1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
0:31C++
C++API changeups
0:31SOLVED
SOLVEDI see
0:26TEST
TESTTake XXI
0:26EXPERIMENT
EXPERIMENTLet's see....
0:25HUH
HUH"Get Member Out of Range (1:0)"
0:18TEST
TESTTake XX
0:18COSMETIC
COSMETICFine tuning
0:18JUDGMENT
JUDGMENTbetter, but not good enough
0:15TEST
TESTTake XIX
0:15EXPERIMENT
EXPERIMENTlet's see what happens this way
0:10TEST
TESTRolf Take XVIII
0:10FIXED
FIXEDOkay, then
0:10FUCKYOU
FUCKYOU"Static"
0:08TEST
TESTThe Goddess Take XVII
0:07FIXED
FIXEDSmall issue
- = 27 Apr 2021 = -
23:42FAILURE
FAILUREHA HA!

20:25COSMETIC
COSMETIC"Loading"
19:49TEST
TESTWendicka Take XVI
19:49DEBUG
DEBUGXenobi Some debug to get more sight on the situation
19:47FIXED
FIXEDI think I fixed ... part of the problem
19:46RESULT
Klopt genne jota van!

Helemaal niks!

19:42TEST
TESTTake XV
19:42DEBUG
DEBUGThis was something to be done anyway, but this may also help me debug a few things
19:42DONE
DONEAdded row numbers
19:40BUG
BUGWell, interesting all I see is a brown square, but that's not what I want to see
19:35NOTE
NOTEI hate conspiracy theories, but come on, let's face it...

19:23TEST
TESTTake XIV
19:23FIXED
FIXEDRUND!
19:21TEST
TESTTake XIII
19:21FIXED
FIXEDAdmiral Lovejoy Another
19:21TEST
TESTTake XII
19:17FIXED
FIXEDWrong instance
19:13TEST
TESTTake XI
19:13HUH
HUHWhat the?
19:02TEST
TESTXenobi Take X
19:02FIXED
FIXEDBad instance member
18:19TEST
TESTTake IX
18:19FIXED
FIXEDCode typo
18:15TEST
TESTTake VIII
18:15FIXED
FIXEDMissing properties
18:14FIXED
FIXEDMissing link
18:10TEST
TESTTake VII
18:10FIXED
FIXEDIdentifier issue
17:42TEST
TESTTake VI
17:42FIXED
FIXEDAnother scope error
17:38TEST
TESTTake V
17:38FIXED
FIXEDStupidity in debug
17:36TEST
TESTTake IV
17:36FIXED
FIXEDScope error
17:35DEBUG
DEBUGQuick start NIM
17:33NOTE
NOTEAstrilopup However a syntax error gets in my way
17:33CONFIRMED
CONFIRMEDLink up seems to work
17:30TEST
TESTTake III
17:30FIXED
FIXEDInclusion error
16:36TEST
TESTTake II
16:36FIXED
FIXEDThat should fix stuff
16:35LINK
LINKYeah, that was stupid
16:35MAPSCRIPT
MAPSCRIPTNIMLINK
10:45STUPIDITY
STUPIDITYFoxy And I forgot some crucial parts.... Figures!
10:39TEST
TESTFoxy Crystal McLeen - Big alternate Take I
10:38NOTE
NOTEThe game will not yet work, only show some start work, but at least I can test the skeleton code out, as you'd be surprised how much can go wrong in this particular stage
10:38LINK
LINKLink to the NIM Game the way it's now has been established
10:34STATUS
STATUSFrom this point I can write some linkup code in order to get this on the move
10:34SCRIPT
SCRIPTSet up the code to allow debugging and complete some UI things
- = 26 Apr 2021 = -
22:25GITHUB
GITHUBSo I will update the repository now first
22:25NOTE
NOTEBut I notice I am getting tired and that I can longer really focus anymore
22:24STATUS
STATUSMost of the pre-work has been done now
21:41FAILURE
FAILUREDat zo'n goeie zanger ZO DIEP kan zinken!

IK BEN BOOS!

21:11SCRIPT
SCRIPTAdmiral Johnson Some needed pre-work for the NIM-minigame
19:34GENERATION
GENERATIONGenerated some quick code I needed to get the AI on the run
13:07TEST
TESTTake III
13:07FIXED
FIXEDWendicka attacking Kota was too instant
13:06STATUS
STATUSBut wait,there's more!
13:06FIXED
FIXEDKota only should allow Yirl on your first meeting
13:05JUDGMENT
JUDGMENTAlmost, but a few things are to be taken in order!
12:59TEST
TESTTake II
12:59FIXED
FIXEDCode typo
12:57TEST
TESTTake I
12:57NOTE
NOTEAnd NOW we can start!
12:57MAPSCRIPT
MAPSCRIPTWendicka threatens Kota
12:57NOTE
NOTEHold the show, I forgot something
12:14STATUS
STATUSBefore I acutally begin on the NIM game, I first need to make sure all pre-stuff works the way it was intended
12:14MAPSCRIPT
MAPSCRIPTAll Pre-NIM stuff has been added now
11:41MAPSCRIPT
MAPSCRIPTPre-Enter Kota's house
11:41FIXED
FIXEDYirl Xenobi sprite error in Kota's house
- = 25 Apr 2021 = -
23:33FAILURE
FAILUREYou can say about this man what you want, but you can't deny what he said here:

23:05GITHUB
GITHUBDone!
23:03GITHUB
GITHUBTime to update the on-line repository, eh?
22:37CONFIRMED
CONFIRMEDSue And Wendicka can now indeed learn "Vitalize"
22:37CONFIRMED
CONFIRMEDInstant works now
22:24DEBUG
DEBUGI see.....
22:19TEST
TESTTake III
22:19DEBUG
DEBUGLet's see then...
22:19COCKROACH
COCKROACHnope
22:16TEST
TESTTake II
21:50FIXED
FIXEDI think I found the little devil
21:23INVESTIGATION
INVESTIGATIONWhy?
21:23BUG
BUGOkay, Xenobi does NOT what he is supposed to do
21:21TEST
TESTYirl Testing is of course in order.....

Take I

21:19CHARACTER
CHARACTERXenobi will now teach Wendicka the "Vitalize" spell if all of these conditions are met:
  1. Wendicka is level 50 or higher
  2. Xenobi obtained that spell himself
  3. The Black Castle has been completed
  4. The Goddess has escaped Wendicka's body
18:46FIXED
FIXEDMissing return in upgrade move of Leopards
10:06FIXED
FIXEDNIL <=> Neil conflict In Foxy's Smoke Bomb spellani
10:00FIXED
FIXEDDA FUUUUUUUUUUUUUCK!
9:56FIXED
FIXEDBad randomizer
9:47FIXED
FIXEDmath issue in Foxy's pickpocket move
9:47BUG
BUGAs feared "GrabScreen" does NOT work the way it should. SDL2 documentation was already very very vague on this.... Now this is of lesser importance now, but something I must look at... If worst comes to worst, I may need to come up with another quake animation....
9:41FIXED
FIXEDWrong class
0:10FIXED
FIXEDBriggs Scope error
- = 24 Apr 2021 = -
23:33HUH
HUHWTF?
23:09TEST
TESTExHuRU Take II
23:09FIXED
FIXEDIdentifier issue
23:03TEST
TESTLet's go! Test I
23:03MAPSCRIPT
MAPSCRIPTBoss Eugorvnia Caves
22:27NOTE
NOTEI cannot yet test, this because I am dealing with an upcoming boss fight....
22:23NOTE
NOTEI *HOPE* this works, but this is not yet tested.
22:23SCRIPT
SCRIPTPickpocketing
12:47CONFIRMED
CONFIRMED"Yes!"
12:47TEST
TEST"Yes!"
12:47TRANSFER
TRANSFER"Yes!"
0:58STATUS
STATUSThe next stop will be the boss in the Eugorvnia Caves
- = 23 Apr 2021 = -
21:58TEST
TESTI can only hope this works.... I will test the flower forest until the first teleport pad
21:32TECHNO
TECHNOThis was a pun to the Mac upgrade from Leopard to Snow Leopard during the development of the original game (which was developed on Mac back in the day).
21:31SCRIPT
SCRIPTLeopard => Snow Leopard
20:42GENERATION
GENERATIONNeg
20:42APOLLO
APOLLOProject Update
19:53TRANSFER
TRANSFERArt Leopart
19:42TEST
TESTBakina Well, while testing the Flower Forest we'll find out, eh?
19:42FIXED
14:58CONFIRMED
CONFIRMED#93 - Hit % works
13:36CLOSED
13:36JUDGMENT
JUDGMENTEugorvnia doesn't look perfect, but this will have to do
13:26TEST
TESTWhile I test if that upgrade works, some fixes in TQSG must have taken effect in Kthura, and I need to test this now if that fixes #116 in the process.... So I can test two issues in once
13:23DONE
DONE#93 Crystal's ARMS should now take the hit % in order
13:08GITHUB
GITHUBClosed The last 2 issues open in the old project.... They are definitely NEVER gonna be fixed any more so close to the removal of the executables on both GJ and itch
12:53CONFIRMED
CONFIRMEDCrystal Sommige mensen hebben nog humor!!!

12:52FIXED
FIXEDThat fixes indeed the issue I got here
11:39GENERATION
GENERATIONGenerate new data for the new environment
0:15TEST
TESTTake II
0:15VOID
VOIDExHuRU Custom is not really a workable concept
0:09TEST
TESTTake I
0:09NOTE
NOTESpeaking to Feenalaria now will crash the game, but THAT is a later concern
0:09MAPSCRIPT
MAPSCRIPTCompletion of Ghost House
- = 22 Apr 2021 = -
23:51STUDY
STUDYQuick study on the room where you can find Myrah and Marrilona
23:46KTHURA
KTHURAAll fine now?
23:46FIXED
FIXEDMoar issues here in Kthura
23:43KTHURA
KTHURAAnd scripting to see them is now mandatory
23:43KTHURA
KTHURADr. Sal’pr’drita Placing custom items is not yet possible, but seeing them is possible now.....
23:42KTHURA
KTHURAWith that Kthura should be able to handle a few more storms
23:42FIXED
FIXEDSize issue on Kthura Markers
23:16KTHURA
KTHURAI must note though... there's still a lot to be done here!
23:16KTHURA
KTHURAThe basis of the scripter works now
23:06KTHURA
KTHURAGetting there (I hope)
23:06VOID
VOIDSilly conflict
23:01FUCKYOU
FUCKYOUHow many more of these on the way?
22:46NOTE
NOTEBase script issues in the core of an engine are the worst, and basically the Kthura editor is an engine on its own
22:46KTHURA
KTHURABase Script fix ups
20:35STATUS
STATUSI need a break
20:13TEST
TESTAnother one then!
20:09STATUS
STATUSAnd this should take care of all kids the Lich King may summon
20:09SCRIPT
SCRIPTWendicka Summon Elf Kid
20:09SCRIPT
SCRIPTSummon Fairy Kid
20:09SCRIPT
SCRIPTSummon Phelynx kid
20:09SCRIPT
SCRIPTSummon Human Kid
20:08SCRIPT
SCRIPTSummon Befindo Kid
19:22TEST
TESTKota Will that work?
19:22MAPSCRIPT
MAPSCRIPTBoss
18:46STATUS
STATUSUp to the boss, all's fine
18:32UNDESIREABLE
UNDESIREABLEChild abuse! That's what it comes down to!

18:04FIXED
FIXEDThrilling Damnnation Spellani Scope Error
17:53FIXED
FIXEDBlockmap issues
16:37TEST
TESTLet's resume the testing
16:37STATUS
STATUSRight, I got myself up-to-date
16:37CHECKED
CHECKEDWhat did I do last
16:36STATUS
STATUSSomething came in between
16:11OFFTOPIC
OFFTOPIC
14:11FIXED
FIXEDThis should fix "Demon Soul Breaker"
14:11SCRIPT
SCRIPTHP to 1
13:38TECHNO
TECHNONo matter, that one is easy to get done, so let's not worry about it....
13:38BUG
BUGCrystal But "Demon Soul Breaker" takes the price, eh?
13:38CONFIRMED
CONFIRMEDStuff finally appears to be working
13:24FUCKYOU
FUCKYOUDi I really get rid of all that crap now? Please?
13:24FUCKYOU
FUCKYOUAnd another data reversal
13:18TEST
TESTTake HOW MANY ARE WE?
13:18VOID
VOIDfuck you!
12:47TEST
TESTThe Goddess I really should have numbered these tests, shouldn't I?
12:47FIXED
FIXEDRolf Silly Syntax Error
12:45TEST
TESTLet's resume the testing
12:45COSMETIC
COSMETICJingle for solving each puzzle in the Ghost House
12:44FIXED
FIXEDThis should fix the "unsolvable" puzzle
12:43LINK
LINKZA Linkup code
12:43MAPSCRIPT
MAPSCRIPTBack Removal
12:01TEST
TESTWell for real this time then?
12:01FUCKYOU
FUCKYOUTruth is... I've fixed this dozens of time but GTK# keeps resetting the data for no reason at all
12:00FIXED
FIXEDThis time?
11:59COCKROACH
COCKROACHKthura Text Editor keeps resetting data... GRRR!
11:54TEST
TESTAnd here we go again!
11:54FIXED
FIXEDNot working savespot
11:46NOTE
NOTENo, not gonna recover... more trouble than it's worth
11:46FAILURE
FAILURErecord 3173 lost....
10:49NOTE
NOTEIt's very extremely hard to test this one, as I am dependent on the enemy's AI for this... If needed I may need to force the enemy to come with this, but I hope it won't get to that.
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