1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 |
09:52:44 | TEST |  Take MMMCCCIV |
09:52:43 | FIXED |  Illegal function call |
09:51:36 | TEST |   Take MMMCCCIII |
09:51:36 | VOID |  Is er een dokter in de zaal? |
09:50:48 | TEST |  Take MMMCCCII |
09:50:45 | SOLVED |  Right? |
09:47:28 | TEST |  Take MMMCCCI |
09:47:27 | FIXED |  ? |
09:47:24 | HUH |  WTF? |
09:45:24 | TEST |  Take MMMCCC |
09:45:23 | FUCKYOU |  Scope Error |
09:44:54 | TEST |   Take MMMCCXCIX |
09:44:51 | VOID |  Fuck on the Goddess herself |
09:37:04 | TEST |   Take MMMCCXCVIII |
09:37:03 | FIXED |  404 |
09:36:23 | TEST |  Take MMMCCXCVII |
09:36:22 | STATUS |  At least I fixed Mid-Boss, and why was the Goddess herself missing here? |
09:35:55 | SOLVED |  It seems like that except for Mid-Boss (where the dash was the reason) the cause was just variables not properly being carried over to a new game cycle. I think I fixed that, but this will take a long time to test properly. |
09:20:16 | TEST |  Take MMMCCXCVI |
09:20:15 | MYSTERY |  Some enemies will keep on counting as "not defeated" in the bestiary and it's unclear why. I think I fixed Mid-Boss, though. |
09:06:18 | TEST |  Take MMMCCXCV |
09:06:17 | DONE | |
- = 03 Mar 2025 = - |
23:21:37 | TEST |  Take MMMCCXCIV |
23:21:37 | FUCKYOU |  Code typo in Volcania Boss workout |
23:20:28 | TEST |  Take MMMCCXCIII |
23:20:24 | CODEROT |  :upper() causes the game to crash when any character reaches level 10,000 |
23:03:14 | TECHNO |  Most notably in high level cycles this fight can otherwise take forever (if you are unlucky) |
23:02:50 | NOTE |  I've set a few extra things for the boss in Volcania. |
21:34:21 | TEST |  Take MMMCCXCII |
21:34:19 | CONVERT |  StoneSeller |
19:39:43 | TEST |  Take MMMCCXCI |
19:39:38 | CONVERT |  Banika's Ultraheal store converted |
17:21:17 | TEST |  Take MMMCCXC |
17:21:16 | CONVERT |  Cycle 2 healing items - Banika |
16:57:51 | TEST |   Take MMMCCLXXXIX |
16:57:49 | DONE |  Shopping! Hey! I gotta eat too, you know! |
13:57:39 | TEST |  Take MMMCCLXXXVIII |
12:50:17 | CONFIRMED |  I could confirm a fix I did earlier now |
10:36:41 | TEST | |
10:36:41 | HUH |  Dummy fault.... |
10:35:44 | TEST |  Take MMMCCLXXXVI |
10:35:33 | DUMMIED |  Some debug lines I no longer need and which slowed down the game. (No it would not have affected the release, as the used functions I dummied dummy themselves automatically in release builds. SCI is more sophisticated than you think). |
09:37:44 | TEST |  Take MMMCCLXXXV |
09:37:42 | CONVERT |  Summon Cultist |
- = 02 Mar 2025 = - |
23:37:30 | STATUS |  So far, so good! |
22:22:52 | TEST |  Take MMMCCLXXXIV |
22:22:51 | STATUS |  I had a little break |
19:28:15 | TEST |  Take MMMCCLXXXIII |
19:28:14 | FUCKYOU |  And another case just like that! |
19:25:48 | TEST |  Take MMMCCLXXXII |
19:25:45 | FIXED |  Another array 0-1 fuckoff |
19:21:14 | FIXED |  The achievements bound to the number of victories should now also work |
18:09:40 | TEST |  Take MMMCCLXXXI |
18:09:38 | LINK |  Events |
18:08:54 | TEST |  Take MMMCCLXXX |
18:08:54 | FIXED |  Missing extern |
18:07:58 | TEST |  Take MMMCCLXXIX |
18:07:57 | LINK |  Link |
18:06:52 | TEST |  Take MMMCCLXXVIII |
18:06:51 | LINK |  Sys |
18:03:41 | STUPIDITY |  Take MMMCCLXXVII |
18:03:37 | STUPIDITY |   Forgot to save |
17:58:48 | TEST |  Take MMMCCLXXVI |
17:58:43 | CODEROT | |
17:57:45 | TEST |  Take MMMCCLXXV |
17:57:44 | NOTE |  Time will tell if it's works. ExHuRU should immediately learn this as soon as he joins in my altered savegame |
17:57:10 | CONVERT |  BlitzKrieg |
15:42:18 | STATUS |  As far as I can check all prologue stuff is in order now. (Of course, when the hard mode is gonna be tested a few issues that I cannot check now, may come past). |
14:56:17 | TECHNO |  Oh, hold it. The achievement work, but the messages won't appear until the combat is over |
14:39:03 | BUG |  I do see that the kill achievements are not awarded, so that will need so investigation, as soon as this take is over. |
14:30:40 | TEST |  Take MMMCCLXXIV |
14:30:39 | TECHNO |  Some big updates come with big generations and if they go wrong, they go wrong ALL THE WAY! |
14:01:07 | FIXED |   Another one like that! |
13:58:52 | TEST |  Take MMMCCLXXIII |
13:58:51 | FIXED |  Huge error came up in achievement data. After math of that += thingy |
13:55:01 | TEST |  Take MMMCCLXXII |
13:54:57 | STATUS |  Well, I guess all preparations are taken care of, so let's get ready to rumble! |
13:50:24 | FIXED |  The achievements for a certain number of kills were not counted |
13:46:18 | DONE |  I did create a very special savegame to go into the next cycle. Yes, this is cheating, but all that counts for me at this point is that stuff works! Ow kay? |
13:45:46 | CLEANUP |  Savegame dir. Too much crap there. It's been archived, as I may still need the data, although it's not expected. There's a max of 999 savegame files and I was already past 600, and then with another cycle, plus the test of the hard mode... Could spell some trouble. |
13:36:50 | FIXED |  House of cards issue (caused a function referrence to end up in the savegamefile. Not really dangerous, but it will cause some bugs) |
13:19:03 | FAILURE |  I've tried to have a VM set up so I can compile Windows builds of SCI. Unfortunately the VM refuses to cooperate at all. It doesn't even start up a session. This can endanger the Windows release. |
- = 01 Mar 2025 = - |
21:59:22 | STATUS |  Now to see, how to move on with testing... A new cycle in the easy mode or to test the hard mode. I'm not yet fully sure. |
21:58:25 | VOID |  Well, I guess my void worked |
21:53:10 | TEST |  Take MMMCCLXXI |
21:53:08 | SOLVED |  Oh, is there a bug with +=, even counting it within a string? Now THAT's rich |
21:52:15 | HUH |   And now it compiles... how about that? |
21:52:03 | FUCKYOU |  Take MMMCCLXX |
21:51:59 | DUMMIED |   WTF |
21:48:01 | FUCKYOU |  Take MMMCCLXIX |
21:47:58 | FUCKYOU |  Computer lies.The string *IS* finished... WTF is going on here? |
21:44:29 | GENERATION |  Take MMMCCLXVIII |
21:44:22 | VOID |   WTF? |
21:38:33 | GENERATION |  Take MMMCCLXVII |
21:35:39 | DEBUG |  I've set a dirty way to easily get some last things I need to add to make sure awared achievements are carried over to the New Game+ |
20:14:01 | DATABASE |  A few adaptions to the credits as it still referred to Apollo and Neil. |
20:03:32 | TEST |  Take MMMCCLXVI |
20:03:31 | VOID |  := |
20:03:03 | TEST |  Take MMMCCLXV |
20:03:02 | FUCKYOU |  Huh? |
20:01:04 | FUCKYOU |  Take MMMCCLXIV |
20:00:57 | FUCKYOU |  An already converted script magically went back to Neil. |
19:56:25 | TEST |  Take MMMCCLXIII |
19:56:24 | COSMETIC |  Coordinates of the status resistance percantages. It really had to be done, I guess. |
19:47:51 | TEST |   Take MMMCCLXII |
19:47:39 | CHARACTER |  ExHuRU/Rolf/Johnson will learn this move when you attack anybody after completing the Lost Ark |
19:45:17 | ABILITY |  Stoomwals |
19:36:39 | CONFIRMED |  Everything around the Black Hole Dweller appears to be working. |
19:31:44 | TEST |  Take MMMCCLXI |
19:31:42 | MUSIC |  Transfer |
19:21:54 | TEST |  Take MMMCCLX |
19:21:52 | FIXED |  Some incompatibilities with older versions of the game I suppose |
19:18:46 | TEST |  Take MMMCCLIX |
19:18:29 | NERF |   Removed savespot at the end of the Lost Ark |
19:17:28 | STUPIDITY |  How could I forget such an important thing |
19:17:17 | KTHURA |  Import the Black Hole Dweller's lair |
19:13:55 | TEST |  Take MMMCCLVIII |
19:13:54 | FUCKYOU |  Another |
19:13:17 | TEST |  Take MMMCCLVII |
19:13:16 | FUCKYOU |  MScript |
19:12:28 | TEST |  Take MMMCCLVI |
19:12:28 | LINK |  Graphics |
19:11:55 | TEST |  Take MMMCCLV |
19:11:54 | CODEROT |  Screen |
19:11:05 | TEST |  Take MMMCCLIV |
19:11:04 | FIXED |  Little script error |
18:57:36 | TEST |   Take MMMCCLIII |
18:57:35 | STATUS |   Well, here goes nothing |
17:25:58 | STATUS |  But first... it's time for a well-dserved break. After all, I don't feel so well, either. |
17:23:50 | STATUS |  Well, some ofthelast things to be definitely done are... ExHuRU/Rolf/Admiral's move for completing the Lost Ark (I forgot this the last round) and the Black Hole Dweller. The last one just has to work, after all. |
14:58:44 | TEST |  Take MMMCCLII |
14:58:40 | MEDICAL |  I feel terrible, but I'll try to work on, but I may require more breaks than usual. Three-time streak on Saturdays... or so it seems.... |
11:40:41 | JUDGMENT |  Inevitably this did mess up things a little, but anything is better than THAT slowdown |
11:37:09 | TEST |  Take MMMCCLI |
11:36:55 | VOID |  I've now pre-tiled the image to 500x300 and that should work out a lot better I think |
11:36:30 | TECHNO |  The floor tile was only 5x3 pixels, and the system had to fill a rather HUGE area with that tile, which comes down to thousands of pictures being drawn, and that took really a lot of the CPU, hence the slowdown. |
11:23:51 | INVESTIGATION |  I still wanna investigate why the first secret floor in Excalibur slows the game down so much |
11:01:32 | TEST |  Take MMMCCL |
11:01:30 | FIXED |   Camera going ballistic in pre-Johnson-join-event |
11:00:31 | VOID |  Johnson name issue? |
10:50:06 | TEST |  Take MMMCCXLIX |
10:50:03 | VOID |  404 |
10:33:18 | TEST |  Take MMMCCXLVIII |
10:33:17 | FIXED |  Ghost Girls did heal on healing? Those girls are undead, so I can't let THAT happen! |
10:29:14 | TEST |  Take MMMCCXLVII |
10:29:13 | FIXED |  Crash on party wipe |
09:53:42 | TEST |  Take MMMCCXLVI |
09:53:41 | COSMETIC |  Better, but not enough! |
09:52:11 | TEST |  Take MMMCCXLV |
09:52:10 | COSMETIC |  Visual conflict between header and wares |
09:50:45 | TEST |  Take MMMCCXLIV |
09:50:44 | CODEROT |  Arrays start at 0 now and not at 1. |
09:48:27 | STATUS |   Well, it compiles now, but whhat's next? |
09:48:03 | TEST |  Take MMMCCXLIII |
09:48:02 | FIXED |  Syntax error |
09:47:02 | TEST |  Take MMMCCXLII |
09:47:01 | LINK |  FitText |
09:46:33 | TEST |  Take MMMCCXLI |
09:46:32 | VOID |  Global issue |
09:45:16 | TEST |  Take MMMCCXL |
09:45:15 | LINK |  Sys |
09:44:49 | TEST |  Take MMMCCXXXIX |
09:44:47 | LINK |  Events |
09:44:02 | TEST |   Take MMMCCXXXVIII |
09:44:01 | VOID |  := |
09:43:27 | TEST |  Take MMMCCXXXVII |
09:43:24 | CODEROT |  :upper() |
09:43:14 | VOID |   := |
09:42:30 | TEST |  Take MMMCCXXXVI |
09:42:15 | LINK |  RPG2Stat |
09:41:23 | TEST |  Take MMMCCXXXV |
09:41:22 | FIXED |  multiple 404s |
09:38:00 | TEST |  Take MMMCCXXXIV |
09:37:59 | CONVERT |  The Phantasar Merchant |
09:09:37 | TEST |  Take MMMCCXXXIII |
00:48:48 | CLOSED | |
00:45:16 | TEST |  Take MMMCCXXXII |
00:45:14 | FIXED |  Bad scenariotake |
00:45:07 | TEST |  Take MMMCCXXXI |
00:45:06 | KTHURA | |
00:38:28 | SCENARIO |   /issues/240'>height:130'>#240 |
00:28:43 | FUCKYOU |  At last! |
00:27:26 | FUCKYOU |   Take MMMCCXXX |
00:27:22 | DUMMIED |  Debug dummied. It refuses to work and it's likely I don't even need it anymore |
00:25:24 | TEST |  Take MMMCCXXIX |
00:25:23 | FUCKYOU |  GET ME A DOCTOR! |
00:24:32 | TEST |  Take MMMCCXXVIII |
00:24:31 | FUCKYOU |  case sensitivity |
00:23:58 | TEST |   Take MMMCCXXVII |
00:23:57 | FIXED |  Another case |
00:23:33 | TEST |  Take MMMCCXXVI |
00:23:32 | FUCKYOU |  Debug syntax error |
00:23:02 | TEST |  Take MMMCCXXV |
00:23:02 | FIXED |  Illegal method |
00:22:15 | TEST |  Take MMMCCXXIV |
00:22:13 | FAILURE |  Wrong project compiled |
00:21:08 | TEST |  Take MMMCCXXIII |
00:21:07 | DEBUG |   Extra debug codes need to provide some answers. |
00:20:54 | INVESTIGATION |  Well, this needs a more thorough lookthrough then |
00:20:42 | COCKROACH |  Not quite |
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