1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98
23:16:44TEST
TESTTake MCMLIX
23:16:42LINK
LINKFlow
23:16:15TEST
TESTTake MCMLVIII
23:16:15CODEROT
CODEROT not
23:13:42TEST
TESTTake MCMLVII
23:13:41LINK
LINKRPG2Stat
23:13:12TEST
TESTTake MCMLVI
23:13:11VOID
VOID:= again (fuck it)
23:12:19TEST
TESTTake MCMLV
23:12:18VOID
VOID:=
23:11:30TEST
TESTExHuRUTake MCMLIV
23:11:27CONVERT
CONVERTAdmiral LovejoySwitch
23:08:05TEST
TESTTake MCMLIII
23:08:04FUCKYOU
FUCKYOUAnyway
23:07:31TEST
TESTTake MCMLII
23:07:30HUH
HUHWhere did those ) come from?
23:06:37TEST
TESTTake MCMLI
23:06:35SCRIPT
SCRIPTFoxy & Yirl resistances
22:58:23TEST
TESTTake MCML
22:58:23FIXED
FIXEDI think I fixed it
22:55:30TEST
TESTTake MCMXLIX
22:55:28VOID
VOIDPerhaps I can "cheat" a little
22:44:59TEST
TESTTake MCMXLVIII
22:44:54FIXED
FIXEDReggieLockExtern fuckie
22:43:35TEST
TESTTake MCMXLVII
22:43:34VOID
VOIDTag issues clock puzzles
22:41:44TEST
TESTTake MCMXLVI
22:41:43FIXED
FIXEDSwitch -> Empty screen
22:39:19TEST
TESTTake MCMXLV
22:39:18ART
ARTMolotov Cocktail Transferred
22:36:50TEST
TESTTake MCMXLIV
22:36:49VOID
VOIDDr. Sal’pr’dritaEnd not on new line (seems to be an issue, and I don't understand why)
22:35:36TEST
TESTTake MCMXLIII
22:35:35FIXED
FIXEDFuck it!
22:34:22TEST
TESTTake MCMXLII
22:34:22FIXED
FIXEDANOTHER . (yeah, just a . )
22:33:52TEST
TESTTake MCMXLI
22:33:50FIXED
FIXED.
22:33:02TEST
TESTTake MCMXL
22:33:01FIXED
FIXEDANOTHER code typo
22:32:22TEST
TESTTake MCMXXXIX
22:32:21FIXED
FIXEDCode typo
22:31:50TEST
TESTTake MCMXXXVIII
22:31:49FIXED
FIXEDWay around things?
22:30:33TEST
TESTTake MCMXXXVII
22:30:32LINK
LINKSys
22:27:56TEST
TESTTake MCMXXXVI
22:27:55CONVERT
CONVERTSome SpellAni... And I can only HOPE they all work the first time, but I doubt it!
22:08:40TEST
TESTAdmiral LovejoyTake MCMXXXV
22:08:39ART
ARTFlirmouse transferred
22:08:33CONFIRMED
CONFIRMEDAppears to be working
22:05:53TEST
TESTTake MCMXXXIV
22:05:52FIXED
FIXEDDid I fix that?
22:02:32BUG
BUGWork to be done... The enemy database does not really appear to work well multi-layer
22:01:39TEST
TESTTake MCMXXXIII
22:01:38ART
ART"Rock" transferred
22:00:08TEST
TESTTake MCMXXXII
22:00:07VOID
VOIDFoxyThat Self thing keeps haunting me. I really should find the time to fix that.
21:55:26TEST
TESTTake MCMXXXI
21:55:25VOID
VOID:=
21:54:58TEST
TESTTake MCMXXX
21:54:57VOID
VOIDConstructor
21:53:02TEST
TESTTake MCMXXIX
21:53:01FIXED
FIXEDAstrilopupA few fixes along the way
21:49:55TEST
TESTTake MCMXXVIII
21:49:53MUSIC
MUSIC"Dungeon1" by J.W.H. Broeders transferred
21:49:40CONVERT
CONVERTMapScript
21:38:44TEST
TESTTake MCMXXVII
21:38:35KTHURA
KTHURADungeon transferred
21:23:38TEST
TESTTake MCMXXVI
21:23:37CODEROT
CODEROT Interstate call error
21:22:05TEST
TESTTake MCMXXV
21:22:03FIXED
FIXEDKotaSyntax error
21:21:32TEST
TESTAdmiral JohnsonTake MCMXXIV
21:21:31FIXED
FIXEDBackrow x coordiate issue
21:16:10TEST
TESTTake MCMXXIII
21:16:09FUCKYOU
FUCKYOUCode typo
21:13:16TEST
TESTTake MCMXXII
21:13:13LINK
LINKSys in Kick Reggie
21:12:23TEST
TESTTake MCMXXI
21:12:20VOID
VOID:upper()
21:11:50FIXED
FIXEDNPCs not dispawning when they should
21:07:25TEST
TESTTake MCMXX
21:07:24AUDIO
AUDIOCuckoo transferred
21:04:02TEST
TESTTake MCMXIX
21:04:01LINK
LINKBlock (I think)
21:00:49TEST
TESTTake MCMXVIII
21:00:46CODEROT
CODEROT Admiral Johnson:Upper()
20:56:36TEST
TESTTake MCMXVII
20:56:33CODE::BLOCKS
CODE::BLOCKSCrystalWrong project compiled... AAARGH!
20:53:29TEST
TESTTake MCMXVI
20:53:28LAZY
LAZYFrame added to SCI
20:49:13TEST
TESTTake MCMXV
20:49:12VOID
VOIDUse conflict on kicking Reggie
20:44:25TEST
TESTTake MCMXIV
20:44:24MUSIC
MUSIC"Prisoner of War" by Widzy transferred
20:40:38TEST
TESTTake MCMXIII
20:40:37FIXED
FIXEDWrong stat for Yirl all along (yet the way I scripted Apollo voided that automatically)
20:39:04TEST
TESTBriggsTake MCMXII
20:39:04FUCKYOU
FUCKYOUCode typo
20:38:17TEST
TESTTake MCMXI
20:38:16CODEROT
CODEROT FPS.
20:37:27TEST
TESTTake MCMX
20:37:25LINK
LINKEvents
20:36:33TEST
TESTTake MCMIX
20:36:32FUCKYOU
FUCKYOUSelf issue
20:35:57TEST
TESTTake MCMVIII
20:35:56VOID
VOIDgc
20:35:01TEST
TESTRolfTake MCMVII
20:34:59LINK
LINKSys
20:31:51TEST
TESTTake MCMVI
20:31:50VOID
VOIDInit
20:30:51TEST
TESTTake MCMV
20:30:50VOID
VOID:= x3
20:30:10TEST
TESTTake MCMIV
20:30:09CONVERT
CONVERTKick Reggie
20:27:31TEST
TESTTake MCMIII
20:27:25CONVERT
CONVERTMapScript Dungeon Start Cell
20:22:16STATUS
STATUSFinally (it seems)
20:21:41TEST
TESTTake MCMII
20:21:40VOID
VOIDBetter luck this time?
20:20:33TEST
TESTTake MCMI
20:20:32VOID
VOIDJPBF issues
20:20:23TRANSFER
TRANSFERDr. Sal’pr’dritaDungeon start cell
20:18:04TEST
TESTTake MCM
20:17:01FIXED
FIXEDConvert conflict
20:15:28TEST
TESTTake MDCCCXCIX
20:15:19TRANSFER
TRANSFEROne picture for the bar fight missing and CRASH!
20:04:56TEST
TESTTake MDCCCXCVIII
20:04:55FUCKYOU
FUCKYOUHow many of these are there?
20:02:51TEST
TESTTake MDCCCXCVII
20:02:50CODEROT
CODEROT Moar?
20:01:37TEST
TESTTake MDCCCXCVI
19:54:37CODEROT
CODEROT Another case
19:52:54TEST
TESTTake MDCCCXCV
19:52:51CODEROT
CODEROT YirlArrays now start at 0, not 1!
19:52:13TEST
TESTTake MDCCCXCIV
19:52:11FIXED
FIXEDSueBad Kthura call
19:49:07TEST
TESTTake MDCCCXCIII
19:49:06CODEROT
CODEROT :upper()
19:46:32TEST
TESTTake MDCCCXCII
19:46:30VOID
VOIDYirl issue
19:44:27TEST
TESTTake MDCCCXCI
19:44:26FUCKYOU
FUCKYOUFuck you!
19:43:38TEST
TESTTake MDCCCXC
19:43:37VOID
VOIDMoar of those!
19:43:00TEST
TESTTake MDCCCLXXXIX
19:42:58VOID
VOIDReggieSelf issue
19:41:54TEST
TESTRolfTake MDCCCLXXXVIII
19:41:53SCYNDI
SCYNDI Scyndi does not have the keyword then
19:41:22TEST
TESTTake MDCCCLXXXVII
19:41:21CODEROT
CODEROT Screen
19:40:53TEST
TESTTake MDCCCLXXXVI
19:40:52FIXED
FIXEDCode typo
19:39:39TEST
TESTTake MDCCCLXXXV
19:39:36CODEROT
CODEROT # x2
19:37:15TEST
TESTTake MDCCCLXXXIV
19:37:13VOID
VOIDA last minute void
19:36:14TRANSFER
TRANSFER"Don't Talk Too Much"

An automated generated music piece. It sounds downright amateur, but that made it purpose for this purpose.

19:35:34CONVERT
CONVERTMapScript Bar Inside
19:18:19TEST
TESTTake MDCCCLXXXIII
19:18:13TRANSFER
TRANSFERRickrolled
19:13:38TEST
TESTTake MDCCCLXXXII
19:13:37TRANSFER
TRANSFERBriggsAudio effect I needed
19:11:37CONVERT
CONVERTTake MDCCCLXXXI
19:11:33VOID
VOIDcall issue
19:09:40CONVERT
CONVERTTake MDCCCLXXX
19:09:38VOID
VOIDdDef
19:08:21CONVERT
CONVERTWendickaTake MDCCCLXXIX
19:08:18CODEROT
CODEROT and -> &&
19:07:00CONVERT
CONVERTTake MDCCCLXXVIII
19:06:57LINK
LINKFitText
19:05:28CONVERT
CONVERTTake MDCCCLXXVII
19:05:27VOID
VOIDXenobiSelf
19:05:00CONVERT
CONVERTTake MDCCCLXXVI
19:04:57VOID
VOIDGlobal
19:04:11TEST
TESTTake MDCCCLXXV
19:04:10LINK
LINKSys
19:03:50CONVERT
CONVERTTake MDCCCLXXIV
19:03:48LINK
LINKAnyway
19:03:18CONVERT
CONVERTTake MDCCCLXXIII
19:03:15VOID
VOIDAnother
19:02:56CONVERT
CONVERTTake MDCCCLXXII
19:02:55VOID
VOIDLua.
19:02:33CONVERT
CONVERTTake MDCCCLXXI
19:02:31VOID
VOIDXenobiStatic local
19:01:36CONVERT
CONVERTTake MDCCCLXX
19:01:33VOID
VOIDAnother fault bites the dust
19:01:03CONVERT
CONVERTTake MDCCCLXIX
19:01:01VOID
VOID:= (again)
19:00:37CONVERT
CONVERTTake MDCCCLXVIII
19:00:35LINK
LINKEvents
19:00:08CONVERT
CONVERTTake MDCCCLXVII
19:00:05FIXED
FIXEDCode typo
18:59:44CONVERT
CONVERTTake MDCCCLXVI
18:59:41VOID
VOIDAll := accounted for????
18:58:40CONVERT
CONVERTTake MDCCCLXV
18:58:38LINK
LINKLink
18:57:56CONVERT
CONVERTFoxyTake MDCCCLXIV
18:57:54VOID
VOIDMore crap like that
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