need to search on |
1:53 | TEST |   Take V |
1:51 | MYSTERY |  I can't see the trouble, but let's move on... |
1:49 | INVESTIGATION |   So where does it go wrong then????? |
1:49 | RESULT |  I see the chopping also goes correct |
1:47 | TEST |  Let's see now! |
1:47 | DEBUG |  MOAR debug lines |
1:45 | RESULT |  The debug stuff shows, that the computer did detect the header... Now why didn't it load? |
1:41 | TEST |  Take IV |
1:41 | DEBUG |  Let's see if the claim is correct |
1:38 | COCKROACH |   And even after a restart it keeps persistent on that, so this is gonna be a challenge |
1:36 | TEST |  Take III |
1:36 | BUG |  It did seem, the computer didn't detect the savegame file exists now, and that's something I need to sort out |
1:32 | CONFIRMED |  Save game file itself appears to be saved properly |
1:31 | FIXED |  Didn't have to click... Just overing activated the savegame routine |
1:29 | TEST |  Take II |
1:29 | TECHNO |  It's always so irritating parsers do easily give the wrong line when the error is either at the start or the end of a line |
1:28 | FIXED |  Syntax error |
1:27 | TEST |  Take I |
1:26 | DONE |   Saving should (assuming I didn't make any mistakes) now be possible |
1:09 | DONE |  And now the compiler DOES agree! :) |
1:09 | FIXED |  Ah, function name typo |
1:09 | FAILURE |  However the compiler doesn't agree with me |
1:09 | LINK |  That should link it |
1:09 | NEIL |  Neil part done |
1:05 | APOLLO |  Turned that into API functions |
1:05 | C++ |  Quick Stretch Draw routines |
0:58 | CONFIG |  Save Icons |
0:43 | TEST | |
0:43 | COSMETIC |  For now this is only cosmetic as nothing happens when you click, but at least I can see if stuff works this way |
0:42 | DONE |  Hover effect |
0:41 | FIXED |  I see now... existing entry or non-existent entry was messed up |
0:40 | BUG |  Doesn't look too good |
0:37 | CONFIRMED |  The header does appear though |
0:37 | BUG |  No empty slots show |
0:35 | FIXED |  Invalid tag |
0:32 | FIXED |  Illegal Function call |
0:30 | TEST |   Take IV |
0:30 | FIXED |  Macro error |
0:28 | TEST |  Take III |
0:28 | DONE |  "Empty Slot" |
0:10 | TEST |  Take II |
0:10 | FIXED |  Asset load parameter error |
0:09 | TEST |  Let's see how that looks |
0:08 | SCRIPT |  I've set up the Screenbox |
- = 27 Sep 2020 = - |
23:55 | NOTE |  The audio will be important later, but the font, that's a different story, that is important now! |
23:55 | LINK |   And I linked the big font to the loader |
23:55 | LINK |  Linked the audio to the main loader |
23:54 | FONT |  A 35 pixel version of the Robotica font.... I needed that anyway, and this was the proper moment to come up with it, I guess |
23:48 | AUDIO |  Puzzle solved music box jingle |
23:48 | AUDIO |  Level up - Music Box jingle (yes, that will remain the same) |
23:34 | TEST |  Take V |
23:34 | FIXED |  Missing var initiation |
23:34 | TEST |   Take IV |
23:32 | FIXED |  PAth error |
23:29 | TEST |   Take III |
23:29 | FIXED |  File name typo |
23:28 | TEST |  Take II |
23:28 | FIXED |  Syntax error |
23:26 | TEST |  (although all the savegame UI will show now is a black screen, the character bar and the mouse pointer). |
23:26 | DEBUG |  To make my life easier, I've set the debug command to easily get into the save screen |
19:53 | STATUS |  And from there the moment has arrived that I can up the UI (at last). |
19:51 | DONE |  I've made a header readout script for the savegame manager (the UI flow that is) |
19:44 | LINK |  And that automatically links stuff together |
19:44 | APOLLO |   Added them to the API list |
19:22 | C++ |  I did make some functions that can both check the existence of a savegame, as well as limit itself to only reading out its header |
17:54 | NOTE |  I have therefore decided to make a capped system, where only 1000 savegames in total can be made and no more. Now I didn't even create that much in one folder during my produciton of earlier titles, so I don't expect anything like that to happen during the production of this game either... |
17:50 | TECHNO |  The fact that C++ does NOT have a default library to load file lists, except for one which is Windows only, does complicate things a bit. I am therefore a bit reliant on a bit of dirty ways to get things done |
17:41 | JUDGMENT |  And not only that, it also contains what I wanted to see, which is even better! |
17:41 | CONFIRMED |  Header is saved.... Oh goodie! |
17:39 | TEST |  Sigh! |
17:39 | STUPIDITY |  Forgot to call the function compiling the header |
17:32 | NOTE |  And that should do it, for now |
17:32 | DONE |   Header compiler |
17:21 | STUDY |  Quick study about some things in the map data |
17:14 | STATUS |  Now there's only one more thing to do, before I can create the entire savegame menu up. |
15:02 | TEST |  NEXT! |
15:02 | FIXED |  MOAR CRAP! |
14:58 | TEST |   NEXT! |
14:58 | FIXED |  I think I fixed a 'count' issue |
14:53 | TEST |  Let's go! |
14:04 | DONE |  The basic lists should be created now |
14:03 | REMINDER | |
13:58 | SCRIPT |  List creation should take place now |
13:21 | CLOSED | #13 can be closed now! |
13:19 | TEST |  Well? |
13:18 | DONE |  And now the core thing behind #13 should be done (at last!) |
13:15 | TECHNO |  Which are the same as in C and C++ |
13:15 | FIXED |  Replaced old BlitzMax escapes with their respective C# variants |
13:14 | STATUS |  And due to that I can finally get onto working out #13 |
13:14 | STATUS |  AT LAST THE ERROR I WAS HOPING TO SEE! |
13:09 | TEST |   Next! |
13:09 | FIXED |  Reference error |
13:09 | COCKROACH |  I hate you! |
13:05 | TEST |  And again! |
13:05 | CLEANUP |  Removed a file that only exists due to an earlier typo |
13:05 | FIXED |  Name file directory error |
12:59 | TEST |  Well, how many tests did this take? |
12:59 | FIXED |  Missing closure, and thus this didn't get added |
12:59 | COCKROACH |  That cannot be |
12:58 | COCKROACH |   C++ doesn't save the lists at all???? |
12:57 | COCKROACH |  Fixes ignored |
12:55 | TEST |  Another test is in order! |
12:55 | FIXED |   I think |
12:54 | BUG |  "Character 'Briggs' misses the data entry 'LISTS'. Either this file is incomplete or the engine that wrote this file is outdated!" |
12:51 | TEST |  Another test is in order |
12:51 | FIXED |  Should be fixed now |
12:47 | STATUS |  Fixing |
12:47 | BUG | #13 I see.... Directory issues in my C++ code... No C# code's fault |
12:43 | NOTE |  No errors, but it does get no furhter than loading that party members set up I see |
12:40 | FIXED |  Hopefully that's been fixed |
12:39 | NOTE |  As expected though, the links entry DOES indeed only contain the closure tag |
12:39 | SOLVED |  I see what causes Stach to suffer, and also to cause the RPG char viewer to malfunction |
12:38 | HUH |  Stach crashes upon analysing the "Links" |
12:37 | INVESTIGATION |  Let's use Stach to see what is happening |
12:37 | COCKROACH |  It stays with no effect at all, though |
12:36 | NOTE |  (errors are expected as a new tag, yet unknown to the C# code is present) |
12:36 | TEST |  Right, a few new savegames were created, now to see for #13 if the RPG reader picks them up |
12:32 | TEST |   Again |
12:32 | FIXED |  Hopefully "end" will no longer be confused with end (string!=keyword) |
11:58 | TEST |  I do need to create my savegames anew in order to see if stuff really works now |
11:57 | DONE |  Links will be saved now! |
11:39 | TECHNO |  Technically the same goes for the link detector, but as C++ is more delicate than C# I hope things go well here (in this stage of the game's development it will go no further than creating an empty link file, maybe 1 byte indicating the closure tag, but still) |
11:38 | TECHNO |  That was just copying from C# into C++ and doing a few small adaptions |
11:38 | TRANSFER |  Function that saves individual link |
11:34 | TECHNO |  This complicates things as I didn't want to go for the links until i could check their full workings, but I'm afraid I got no other choice now |
11:34 | INVESTIGATION |  Ah, BINGO! The RPGChar routine also checks the links.... |
11:32 | INVESTIGATION |  No odd things pop in the debug logs, but perhaps I need to sort things out more into detail then |
11:29 | FIXED |   A few config fixes, but those are only cosmetic fixes for my own interest |
11:25 | INVESTIGATION | |
11:24 | BUG |  And when it comes to #13 , things turn out worse than I thought, as the char viewer ignores all party data inside the savegame files of Star Story, which is, since they use the same encoding as my earlier games, quite odd... I need to find out why! |
11:24 | CLOSED | |
11:11 | DONE |  Init block set of Map's data as otherwise Neil will throw an error |
11:10 | JUDGMENT |  So far so good, but I see one important thing |
11:02 | TEST |  And Let's see how things go! |
11:02 | RECOVERED |  Undummied Wind Saving |
11:02 | STATUS |  Not everything is done now, though! |
11:02 | C++ |  Compile |
11:01 | C++ |  Oh, stupid! There was a better method indeed, how could I forget? |
11:00 | NEIL |  Glue code |
10:58 | C++ |  That was the C++ part |
10:58 | APOLLO |  API added |
10:54 | KTHURA |  Wind can be set and be retrieved from KthuraActor* |
0:39 | STATUS |  But now is the time to call it a day! |
0:38 | BUG | #13 It seems that RPGCharView doesn't even detect the party data, while it should, so this is something to sort out! |
0:37 | TODO | |
0:37 | TODO | |
0:27 | TEST |  Well? |
0:27 | STUPIDITY |  Forgotten link |
0:23 | DONE |  Moar stuff in savegames |
- = 26 Sep 2020 = - |
22:24 | JUDGMENT |  So far so good.... Not there yet.... nooooo nooo, not nearly there, but the start is made! |
22:20 | BUG | |
22:19 | VOID |  Voided that for now, but I must make a not of that in Neil |
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