1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98
15:52:31CODEROT
CODEROT Module requires an End in Neil. In Scyndi it's prohibited.
15:49:09TEST
TESTTake MDCXC
15:49:08FIXED
FIXED#use typo
15:48:29TEST
TESTTake MDCLXXXIX
15:48:28CONVERT
CONVERTVault
15:39:21TEST
TESTTake MDCLXXXVIII
15:39:18FIXED
FIXEDEmpty menu screens on vaults and shops (code rot issue)
15:34:37NOTE
NOTE The cabinet in the back of Wendicka's living room serves as a vault you can use before arriving at the Hawk. Let's make some work out of that.
15:32:45TEST
TESTTake MDCLXXXVII
15:32:43FIXED
FIXEDWrong music when Wendicka arrived home
15:29:12TEST
TESTTake MDCLXXXVI
15:29:10STATUS
STATUSI have Wendicka at the start of the main game. Not much to do until she reached her apartment and until Crystal appears there, so let's see how well that works.
13:37:12MILESTONE
MILESTONE Well, with that, the most important milestone in this project has been passed, but I am not nearly there yet. The hard work has only just been done.
13:36:39SITE
SITEAdded tag MILESTONE
13:36:13BITBUCKET
Merged
13:36:05GITHUB
GITHUBMerged
13:20:27TECHNO
TECHNOFor now I must assume everything works. It will only be until I reach the final dungeon that I can test this all toroughly, so I cannot wait with the merge until that time.
13:19:38JUDGMENT
JUDGMENT Very good, I see what I wanted to see....
13:11:00C++
C++Take MDCLXXXV
13:10:57FUCKYOU
FUCKYOUExHuRUC++ is CASE SENSITIVE, Jeroen! You know that!
13:09:35TEST
TESTTake MDCLXXXIV
13:09:32FIXED
FIXEDA few coding mistakes
13:07:13C++
C++Take MDCLXXXIII
13:07:11NOTE
NOTE FoxyThis ain't gonna be an easy run testing, but I guess, we gotta go down this way.
13:06:51C++
C++I've been writing a link loader for statistician.
11:28:21REPORT
REPORT What I see in hex code does imply everything works the way it should
11:28:05C++
C++Take MDCLXXXII
11:28:00C++
C++Saving of links should now work
00:03:48STATUS
STATUSI guess that will be for later, as I am tired now... I know what to do, then.
00:03:21C++
C++Tell ya what... The code was not even implemented at all... Ow, crap!
00:02:09BUG
BUGJust as I suspected the links are not saved, and then the previous status is already voided, as I got some fixing to do.
00:00:57STATUS
STATUSBefore I start merging the branches as the hard part of "Operation SCI" has been done, I do need a few more things to be checked out!
- = 22 Jan 2025 = -
23:54:03COCKROACH
COCKROACHTake MDCLXXXI
23:53:59FIXED
FIXEDI think?
23:52:04TEST
TESTTake MDCLXXX
23:52:03FUCKYOU
FUCKYOUHARDCORE DEBUGGING!
23:46:12HUH
HUHTake MDCLXXIX
23:46:10HUH
HUHhuh?
23:43:45FUCKYOU
FUCKYOUTake MDCLXXVIII
23:43:38FUCKYOU
FUCKYOUBakinaFuck you!
23:42:53TEST
TESTThe GoddessTake MDCLXXVII
23:42:51FIXED
FIXEDCode typo
23:42:01TEST
TESTTake MDCLXXVI
23:41:58DEBUG
DEBUGWendicka link stat did not entirely go the way it should. I hope this debug can get more clarity on matters
23:23:56TEST
TESTAdmiral LovejoyTake MDCLXXV
23:23:55FIXED
FIXEDI also fixed several typos in the Dutch scenario
23:23:44VOID
VOIDCode rot
23:16:43TEST
TESTTake MDCLXXIV
23:16:40LINK
LINKYirlGraphics
23:15:02TEST
TESTTake MDCLXXIII
23:14:46SYSTEM
SYSTEMThis will be the most crucial part. We'll see if stuff works.
23:14:15CONVERT
CONVERTMapScript
23:14:08TRANSFER
TRANSFERChicken clucking
22:58:00TRANSFER
TRANSFERKitchen
22:55:48DONE
DONELeader setter
22:52:04TEST
TESTDr. Sal’pr’dritaTake MDCLXXII
22:52:03FIXED
FIXEDA few more fixes along the way
22:47:01FIXED
FIXEDLinux would once again complain about an unresponsive app (it's better than Mac and Windows on this department, although the way it woks out now is really getting annoying).
22:40:42TEST
TESTTake MDCLXXI
22:40:41VOID
VOID?
22:39:03TEST
TESTTake MDCLXX
22:39:02DUMMIED
DUMMIEDI don't think I need this anymore, anyway
22:36:32TEST
TESTTake MDCLXIX
22:36:30FIXED
FIXEDMust be getting late or something
22:34:42TEST
TESTTake MDCLXVIII
22:34:41CHARACTER
CHARACTERAll preparations for cyborg Crystal should have been taken care of
22:30:22NOTE
NOTE Savegames past that point will still show her in. Not gonna fix that... That may only lead to bugs.
22:29:57FIXED
FIXEDCrystal not removed from party at end of Yaqirpa
21:26:10STATUS
STATUSAt last!
21:25:42TEST
TESTTake MDCLXVII
21:25:42FUCKYOU
FUCKYOU......
21:24:41TEST
TESTTake MDCLXVI
21:24:40FUCKYOU
FUCKYOUFoxySys
21:24:15TEST
TESTExHuRUTake MDCLXV
21:24:14DEBUG
DEBUGMore debug lines to narrow it down (I really have to do this)
21:21:09TEST
TESTTake MDCLXIV
21:21:08COCKROACH
COCKROACHAll accounted for now?
21:19:14TEST
TESTTake MDCLXIII
21:19:11FIXED
FIXEDNow them?
21:15:51TEST
TESTTake MDCLXII
21:15:50FIXED
FIXEDString for ARM values?
21:08:08TEST
TESTTake MDCLXI
21:08:07VOID
VOIDARMS
21:07:02STATUS
STATUSGetting somewhere.... At last!
21:06:21TEST
TESTTake MDCLX
21:06:20FIXED
FIXED???
21:03:59TEST
TESTTake MDCLIX
21:03:58FUCKYOU
FUCKYOUthe list is fucking up again
21:02:16FORCE
FORCETake MDCLVIII
21:02:14FUCKYOU
FUCKYOULet's try this another way
21:01:20TEST
TESTTake MDCLVII
21:01:19MYSTERY
MYSTERYthis is getting stranger and stranger
20:54:54DEBUG
DEBUGTake MDCLVI
20:54:52MYSTERY
MYSTERYtrying to sort a few things out....
20:47:13HUH
HUHTake MDCLV
20:47:04HUH
HUHCrystalFreeze?
20:44:42TEST
TESTTake MDCLIV
20:44:41FUCKYOU
FUCKYOUAnother
20:17:33TEST
TESTCrystalTake MDCLIII
20:17:33FIXED
FIXEDCode typo
20:16:52TEST
TESTTake MDCLII
20:16:51CHARACTER
CHARACTERPart of Crystal's initiations have been done
18:59:08STATUS
STATUSAs far as I can check Wendicka's transfer from uniform to casual clothing should be fine now (at least as far as the underlying data is concerned).

Crystal is a bit more complex in this department.

18:57:44TEST
TESTTake MDCLI
18:57:43DONE
DONEThe entire circus for points
18:51:44FIXED
FIXEDLooks like that fixes all stuff
18:51:07TEST
TESTTake MDCL
18:51:06FIXED
FIXEDDid I fix that?
18:47:19TEST
TESTTake MDCXLIX
18:47:18REPORT
REPORT The logs report something I do NOT like!
18:43:00TEST
TESTTake MDCXLVIII
18:42:01SCYNDI
SCYNDI AstrilopupKotaUpdate Map Script
18:41:53SCYNDI
SCYNDI Link List
18:41:49C++
C++Link List
18:38:10CONFIRMED
CONFIRMEDAs far as I can now check it all seems to be working
18:38:00TEST
TESTTake MDCXLVII (runtime check)
18:29:07C++
C++Take MDCXLVI
18:29:04FIXED
FIXEDAdmiral JohnsonForgotten ,
18:27:59TEST
TESTTake MDCXLV
18:27:58FIXED
FIXEDcode mistake
18:27:23TEST
TESTTake MDCXLIV
18:27:18SCYNDI
SCYNDI Glue it
18:27:11C++
C++Link data
18:18:26STATUS
STATUSWendickaSo far, so good. No errors, so I must assume everything works, properly.
18:16:27C++
C++Take MDCXLIII
18:16:25FIXED
FIXEDC++ Declaration mistake
18:15:31C++
C++Take MDCXLII
18:15:29FIXED
FIXEDIllegal Map read-out (C++)
18:14:52C++
C++Take MDCXLI
18:14:48FIXED
FIXEDRolfC++ code typo
18:14:19C++
C++Take MDCXL
18:14:17FIXED
FIXEDAnother C++ fuckup
18:12:26TEST
TESTTake MDCXXXIX
18:12:25FIXED
FIXEDC++ syntax error
18:10:34TEST
TESTTake MDCXXXVIII
18:10:31CODE::BLOCKS
CODE::BLOCKSWrong project activated
18:09:36TEST
TESTTake MDCXXXVII
18:09:35FUCKYOU
FUCKYOUDon't FUCK with me!
18:07:38TEST
TESTTake MDCXXXVI
18:07:34FAILURE
FAILUREHuh,what?
18:05:44TEST
TESTTake MDCXXXV
18:05:40STATUS
STATUSAll I can check... for now is lack of any errors being thrown.
18:05:13CODE::BLOCKS
CODE::BLOCKSBuilding
18:02:35LINK
LINKThat should link it
18:02:30SCYNDI
SCYNDI Glue code
18:02:26C++
C++LinkStat API
17:37:38STATUS
STATUSLinking stats... this ain't gonna be a easy, at least not fully....
17:36:03TEST
TESTYirlTake MDCXXXIV
17:36:00DONE
DONEThe GoddessInRange (player)
17:34:26TEST
TESTTake MDCXXXIII
17:34:25CODEROT
CODEROT or
17:34:02TEST
TESTTake MDCXXXII
17:34:02VOID
VOID:=
17:33:26TEST
TESTTake MDCXXXI
17:33:25DONE
DONEPlayer.Distance taken care of
16:39:46TEST
TESTTake MDCXXX
16:39:45VOID
VOIDArrays 1/0 issue between Neil and Scyndi
16:36:03TEST
TESTTake MDCXXIX
16:36:00FUCKYOU
FUCKYOUAnother
16:33:45TEST
TESTTake MDCXXVIII
16:33:26VOID
VOID:Upper()
16:32:33TEST
TESTTake MDCXXVII
16:32:33FUCKYOU
FUCKYOUIs that all?
16:31:42TEST
TESTTake MDCXXVI
16:31:41FUCKYOU
FUCKYOUMoar!
16:31:15TEST
TESTTake MDCXXV
16:31:14FUCKYOU
FUCKYOUAnother
16:30:36TEST
TESTTake MDCXXIV
16:30:35VOID
VOIDSelf
16:27:49TEST
TESTTake MDCXXIII
16:27:46LINK
LINKWendickaEvents
16:27:05TEST
TESTTake MDCXXII
16:27:03CODEROT
CODEROT AstrilopupFPS -> Sys
16:26:04TEST
TESTTake MDCXXI
16:26:02CODEROT
CODEROT fmenu
16:23:41TEST
TESTTake MDCXX
16:23:40CODEROT
CODEROT FPS -> Sys
16:19:54TEST
TESTTake MDCXIX
16:19:53CODEROT
CODEROT Screen -> Graphics
16:19:14TEST
TESTTake MDCXVIII
16:19:13FIXED
FIXEDUh yeah, what?
16:14:48TEST
TESTSueTake MDCXVII
16:14:47FIXED
FIXEDReggie404
16:14:26TEST
TESTTake MDCXVI
16:14:25VOID
VOIDCoderot on RPGChar
16:13:51TEST
TESTTake MDCXV
16:13:49CODEROT
CODEROT Graphics
16:12:17TEST
TESTTake MDCXIV
16:12:16CODEROT
CODEROT Init
16:11:16TEST
TESTBriggsTake MDCXIII
16:11:15FIXED
FIXEDscope issue thanks to coderot
16:09:42TEST
TESTTake MDCXII
16:09:41FUCKYOU
FUCKYOUGRRR!
16:09:11TEST
TESTTake MDCXI
16:09:11FIXED
FIXEDCode typo
16:08:01TEST
TESTTake MDCX
15:58:15TRANSFER
TRANSFERMap: Wendicka's and Crystal's quarter
15:32:04TEST
TESTSueTake MDCIX
15:32:03STUPIDITY
STUPIDITYJeroen, je bent een oen!
15:30:45TEST
TESTTake MDCVIII
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