1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
19:17:38FIXED
FIXEDMissing link
19:16:53TEST
TESTTake LXXXIX
19:16:49DUMMIED
DUMMIEDDummed the Kthura load up. Since SCI works completely different on this department I'll have to recode this once all other stuff works.
19:12:25TEST
TESTFoxyTake LXXXVIII
19:12:00VOID
VOIDDid I void this?
19:11:55HUH
HUHMethods and static functions not supported yet? (Odd, as all I did so far in Scyndi would be impossible if that were true)
19:02:40TEST
TESTTake LXXXVII
19:02:37VISUALSTUDIO
VISUALSTUDIOWell, it's done.
19:02:28STUPIDITY
STUPIDITYBut forgot to recompile Scyndi
19:02:19C++
C++The GoddessOh yeah, I added group support
18:56:34TEST
TESTTake LXXXVI
18:55:45REMOVED
REMOVEDThe Game Jolt script has been entirely removed.
18:55:26SCRIPT
SCRIPTThe New Game Script has been adapted to the new engine
13:08:09SYSTEM
SYSTEMWell a little hardware update
- = 19 Nov 2024 = -
22:14:43STATUS
STATUSThe most obvious thing to go for next will (of course) be the New Game feature.
22:14:06STATUS
STATUSWell the main menu works! Cool!
22:04:01TEST
TESTTake LXXXV
22:03:59SCYNDI
SCYNDI Space Scroll should also work now
21:57:50TEST
TESTTake LXXXIV
21:57:47VOID
VOIDVoided all that crap
21:57:37BUG
BUGSo there's a bug in the SCI picture manager when it comes to automated tags. That's good to know!
21:50:56EXPERIMENT
EXPERIMENTTake LXXXIII
21:50:50EXPERIMENT
EXPERIMENTTag issues?
21:49:09DEBUG
DEBUGTake LXXXII
21:49:06DEBUG
DEBUGInfo gathering
21:42:23TEST
TESTTake LXXXI
21:41:57EXPERIMENT
EXPERIMENTWendickaLet's see
21:38:40TEST
TESTTake LXXX
21:38:37INVESTIGATION
INVESTIGATIONAnd now to find out why the logos don't appear
21:20:34TEST
TESTTake LXXIX
21:20:33FIXED
FIXEDSyntax error
21:17:54TEST
TESTTake LXXVIII
21:17:52FAILURE
FAILURECrash
21:16:37TEST
TESTTake LXXVII
21:16:31EXPERIMENT
EXPERIMENTAstrilopupLOCEXTERN
21:01:37FAILURE
FAILUREAstrilopupReggieGuess... Yup... Another BSOD!
20:24:42STATUS
STATUSI do need a break now, though.
20:24:24JUDGMENT
JUDGMENT AstrilopupThat's better already
20:22:01TEST
TESTAstrilopupReggieTake LXXVI
20:21:59VOID
VOIDI think I voided that crap!
20:20:57JUDGMENT
JUDGMENT Menu pops up, logos do not. Menu doesn't do well under 0 in stead of 1 (Neil used start 1 for arrays, Scyndi does not)
20:17:45TEST
TESTTake LXXV
20:17:44FIXED
FIXEDFixed that
20:17:38POWERSHELL
POWERSHELLMy newly setup BRUN.PS1 failed
20:14:42TEST
TESTTake LXXIV
20:14:31FIXED
FIXEDSyntax error
20:12:17TEST
TESTDr. Sal’pr’dritaTake LXXIII
20:12:12SCYNDI
SCYNDI Another one
20:10:13TEST
TESTTake LXXII
20:10:11SCYNDI
SCYNDI Conflict resolved
20:07:36TEST
TESTTake LXXI
20:07:19FUCKYOU
FUCKYOUI've for now set all static locals through a loophole that allows me to make them a kind of plua vars.

This will not allow any protection they should have, but at least they should be usable now, until the fuck can be found!

20:02:52DEBUG
DEBUGTake LXX
20:02:32DEBUG
DEBUGStatic locals is still a disaster in Scyndi, and I want that disaster taken care of!
19:52:36EXPERIMENT
EXPERIMENTTake LXIX
19:52:32EXPERIMENT
EXPERIMENTLet's try this
19:51:24BACKUP
BACKUPThe crashes I had to endure, force me to redo the backup
19:49:10TEST
TESTTake LXVIII
19:49:09DEBUG
DEBUGMore debug needed
19:36:20TEST
TESTTake LXVII
19:36:18VOID
VOIDOther approach will work?
19:30:49TEST
TESTTake LXVI
19:30:47NOTE
NOTE YirlSueWon't fix the error. This error was in my debug lines
19:30:30FIXED
FIXEDCode typo
19:29:33DEBUG
DEBUGTake LXV
19:29:29DEBUG
DEBUGThese lines may tell me more!
19:29:18DEBUG
DEBUGOdd nil output
19:23:53TEST
TESTTake LXIV
19:23:49FIXED
FIXEDFor the main menu
18:41:18CONFIRMED
CONFIRMEDAt least I found out that my suspicions were correct
18:40:58FAILURE
FAILURETotal system freeze. Things are getting worse.
16:30:46INVESTIGATION
INVESTIGATIONlet's see if my suspicions are true.
16:30:27TECHNO
TECHNOThe next error strongly implies that MouseX and MouseY were functions in Apollo but properties in SCI.

That's not gonna be funny.

16:28:42C++
C++Kill state API was not present. How odd.
00:20:48TEST
TESTTake LXIII
00:20:45VOID
VOIDStatic locals is really a drama in Scyndi. I really need to sort that one out soon.
00:13:45TEST
TESTTake LXII
00:13:28EXPERIMENT
EXPERIMENTI wonder if the chain to the right flow didn't pop up right or something.
00:11:06STATUS
STATUSThings appear to be working, yet all I see is a very interesting blank screen
00:09:15TEST
TESTTake LXI
00:09:13FIXED
FIXEDCore error
00:05:49TEST
TESTTake LX
00:05:48VOID
VOIDVoided?
00:04:40TEST
TESTTake LIX
00:04:39DEBUG
DEBUGLet's see if this gives me some answers
00:04:06RECOVERED
RECOVEREDRecovery succesful
00:02:07TEST
TESTTake LVIII
00:01:42MYSTERY
MYSTERYHow come a part of Scyndi's core script I recently added has disappeared like it were never there?
- = 18 Nov 2024 = -
23:59:17TEST
TESTTake LVII
23:59:15FIXED
FIXEDLua syntax error
23:58:18TEST
TESTTake LVI
23:58:16ENHANCEMENT
ENHANCEMENTBakinabetter error catching on callbacking from C++
23:46:15TECHNO
TECHNOI also need to see what I can do to solve Cross Platform issues that do arise with the JQL files. I do have a few ideas, though.
23:45:40NOTE
NOTE Linking didn't work the way I wanted to
23:40:08LINK
LINKAnd linked into the game by JQL
23:39:59TRANSFER
TRANSFERSueOnce around the solar system by Eric Matyas been transferred to my general music map
23:35:12FAILURE
FAILUREAdmiral LovejoyMicrosoft is the world champion throwing errors without any reason at all!
22:57:58BACKUP
BACKUPSueUpdating my general backup
22:53:38STATUS
STATUSAdmiral LovejoyUp to loading the title song, everything works
22:52:08TEST
TESTTake LV
22:52:05DONE
DONEAdded Flow.Quit
22:49:50TEST
TESTTake LIV
22:49:48STUPIDITY
STUPIDITYI messed this up, big deal!
22:42:44TEST
TESTTake LIII
22:42:42VISUALSTUDIO
VISUALSTUDIOThis does require me to rebuild everything
22:41:27FIXED
FIXEDIt was a big in the Scyndi core script
22:38:13TEST
TESTTake LII
22:38:11DEBUG
DEBUGRolfWell?
22:37:03COCKROACH
COCKROACHNope!
22:35:42TEST
TESTTake LI
22:35:38EXPERIMENT
EXPERIMENTDoes this lead to a fix?
22:32:45TEST
TESTTake L
22:32:41LUA
LUAA few small adaptions to check it out
22:32:24INVESTIGATION
INVESTIGATIONBad add translation or simply a bad variable?
22:32:01HUH
HUHAdd to nil, eh?
22:28:26TEST
TESTTake XLIX
22:28:25FIXED
FIXEDDid I fix this?
22:26:05TEST
TESTTake XLVIII
22:26:02FIXED
FIXEDKotaConflict?
22:22:05TEST
TESTTake XLVII
22:22:04VOID
VOIDIntervar may get a little spooked due to the old and new being similar yet not the same
22:18:52TEST
TESTTake XLVI
22:18:51FIXED
FIXEDSigh!
22:14:26TEST
TESTTake XLV
22:14:22TECHNO
TECHNOExHuRUThey are to be expected, y'know.
22:14:12SCYNDI
SCYNDI Ah, just an Apollo vs SCI conflict
22:11:32TECHNO
TECHNOEVENTS has no static member named KEYBYNAME

This error makes sense. As a matter of fact I know why this happens, and I'm gonna make it supported.

22:10:18TEST
TESTTake XLIV
22:10:17HUH
HUHFixed ???
22:09:07HUH
HUHClass ..GLOBALS.. has no static member named VSTR
22:06:28STATUS
STATUSLet's throw in a little test. I'm 100% sure I'll get an error, but let's see what I gotta do next.
20:08:43NOTE
NOTE Not NEARLY there yet, though.

All required assets are probably missing, but I'll find out later.

20:08:13CONFIRMED
CONFIRMEDIT COMPILES!
20:06:56TEST
TESTTake XLIII
20:06:54VOID
VOIDAnother one
20:06:17SCYNDI
SCYNDI Take XLII
20:06:13VOID
VOIDDev class no longer really needed
20:06:04TEST
TESTTake XLI
20:06:00SCYNDI
SCYNDI More conversions
19:38:19TEST
TESTTake XL
19:38:16SCYNDI
SCYNDI and is not a keyword in Scyndi
19:37:28TEST
TESTTake XXXIX
19:37:27SCYNDI
SCYNDI More conversions falling behind?
19:35:36SCYNDI
SCYNDI ReggieTake XXXVIII
19:35:28VOID
VOIDOne static method calling another is still an issue in Scyndi (for some odd reason)
19:34:28SCYNDI
SCYNDI Take XXXVII
19:34:25SCYNDI
SCYNDI or is NOT a keyword in Scyndi
19:33:13SCYNDI
SCYNDI Take XXXVI
19:33:10SCYNDI
SCYNDI And another
19:32:33TEST
TESTTake XXXV
19:32:28SCYNDI
SCYNDI BakinaDelegate is always nil by default. Scyndi doesn't need to be told
19:30:32SCYNDI
SCYNDI Take XXXIV
19:30:28VOID
VOIDAdmiral JohnsonDeclaration bug
19:30:01SCYNDI
SCYNDI Take XXXIII
19:29:58SCYNDI
SCYNDI More of that
19:28:15SCYNDI
SCYNDI Take XXXII
19:28:13SCYNDI
SCYNDI Conversion things
19:25:17TEST
TESTTake XXXI
19:25:13VOID
VOIDScyndi declaration bug for locals. Still clueless about how to tackle that one properly
19:22:59TEST
TESTTake XXX
19:22:57FIXED
FIXEDMissing link to core library
19:17:51SCYNDI
SCYNDI And that was about time too
19:17:45SCYNDI
SCYNDI Xenobi+= and -= support
18:42:12TEST
TESTTake XXIX
18:42:11SCYNDI
SCYNDI Loading converted
18:34:54SCYNDI
SCYNDI Take XXVIII
18:34:52SCYNDI
SCYNDI Loading adapted
17:50:54NOTE
NOTE There are propbably even more takes, but this was so plex that I couldn't log everything.
17:50:51SCYNDI
SCYNDI Admiral LovejoyTake XXVII
17:50:25SCYNDI
SCYNDI Take XXVI
17:50:24SCYNDI
SCYNDI Take XXV
17:50:24SCYNDI
SCYNDI Take XXIV
17:50:23SCYNDI
SCYNDI Take XXIII
17:50:18SCYNDI
SCYNDI Several work outs
11:34:20SCYNDI
SCYNDI Take XXII
11:34:16VOID
VOIDGroup -> Class
11:30:37SCYNDI
SCYNDI Take XXI
11:23:45SCYNDI
SCYNDI Scyndi IS now able to handle macros. The support is just as dirty as in NIL, and I wouldn't recommend using these unless you KNOW what you are doing!
10:26:00DONE
DONEA bit of workout on PSaveGame
- = 16 Nov 2024 = -
23:28:28DUMMIED
DUMMIEDFunction that won't be used anymore anyway
23:23:34C++
C++Take XX
23:21:51LINK
LINKGlue code
23:21:44C++
C++CrystalAPI created
23:14:03OFFTOPIC
OFFTOPICNow it's funny to see the checker flag and the starting shot on the same page

Only if you check the dates you can see that a lot of time had passed.

23:12:36SYSTEM
SYSTEMI also see the plan to kill. Something SCI does not yet even yet support, so that's gonna need to be done also
23:12:04NOTE
NOTE it will likely not work anyway, as there's too much to adapt.
23:11:46SCRIPT
SCRIPTOkay, I couldn't resist, yet I shouldn't
23:03:48STATUS
STATUSThe main menu comes later
23:03:40JUDGMENT
JUDGMENT So far so good
23:02:56TEST
TESTTake XIX
23:02:51FIXED
FIXEDLink issue
23:02:30TEST
TESTTake XVIII
23:02:29LAZY
LAZYSigh!
23:00:45ANNOUNCEMENT
ANNOUNCEMENTWell, let's just fire it once more, shall we.

22:57:36STATUS
STATUSNow that's not ALL assets, only the base ones.
22:57:22STATUS
STATUSAdmiral JohnsonAll base assets accounted for
22:56:53TEST
TESTTake XVII
22:56:51TRANSFER
TRANSFERName in l337. Not gonna repeat.
22:53:44TEST
TESTTake XVI
22:53:42TRANSFER
TRANSFEROCAL
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