1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 |
19:44 | TEST |  Take I |
19:37 | NOTE |  I don't know if' it's "perfect", but time will tell, eh? |
19:37 | MAPSCRIPT |  I've set up a system which should control the sliding doors.... |
14:23 | TEST |  Take VI |
14:23 | FIXED |  Enemies at the start didn't disappear |
14:06 | TEST |  Take V |
14:05 | FIXED |  Music link issue |
14:05 | FIXED |  The mole went straight though the door... Perhaps he need to open it first |
13:52 | TEST |   Take IV |
13:52 | FIXED |  Actor issue |
13:47 | TEST |  Take III |
13:47 | FIXED |  Misformed macro |
13:43 | TEST |  Take II |
13:43 | RECOVERED |  Disappeared link |
13:40 | TEST |  Take I |
13:33 | LINK |  Linkthrough from Eugorvnia to the facility |
13:32 | MAPSCRIPT |  Start of the facility |
11:32 | REMINDER | |
0:29 | FAILURE |   The combat routine crashes on me randomly... And then I refer to a C++ crash, so no error message whatsoever... This makes debugging impossible and I am now completely reliant on it happening while running the game in Visual Studio... Now I am completely reliant on pure luck.... I hate this..... |
0:27 | FIXED |  access to next dungeon issue |
0:06 | TEST |  Fuck V |
0:06 | FIXED |   GRRR! |
0:06 | FUCKYOU |  crash on cancel effect |
- = 11 Mar 2021 = - |
23:50 | TEST |   Take IV |
23:50 | FIXED |  Syntax error |
23:50 | FUCKYOU |  ) missing |
23:28 | TEST |  Take III |
23:28 | FIXED |  Boss reference error |
23:24 | TEST |  Take II |
23:24 | FIXED |  Hide/Show error |
23:21 | TEST |  Take I |
23:15 | MAPSCRIPT |  Boss Eugornia |
18:01 | FAILURE |  A crash on Yirl acting.... I wonder what's wrong here... I need to sort out why |
16:32 | FIXED |  Status change curing items didn't work |
16:31 | FIXED |  Crash caused by poison |
14:36 | FIXED |  Missing tag for poison status graphic |
12:36 | FIXED |  Stack overflow issue |
7:52 | CONFIRMED |  It works... At least you can solve the puzzle... Now see if what happens if you re-enter this room |
7:44 | SCRIPT |  The puzzle should work now (I hope) |
- = 10 Mar 2021 = - |
22:16 | NOTE |  There's a reason why I kept quiet here, as I did expect a lot of crap |
22:15 | FIXED |   Too much to log |
20:41 | DONE |  I've made preparations for the sudoku puzzle... However I don't expect it to work (yet).... For sure is that the buttons will (for now) only make some quick debug logs... |
17:24 | HUH |  ??? |
17:21 | FAILURE |  A total crash without message or futher explanation... Nothing should be able to make that possible in this particular situation, so the question is why it happens now.... |
16:52 | FUCKYOU |  Why is SDL2 so dominant over my other apps? |
16:52 | SCRIPT |  AP to 0 effect |
16:40 | FAILURE |   Hmmm... Missing asset.... Aquamarine, eh? |
16:37 | TEST |  Well? |
16:37 | FIXED |  Map meta data error |
16:31 | SPELLANI |  Let it go, let it go! The cold never bothered me, anyway! |
16:13 | TEST |  I'll continue testing Eugorvnia.... I can only hope this all works the way it should |
16:12 | SITE |  Please note that the times noted for posts are not 100% accurate |
16:01 | LINK |   Linked |
16:01 | SCRIPT |  Effect itself |
16:01 | NOTE |  What should work is that a character is marked as poison, and although the effect will not yet take place |
15:55 | SCRIPT |  Poison |
15:25 | FIXED |   Spellani crash on paralysis fluid |
15:25 | FIXED |  Small transporter fixes |
14:32 | NOTE |  No way for me to test this yet.. I must blindly assume it works (which is given the way this all works pretty save. Also the transpad in the same room should immediately turn blue also) |
14:31 | MAPSCRIPT |  Activation of the transpad |
14:19 | NOTE |  The trigger for the transpad does NOT yet work (naturally).... |
14:18 | CONFIRMED |  That works... So far.... |
14:13 | NOTE |  Just like in the original game you will at first not get any further than the first room, but you can still activate the transpad (I recommend against entering this place until very much later in the game. I warn ya). |
14:13 | LINK |  Link to the actual cave itself |
13:52 | MAPSCRIPT |  Hide and show the entrance to the Eugorvnia Caves |
12:33 | FIXED |  Alpha issue in status bar |
12:06 | MUSIC |  Dark City is the background music for Eugorvnia (like in the original game). |
11:40 | TEST |  Quick test is in order |
11:40 | MAPSCRIPT |  Welcome to Eugorvnia |
11:33 | TODO | |
9:36 | MAPSCRIPT |  Speaking to Irvona in the Ji Temple will unlock the Black Castle (at least, it should) |
0:36 | CONFIRMED |   Right... Eugorvnia loads... All else is of later concern |
0:33 | NOTE |  Before Eugorvnia is being taken care of some other things are important oo, though |
0:33 | LINK |  Link to next mission... Eugorvnia set up |
0:08 | TEST |  A test is in order, and given the issues with the previous event, I know trouble is coming |
0:08 | MAPSCRIPT |  First meeting with Yayorn |
- = 9 Mar 2021 = - |
23:55 | FIXED |  Learn message error for Xenobi |
23:22 | CHARACTER |  Xenobi resistances |
23:19 | STATUS |  FINALLY! |
23:06 | TEST |  Take XV |
22:56 | FIXED |  Tag typos |
22:45 | TEST |  Take XIV |
22:45 | FIXED |  Fucking exit spot name tag issue |
22:41 | FAILURE |  My devlog tool crashed, yet the log appears to be properly updated??? |
22:41 | FAILURE |  WTF? |
22:40 | TEST |  Take XIII |
22:40 | FIXED |  Illegal Function call |
22:40 | TEST |  Take XII |
22:27 | FIXED |  At least I fixed the issue in the mapscript now |
22:24 | COCKROACH |  Still fucked up, but I'll sort this out later! |
22:20 | TEST |  Take XI |
22:20 | FIXED |  PLEASE? |
22:16 | COCKROACH |  NO EFFECT! |
22:12 | TEST |  Take X |
22:12 | NOTE |  The error itself persists, but that is needed, as this way I can test if this part of the issue has been fixed... |
22:11 | FIXED |  I fixed that |
22:11 | VISUALSTUDIO |  This was an issue in the underlying C++ code.... |
22:08 | BUG |   I see the issue.... Kthura's error itself is good, but the data it throws with it is incorrect, and I need to find out why this happens |
21:56 | TEST |  Take IX |
21:55 | DEBUG |  Extra debug crap |
21:55 | HUH |   GAMEMAP is not an actor is bullshit, as not call to that tag is made (GAMEMAP is the code name of the KthuraMap itself, so where does this bullcrap come from?) |
21:47 | TEST |  Take VIII |
21:47 | FIXED |  Wendicka's removal didn' t take place |
21:46 | FIXED |  Syntax error in Xenobi spell code |
21:41 | TEST |  Take VII |
21:38 | FIXED |  Scope error in Xenobi's ability list |
21:33 | FIXED |  Suddenly Crystal transforms in a pure biological human wearing her METEOR uniform |
21:10 | TEST |   Take VI |
21:10 | FIXED |  Tag failure |
21:10 | TEST |  Take V |
21:06 | FIXED |  Party pop failure |
20:38 | TEST |  Take IV |
20:34 | FIXED |  Forgotten to make Foxy kick Reggie on the appropriate moment in this event |
20:24 | FIXED |  Bad for-each syntax |
19:56 | TEST |  Take III |
19:54 | FIXED |   Unknown Identifier |
19:41 | TEST |  There are still means to get stuff done, though, and speed is not my main concern for testing this crap So here comes TAKE II |
19:40 | BACKUP |  Is running and it slows my entire system down.... Bummer, but hey, this also needs to be done |
19:34 | FIXED |  Link error |
19:26 | NOTE |  The event in the Ji-Temple following up won't take place yet... I will do that once I through all this! |
19:25 | TEST |  Take I |
19:08 | STATUS |  I need to put it to the test now.... Wish me luck, folks! |
19:05 | MAPSCRIPT |  Ji cyborg event |
17:11 | TEST |  Quick test |
16:22 | NOTE |  The event itself does not yet work, but when I'm done, it will ;) |
16:21 | LINK |  Which links Y Anhysbys to the Ji Rubble event |
16:21 | MAPSCRIPT |  I've set up the exit |
14:23 | NOTE |  This support is (for now) only available for C#.... I may make the Go and C++ libraries compatible too, but that is not really something I'm in a hurry about at all... |
14:23 | JCR6 |  I've set up a driver for JCR6 which can read and extract from Westwood PAK files.... Although this is the worst kind of packing format I've encountered so far, and it was quite a challenge to link that up with the high sophistication JCR6 has.... However since this was possible, it had to be there.... |
0:45 | NOTE |  Aside from having extra bullets (if you upgraded those) none of Crystal's upgrades will take effect YET... As for that I need to alter the combat code, and time didn't allow me to do that yet, but that's already on my planboard, so doncha worry about that.... |
0:44 | DONE |  Upgrading ARMS does work now! |
0:02 | NOTE |  Here the same rules as in the original game do still apply... well mostly |
0:02 | DONE |   Upgrading should work now |
- = 8 Mar 2021 = - |
23:37 | STUDY |  I need to see how things were in the old game on this, although differences are allowed here, but still |
23:37 | SCRIPT |  All pre-upgrade stuff for Crystal's ARMS done.... |
22:24 | FIXED |  Idiocy |
22:13 | TECHNO |  Hey, that's fun... Code that can help me to write a Westwood-PAK manager for JCR6 (which I wanted to do for some time), however, as the format has no signature or anything like that, we might have a bit of trouble recognizing the file... Dang.... |
20:52 | SCRIPT |  A message of rejection if you try to upgrade ARMS with any character whose name is not Crystal. |
19:50 | COSMETIC |  CHA-CHING sound on making and spending money |
19:33 | CONFIRMED |  The basic concept works pretty nice, actually |
19:32 | NOTE |  no crashes, just a small calculation error which could unbalance what I was trying to set up |
19:32 | FIXED |  Upgrade fault |
19:25 | TEST |  Take XIX |
19:24 | DONE |  The actual upgrade |
18:54 | TEST |  Take XVIII |
18:54 | FIXED |  Wrong data given for upgrade prices |
18:50 | TEST |  Take XVII |
18:50 | STUPIDITY |   If you're gonna do it, do it right! |
18:48 | TEST |  Take XVI |
18:48 | COSMETIC |  Readability issue taken care of |
18:47 | TEST |  Take XV |
18:47 | DONE |  explanation |
16:32 | TEST |  Take XIV |
16:32 | FIXED |  Coloring error header line |
16:32 | FIXED |  Alignment errors |
16:31 | TEST |  Take XIII |
16:31 | FIXED |  Moar of that crap |
16:24 | TEST |   Take XII |
16:24 | FIXED |  coordinate error |
16:09 | FIXED |  Scale error on weapon image |
16:06 | TEST |  Take XI |
16:01 | FIXED |  Tag error |
15:58 | TEST |  Take X |
15:58 | FIXED |  Get error |
15:52 | TEST |  Take VIII |
15:52 | FIXED |  Missing class field |
15:44 | TEST |   Take VII |
15:44 | FIXED |  .png missing |
15:44 | TEST |  Take VI |
15:40 | FIXED |  Boolean syntax error (rather a typo) |
15:37 | TEST |  Take V |
15:36 | FIXED |  Syntax error |
15:26 | TEST |  Take IV |
15:25 | FIXED |  Constructor error |
15:25 | FIXED |  Code typo |
15:17 | TEST |  Take III |
15:17 | LINK |  Stupid! Forgot to link to the map |
14:00 | TEST |  Take II |
14:00 | FIXED |  Extension error |
13:58 | TEST |   Take I |
13:57 | NOTE |  I have taken the differences in mind with the original game, and things will be attempted to recalculate to come close to things, and to even "correct" a few things, although it will never be fully the same. Sorry about that |
13:57 | NOTE |  The pricing and calculations of upgrades is NOT the same as in the original game... A few new formulas have been put into place... The reason was just because that was the easier way to go, actually... And also a few technical reasons |
13:55 | SCRIPT |   I've set up an empty template script to code the ARMS upgrade upon.... |
13:45 | SCRIPT |  Upgrade weapons system has been set up |
11:06 | JCR6 |  In other words ALIASing |
11:06 | APOLLO |  Project file adaption for easier access |
- = 7 Mar 2021 = - |
23:55 | CONFIRMED |  Banika now works the way she should |
23:44 | TEST |  IDIOT! (Take III) |
23:43 | FIXED |  IDIOT! |
23:43 | STUPIDITY |  IDIOT! |
23:39 | TEST |  Take II |
23:39 | DEBUG |  And a debug line that must provide me a few answers |
23:39 | HUH |  Rather odd error on the availability check.... Extra security set up |
23:19 | TEST |  Take I |
23:17 | LINK |  Done |
23:00 | NOTE |  Not yet linked to the map, so the game will still crash when you try to talk to her |
23:00 | SCRIPT |  menu for Banika |
14:26 | NOTE |  But when it concerns Banika... That was the easy part |
14:26 | CONFIRMED |  That all works |
13:49 | NOTE |  She should appear in the Hawk in this process, but the upcoming tests will (of course) have to prove this.... |
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