1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 |
13:15 | GENERATION |  Requires another script generation... A smaller one this time, though |
13:14 | FIXED |  Broken IAA record |
13:13 | HUH |   And the spellani is also called even after rejection.... That should not happen |
13:13 | HUH |  Something went wrong with the SpellAni linkup |
13:09 | TEST |  Take XIX |
13:09 | STUPIDITY |  Something I should not have forgotten, but you know how some things go, eh? |
13:08 | FIXED |  Linkup issue in items linker |
12:55 | TEST |  Take XVIII |
12:55 | STATUS |  Well what should be and what is are often two different things, and hardly related at all, so I gotta test stuff out now,eh? |
12:55 | LINK |  And that should link everything together ready to resume the testing |
12:54 | SCRIPT |  General healing effect |
12:49 | GITHUB |  An updata on MyData that might be years overdue (oops) |
12:38 | FIXED |  And fixed a few bugs that were in the original code, which were only a minor thing in Dyrt, but would be really terrible for Star Story |
12:36 | SPELLANI |   I've copied the "glitter" effect from Dyrt and adapted the code a little |
12:01 | STUDY |  Yikes.... What was my original engine a primitive one.... Having a separate spellani for group and single healing, why with my current technology that is no longer needed.... Well, I think I know a way to cover this... It's dirty, but it saves me the trouble to go through all records one by one |
11:58 | NOTE |  All I can check now is if the game doesn't crash on that particular thing.... The items I got now are still a bit dependent on a non-existent SpellAni script, so I guess I need to cover that first |
11:57 | DONE |  An item should now be taken away from you if you use one |
- = 8 Feb 2021 = - |
23:57 | STATUS |  The game will (for safety reason) still crash, as there are still a few important things to be done, but the basis works now, which is good... right? |
23:56 | DUMMIED |  No longer needed debug lines |
23:56 | CONFIRMED |  that works |
23:51 | TEST |  Take XVII |
23:51 | FIXED |  Code typo |
23:47 | TEST |  Take XVI |
23:47 | SOLVED |  I think |
23:40 | TEST |  Take XV |
23:40 | INVESTIGATION |  What I did see though is that the hovering does always return false when used on the heroes... Even on briggs, yet why he still seems targetable and the girls appear not is still beyond me |
23:39 | FIXED |   No icon for Guard |
23:33 | TEST |  Take XIV |
23:33 | FIXED |  C-String issue |
23:31 | TEST |  Take XIII |
23:31 | VOID |  GRRR! |
23:28 | TEST |  Take XII |
23:28 | DEBUG |  I've added an extra debug line that must gimme a few answers |
23:25 | BUG |  But the question is still how come that Wendicka and Crystal are not being targeted |
23:25 | FIXED |  Indiscriminate error |
23:22 | TEST |  Take XI |
23:22 | FIXED |  Does it work now? |
23:22 | FUCKYOU |  Fix ignored |
23:22 | TEST |   Take X |
23:15 | FIXED |   I think I fixed that target issue... well part of it, as it appears that both Wendicka and Crystal are untargetable from the start... but why |
23:05 | TEST |  TAKE IX |
23:04 | ABILITY |  Guard - Will always miss for now, but that will make it easier not to let Briggs to be in my way |
23:01 | HUH |  I could select the enemy and Briggs, but not Wendicka and not Crystal... WTF is going on here? |
23:01 | TEST |  Take VIII |
22:54 | FIXED |  Prefix issue? |
22:32 | TEST |  Take VII |
22:32 | FIXED |  Did I fix the argumentation? |
22:29 | TEST |  Take VI |
22:29 | FIXED |  Linkup elsewhere faulty |
22:28 | FIXED |  Cancel feature did not properly link back to the combat |
22:23 | TEST |   Take V |
22:23 | FIXED |  ? |
22:23 | FUCKYOU |  AARGH! |
22:19 | TEST |  Take IV |
22:19 | VOID |  Well? |
22:16 | TEST |  Take II |
22:16 | FIXED |  CRAP! |
22:11 | TEST |  To work or not to work... that's the question Take I |
22:11 | LINK |  I've linked everything together now |
20:07 | OFFTOPIC |   Are you also tired of corona? We got over 30 other kinds of beer. |
18:59 | ENHANCEMENT |  Although I think this is better |
18:56 | NOTE |  This should affect both items and abilities, but the latter cannot yet be checked |
18:56 | SCRIPT |  Cancel function |
17:04 | CHECKED |   I did check out a few things |
15:09 | OFFTOPIC |   Sometimes MAGA idiots know how to amuse the MAGA opposers :P 
Come one, this is just funny :P |
12:15 | STATUS |  It works the way it has to work for now, but there is still a lot of work to be done here.... :-/ |
12:00 | TEST |  Take VI |
12:00 | FIXED |  AH! |
11:58 | TEST |  Take V |
11:58 | FUCKYOU |  What is happening here? |
11:50 | TEST |  Take IV |
11:50 | FIXED |  Syntax error in Field Menu script |
11:46 | TEST |  Take III |
11:46 | FIXED |  Identifier issue |
11:46 | TEST |   Take II |
11:18 | FIXED |  Scope error |
11:18 | TEST |  Take I |
11:16 | STATUS |  Since there's no link back, calling for items basically ends the game for now, but still I can test stuff out, and that is what I will do |
11:11 | LINK |  The link to the selector has been made already, and should even work, however there is still a lot to be done. |
11:11 | SCRIPT |  Scripted the functions that can be used to link the item selector to the combat flow |
- = 7 Feb 2021 = - |
23:40 | NOTE |  Some unexpected stuff came in my way today, so I couldn't do as much as I planned |
23:35 | CONFIG |  Set up for usage of items, ARMS and abilities in combat.... This setup will aslo help in switching party members |
23:32 | OFFTOPIC |  LOL 
|
- = 6 Feb 2021 = - |
1:12 | STATUS |  We'll see I guess... |
1:12 | STATUS |  I think either items or abilities should be next |
1:10 | FIXED |  Color changes on combatant actors due to "hurt" messages should not happen |
1:08 | CONFIRMED |  It works |
1:02 | TEST |  Take V |
1:02 | FIXED |   ??? |
0:59 | TEST |   And that brings us to Test IV |
0:59 | VOID |  No "Cast" for Briggs |
0:55 | TEST |  Take III |
0:54 | FIXED |  Missing underscores |
0:51 | TEST |  Take II |
0:50 | FIXED |  Dupe declaration |
0:49 | TEST |  Let's see if that works the way it should, eh? |
0:49 | LINK |  Linked to the combat menu |
0:48 | ABILITY |  Reload |
0:24 | SCRIPT |   Reload effect |
- = 5 Feb 2021 = - |
22:36 | FIXED |  Of course! |
22:36 | FUCKYOU |  Syntax error |
22:34 | TEST |  Another quick test! |
22:34 | NOTE |  And as in the original game, the ammo does NOT reset in the hard mode |
22:34 | NOTE |  This does NOT count for Crystal's ARMS, only for the hand weapons that replace regular attacks |
22:33 | FIXED |  Ammo reset at the start of each battle |
22:31 | CONFIRMED |  Close, but no cigar.... not yet! |
22:28 | TEST |  Let's see now! |
22:28 | FIXED |  It actually appears that the not going down of ammo wasn't the result of a yet unscripted part, but of a bug... Congratulations, Jeroen! |
20:56 | STATUS |  I think the next stop will be bullet subtraction and reloading |
20:56 | CLOSED | |
20:56 | CONFIRMED |  Right! |
19:05 | TEST |  And let's see how things turn out now, eh? |
19:04 | FIXED | #68 Defense stat was not properly compiled... It should be now |
18:48 | VOID |   Thanks to an issue in the Neil syntax when it comes to numbers as .1212 (the 0 must always come first in Neil... Not sure what to do to fix this). |
18:48 | CONFIRMED |  #68 - Indeed the damage done was indeed way too high |
18:45 | TEST | |
18:45 | DEBUG | |
18:45 | INVESTIGATION | |
18:41 | CLOSED | |
17:35 | TEST | |
17:34 | DONE | |
17:31 | SCRIPT |  A table for storing status change data |
13:49 | STATUS |   time for a break |
13:48 | CONFIRMED |  AT LAST! |
13:45 | TEST |  Well? |
13:23 | OFFTOPIC | |
13:21 | FIXED |  And that should also fix the enemies that do not always appear even when they should |
13:20 | FIXED |  Case issue in Kthura for C++ |
13:15 | DEBUG |  more debug |
13:09 | DEBUG |  WTF is going on here? |
13:00 | TEST |  Well? |
13:00 | DEBUG |  Let's narrow things down a bit |
12:57 | TEST |  And how about now? |
12:57 | COCKROACH |  GRRR! |
12:46 | TEST |  Let's see |
12:46 | DONE |  I've set an "Always" field to enemies on the field guaranteeing they always appear. This is in order to make sure the enemy tutorial doesn't go off in an empty room, which would be quite ludicrous |
12:19 | FIXED |  Monster should also disappear from the map after defeat |
12:07 | CONFIRMED |  Almost there. |
11:39 | TEST |  Take III |
11:39 | CONFIRMED |   The error does however confirm that the main issue appears to be fixed, but I gotta test more to make sure! |
11:38 | FIXED |  Old code typo... |
11:34 | TEST |  Take II |
11:34 | FIXED |  Scope issue |
11:30 | TEST |  Take I |
11:30 | FIXED |  And should fix this issue |
11:30 | SCRIPT |  This has been don enow |
11:30 | INVESTIGATION |   Enemy freeze examined... Yes, I didn't yet completely work out the conflict prevention routine.... |
1:52 | STATUS |   Okay, that's in order for now... The next challenge will be why all enemies deactivate after combat as that is really puzzling me, but it's time to have break now... Be back soon |
1:45 | TEST |  Take VI |
1:45 | COSMETIC |  speed and y coordinate reconfigured |
1:44 | FIXED |  Level number didn't increase |
1:40 | TEST |  Take V (I forgot to mentio take IV) |
1:40 | COSMETIC |  angle fix? |
1:40 | FIXED |  Experience bar must reset after leveling up |
1:34 | FIXED |  Anyway, it's fixed now! |
1:34 | HUH |  WTF? How did that tag get like that? |
1:33 | TEST |  Take III |
1:33 | FIXED |  Scope error |
1:29 | TEST |  Take II |
1:29 | FIXED |  Declaration issue |
1:25 | TEST |  Take I |
1:25 | SCRIPT |  Level Up has been implemented for the front row |
- = 4 Feb 2021 = - |
23:12 | STATUS |  I am first gonna see if I can make Wendicka and Crystal actually gain levels |
23:12 | BUG | #70 - Later concern, but I must sort it out! |
23:12 | JUDGMENT |  Better |
23:05 | TEST |  Take X |
23:05 | EXPERIMENT |  Let's try this |
23:04 | JUDGMENT |  Not quite |
22:54 | TEST |  Take IX |
22:54 | EXPERIMENT |  Let's see what happens now then? |
22:51 | JUDGMENT | |
22:44 | TEST |  Take VIII |
22:44 | COSMETIC |  Sped up "You win" animation |
22:43 | EXPERIMENT |  I see rotation is still a bit of an issue |
22:35 | LAZY |  Extra property |
22:25 | TEST |  Take VII |
22:25 | TECHNO |  Normally not possible in Neil, but the linkup with C++ can something cause this to happen |
22:24 | FIXED |  Case error |
22:19 | TEST |  Take VI |
22:18 | FIXED |  Error in Apollo Glue code |
22:17 | FIXED |  Error in boolean expression checking victory |
22:02 | TEST |  Take V |
22:02 | FIXED |  Bad boolean expression |
22:01 | TEST |  Take IV |
21:57 | FIXED |  Yawn |
21:25 | TEST |  Take III |
21:25 | FIXED |  Huh? |
21:17 | TEST |  Take II |
21:17 | VOID |  Voided that! (This is Microsoft's failure not mine, so I refuse to speak of a fix) |
21:16 | FAILURE |   This is what I hate about MS-DOS and systems derived of it..... backslashes where slashes should have been used in stead! |
21:06 | TEST |  In the meantime I can prepare for take I, though |
21:06 | DONE |  And put some snert on in my kitchen in order to eat |
21:06 | DONE |  Taken a break |
19:24 | LINK |   Linked |
19:19 | SCRIPT |   The Victory Screen has been scripted |
17:50 | VISUALSTUDIO |  For starters recompiling Apollo |
17:50 | STATUS |  But before that a lot needs to be done first |
17:49 | APOLLO |  No telling if it works,yet, but the upcoming tests will tell... Likely |
17:49 | NEIL |  Glue code |
17:40 | C++ |  Well yeah, I did have to prepare Apollo for that.... Not fully there yet! |
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