| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 | ||
| 20:56 | STATUS | Next stop... Boss ExHuRU |
| 20:55 | STATUS | ![]() Not yet been able to fully test, but no matter |
| 20:02 | TEST | Take III |
| 20:02 | NOTE | |
| 20:01 | FIXED | Type issue |
| 19:57 | TEST | Take II (sigh) |
| 19:57 | FIXED | Group issue |
| 19:39 | TEST | ![]() Let's test another floor and see along the way if the ARM works,eh? |
| 19:27 | NOTE | This should enable Crystal's "Doping Shot" ARM |
| 19:27 | SCRIPT | |
| 15:21 | TEST | Take I |
| 15:21 | SCRIPT | |
| 15:21 | SPELLANI | |
| 13:08 | SCRIPT | |
| 11:19 | CONFIRMED | Biohazard ARM for Crystal gets obtained |
| 10:08 | TEST | Take III |
| 10:08 | MAP | |
| 10:07 | FIXED | I think I found the cause of the insert error |
| 9:51 | TEST | Take II |
| 9:49 | COSMETIC | |
| 9:47 | NOTE | |
| 9:47 | FIXED | ![]() Some insertion issues |
| 8:20 | TEST | Take I |
| 8:15 | LINK | |
| 8:12 | LINK | |
| 8:11 | LINK | |
| 0:39 | BUG | |
| 0:32 | NOTE | |
| 0:31 | ENHANCEMENT | Hovering the mouse over them shows their tag |
| 0:31 | KTHURA | |
| - = 18 Apr 2021 = - | ||
| 23:21 | TEST | No crashes popped up, in Kthura... Makes me expect none in Apollo either.... |
| 23:19 | KTHURA | |
| 23:18 | TECHNO | Invoke will just call the method of a class or group, if is exists, and ignore it if it doesn't.Furthermore, it it *is* a member of the class but it's not a method (properties won't count either), the request is also ignored. |
| 23:17 | LUA | |
| 22:37 | FIXED | A few more fixes |
| 22:31 | COSMETIC | |
| 22:22 | FIXED | Sigh! |
| 14:50 | MAPSCRIPT | |
| 13:52 | SPELLANI | |
| 13:12 | OFFTOPIC | |
| 13:12 | ANALYSIS | |
| 13:10 | VOID | Parameter issue |
| 13:06 | TEST | Time to run the test.... Take I |
| 12:45 | DONE | |
| 12:45 | DONE | Kitty has her food now |
| 12:16 | TODO | |
| 12:15 | NOTE | |
| 12:15 | MAPSCRIPT | And once all cows have been killed Diablo should appear |
| 12:15 | MAPSCRIPT | |
| 9:55 | MAPSCRIPT | |
| 8:43 | GO | |
| 8:42 | FAILURE | ![]() All documentation considered, it's clear that there's no good alternative for GOPATH, except for moving all my Go modules to the place where I DON'T WANT THEM TO BE UNDER ANY CONDITION!! |
| - = 17 Apr 2021 = - | ||
| 22:58 | COSMETIC | |
| 22:45 | NOTE | |
| 22:44 | FAILURE | For some reason Google saw fit to remove one of the few features that were great about Go! So much fo Go, then! |
| 22:15 | GO | |
| 22:12 | FIXED | Trouble with the background music |
| 22:01 | FIXED | Diablo misreferrence |
| 22:01 | FIXED | That does indeed fix all trouble |
| 21:45 | EXPERIMENT | What will happen if I do this? |
| 21:34 | DEBUG | |
| 21:34 | HUH | |
| 20:42 | FIXED | Code Typo |
| 20:38 | TEST | A small test is easy, at this point |
| 20:37 | DONE | |
| 18:36 | KTHURA | |
| 18:36 | MAP | |
| 18:25 | C# | |
| 18:25 | KTHURA | |
| 18:22 | VERIFIED | Both tunes for Marlon's Garden are present |
| 16:05 | MAPSCRIPT | |
| 16:05 | MAPSCRIPT | |
| 13:47 | CONFIRMED | Okay, the quit save block appears to be working! Yay! |
| 13:44 | TEST | Another go then! |
| 13:27 | BUG | I see I forgot to script the exit of Frendor, I also need to take care of that.... |
| 13:27 | FIXED | I guess that didn't work so well |
| 13:24 | CONFIRMED | ![]() Well, quit saving in general works, but how about the place where it's blocked... Let's go! |
| 13:21 | TEST | A few tests will have to sort this out.... |
| 13:19 | DONE | |
| 12:56 | CONFIRMED | Wijze mensen bestaan dus TOCH? |
| 12:32 | NOTE | |
| 12:32 | SCRIPT | Quit feature should now respond |
| 12:28 | NOTE | |
| 12:27 | SCRIPT | |
| 11:44 | NOTE | |
| 11:44 | KTHURA | |
| - = 16 Apr 2021 = - | ||
| 19:47 | BACKUP | Well, starting the backup isn't too taxing |
| 15:13 | STATUS | Before all that I've also decided to take a day off...I've been working a lot on this game now, and I reckon it's beginning to kill me... Of course, it keeps me busy during this (idiotic) lockdown, but I must also put my mind on other things, as well.... |
| 15:11 | STATUS | My first step in the development of Star Story at this point will be Marlon's Garden.... Which is a bit unlike any other dungeon of the game. After that I will get the Slagimon Forest on Phantasar done, and then the 2nd part of the Facility and so on... Seems a bit illogical, but this way, I can keep myself a bit clear. |
| 15:06 | UPDATED | |
| 0:08 | TEST | Well? |
| 0:08 | COSMETIC | |
| 0:02 | FIXED | Several fixes |
| - = 15 Apr 2021 = - | ||
| 23:45 | SCRIPT | |
| 23:04 | NOTE | |
| 23:04 | FIXED | Type issue in linkup code |
| 22:54 | COSMETIC | |
| 22:48 | DONE | Description on hovering |
| 22:41 | FIXED | Crash on item pickup in the Phantasar Shop |
| 22:39 | FIXED | Correction |
| 22:26 | SCRIPT | |
| 22:17 | DATABASE | Adaptions needed for the store |
| 21:49 | CONFIRMED | SO FAR, SO GOOD! |
| 21:39 | TEST | Take III |
| 21:39 | FIXED | Illegal instance call |
| 21:35 | CHECKED | |
| 20:31 | TEST | Take II |
| 20:31 | FIXED | Identifier error |
| 20:17 | TEST | Take I |
| 20:14 | NOTE | |
| 20:12 | LINK | |
| 20:12 | MAPSCRIPT | |
| 20:04 | NOTE | |
| 20:03 | LINK | Linked to the field menu |
| 20:03 | NOTE | Second, and more importantly, this can prevent an empty stock, which I wanna prevent, as this is bound to get me a lot of false bug reports. |
| 19:46 | SCRIPT | |
| 15:20 | JUDGMENT | |
| 14:27 | TEST | Well, let's see how stuff goes now, eh? |
| 14:23 | FIXED | ![]() Colors of "colorbar" screen were still black, turning it invisible... Now it should be shown in full colors |
| 14:21 | FIXED | Does rotating Reggie work now? |
| 14:21 | FIXED | Reggie silhouette... I needed Reggie normally |
| 14:20 | BUG | Not quite there yet, I see |
| 13:55 | FIXED | Bad boolean formula |
| 13:46 | TEST | I hope this all works.... PROPERLY! |
| 13:36 | FIXED | Forgotten group |
| 13:30 | FIXED | Well, that should do it! |
| 13:18 | FUCKYOU | And let's show this again... To make sure, nobody can complain about the protest post covering this one up, anymore |
| 13:16 | BUG | Oh, wait a minute, I think I forgot something important! |
| 13:16 | NOTE | |
| 13:16 | MAPSCRIPT | |
| 11:16 | FIXED | Should be done now |
| 11:01 | NOTE | |
| 10:49 | CONFIRMED | So far, so good! |
| 10:42 | TEST | Take I |
| 10:34 | MAPSCRIPT | |
| - = 14 Apr 2021 = - | ||
| 13:45 | CONFIRMED | ![]() YAY! That all works! |
| 13:39 | TEST | Take IV |
| 13:39 | FIXED | Reggie object had to be invisible when not in use |
| 13:38 | FIXED | Scenario auto error, after Wendicka and crew learned to speak the common language of Phantasar |
| 13:33 | TEST | Take III |
| 13:03 | STUPIDITY | |
| 11:59 | FIXED | Code typo |
| 11:59 | STATUS | Something came in between, but the test is now performed |
| 8:47 | TEST | Take I |
| 8:47 | STATUS | That's better |
| 7:25 | STATUS | I am a bit tired stilll (out of bed too early it seems), so I need a little break now.. But I'll get to test all this soon.... |
| 7:24 | MAPSCRIPT | |
| - = 13 Apr 2021 = - | ||
| 23:58 | STATUS | That leaves all but Rosetta |
| 23:58 | NOTE | |
| 23:50 | FIXED | ![]() No dupe removals, please! |
| 23:49 | CONFIRMED | Merya reacts properly |
| 23:36 | STATUS | ![]() It's all part o fthe process |
| 23:35 | FIXED | Illegal group call |
| 22:03 | CONFIRMED | That works! |
| 21:23 | NOTE | |
| 21:22 | TRANSFER | Coolvetica font |
| 18:29 | STATUS | Before I get onto the others, I see a font file missng.... |
| 18:28 | CONFIRMED | Very good, Rachel ain't there, since I don't have all ARMS yet |
| 18:21 | FIXED | RPG List check error |
| 18:05 | FIXED | Debug version conflict |
| 18:00 | MAPSCRIPT | |
| 17:41 | FIXED | I think something went wrong here... Let's try this again, shall we? |
| 17:37 | MAPSCRIPT | |
| 17:36 | CONFIRMED | All's well! |
| 15:04 | TEST | Take II |
| 15:03 | FIXED | Syntax mistake |
| 14:53 | TEST | Let's see |
| 14:23 | MAPSCRIPT | |
| 14:22 | MAPSCRIPT | |
| 13:33 | STATUS | the next step will be to get the entire town up and running, which is gonna be one hell of a job, folks..... |
| 13:33 | CONFIRMED | This works! |
| 13:29 | TEST | Another test! |
| 13:01 | FAILURE | ![]() Answer: No! |
| 13:01 | FIXED | ![]() Fixed it! |
| 12:40 | STUPIDITY | |
| 12:26 | BUG | Something did not entirely go the way it should, I'm afraid |
| 12:20 | TEST | ![]() Well a small test will have to do now! |
| 12:03 | FAILURE | Hoe diep zijn we gezonken?How low did we go? DIT geloof je toch niet? You can't believe this can you? |
| 12:02 | LINK | |
| 7:46 | FAILURE | Sad... Isn't it!? |
| - = 12 Apr 2021 = - | ||
| 20:21 | NOTE | |
| 19:58 | STATUS | System works??? |
| 19:28 | TEST | Take III |
| 19:28 | FIXED | Syntax error |
| 19:15 | TEST | Take II |
| 19:15 | FIXED | ![]() A little error in setup |
| 19:11 | TEST | A few tests will have to help me on this one! |
| 19:11 | NOTE | |
| 18:54 | SCRIPT | |
| 18:25 | NOTE | |
| 15:13 | FAILURE | So clear! |
| 14:06 | FAILURE | Asbolutely PATHETIC... Isn't it? |
| 11:47 | KTHURA | A few preps for the scripter, but loads of work to be done here. |
| 1:18 | STATUS | So far for today.... Tomorrow is another day |
| 1:00 | FIXED | I hope I fixed the issue that the boss forces the Phantasar basic combat tune over the boss |
| 0:37 | REMINDER | |
| 0:33 | MAPSCRIPT | |
| - = 11 Apr 2021 = - | ||
| 22:33 | CONFIRMED | Savespots appear to work.... good |
| 21:44 | MAPSCRIPT | |
| 11:04 | STATUS | In the Kthura editor, a start should be made with making the scripting engine, and in the game to activate the save spots... Of course, like all Sundays time is not on my hand today |
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