| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 | ||
| 23:05:30 | EXPERIMENT | |
| 22:21:12 | STATUS | There we go... next stop.... SubItems |
| 22:20:25 | TEST | Take CMLIX |
| 22:19:57 | CODEROT | |
| 21:51:54 | TEST | Take CMLVIII |
| 21:51:53 | FUCKYOU | |
| 21:45:47 | TEST | Take CMLVII |
| 21:45:46 | FIXED | ![]() Ah, the move was never added due to a bad formed Boolean check |
| 21:19:10 | BUG | Right, at least the game doesn't crash, but I need to figure out why the abilities Wendicka already has don't show in her ability list. |
| 21:17:37 | TEST | Take CMLVI |
| 21:17:30 | CODEROT | FINALLY, just a regular case of code rot. I never thought the moment would come I'd welcome that. MouseX() and MouseY() -> properties. |
| 21:12:37 | TEST | Take CMLV |
| 21:12:35 | VOID | gv crap! |
| 21:10:24 | TEST | ![]() ![]() Take CMLIV |
| 21:10:23 | FUCKYOU | |
| 21:08:53 | TEST | Take CMLIII |
| 21:08:40 | FUCKYOU | |
| 21:06:51 | TEST | Take CMLII |
| 21:06:50 | FUCKYOU | |
| 21:05:50 | TEST | ![]() Take CMLI |
| 21:05:49 | LINK | |
| 21:04:42 | TEST | Take CML |
| 21:04:41 | VOID | := |
| 21:03:17 | TEST | Take CMXLIX |
| 21:03:16 | FIXED | Syntax crap |
| 21:01:53 | TEST | Take CMXLVIII |
| 21:01:51 | STUPIDITY | |
| 21:00:41 | TEST | Take CMXLVII |
| 21:00:40 | VOID | Self method crap |
| 20:58:42 | TEST | Take CMXLVI |
| 20:58:36 | CONVERT | |
| 20:05:46 | FUCKYOU | AT LAST! The error message I WANTED to see... |
| 20:04:12 | FUCKYOU | I think I found the source of evil. It's really astonishing that this error wasn't thrown before, though.... |
| 20:02:32 | TEST | Take CMXLV |
| 20:02:31 | DEBUG | |
| 19:57:13 | TEST | Take CMXLIV |
| 19:57:11 | HUH | |
| 19:53:12 | TEST | Take CMXLIII |
| 19:53:10 | FUCKYOU | |
| 19:52:16 | TEST | Take CMXLII |
| 19:52:15 | FUCKYOU | |
| 19:51:07 | TEST | Take CMXLI |
| 19:51:04 | VOID | Just fuck it! Just fuck it all! |
| 19:44:24 | TEST | Take CMXL |
| 19:44:23 | FIXED | ID conflict |
| 19:39:46 | TEST | Take CMXXXIX |
| 19:39:45 | COCKROACH | I don't get it anymore |
| 19:30:58 | TEST | Take CMXXXVIII |
| 19:30:56 | COCKROACH | ???? |
| 19:29:19 | TEST | ![]() Take CMXXXVII |
| 19:29:18 | FUCKYOU | |
| 19:28:15 | SCYNDI | |
| 19:28:09 | FUCKYOU | |
| 19:24:29 | TEST | Take CMXXXV |
| 19:24:27 | FIXED | DefTable was not allowed within in IF-scope, which is of course, entirely bullshit-o. |
| 19:21:09 | TEST | Take CMXXXIV |
| 19:21:06 | FUCKYOU | |
| 19:20:57 | TEST | ![]() Take CMXXXIII |
| 19:17:03 | FUCKYOU | |
| 19:11:39 | TEST | Take CMXXXII |
| 19:11:38 | VOID | Fuck |
| 19:09:49 | TEST | Take CMXXXI |
| 19:09:47 | HUH | |
| 18:45:29 | CONFIRMED | At least that part has been taken care of. But I guess something more is required. |
| 18:44:09 | TEST | Take CMXXX |
| 18:44:03 | FIXED | Part of the problem was in Scyndi itself. If you used DDef multiple times within one scope, both created variables would have the same name in the translation |
| 18:41:11 | DEBUG | |
| 18:37:43 | TEST | Take CMXXIX |
| 18:37:42 | DEBUG | |
| 18:35:17 | TEST | Take CMXXVIII |
| 18:35:17 | DEBUG | |
| 18:35:11 | FIXED | One tiny fix done, but there's still a long way to go! |
| 18:32:41 | TEST | Take CMXXVII |
| 18:32:11 | DEBUG | From there I can go deeper |
| 18:29:46 | REPORT | for atag in RPGChar[CharTag].List.ABL.Each |
| 18:27:27 | TEST | Take CMXXVI |
| 18:27:26 | DEBUG | |
| 18:25:33 | TEST | Take CMXXV |
| 18:25:32 | DEBUG | |
| 18:16:10 | TEST | Take CMXXIV |
| 18:16:06 | STATUS | ![]() Well, let's see how this will go |
| 18:15:48 | DONE | |
| 17:54:15 | STUDY | Right-o!I see all the stuff I wanted to see here! |
| 17:51:04 | STUDY | |
| 17:49:51 | STUDY | |
| 17:46:16 | TEST | ![]() Take CMXXIII |
| 17:46:14 | STATUS | NOW for the runtime testing |
| 15:47:46 | STATUS | ![]() ![]() |
| 15:44:27 | FUCKYOU | |
| 15:44:24 | FUCKYOU | |
| 15:43:14 | COCKROACH | Such a simple feature and yet it does everything it can (or can't) to keep on refusing to work! |
| 15:41:36 | FUCKYOU | |
| 15:41:32 | FUCKYOU | |
| 15:38:05 | FUCKYOU | |
| 15:36:47 | TEST | Take CMXX |
| 15:36:45 | SOLVED | I think I see it |
| 15:36:21 | TEST | ![]() Take CMXIX |
| 15:36:20 | MYSTERY | |
| 15:32:31 | TEST | Take CMXVIII |
| 15:32:30 | STUPIDITY | So arrays start on 0! |
| 15:29:25 | HUH | |
| 15:29:20 | HUH | |
| 15:28:31 | STATUS | A different error means progress, but this one confuses me, but let's look further |
| 15:26:47 | FIXED | ????? PLEASE ?????? |
| 15:24:16 | DEBUG | |
| 15:24:13 | DEBUG | |
| 15:19:40 | TEST | Take CMXV |
| 15:19:38 | DEBUG | More debug crap to find out why this cockroach refuses to get fixed (against all possibile odds) |
| 15:16:52 | VISUALSTUDIO | |
| 15:16:46 | FIXED | I hope |
| 15:14:36 | BUG | The DefTable Scope isn't closed, but I think I know how this can be |
| 15:11:46 | TEST | Take CMXIII |
| 15:11:41 | FUCKYOU | |
| 15:07:54 | EXPERIMENT | Take CMXII |
| 15:07:21 | DUMMIED | |
| 15:06:35 | TEST | Take CMXI |
| 15:06:33 | CODEROT | |
| 15:05:44 | TEST | Take CMX |
| 15:05:42 | CODEROT | |
| 15:00:40 | TEST | Take CMIX |
| 15:00:39 | CODEROT | |
| 14:56:54 | TEST | Take CMVIII |
| 14:56:52 | LINK | |
| 14:56:10 | TEST | Take CMVII |
| 14:56:08 | LINK | |
| 14:56:04 | SEARCH | |
| 14:54:29 | SEARCH | |
| 14:52:33 | TEST | Take CMVI |
| 14:52:27 | LINK | |
| 14:51:29 | TEST | Take CMV |
| 14:51:26 | LINK | |
| 14:50:18 | TEST | Take CMIV |
| 14:50:11 | LINK | RPG2Stat |
| 14:48:53 | TEST | Take CMIII |
| 14:48:51 | VOID | := |
| 14:47:43 | TEST | Take CMII |
| 14:47:39 | LINK | Intervar |
| 14:47:24 | CODEROT | |
| 14:47:14 | VOID | := void |
| 14:45:50 | TEST | Take CMI |
| 14:45:43 | VOID | :=(1900 takes already... And I haven't yet fully done the first dungeon, yet) |
| 14:44:49 | TEST | Take CM |
| 14:44:49 | VOID | := |
| 14:44:30 | LINK | |
| 14:42:48 | TEST | Take DCCCXCIX |
| 14:42:46 | CODEROT | |
| 14:42:41 | VOID | := |
| 14:41:28 | TEST | ![]() Take DCCCXCVIII |
| 14:41:24 | VOID | I don't know how may := voids I'll need, but my prognosis is that it will haunt me during this entire project! |
| 14:39:49 | TEST | Take DCCCXCVII |
| 14:39:48 | LINK | |
| 14:39:39 | CODEROT | Events functions that became properties |
| 14:39:28 | VOID | := |
| 14:38:12 | TEST | Take DCCCXCVI |
| 14:38:10 | LINK | |
| 14:37:23 | TEST | Take DCCCXCV |
| 14:37:19 | VOID | Loads of := |
| 14:36:33 | VOID | ![]() It appears that type names and () in a comment is still taken as a function definition by Scyndi... That is a VERY serious bug! |
| 14:35:33 | MYSTERY | |
| 14:33:14 | MYSTERY | |
| 14:32:13 | TEST | Take DCCCXCIII |
| 14:32:11 | DUMMIED | Temporarily dummied that to make sure |
| 14:32:02 | REPORT | |
| 14:26:10 | TEST | Take DCCCXCII |
| 14:26:05 | NOTE | |
| 14:25:03 | CONVERT | |
| 14:18:09 | NOTE | |
| 14:17:55 | C++ | |
| 14:14:10 | CONFIRMED | That appears to be the case |
| 14:13:19 | VISUALSTUDIO | |
| 14:12:51 | C++ | |
| 09:32:46 | TEST | Take DCCCXC |
| 09:32:44 | FIXED | Icon line not clickable |
| 09:28:28 | TEST | Take DCCCLXXXIX |
| 09:28:24 | NEIL | |
| 09:23:39 | TEST | Take DCCCLXXXVIII |
| 09:23:38 | FUCKYOU | |
| 09:22:27 | TEST | ![]() Take DCCCLXXXVII |
| 09:22:25 | LINK | |
| 09:20:57 | TEST | Take DCCCLXXXVI |
| 09:20:55 | FIXED | Module head missing |
| 09:18:51 | TEST | Take DCCCLXXXV |
| 09:18:29 | CHARACTER | ![]() Crystal's resistance initiation |
| 09:14:06 | STATUS | At least it works in general sense, and that's already worth a lot! |
| 09:13:49 | BUG | #183 (although cosmetic, still one that requires fixing) |
| 09:03:21 | TEST | Take DCCCLXXXIV |
| 09:03:20 | FIXED | Faulty := |
| 09:02:07 | TEST | Take DCCCLXXXIII |
| 09:02:05 | CODEROT | |
| 09:01:07 | TEST | Take DCCCLXXXII |
| 09:01:06 | CODEROT | |
| 08:59:36 | TEST | Take DCCCLXXXI |
| 08:59:28 | FIXED | void routine fixed |
| 08:57:52 | TEST | Take DCCCLXXX |
| 08:57:46 | HUH | |
| 08:55:37 | TEST | Take DCCCLXXIX |
| 08:55:36 | LINK | |
| 08:54:38 | TEST | Take DCCCLXXVIII |
| 08:54:36 | STATUS | Well, let's see what will happen next, eh? |
| 08:54:08 | C++ | Of course I had to recompile Scyndi |
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