| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 | ||
| 18:28:37 | REMOVED | |
| 18:27:59 | NOTE | |
| 18:27:00 | LINUX | Take MMMCCCIX |
| 18:26:54 | LINUX | |
| 18:24:43 | C++ | |
| 18:23:22 | TECHNO | Downside is that the .git folder gets backed up as well, but that's easy to get rid of! |
| 18:22:49 | BACKUP | |
| 18:01:20 | FAILURE | Oh yeah, did I note that setting up a VM allowing me to make Windows compilations failed. The trouble is that SCI has evolved during the production of Star Story and needs features the current Windows version of SCI doesn't support. If worst comes to works I may need to compile them on a different PC, but I hope it won't ever come to THAT point. |
| 17:59:57 | STATUS | Once the automated created of .AppImage works, I think it will be best if I still focus on the test of the Hard Mode first. |
| 17:59:18 | NOTE | |
| 17:59:05 | TECHNO | Now things are a bit complicated here, since I create my games on an ExFAT device, and ExFAT does not support SymLinks and .appimage requires those. Of course, I can still rely on RAM drives, so I guess I have to use those. |
| 17:57:33 | LINUX | |
| 17:57:02 | LINUX | |
| 16:59:15 | TEST | ![]() Take MMMCCCVIII |
| 16:59:14 | DONE | |
| 12:39:47 | MYSTERY | |
| 12:39:43 | MYSTERY | |
| 12:38:40 | KTHURA | Kthura managed to do this... but then again.... Kthura maps build prior to fixing, were only bound to show this behavior... but still. |
| 12:38:10 | BUG | isn't it frustrating how fixing one bug creates another. |
| 10:37:36 | TEST | Take MMMCCCVI |
| 10:37:34 | OFFTOPIC | |
| 10:37:17 | OFFTOPIC | |
| 09:55:44 | JUDGMENT | |
| 09:54:53 | TEST | Take MMMCCCV |
| 09:54:52 | COSMETIC | |
| 09:52:44 | TEST | Take MMMCCCIV |
| 09:52:43 | FIXED | Illegal function call |
| 09:51:36 | TEST | ![]() Take MMMCCCIII |
| 09:51:36 | VOID | Is er een dokter in de zaal? |
| 09:50:48 | TEST | Take MMMCCCII |
| 09:50:45 | SOLVED | Right? |
| 09:47:28 | TEST | Take MMMCCCI |
| 09:47:27 | FIXED | ? |
| 09:47:24 | HUH | |
| 09:45:24 | TEST | Take MMMCCC |
| 09:45:23 | FUCKYOU | |
| 09:44:54 | TEST | ![]() Take MMMCCXCIX |
| 09:44:51 | VOID | Fuck on the Goddess herself |
| 09:37:04 | TEST | ![]() Take MMMCCXCVIII |
| 09:37:03 | FIXED | 404 |
| 09:36:23 | TEST | Take MMMCCXCVII |
| 09:36:22 | STATUS | At least I fixed Mid-Boss, and why was the Goddess herself missing here? |
| 09:35:55 | SOLVED | It seems like that except for Mid-Boss (where the dash was the reason) the cause was just variables not properly being carried over to a new game cycle. I think I fixed that, but this will take a long time to test properly. |
| 09:20:16 | TEST | Take MMMCCXCVI |
| 09:20:15 | MYSTERY | |
| 09:06:18 | TEST | Take MMMCCXCV |
| 09:06:17 | DONE | |
| - = 03 Mar 2025 = - | ||
| 23:21:37 | TEST | Take MMMCCXCIV |
| 23:21:37 | FUCKYOU | |
| 23:20:28 | TEST | Take MMMCCXCIII |
| 23:20:24 | CODEROT | |
| 23:03:14 | TECHNO | Most notably in high level cycles this fight can otherwise take forever (if you are unlucky) |
| 23:02:50 | NOTE | |
| 21:34:21 | TEST | Take MMMCCXCII |
| 21:34:19 | CONVERT | |
| 19:39:43 | TEST | Take MMMCCXCI |
| 19:39:38 | CONVERT | |
| 17:21:17 | TEST | Take MMMCCXC |
| 17:21:16 | CONVERT | |
| 16:57:51 | TEST | ![]() Take MMMCCLXXXIX |
| 16:57:49 | DONE | |
| 13:57:39 | TEST | Take MMMCCLXXXVIII |
| 12:50:17 | CONFIRMED | I could confirm a fix I did earlier now |
| 10:36:41 | TEST | ![]() ![]() Take MMMCCLXXXVII |
| 10:36:41 | HUH | |
| 10:35:44 | TEST | Take MMMCCLXXXVI |
| 10:35:33 | DUMMIED | (No it would not have affected the release, as the used functions I dummied dummy themselves automatically in release builds. SCI is more sophisticated than you think). |
| 09:37:44 | TEST | Take MMMCCLXXXV |
| 09:37:42 | CONVERT | |
| - = 02 Mar 2025 = - | ||
| 23:37:30 | STATUS | So far, so good! |
| 22:22:52 | TEST | Take MMMCCLXXXIV |
| 22:22:51 | STATUS | I had a little break |
| 19:28:15 | TEST | Take MMMCCLXXXIII |
| 19:28:14 | FUCKYOU | |
| 19:25:48 | TEST | Take MMMCCLXXXII |
| 19:25:45 | FIXED | Another array 0-1 fuckoff |
| 19:21:14 | FIXED | The achievements bound to the number of victories should now also work |
| 18:09:40 | TEST | Take MMMCCLXXXI |
| 18:09:38 | LINK | |
| 18:08:54 | TEST | Take MMMCCLXXX |
| 18:08:54 | FIXED | Missing extern |
| 18:07:58 | TEST | Take MMMCCLXXIX |
| 18:07:57 | LINK | |
| 18:06:52 | TEST | Take MMMCCLXXVIII |
| 18:06:51 | LINK | |
| 18:03:41 | STUPIDITY | |
| 18:03:37 | STUPIDITY | Forgot to save |
| 17:58:48 | TEST | Take MMMCCLXXVI |
| 17:58:43 | CODEROT | ![]() "or" |
| 17:57:45 | TEST | Take MMMCCLXXV |
| 17:57:44 | NOTE | |
| 17:57:10 | CONVERT | |
| 15:42:18 | STATUS | As far as I can check all prologue stuff is in order now. (Of course, when the hard mode is gonna be tested a few issues that I cannot check now, may come past). |
| 14:56:17 | TECHNO | Oh, hold it. The achievement work, but the messages won't appear until the combat is over |
| 14:39:03 | BUG | I do see that the kill achievements are not awarded, so that will need so investigation, as soon as this take is over. |
| 14:30:40 | TEST | Take MMMCCLXXIV |
| 14:30:39 | TECHNO | Some big updates come with big generations and if they go wrong, they go wrong ALL THE WAY! |
| 14:01:07 | FIXED | ![]() Another one like that! |
| 13:58:52 | TEST | Take MMMCCLXXIII |
| 13:58:51 | FIXED | Huge error came up in achievement data. After math of that += thingy |
| 13:55:01 | TEST | Take MMMCCLXXII |
| 13:54:57 | STATUS | Well, I guess all preparations are taken care of, so let's get ready to rumble! |
| 13:50:24 | FIXED | The achievements for a certain number of kills were not counted |
| 13:46:18 | DONE | |
| 13:45:46 | CLEANUP | |
| 13:36:50 | FIXED | House of cards issue (caused a function referrence to end up in the savegamefile. Not really dangerous, but it will cause some bugs) |
| 13:19:03 | FAILURE | I've tried to have a VM set up so I can compile Windows builds of SCI. Unfortunately the VM refuses to cooperate at all. It doesn't even start up a session. This can endanger the Windows release. |
| - = 01 Mar 2025 = - | ||
| 21:59:22 | STATUS | Now to see, how to move on with testing... A new cycle in the easy mode or to test the hard mode. I'm not yet fully sure. |
| 21:58:25 | VOID | Well, I guess my void worked |
| 21:53:10 | TEST | Take MMMCCLXXI |
| 21:53:08 | SOLVED | Oh, is there a bug with +=, even counting it within a string? Now THAT's rich |
| 21:52:15 | HUH | And now it compiles... how about that? |
| 21:52:03 | FUCKYOU | |
| 21:51:59 | DUMMIED | WTF |
| 21:48:01 | FUCKYOU | |
| 21:47:58 | FUCKYOU | |
| 21:44:29 | GENERATION | |
| 21:44:22 | VOID | ![]() WTF? |
| 21:38:33 | GENERATION | |
| 21:35:39 | DEBUG | |
| 20:14:01 | DATABASE | |
| 20:03:32 | TEST | Take MMMCCLXVI |
| 20:03:31 | VOID | := |
| 20:03:03 | TEST | Take MMMCCLXV |
| 20:03:02 | FUCKYOU | |
| 20:01:04 | FUCKYOU | |
| 20:00:57 | FUCKYOU | |
| 19:56:25 | TEST | Take MMMCCLXIII |
| 19:56:24 | COSMETIC | |
| 19:47:51 | TEST | ![]() Take MMMCCLXII |
| 19:47:39 | CHARACTER | ExHuRU/Rolf/Johnson will learn this move when you attack anybody after completing the Lost Ark |
| 19:45:17 | ABILITY | Stoomwals |
| 19:36:39 | CONFIRMED | Everything around the Black Hole Dweller appears to be working. |
| 19:31:44 | TEST | Take MMMCCLXI |
| 19:31:42 | MUSIC | |
| 19:21:54 | TEST | Take MMMCCLX |
| 19:21:52 | FIXED | Some incompatibilities with older versions of the game I suppose |
| 19:18:46 | TEST | Take MMMCCLIX |
| 19:18:29 | NERF | ![]() Removed savespot at the end of the Lost Ark |
| 19:17:28 | STUPIDITY | |
| 19:17:17 | KTHURA | |
| 19:13:55 | TEST | Take MMMCCLVIII |
| 19:13:54 | FUCKYOU | |
| 19:13:17 | TEST | Take MMMCCLVII |
| 19:13:16 | FUCKYOU | |
| 19:12:28 | TEST | Take MMMCCLVI |
| 19:12:28 | LINK | |
| 19:11:55 | TEST | Take MMMCCLV |
| 19:11:54 | CODEROT | |
| 19:11:05 | TEST | Take MMMCCLIV |
| 19:11:04 | FIXED | Little script error |
| 18:57:36 | TEST | ![]() Take MMMCCLIII |
| 18:57:35 | STATUS | ![]() Well, here goes nothing |
| 17:25:58 | STATUS | But first... it's time for a well-dserved break. After all, I don't feel so well, either. |
| 17:23:50 | STATUS | Well, some ofthelast things to be definitely done are... ExHuRU/Rolf/Admiral's move for completing the Lost Ark (I forgot this the last round) and the Black Hole Dweller. The last one just has to work, after all. |
| 14:58:44 | TEST | Take MMMCCLII |
| 14:58:40 | MEDICAL | I feel terrible, but I'll try to work on, but I may require more breaks than usual. Three-time streak on Saturdays... or so it seems.... |
| 11:40:41 | JUDGMENT | |
| 11:37:09 | TEST | Take MMMCCLI |
| 11:36:55 | VOID | I've now pre-tiled the image to 500x300 and that should work out a lot better I think |
| 11:36:30 | TECHNO | The floor tile was only 5x3 pixels, and the system had to fill a rather HUGE area with that tile, which comes down to thousands of pictures being drawn, and that took really a lot of the CPU, hence the slowdown. |
| 11:23:51 | INVESTIGATION | |
| 11:01:32 | TEST | Take MMMCCL |
| 11:01:30 | FIXED | ![]() Camera going ballistic in pre-Johnson-join-event |
| 11:00:31 | VOID | Johnson name issue? |
| 10:50:06 | TEST | Take MMMCCXLIX |
| 10:50:03 | VOID | 404 |
| 10:33:18 | TEST | Take MMMCCXLVIII |
| 10:33:17 | FIXED | Ghost Girls did heal on healing? Those girls are undead, so I can't let THAT happen! |
| 10:29:14 | TEST | Take MMMCCXLVII |
| 10:29:13 | FIXED | Crash on party wipe |
| 09:53:42 | TEST | Take MMMCCXLVI |
| 09:53:41 | COSMETIC | |
| 09:52:11 | TEST | Take MMMCCXLV |
| 09:52:10 | COSMETIC | |
| 09:50:45 | TEST | Take MMMCCXLIV |
| 09:50:44 | CODEROT | |
| 09:48:27 | STATUS | ![]() Well, it compiles now, but whhat's next? |
| 09:48:03 | TEST | Take MMMCCXLIII |
| 09:48:02 | FIXED | Syntax error |
| 09:47:02 | TEST | Take MMMCCXLII |
| 09:47:01 | LINK | |
| 09:46:33 | TEST | Take MMMCCXLI |
| 09:46:32 | VOID | Global issue |
| 09:45:16 | TEST | Take MMMCCXL |
| 09:45:15 | LINK | |
| 09:44:49 | TEST | Take MMMCCXXXIX |
| 09:44:47 | LINK | |
| 09:44:02 | TEST | ![]() Take MMMCCXXXVIII |
| 09:44:01 | VOID | := |
| 09:43:27 | TEST | Take MMMCCXXXVII |
| 09:43:24 | CODEROT | :upper() |
| 09:43:14 | VOID | ![]() := |
| 09:42:30 | TEST | Take MMMCCXXXVI |
| 09:42:15 | LINK | |
| 09:41:23 | TEST | Take MMMCCXXXV |
| 09:41:22 | FIXED | multiple 404s |
| 09:38:00 | TEST | Take MMMCCXXXIV |
| 09:37:59 | CONVERT | |
| 09:09:37 | TEST | Take MMMCCXXXIII |
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