1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
19:57TEST
TESTTake I
19:57SCRIPT
SCRIPTGoddess stats based on yours
18:55NOTE
NOTEHold the show.... I found something I already suspected
18:52STATUS
STATUSAnd now the testing can finally begin?
18:52MAPSCRIPT
MAPSCRIPTAnd initiating the boss fight is now done
16:54SCRIPT
SCRIPTThis script will also end the battle once the combat reaches 1 HP... This is a kind of safety measure to bypass the normal fight end. That makes more sense given the final boss status, and is easier to go due to the invulnerability of the drones circling around her.
16:53SCRIPT
SCRIPTI've set up the script that will make the drones circle around the goddess
15:21TEST
TESTLet's see now!
15:21FIXED
FIXEDOne more adjustment
15:20STATUS
STATUSAlmost there
14:50TEST
TESTWell, before we get onto the boss itself one more test (at least, I hope it'll be only one).
14:49FIXED
FIXEDA few internal fixes
13:49GITHUB
13:47KTHURA
KTHURAKota That is a bug in Kthura
13:47BUG
BUGLayer issue when layers are renamed
12:54FIXED
FIXEDCoordinate fix on Wendicka's position
12:41MAPSCRIPT
MAPSCRIPTWendicka Post-Boss Script
12:41MAPSCRIPT
MAPSCRIPTSue Pre-Boss All set up
10:12TEST
TESTLet's see!
10:12MAPSCRIPT
MAPSCRIPTPre-Goddess fight
9:52REMOVED
REMOVEDJunk
9:52CONVERT
CONVERTConverted that to JFBF
9:51TRANSFER
TRANSFERAdmiral Johnson Electrica Salsa font by WoodCutter
9:43MUSIC
MUSICChecked "Spellbound", the song which will (just like in the original game) be used for the final battle
9:31FUCKYOU
FUCKYOUTake II
9:31NOTE
NOTEYeah, it was really THAT trivial, but it does require more takes....
9:30FIXED
FIXED. that shouldn't be there
9:30FUCKYOU
FUCKYOUNope.... That's was too much to ask for!
9:28NOTE
NOTE(and I hope this time the only take I need)
9:28TEST
TESTI
9:28MAPSCRIPT
MAPSCRIPTExamine dead admiral
9:26CONFIRMED
CONFIRMEDVoid succesful
9:24TEST
TESTTake VI
9:24FUCKYOU
FUCKYOUAnother! It simply MUST go wrong, eh?
9:18TEST
TESTTake V
9:18FUCKYOU
FUCKYOUSyntax error
9:15TEST
TESTTake IV
9:15VOID
VOIDFoxy You can't fix what ain't broken, but let's see if this voids the issue???
9:15HUH
HUHReggie Crash? That cannot be!
9:15TEST
TESTTake III
9:09FIXED
FIXEDCode typo
9:07TEST
TESTTake II
9:06FIXED
FIXEDTag error
9:06TEST
TESTLet's see
8:07STATUS
STATUSFrom here it should only be the final boss, but I gotta test this all first
8:04MAPSCRIPT
MAPSCRIPTTalk to corpse
8:01MAPSCRIPT
MAPSCRIPTLast meeting with an admiral
6:50TEST
TESTTake III
6:50FIXED
FIXEDDid I fix that?
6:46HUH
HUHWTF? Doors moment instant in stead of sliding?
6:44TEST
TESTAnother one then
6:44NOTE
NOTEFile misnamed, therefore ignored
6:43FIXED
FIXEDI see!
6:42STUDY
STUDYLet's see
6:41BUG
BUGNothing happens
6:39TEST
TESTLet's see
6:39MAPSCRIPT
MAPSCRIPTSliding doors in final part shoul work now
- = 14 May 2021 = -
23:38NOTE
NOTETomorrow I'll get to manipulating the doors, the last even before meeting the final boss, and who knows perhaps I can even get some pre-work done for the boss fight itself.

The boss itself is a complicated one (code wise), but doable... question is if time will be on my side to truly get things done.

23:28LINK
LINKGo to the room where the final boss is waiting for you (the point of no return)
17:50STATUS
STATUSWell in order to punish myself for that stupid move, I made myself listen a full hour to that "you are an idiot" song!

Really that was beyond stupid!

17:25STATUS
STATUSBakina And here I end this session for today. The preparations for the final boss are the next stop
17:25CONFIRMED
CONFIRMEDAll in order!
17:25TEST
TESTTake XIV
17:25CHECKED
CHECKEDAdmiral Lovejoy Crystal McLeen - Big alternate A few more look ups
17:06TEST
TESTTake XIII
17:06FUCKYOU
FUCKYOUFUck it!
17:02TEST
TESTBriggs Take XII
17:01FIXED
FIXEDStat misreferences
17:01STUPIDITY
STUPIDITYThis one is for myself

16:59COCKROACH
COCKROACHStill no good?
16:51TEST
TESTTake XI
16:51COSMETIC
COSMETICAnd (just like in the original game) buffed stats will be green and debuffed stats will be red in the status menu
16:51FIXED
FIXEDI think I got the little bugger
16:48BUG
BUGBut stuff is still not in order... The stat ups do not appear to take place...
16:48STATUS
STATUSAll compiling errors accounted or
16:32STATUS
STATUS(Slowly getting there... Be patient my friends).
16:32TEST
TESTTake X
16:32FIXED
FIXEDMissing return statement
16:27TEST
TESTTake IX
16:27FIXED
FIXEDSyntax error
16:08TEST
TESTTake VIII
16:08FIXED
FIXEDScope error
16:07TEST
TESTYirl Take VII
15:42HUH
14:42TEST
TESTTake VI
14:42FIXED
FIXEDAbility misreferrence
14:41BUG
BUGCRAP!
14:36TEST
TESTTake V
14:36FIXED
FIXEDAdmiral Johnson I hope
14:35STUPIDITY
STUPIDITYJeroen, je bent een piemel!
14:35CHECKED
CHECKEDSavegame data
14:31DEBUG
DEBUGIt goes wrong on checking if floor 16 of Excalibur has been unlocked or not.... hmmm
14:28TEST
TESTTake IV
14:28FIXED
FIXEDOPLETTEN!
14:26TEST
TESTTake III
14:26DEBUG
DEBUGLet's see then
14:15INVESTIGATION
INVESTIGATIONWhy?
14:15BUG
BUGCrystal does NOT teach "Sisters in all but blood"
14:12TEST
TESTTake II
14:12FIXED
FIXEDGroup error in teaching
13:56TEST
TESTTake I
13:56NOTE
NOTEI must note that I must check both obtaining and using this move.... This can take some time to do well
13:53NOTE
NOTEIt should be noted that this move only works if both Wendicka and Crystal are up front (since only Wendicka can peform it, so she needed to be up front anyway, I only needed to check for Crystal).
13:52SCRIPT
SCRIPTKota Sisters in all but blood
13:21CONFIRMED
CONFIRMEDSo far everything appears to be working!
13:08TEST
TESTTake III
13:08DUMMIED
DUMMIED?
13:07HUH
HUH?
13:04TEST
TESTTake II
13:04FIXED
FIXEDLibrary order issue
13:03TEST
TESTDr. Sal’pr’drita Let's check this out! - Test I
13:02NOTE
NOTERecover spots will always remove all buffs and debuffs
13:02NOTE
NOTEThe manner in how this happen is *of course* dependent on the chosen difficulty setting
13:02NOTE
NOTEBriggs This will SLOWLY cause buffs and debuffs to expire
13:01SCRIPT
SCRIPTParty.AutoBuffExpire()
12:50SCRIPT
SCRIPTAuto buff expire
12:36COSMETIC
COSMETICAnnouncement stat up
12:25STATUS
STATUSFrom here I can fully work out the buff code
12:19CONFIRMED
CONFIRMEDAt last! It works!
12:09TEST
TESTTake V
12:09POWERSHELL
POWERSHELLAnother round of the barf-script
12:01TEST
TESTTake IV (I didn't want to number them, but it seems we're going into that direction now).
12:01FIXED
FIXEDNOW we got a real issue to fix.... A syntax mistake in the glue code
11:59TEST
TESTFUCK IT!
11:58FUCKYOU
FUCKYOUCode typos
11:55TEST
TESTAgain!
11:55FIXED
FIXEDGRRR!
11:53TEST
TESTExHuRU Quick test
11:33STATUS
STATUSAfter that I will check if the character tag lister works the way it should
11:33STATUS
STATUSPreparing my lunch
9:36STATUS
STATUSI will have to run the tests later though, so something came in between.....
9:28DEBUG
DEBUGTag overview in debug system
9:23NOTE
NOTEBARF = Build Apollo Resource File (what else did you think?)
9:23POWERSHELL
POWERSHELLThat's just a matter of barf-ing anew
9:22FIXED
FIXEDA small mistake in the glue code
9:21VISUALSTUDIO
VISUALSTUDIOTime to compile all this
9:20LINK
LINKThat should link it all together
9:20TECHNO
TECHNOWhich I wrote for the RPG APIs in pure Lua due to the complexity of the used Meta Tables
9:20LUA
LUADr. Sal’pr’drita API Glue Script
9:19C++
C++All chars listout
9:19APOLLO
APOLLOA few adaptions here needed
8:56SCRIPT
SCRIPTBuffing itself works now, but I do need to set a few more things in order (or this would all be too easy)
8:36GENERATION
GENERATIONvUpdates were falling behind? Oh, crap!
8:36NOTE
NOTE(Yeah, they won't have me on that one, again... I hope)
8:36SCRIPT
SCRIPTAdapted Item linkup script for buffing
8:24FIXED
FIXEDNow Crystal's ARMS would always miss
8:22STATUS
STATUSReggie Start to support buffing
8:19FUCKYOU
FUCKYOUOnce again did the system just reset (for updates) without my consent.

I may be a Windows user (by lack of less terrible option at this moment), but my computer is still mine, not Microsoft's!

- = 13 May 2021 = -
19:34STATUS
STATUSThe Goddess As this will get me into more complex stuff I'll save that for tomorrow.... The buffs and debuffs can be quite bothersome to code well....
19:21NOTE
NOTEI do need to script out this movem but for that I also need the buff moves to be working properly
19:20MAPSCRIPT
MAPSCRIPTCrystal will teach you "Sisters in all but blood" if Wendicka has Voltsunami and all abilities her comrades can teach her, if McLeen has been defeated and if Crystal has obtained the Ark Smash
18:56NOTE
NOTEvery irritating, as it really undermines many safety issues
18:56VOID
VOIDLua destructor bug
18:46DEBUG
DEBUGI'll for now bypass the randomizer in Foxy teaching, as otherwise this test will take forever!
18:26C#
C#Rolf I've altered the Apollo builder a bit... this will add the data for if you want a console or not. This will only affect Windows builds of Apollo, since this this something that is only there in Windows anyway.

Since I did not yet update my C++ code, nothing will happen here, but as I'm getting closer and closer to the point where this could be needed.

13:16FIXED
FIXEDAn object that doesn't belong here
13:00FIXED
FIXEDBlockmap Issue
12:43CONFIRMED
CONFIRMEDFINALLY!
12:37TEST
TESTLet's see
12:37EXPERIMENT
EXPERIMENTLet's try some manual manipulation
12:24FAILURE
FAILURECrash out of the blue on Kthura... What the fuck was happening there?
12:19TEST
TESTWell?
12:18DEBUG
DEBUGLet's see what the fuck is happening here
12:02BUG
BUGRolf Coordinates do not seem right here
11:58TEST
TESTAgain!
11:58FIXED
FIXEDCode typo
11:56TEST
TESTTime for testing
11:49MAPSCRIPT
MAPSCRIPTThe conveyor on Trash collection site - Marine should work now
11:10TEST
TESTAnother test then
11:08FIXED
FIXEDBlockmap issue in the "Playground" floor of Excalibur
10:23TEST
TESTWell, let's test stuff again, shall we?
9:52STATUS
STATUSI could hardly see through my glasses, so I needed to clean them....
9:50NOTE
NOTECrystal But as the randomizer was against me on this test another one will be needed
9:50CONFIRMED
CONFIRMEDAt least I know that no crashes happen on the Hawk
9:49FIXED
FIXEDMissing scenario Hawk for Yirl
9:41TEST
TESTLet's see
9:40MAPSCRIPT
MAPSCRIPTFoxy can randomly teach you how to pickpocket now
- = 12 May 2021 = -
21:36BACKUP
BACKUPRunning
21:26FIXED
FIXEDI think I fixed #140
19:30STATUS
STATUSI really need my rest now.... See ya later!
19:29NOTE
NOTEBoth are no reason for extra tests.... It will seem later if this is all succesful
19:29FIXED
FIXEDNo actor removal
19:16CONFIRMED
CONFIRMEDMulti-target moves fired by George McLeen will not hit Crystal
19:13BUG
19:10NOTE
NOTENo extra test for this one.... (unless other bugs pop up)
19:10NOTE
NOTE(older savegames may still suffer past this point).
19:10FIXED
FIXEDDupe McLeen fight
18:57TEST
TESTTake IX
18:54GENERATION
GENERATIONXenobi Lic Data Updated
18:53FIXED
FIXEDAdmiral Lovejoy And fix andother crash in the McLeen fight
18:53STATUS
STATUSAstrilopup And that should cover them all
18:53ABILITY
ABILITYSummon Cyborg Medic
18:40ABILITY
ABILITYSummon Cyborg Ji
18:39ABILITY
ABILITYSummon Cyborg Gunner
18:38ABILITY
ABILITYSummon CyberAstrilopup
18:38ABILITY
ABILITYSummon Cybog Captain
18:28DONE
DONEYum!
18:19STATUS
STATUSI'll be back!
18:18TODO
TODOXenobi Eating
18:18STATUS
STATUSDinner's ready
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