1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 |
14:19:32 | COCKROACH |  Fuck that typo |
14:18:59 | TEST |  Take MMMCLVIII |
14:18:56 | FIXED |  Code typo |
14:16:51 | TEST |  Take MMMCLVII |
14:16:49 | FUCKYOU |  S |
14:15:32 | TEST |   Take MMMCLVI |
14:15:31 | FIXED |  404 |
14:12:55 | TEST |  Take MMMCLV |
07:47:39 | LINK |  Linked to Hawk navigation terminal |
07:45:12 | MAPSCRIPT |  Basis for Lost Ark |
00:01:25 | MUSIC |  "The Snow Queen" by Kevin McLeod |
00:01:16 | KTHURA |  Lost Ark |
- = 19 Feb 2025 = - |
18:04:01 | TEST |  Take MMMCLIV |
18:03:56 | FIXED |  A high crapload of blockmap issues in the Flower Forest |
17:25:09 | TEST |  Take MMMCLIII |
17:25:08 | FIXED |  Another code rtpo |
17:24:08 | TEST |   Take MMMCLII |
17:24:07 | STUPIDITY |  Forgot to save a vital file before building |
17:23:24 | TEST |  Take MMMCLI |
17:23:21 | FIXED |  404 |
17:22:51 | TEST |  Take MMMCL |
17:22:48 | LINK |  Events |
17:22:19 | TEST |  Take MMMCXLIX |
17:22:18 | CODEROT |  Screen |
17:21:43 | TEST |  Take MMMCXLVIII |
17:21:43 | LINK |  Anyway |
17:21:02 | TEST |  Take MMMCXLVII |
17:21:01 | FIXED |  Code typo |
17:20:29 | TEST |   Take MMMCXLVI |
17:20:28 | VOID |  Writing .5 in stead of 0.5 doesn't appear to be something Scyndi agrees with |
17:19:03 | TEST |  Take MMMCXLV |
17:19:02 | STATUS |  I had a little break, but now BACK TO WORK! |
14:49:33 | NOTE |  Of course, I'll only know if this works the way it should if Foxy actually learns this move. |
14:48:45 | SPELLANI |   Sky Dragon Slash |
14:46:26 | SPELLANI |  Dragon Charge |
13:56:38 | STATUS |  Before I move on, first a break. After the break, I'm gonna try to make sure Foxy's "Sky Dragon Slash" will work, but as she gets a moves and spells at random, debugging is hard. I did put in a few force methods, allowing me to work things out elseway, though. |
13:46:09 | TEST |  Take MMMCXLIV |
13:46:07 | VOID |  This won't win the beauty contest, but at least the doors should be closed now! |
13:45:01 | FAILURE |  The non-existent segFault (it drives me crazy. If a bug doesn't exist, it also can't be fixed, either!) |
13:40:54 | KTHURA |  Take MMMCXLIII |
13:37:49 | VOID |  A little change to Kthura, as otherwise debugging here could be quite hellish! |
13:31:03 | INVESTIGATION |   Now to investigate why the mole's secret door is always open (while it shouldn't be) |
13:23:33 | TEST |  Take MMMCXLII |
13:23:33 | LINK |  Anyway |
13:23:02 | TEST |  Take MMMCXLI |
13:23:01 | FIXED |  Obsolete "End" |
13:21:20 | TEST |  Take MMMCXL |
13:20:56 | SPELLANI |  White Apocalyspe |
12:51:39 | TEST |  Take MMMCXXXIX |
12:45:40 | COSMETIC |  Short names for "Heaven's Light" and "Dragon Inferno" due to conflict with powerup icons |
12:31:58 | FIXED |  Reggie didn't despawn after chat with Feenalaria |
12:30:36 | FIXED |  Done the same fix in the Dutch localisation (I originally used a took with linkup features to do this. I am still in a bit of study to redo this tool, since (you guessed it) I was reliant on C# for this one and I want to void .NET |
12:28:24 | FIXED |  Feenalaria's name mispelled in both heading and picture reference in English localisation. |
12:00:36 | TEST |  Take MMMCXXXVIII |
12:00:31 | FIXED |  Fuck that. Some pipe to backslash fuckups still managed to remain, eh? |
11:58:35 | TEST |   Take MMMCXXXVII |
11:58:33 | CLOSED | |
- = 18 Feb 2025 = - |
22:27:47 | CONFIRMED |  Well, Marlon's garden appears to be alright |
22:11:51 | TEST |  Take MMMCXXXVI |
22:11:50 | FUCKYOU |  I guess a different way of declaration was suddenly also required |
22:11:03 | TEST |  Take MMMCXXXV |
22:11:02 | LINK |  The fix on pickpocket required me to directly link to Anyway |
22:10:07 | TEST |  Take MMMCXXXIV |
22:10:06 | STATUS |  Now I believe I had to resume the main test at Marlon's Garden so here goes! |
22:08:30 | FIXED |  Suddenly no combat music but all levels going for just the basic tune! |
22:05:58 | FIXED |  The high number of level apples being stolen should now be fixed. Those level apples should only have been available at higher cycles. |
21:54:37 | TEST |   Take MMMCXXXIII |
21:54:36 | LINK |  Link |
21:53:46 | TEST |  Take MMMCXXXII |
21:53:45 | LINK |  Sys |
21:53:08 | TEST |  Take MMMCXXXI |
21:52:59 | DEBUG |  A few extra lines added. The Apollo version caused a crap load of level appels to be stolen, and that should not be THAT easy. |
21:50:45 | CONVERT |  Pickpocket effect |
21:46:46 | CHARACTER |   Completing the Cathedral will now guarantee Foxy will teach Wendicka Pickpocket now (unless Wendicka already learned it from Foxy before). |
21:43:19 | CHARACTER |  Xenobi will learn this ability if you complete the Cathedral |
21:39:51 | ABILITY |  Heaven's Light |
21:33:28 | TEST |  Take MMMCXXX |
21:33:27 | FIXED |  Database error |
21:32:24 | TEST |  Take MMMCXXIX |
21:32:22 | MAPSCRIPT |   End stuff taken care of |
21:16:14 | TEST |  Take MMMCXXVIII |
21:16:13 | FIXED |  Did I fixed that dupe? |
21:13:58 | TEST |  Take MMMCXXVII |
21:13:57 | INVESTIGATION |  The monster list is processed TWICE! I wonder how that could happen! |
21:11:21 | TEST |  Take MMMCXXVI |
21:11:20 | CONFIRMED | |
21:10:35 | FIXED |   Link to wrong picture |
21:08:55 | FIXED |  Double encounter "crack" |
21:07:17 | TEST |  Take MMMCXXV |
21:07:16 | FIXED |  404 x 8 |
21:05:21 | TEST |  Take MMMCXXIV |
21:05:17 | FIXED |   Another |
21:04:50 | TEST |  Take MMMCXXIII |
21:04:50 | FIXED |  Foe data bug |
21:03:16 | TEST |  Take MMMCXXII |
21:03:15 | TECHNO |  After all Scyndi != Python, and I'm glad about that! |
21:02:56 | FIXED |  Missing "End" |
21:01:54 | TEST |   Take MMMCXXI |
21:01:41 | MAPSCRIPT |  Boss configured |
21:01:34 | FIXED |  I think I fixed #226 |
20:02:16 | KTHURA |  Map Adaptions to do this the Star Story way |
20:02:03 | BOSS | Ghost Woman |
15:32:27 | TEST |  Take MMMCXX |
15:32:27 | COSMETIC |  Wrong icon for Scream |
15:32:19 | TEST |  Take MMMCXIX |
15:32:18 | LINK |  SpellAni Not linked |
15:17:00 | TEST |  Take MMMCXVIII |
15:16:59 | VOID |  I think I voided this crap! |
15:15:04 | FUCKYOU |  I am dealing with an error that doesn't exist anyway, but at least I can now (hopefully) WHY this non-existent error pops up. |
15:10:59 | FIXED |  Debug error showing empty fuck |
15:07:43 | TEST |  Take MMMCXVII |
15:07:43 | FIXED |  A few records in the Scream ability data |
14:57:05 | FUCKYOU |  Take MMMCXVI |
14:56:59 | FUCKYOU |  Stuff got saved in the wrong folder (of the wrong game even, to make it even more fuck). |
14:52:49 | TEST |  Take MMMCXV |
14:52:48 | FIXED |  Kthura fuckup |
14:49:37 | TEST |   Take MMMCXIV |
14:49:36 | FUCKYOU |  AI misconfiguration on the Ghost Girl |
14:47:51 | TEST |  Take MMMCXIII |
14:47:50 | FIXED |   Music 404 on combat |
14:45:10 | TEST |  Take MMMCXII |
14:45:07 | MYSTERY |   a / came out of nowhere confusing the Scyndi compiler |
14:44:13 | TEST |  Take MMMCXI |
14:44:12 | STATUS |  And let's put it all to the test (the boss is NOT yet present). |
14:43:59 | ART |  Cathedral Arena |
14:34:51 | KTHURA |  Map configured for combat |
13:56:00 | FOE | Ghost Girl |
13:06:11 | CLEANUP |  In Dutch We say "Opgeruimd staat netjes". I have archived them in case I may still need them, but I highly doubt it! |
13:05:32 | REMOVED |  Old Neil IAA files. They've already succesfully been coverted to GINIE, so I no longer needed! |
13:05:10 | SPELLANI |  Scream |
13:00:28 | SPELLANI |  Scream |
12:18:52 | OFFTOPIC |  Now believe it or not, but that scream was my voice, however I already created a higher voice on my own back then and did a few pitching effects. |
12:18:10 | AUDIO |  Scream Transferred |
- = 17 Feb 2025 = - |
20:53:40 | STATUS |  But that comes later! |
20:53:35 | STATUS |  So far so good. The next step will be to add the enemies |
20:50:25 | TEST |  Take MMMCX |
20:50:23 | STATUS |  But how will the runtime go? |
20:50:13 | JUDGMENT |  According to the output the builder should have done stuff right |
20:49:34 | STUPIDITY |  Take MMMCIX |
20:49:30 | STUPIDITY |  I hacked the changelog database to enforce only the Cathedral to be rebuilt, but I messed up and the rebuild when to the House of Cards |
20:48:40 | MYSTERY |  Take MMMCVIII |
20:48:29 | HUH |   And magically the old syntax error recovers itself making my code like it had never been changed in the first place (don't you just HATE it when that happens?) |
20:47:23 | C++ |  Take MMMCVII |
20:47:20 | C++ |  Compiling |
20:47:14 | FIXED |  Syntax error in my C++ code |
20:47:06 | FIXED |   Just as I thought, no recompilation of the builder |
20:46:49 | C++ |  Take MMMCVI |
20:19:28 | ANALYSIS |  Nothing pops up here. All I can try to do is recompile the builder and try it again. |
20:16:27 | INVESTIGATION |  Why? |
20:16:23 | RESULT |  Yup, the bags are being ignored. |
20:06:44 | FORCE |  Take MMMCV |
20:06:42 | C++ |  Nothing appears to have happened, but I deem it possible that the map file itself didn't change, and the mapdatabuilder has been programmed to ignore unchanged files unless you do a force request (saves time, you know). So let's do that forced request |
19:22:49 | C++ |  Take MMMCIV |
19:22:45 | C++ |  I've set the map databuilder to remove the bags from the Cathedral as well |
13:39:40 | TEST |  Take MMMCIII |
13:39:39 | BOOST |  Exp was granted but too little to notice |
13:38:29 | TEST |  Take MMMCII |
13:38:29 | DEBUG |  I get the feeling the new floor exp is not awarded. |
13:33:33 | TEST |  Take MMMCI |
13:33:28 | FIXED |  Door didn't open when both switches are flipped, but I think I fixed that |
13:27:07 | TEST |   Take MMMC |
13:27:05 | LINK |  Kthura |
13:26:34 | TEST |  Take MMMXCIX |
13:26:29 | FIXED |  404 |
13:25:59 | TEST |  Take MMMXCVIII |
13:25:57 | MAPSCRIPT |  Levers should now work |
13:13:22 | CHARACTER | |
13:10:32 | ABILITY |  Hellfire |
12:53:54 | KTHURA |  I could see Wendicka's hair sticking out above the upper wall in the first gateway. That has been fixed. |
12:53:04 | KTHURA |  Left switch not operative |
12:33:05 | TEST |  Take MMMXCVII |
12:32:45 | COCKROACH |  5 attempts at least to get the fucking music right |
12:28:05 | TEST |   Take MMMXC |
12:28:00 | FIXED |  missing mapscript callbacks |
12:25:49 | TEST |  Take MMMLXXXIX |
12:25:48 | HUH |   ? |
12:23:31 | TEST |  Take MMMLXXXVIII |
12:23:31 | DEBUG |  Ah! |
12:22:07 | TEST |  Take MMMLXXXVII |
12:22:06 | FIXED |  Missing space |
12:21:01 | TEST |  Take MMMLXXXVI |
12:21:01 | STATUS |  The first tests should be possible this way, so let's go! |
12:20:38 | LINK |  Navigation terminal updated |
12:01:05 | UPDATED |  Jukebox |
11:36:44 | NOTE |  Full confirmation of this one will come when I start the next game cycle for either the New Game+ or the Hard Mode |
11:36:11 | FIXED | |
11:33:31 | NOTE |  I will NOT yet set the enemies and treasures for this place. I first need to make sure the conversion so far works proplerly |
11:33:01 | KTHURA |  I've set some metadata for the Cathedral |
- = 16 Feb 2025 = - |
23:02:37 | ART |  And also a few replacement due to game specific issues |
23:02:27 | ART |   Manual jpbf transfer |
22:50:53 | KTHURA |  The Cathedral |
21:52:56 | TEST |   Take MMMLXXXV |
21:52:51 | FIXED |  Syntax error, yet Scyndi didn't respond properly to that one, so I need to investigate that. |
21:51:32 | TEST |  Take MMMLXXXIV |
21:51:32 | FIXED |  Linkup for short names was a different routine I just found out |
21:43:33 | VOID |  It looks like stuff is on the road, but you know Dijkstra was right about this one: 
|
21:38:57 | VOID |  Take MMMLXXXIII |
21:38:53 | VOID |  I guess I really had to void out even more |
21:34:13 | VOID |  Take MMMLXXXII |
21:34:10 | VOID |  I've also set JCR6 to make sure Stored files always have the __CSize and the __Size value the same. Why this sometimes goes wrong I don't knowm, but I've seen this corruption several times now, but the __CSize value was always bigger than the __Size which suggests that when the system starts storing files because compression failed this miscreation sometimes happens. |
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