1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98
01:38:53TEST
TESTTake MCDXLIII
01:38:39SCRIPT
SCRIPTAlternate Raw Data Loader
01:19:58SCYNDI
SCYNDI Take MCDXLII
01:19:44VOID
VOIDAnother stack smashing caused by TrSPrintF. I really need to find the time to replace the one.
01:18:51SCYNDI
SCYNDI Take MCDXLI
01:18:48CONVERT
CONVERTReggieEnemies converted for Scyndi
- = 18 Jan 2025 = -
23:37:15TEST
TESTBriggsTake MCDXL
23:37:14VOID
VOIDAnother case!
23:34:44TEST
TESTTake MCDXXXIX
23:34:44VOID
VOIDThe property Self Bug
23:31:52TEST
TESTSueTake MCDXXXVIII
23:31:51CODEROT
CODEROT No start at 1, but at 0!
23:28:51TEST
TESTTake MCDXXXVII
23:28:49INVESTIGATION
INVESTIGATIONXenobiParty Index Out Of Bounds
23:25:40TEST
TESTTake MCDXXXVI
23:25:39FUCKYOU
FUCKYOUAll cases accounted for now?
23:23:49TEST
TESTTake MCDXXXV
23:23:47VOID
VOIDIt looks like this was just a Self bug in the property system. I really need to find out what's wrong there.
23:21:27TEST
TESTTake MCDXXXIV
23:21:25DEBUG
DEBUGSTATIC member named Tag in the FighterHero class? I don't think so... Why does Scyndi want one?
23:17:12TEST
TESTTake MCDXXXIII
23:17:09COCKROACH
COCKROACHSueI hate this.... Well, if I can get all this crap fixed, it will save me a lot of work in the future, so I guess I gotta grin and bear it.
23:14:18TEST
TESTTake MCDXXXII
23:14:17FIXED
FIXEDMany more
23:13:23TEST
TESTTake MCDXXXI
23:13:23FIXED
FIXEDSyntax errors (the woe of using mulitple languages)
23:09:45TEST
TESTExHuRUTake MCDXXX
23:09:43FIXED
FIXEDI think I found a little extending bug, and fixed it.... (Or at least I hope so)
22:52:39TEST
TESTTake MCDXXIX
22:52:35FIXED
FIXEDIt wasn't an overriding issue... It was a data assignment code mistake, so the error message was valid and not a bug in Scyndi.
22:48:29STUPIDITY
STUPIDITYTake MCDXXVIII
22:48:26GENERATION
GENERATIONI forgot to generate a new SRF
22:47:37DEBUG
DEBUGTake MCDXXVII
22:47:29DEBUG
DEBUGApparently things go wrong when setting up the hero class
22:45:31TEST
TESTTake MCDXXVI
22:45:30FUCKYOU
FUCKYOUSyntax error
22:43:44TEST
TESTTake MCDXXV
22:43:42DEBUG
DEBUGI've added an extra error message to find out what the heck is going on here
22:43:26HUH
HUHClasses is read-only
22:40:38VOID
VOIDAbused SELF to void a few more cases
22:39:14TEST
TESTTake MCDXXIV
22:39:12VOID
VOIDI voided a few more
22:37:49TEST
TESTTake MCDXXIII
22:37:47STATUS
STATUSWell, with that out of the way, let's get ready to rumble... again!
22:36:28VOID
VOIDI voided one failed override, as it would only cause trouble anyway, and the base function's one should also never be called.
22:35:35TECHNO
TECHNOI need to make sure that aside from abstracts, it should be possible to make overriding possible in general. Please note, static values will NEVER be overridable.
17:50:44STATUS
STATUSBakinaOw well!
17:48:14HUH
HUHSuddenly... without an explanation, the abstract override works
17:37:42DEBUG
DEBUGTake MCDXXII
17:37:40DEBUG
DEBUGWTF is going on here?
17:34:57DEBUG
DEBUGTake MCDXXI
17:34:42DEBUG
DEBUGIt seems some abstract conflicts are still there, eh?
17:30:25TEST
TESTTake MCDXX
17:30:24COCKROACH
COCKROACHIt never ends
17:24:01TEST
TESTTake MCDXIX
17:24:00FIXED
FIXEDScyndi core syntax error
17:12:46FUCKYOU
FUCKYOUTake MCDXVIII
17:12:40FUCKYOU
FUCKYOUWTF?
17:11:46TEST
TESTTake MCDXVII
17:11:43STATUS
STATUSNow to resume the action
17:10:51LUA
LUAAll Lua core compilation shit accounted for.... It seems!
17:10:24LUA
LUATake MCDXVI
17:10:22FIXED
FIXEDSeveral fixes
17:03:40LUA
LUATake MCDXV
17:03:38FIXED
FIXEDI think
17:03:35FUCKYOU
FUCKYOUDebugger refuses to work properly so I had to do this the hard way
17:01:27TEST
TESTTake MCDXIV
17:01:24DEBUG
DEBUGCrystal McLeen - Big alternateMore proper debug in Lunatic
16:40:39TEST
TESTTake MCDXIII
16:40:38EXPERIMENT
EXPERIMENTI hope this voids the issue
16:27:13TEST
TESTTake MCDXII
16:27:12FUCKYOU
FUCKYOUKotaWill it work now?
16:26:14COCKROACH
COCKROACHTake MCDXI
16:26:10COCKROACH
COCKROACHWhy doesn't the fucking system rebuild.... LIKE IT SHOULD!?
16:23:14COCKROACH
COCKROACHTake MCDX
16:23:08COCKROACH
COCKROACHAdmiral Lovejoythe story gets even stranger
16:20:10TEST
TESTTake MCDIX
16:20:08COCKROACH
COCKROACHDr. Sal’pr’dritaBut the main issue remains... no fucking extensions
16:17:08TEST
TESTTake MCDVIII
16:17:07FIXED
FIXEDBakinaMissing "return" command in core
16:15:44TEST
TESTTake MCDVII
16:15:43FUCKYOU
FUCKYOUFix ignored?
16:14:51TEST
TESTTake MCDVI
16:14:50FUCKYOU
FUCKYOUI really have to do this the hard way, don't I?
16:13:32TEST
TESTTake MCDV
16:13:29FIXED
FIXEDFoxyI think I fixed it
16:10:05TEST
TESTTake MCDIV
16:10:04DEBUG
DEBUGApparently the base stuff is not properly copied into the new class. This debug line has to tell me more.
16:04:00TEST
TESTTake MCDIII
16:03:36FIXED
FIXEDThe GoddessCode typo
16:03:08TEST
TESTTake MCDII
16:03:06FIXED
FIXED???
16:01:18TEST
TESTTake MCDI
16:01:18FIXED
FIXEDSyntax error
16:00:29TEST
TESTTake MCD
16:00:27DEBUG
DEBUGMoar debug
15:58:35TEST
TESTReggieTake MCCCXCIX
15:58:34DEBUG
DEBUGNarrowing things down
15:57:07TEST
TESTTake MCCCXCVIII
15:57:04DEBUG
DEBUGCrystalExtra line to pin point strange (and even downright impossible) error
15:47:45TEST
TESTTake MCCCXCVII
15:47:44GENERATION
GENERATIONAgain!
15:47:34VOID
VOIDI guess I had to find a way to stop that. Since you can't fix what ain't broken (and Linux therefore acting on its own accord somehow) I had to force a few things.
15:46:53MYSTERY
MYSTERYIn stead of copying the Scyndi core into the SRF, it removed the directory where it should be completely
15:38:22TEST
TESTTake MCCCXCVI
15:38:20GENERATION
GENERATIONRegenerated the .srf file
15:25:48TEST
TESTTake MCCCXCV
15:25:46STATUS
STATUSLet's get some testing done to get a proper view on the current situation
- = 16 Jan 2025 = -
23:01:58NOTE
NOTE A project named Yggdrassil is used to keep my Phantasar website up-to-date, and when the upcoming release of my new novel, I will have to priotize some work on it, however, I will also try to get some work here done. My prime concern when it comes to Yggdrassil is that I can at least keep my new board to work.
18:38:45STATUS
STATUSStill a long way to go (likely), but at least things are a bit more likely to go right, eh?
18:38:17STATUS
STATUSAll compilation errors for now accounted for
18:37:33TEST
TESTTake MCCCXCIV
18:37:32LINK
LINKSys
18:37:01TEST
TESTTake MCCCXCIII
18:37:00VOID
VOIDFunctions in functions issue
18:35:17TEST
TESTTake MCCCXCII
18:35:13LINK
LINKLink
18:34:27TEST
TESTTake MCCCXCI
18:34:26VOID
VOIDSelf functions still a problem, eh?
18:33:37TEST
TESTTake MCCCXC
18:33:35CODEROT
CODEROT Use SpellAni
18:30:57TEST
TESTAdmiral LovejoyTake MCCCLXXXIX
18:30:56VOID
VOIDGet/Set
18:29:55TEST
TESTTake MCCCLXXXVIII
18:28:46TEST
TESTTake MCCCLXXXVII
18:28:44SCRIPT
SCRIPTA start on Action
17:41:28STATUS
STATUSTime for a break, and I come to the next (and likely last) chapter of this story, as far as compiling combat is concerned (as the debug script will not be translated, but an alternate debug script can be in order, so the old will (for now) remain as a reference).
17:40:05TEST
TESTTake MCCCLXXXVI
17:40:04LINK
LINKClass_Action (dirty)
17:39:09TEST
TESTTake MCCCLXXXV
17:39:07VOID
VOIDSome bug in there, eh?
17:37:10TEST
TESTTake MCCCLXXXIV
17:37:09FIXED
FIXEDSyntax error
17:35:58TEST
TESTTake MCCCLXXXIII
17:35:56LINK
LINKLink
17:35:15TEST
TESTTake MCCCLXXXII
17:35:12LINK
LINKAnother dirty link
17:34:31TEST
TESTTake MCCCLXXXI
17:34:31VOID
VOIDScript -> $Script (this is something I love about Scyndi)
17:33:49TEST
TESTTake MCCCLXXX
17:33:47LINK
LINKDirty Link Combat_StatusChanges
17:32:17TEST
TESTTake MCCCLXXIX
17:32:15LINK
LINKVies! Bah!
17:30:36TEST
TESTTake MCCCLXXVIII
17:30:35LINK
LINKSString
17:00:37TEST
TESTAdmiral JohnsonTake MCCCLXXVII
17:00:08VOID
VOIDAdmiral JohnsonWendicka Lovejoy - Big alternateThree guesses what....
16:59:08TEST
TESTTake MCCCLXXVI
16:59:05LINK
LINKKotaRolfAnyway
16:58:08TEST
TESTTake MCCCLXXV
16:58:07VOID
VOID:= (again)
16:57:38TEST
TESTTake MCCCLXXIV
16:57:37LINK
LINKRPG to Stat
16:56:54TEST
TESTTake MCCCLXXIII
16:56:52VOID
VOID:= rule dah world... at least this world, I guess... Oh ... wait... this game spans the entire universe.
16:55:18VOID
VOIDSome more :=
16:54:43TEST
TESTTake MCCCLXXII
16:54:42VOID
VOIDAstrilopupYirlNeilUse no longer possible
16:44:14TEST
TESTTake MCCCLXXI
16:44:13VOID
VOIDAnother
16:43:45TEST
TESTTake MCCCLXX
16:43:44FUCKYOU
FUCKYOUForgot one!
16:42:47TEST
TESTTake MCCCLXIX
16:42:46VOID
VOIDMUCH MOAR!
16:40:28TEST
TESTTake MCCCLXVIII
16:40:27VOID
VOIDMOAR!
16:38:06TEST
TESTTake MCCCLXVII
16:38:05VOID
VOIDx3 (so x7 in total now)
16:37:23TEST
TESTTake MCCCLXVI
16:37:22VOID
VOIDx4
16:37:19VOID
VOID:=
16:37:16LINK
LINKBriggsSys
16:36:06TEST
TESTWendickaTake MCCCLXV
16:36:05DUMMIED
DUMMIEDEnd that was required in Neil, but that has become obsolete in Scyndi
16:34:40TEST
TESTTake MCCCLXIV
16:34:39FIXED
FIXEDSyntax error
16:34:01TEST
TESTTake MCCCLXIII
16:34:00VOID
VOIDWork-around to get a Neil-Only thing working in Scyndi (well, it doesn't by the user won't notice)
16:32:12TEST
TESTTake MCCCLXII
16:32:11VOID
VOIDCoderot and :=
16:29:26TEST
TESTTake MCCCLXI
16:28:24LINK
LINKDirty link CG_Effect
16:08:42TEST
TESTTake MCCCLX
16:08:40LINK
LINKIntervar
16:07:04TEST
TESTTake MCCCLIX
16:07:03CODEROT
CODEROT Intervar
16:05:48TEST
TESTTake MCCCLVIII
16:05:47CODEROT
CODEROT Image obtainer and loader
16:04:32TEST
TESTTake MCCCLVII
16:04:31FIXED
FIXEDtypo in fix
16:03:47TEST
TESTTake MCCCLVI
16:03:44CODEROT
CODEROT Screen
15:57:55TEST
TESTTake MCCCLV
15:55:31LINK
LINKVies! Bah!
15:53:59TEST
TESTTake MCCCLIV
15:53:58VOID
VOIDSelf
15:52:49TEST
TESTDr. Sal’pr’dritaTake MCCCLIII
15:52:48LINK
LINKLink
15:51:41TEST
TESTTake MCCCLII
15:51:40CODEROT
CODEROT Dev different
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