1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98
17:46MAPSCRIPT
MAPSCRIPTYo, Ho! Yo, Ho!

A pirate's life for me!

17:25TFT
TFTMore work done.... But now back to Star Story
- = 18 Mar 2021 = -
8:48OFFTOPIC
OFFTOPICIK BEN BOOS!

Dit is een typisch gevalletje MES OP DE KEEL ZETTEN! WALGELIJK!

LINK

- = 17 Mar 2021 = -
23:41TEST
TESTTake III
23:41VOID
VOIDTag issues
22:59TEST
TESTTake II
22:59FIXED
FIXEDIdiotic definition dupe
22:54TEST
TESTTake I
22:54MAPSCRIPT
MAPSCRIPTA bit of a setup of the revisit Yaqirpa script
22:28CONFIRMED
CONFIRMEDAll clear
21:25TEST
TESTTake XIV
21:25FIXED
FIXEDMusic reference error
21:21TEST
TESTTake XIII
19:11DONE
DONEForced?
19:11COCKROACH
COCKROACHBriggs Fix ignored
19:11TEST
TESTExHuRU Take XII
19:11FIXED
FIXEDMusic
18:47TEST
TESTTake XI
18:47FIXED
FIXEDLibrary definition error
18:43TEST
TESTTake X
18:38FIXED
FIXEDAh, in stead of the Aurina Rate the skill number increased....
17:34DEBUG
DEBUGReggie Let's see why a skill error could pop up, as that would mean the skill variable was altered (which it's not)
17:33HUH
HUHDA FUUUUCK?
17:11TEST
TESTTake IX
17:11FIXED
FIXEDBug causing a very serious lag
17:02TEST
TESTSue Take VIII
17:02FIXED
FIXEDAnd that also fixes a cosmetic failure in the process
17:02ENHANCEMENT
ENHANCEMENTSwitching between desktop in game could cause strange results. I've built in a feature that can automatically recalculate stuff if needed
17:01FIXED
FIXEDField issue
15:14TEST
TESTTake VII
15:10DONE
DONEMy vote has been cast.
13:31TODO
TODOI am first going to cast my vote.... Today is election day for the Dutch parliament you know!
13:31FIXED
FIXEDField error
13:25TEST
TESTTake VI
13:24FIXED
FIXEDKick error
13:09TEST
TESTTake V
13:08FIXED
FIXEDIllegal function call
13:03TEST
TESTTake IV
13:03FIXED
FIXEDTransfer error
13:00TEST
TESTTake III
13:00FIXED
FIXEDMissing link to the KickReggie library
12:57TEST
TESTTake II
12:57FIXED
FIXEDSyntax error
12:57TEST
TESTTake I
12:57STATUS
STATUSNOW to go for Mid-Boss
12:55MYSTERY
MYSTERYI don't know how, but suddenly the Hawk navigation terminal DOES react to Ysperon being disabled
12:54CONFIRMED
CONFIRMEDAdmiral Lovejoy Works
12:30NOTE
NOTE Wendicka's level correction is my prime concern, though
12:30NOTE
NOTE Dr. Sal’pr’drita I also see that the Hawk's terminal doesn't take note of Ysperon being disabled, but I need to sort out if this is a bug or just a feature not yet implemented
12:26NOTE
NOTE Well now that this comes first, I can also verify #120 -- Sheesh... How could I have missed this idiocy?
12:26FIXED
FIXEDCrystal Should be fixed now
12:24NOTE
NOTE This bug is too vital to ignore for now, so I MUST set this straight
12:24BUG
BUGWOWOWOWOWOW! I see that Wendicka's level is not updated once she's saved from the science facility...
12:20NOTE
12:13FIXED
FIXEDYsperon not properly disabled
12:03TEST
TESTMid-Boss - Take I
12:03MAPSCRIPT
MAPSCRIPTMid-Boss
12:03MAP
MAPAdaptions needed on the Mid-Boss map
3:29NOTE
NOTE Bakina And after that I'll do some more preparational work for The Fairy Tale REVAMPED... Time seems right, eh?
3:28STATUS
STATUSI'll go for the Poloqor mansion first....
3:28CONFIRMED
CONFIRMEDGood!
3:28SCENARIO
SCENARIOExtra scenario added in Hawk, due to not going directly to Volcania anymore, as in the original game... This fits more in the character of the game I wanted it to be
2:50MAPSCRIPT
MAPSCRIPTThe entire Vulpina event
- = 16 Mar 2021 = -
23:09TEST
TESTTake III
23:09FIXED
FIXEDLink to Crystal & Xenobi event
13:49CONFIRMED
CONFIRMEDWorks!
13:49TEST
TESTTake II
13:49FIXED
FIXEDStone seller would crash the game
13:49STATUS
STATUSWell I'll be.... It goes well in ONE go... Well almost... only 2 minor issues
13:33TEST
TESTWell, let's take a look, eh?
13:33MAPSCRIPT
MAPSCRIPTVulpina Town
0:29TODO
TODOAdmiral Johnson The only NPC I need to script is the stone vendor, but I am dead tired now, so it has to wait ....Testing will also have to wait... I guess my little hours of sleep last night is catching up on me
0:11MAPSCRIPT
MAPSCRIPTStuff for Vulpina town
- = 15 Mar 2021 = -
17:33FIXED
FIXEDVisibility issue on the Hawk between the two events
17:33NOTE
NOTE hold it! Almost forgot
17:32TEST
TESTtake XVIII
17:32FIXED
FIXEDNow then?
17:32COCKROACH
COCKROACHNOPE!
17:32TEST
TESTTake XVII
17:21FIXED
FIXEDThat has been fixed
17:21SOLVED
SOLVEDThe Automated Zone Actions happening in every map were in the way
17:09TEST
TESTTake XVI
17:09COCKROACH
COCKROACHRolf No data? (The longs say this is not possible, so wtf is happening here?)
16:50TEST
TESTTake XV
16:50FIXED
FIXEDGroup neglection
16:46TEST
TESTWendicka Take XIV
16:31VOID
VOIDto ensure this doesn't happen again, all Zone Actions for a map you a no longer on are unlinked immediately and we'll never speak of those, ever again!
16:30HUH
HUHDA FUUUUUCK!
15:47TEST
TESTTake XIII
15:47FIXED
FIXEDOne more illegal function call
15:00TEST
TESTTake XII
14:59FIXED
FIXEDKota ?
14:59COCKROACH
COCKROACHDA FUUUUCK!?
14:28TEST
TESTTake XI
14:28FIXED
FIXEDIDIOT! MORON!
14:16TEST
TESTTake X
14:16FUCKYOU
FUCKYOUBriggs FUCK YOU!
14:16TEST
TESTTake IX
14:02FIXED
FIXEDID error disabling Ysperon
14:02COSMETIC
COSMETICExit spot Astrilopup guards
14:02NOTE
NOTE This debug line is only of value to me when the crash happens again, so I can so see a few more things, hoping to isolate the problem
13:46DEBUG
DEBUGLine The next debug line may provide some answers... It must narrow down a bit how things go after selecting a move causing a crash... I cannot yet see where this really goes wrong
13:07INVESTIGATION
INVESTIGATIONSo let's seek this out, my dear Watson!
13:07FAILURE
FAILUREAnother crash.... The random crashes do have a pattern... They all happen just after a new action is created for playable characters, so likely whatever it is that happens must go wrong there.
13:06FIXED
FIXEDIdiocy
9:10FAILURE
FAILURE
8:54FIXED
FIXEDAstrilopop texturing
8:54FIXED
FIXEDForeach syntax error
4:25TODO
TODOSleep! I'll resumt this tomorrow!
4:25FIXED
FIXEDMissing exit spot
4:25FIXED
FIXEDDoors
4:04TEST
TESTTake VIII
4:04FIXED
FIXEDScheduling error coming to be due to a quick fix not performed carefully
4:02TEST
TESTTake VII
4:02FIXED
FIXEDLevel correction Wendicka forgotten
4:01FIXED
FIXEDMapText issue
3:57FIXED
FIXEDXenobi Wrong Min/Max function use
3:54TEST
TESTTake VI
3:54LINK
LINKSigh!
3:54FIXED
FIXEDLink to event after Astrilopup fight was mssing
3:49TEST
TESTTake V
3:49NERF
NERFDr. Sal’pr’drita This was too much!
3:42TEST
TESTTake IV
3:42FIXED
FIXEDEnemy reference typo
3:38TEST
TESTReggie Take III
3:38FIXED
FIXEDMissing group
3:38TEST
TESTTake II
3:38FIXED
FIXEDModule ID error
3:38TEST
TESTTake I
2:18NOTE
NOTE Not tested yet, and as this is a long string of events, I can only hope it will go right in one test shot, but I doubt that will happen!
2:12SCRIPT
SCRIPTEnd of Facility (for now)
- = 14 Mar 2021 = -
19:44CONFIRMED
CONFIRMEDSo far everything works
19:06STATUS
STATUSTime to continue
13:44FIXED
FIXEDmissing link
13:40MAPSCRIPT
MAPSCRIPTStart has been made to the event in which you can save Wendicka from the science facility
13:39NOTE
NOTE I gotta note, time is not on my side today... I'm expecting a vistor (just one, so leave me alone corona-razzia guys) today so there's little I can do... But before he arrives, I can get a few things in order...
- = 13 Mar 2021 = -
23:26COSMETIC
COSMETICThe speed of the combat effect #46 is too slow and some nasty effects do show
23:21OPTIMIZATION
OPTIMIZATIONAuto-hide what's beyond the screen boundaries
21:51OPTIMIZATION
OPTIMIZATIONArea 11 in the facility now has reject zones
21:44TEST
TESTThe next general tests will be used to get this done
21:30DONE
DONE#46 (untested)
21:28VOID
VOIDForwarding issue
17:19VOID
VOIDAudio issue
16:53FIXED
FIXEDCrash on Shine
16:48FIXED
FIXEDAP Cut didn't cut the AP usage... Even though it did show half the AP in the ability list
16:37FIXED
FIXEDLight SpellAni NIL/Neil conflict
16:37CONFIRMED
CONFIRMEDRolf Boss works
16:15TEST
TESTLet's go!
16:15NOTE
NOTE A test is required here, but it will be a quick cheated one
16:09MAPSCRIPT
MAPSCRIPTBoss in area 006 facility
0:38NOTE
NOTE Foxy The boss in room 006 is an optional boss... I won't go too much into the deep on that one, as it's only a boss meant ot be incredably strong, and not much else...
0:37CONFIRMED
CONFIRMEDThe powerups seem to be properly attached now... Time will tell if they do work the way they are intended
0:25FIXED
FIXEDFixed fix
0:13FIXED
FIXEDSyntax error
0:09FIXED
FIXEDDeclaration issue
- = 12 Mar 2021 = -
23:30NOTE
NOTE Newly started games from this point on have no danger
23:30NOTE
NOTE this will live faulty data in existing savegames. It's more trouble cleaning that up than to fix it... For the game it's not really harmful as the needless data is ignored.. It only takes up a bit of RAM needlessly.
23:29FIXED
FIXEDAdmiral Lovejoy I think I fixed the issues with the ability powerup
23:21FIXED
FIXEDThe large number of dupe ability powerups should now be gone
23:17NOTE
NOTE I will test this along th eway
23:17SPELLANI
SPELLANILight spells
21:57DEBUG
DEBUGFloor experience issue
21:57FIXED
FIXEDAP bug
20:53FIXED
FIXEDDid I fix the music issue in the facility? (No music change in combat. This is the first dungeon in which that is the case)
20:51CONFIRMED
CONFIRMEDFINALLY!
20:47TEST
TESTTake XVII
20:47FIXED
FIXEDAHA! A false definitetion in the LEAVE serial definition
20:46INVESTIGATION
INVESTIGATIONThe data I get does NOT make sense.... It says that "false" is given on opening stuff... That's a lie
20:40FUCKYOU
FUCKYOUXVI
20:38TEST
TESTXV
20:36TEST
TESTTAKE XV THEN?
20:35TEST
TESTXenobi Will Take XIV tell me more then?
20:35FIXED
FIXEDSyntax error
20:32TEST
TESTTake XIII will have to show some data about what is happening (and hopefully also why)
20:31LINK
LINKIngeneously linked everything
20:29DEBUG
DEBUGI've created a routine which will have to help me find out why this happens.
20:26COCKROACH
COCKROACHThe Goddess Doors are always unresponsive
20:20TEST
TESTTake XII
20:20FIXED
FIXEDLeft-right issue
20:20TEST
TESTTake XI
20:17FIXED
FIXEDKthura Tag Case Error (Kthura tags are case sensitive.... I have plans to allow insensitivity here) :(
20:11TEST
TESTTake X
20:11FIXED
FIXEDNon-existence check failure
20:08TEST
TESTTake IX
20:08FIXED
FIXEDYirl DOOOODMOE WORD IK HIERVAN!
20:05TEST
TESTTake VIII
20:05FIXED
FIXEDCode movement fault
20:01TEST
TESTTake VII
20:01FIXED
FIXEDNot gonna talk about this
20:00TEST
TESTTake VI
19:57FIXED
FIXEDAdmiral Johnson Illegal function call
19:54TEST
TESTTake V
19:54VOID
VOIDMeta issue
19:51TEST
TESTTake IV
19:51FIXED
FIXEDFunction definition issue
19:47TEST
TESTTake III
19:47FIXED
FIXEDFoxy Function issue
19:47FIXED
FIXEDAnother one
19:44TEST
TESTTake II
19:44FIXED
FIXEDSyntax error
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