1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98
15:50:05TEST
TESTTake MCCCLI
15:50:04LINK
LINKAnyway
15:49:35TEST
TESTTake MCCCL
15:49:35LINK
LINKSys
15:45:24TEST
TESTTake MCCCXLIX
15:45:23VOID
VOID:=
15:44:53TEST
TESTTake MCCCXLVIII
15:44:52LINK
LINKAudio
15:42:52TEST
TESTTake MCCCXLVII
15:42:51EXPERIMENT
EXPERIMENTAnother one just like that
15:41:37TEST
TESTTake MCCCXLVI
15:41:35EXPERIMENT
EXPERIMENTNot sure here, but I hope it works!
15:40:20TEST
TESTTake MCCCXLV
15:40:19CODEROT
CODEROT #
15:38:43TEST
TESTTake MCCCXLIV
15:38:21CONVERT
CONVERTBriggsExecution Neil -> Scyndi
14:57:47STATUS
STATUSLater concern!
14:57:41STATUS
STATUSReggieNext stop Combat_Execution
14:56:38TEST
TESTTake MCCCXLIII
14:56:34DUMMIED
DUMMIEDXenobiMore longer elevant "end" causing code rot.
14:55:37TEST
TESTTake MCCCXLII
14:55:33CONVERT
CONVERTRolfNeil -> Scyndi: Stage Idle
14:50:32TEST
TESTTake MCCCXLI
14:50:31FAILURE
FAILUREThe recompilation of Scyndi (in order to turn off the debug messages of Scyndi itself) didn't go too well. Trying that again, and let's resume the normal testing.... AGAIN!
14:49:16TEST
TESTTake MCCCXL
14:49:10STATUS
STATUSSueTime resume the normal testing
14:38:51SOLVED
SOLVEDProblem solved
14:37:47CODE::BLOCKS
CODE::BLOCKSTake MCCCXXXIX
14:37:43FIXED
FIXEDGOTCHA! (I think)
14:37:09CODE::BLOCKS
CODE::BLOCKSExHuRUTake MCCCXXXVIII
14:37:05FUCKYOU
FUCKYOUEven standard C++ syntax is not foolproof, you know
14:35:32CODE::BLOCKS
CODE::BLOCKSTake MCCCXXXVII
14:33:03VOID
VOIDI can never be sure, but I think it's once again TrSPrintF acting up on strings. I so hate it when that happens.
14:30:16CODE::BLOCKS
CODE::BLOCKSTake MCCCXXXVI
14:30:09INVESTIGATION
INVESTIGATIONSo let's debug this toroughly
14:29:48MYSTERY
MYSTERYScyndi now throws stack smashing errors. Something must be wrong inside the compiler's source code, but I haven't the faintest clue why
14:17:04TEST
TESTTake MCCCXXXV
14:17:03CONVERT
CONVERTChange in appraoch for enemy AI
14:00:00TEST
TESTTake MCCCXXXIV
13:59:59CODEROT
CODEROT FPS -> Sys
13:58:58TEST
TESTTake MCCCXXXIII
13:58:58VOID
VOIDSelf
13:58:14TEST
TESTTake MCCCXXXII
13:58:12CODEROT
CODEROT More occurences
13:57:28TEST
TESTTake MCCCXXXI
13:57:26CODEROT
CODEROT InterVar calls
13:55:57TEST
TESTXenobiTake MCCCXXX
13:55:56LINK
LINKEvents
13:55:29TEST
TESTTake MCCCXXIX
13:55:27LINK
LINKSString
13:53:13TEST
TESTTake MCCCXXVIII
13:53:12CODEROT
CODEROT Another Image.Load and a :upper()
13:52:15TEST
TESTTake MCCCXXVII
13:52:13CODEROT
CODEROT Image.Load
13:51:11TEST
TESTTake MCCCXXVI
13:51:07LINK
LINKSys
13:50:31TEST
TESTTake MCCCXXV
13:50:29LINK
LINKVies! Bah!
13:49:46TEST
TESTTake MCCCXXIV
13:49:44VOID
VOID:= (again)
12:22:51TEST
TESTTake MCCCXXIII
12:22:49VOID
VOIDAll := accounted for?
12:22:07TEST
TESTTake MCCCXXII
12:22:06VOID
VOIDx3 :=
12:21:33TEST
TESTTake MCCCXXI
12:21:32VOID
VOID:=
12:19:57TEST
TESTTake MCCCXX
12:19:57VOID
VOIDAnother :=
12:16:04TEST
TESTTake MCCCXIX
12:16:03CODEROT
CODEROT ImageFont.Obtain
12:14:12TEST
TESTTake MCCCXVIII
12:14:11FUCKYOU
FUCKYOUFoxymore :=
12:13:34TEST
TESTTake MCCCXVII
12:13:33VOID
VOID:= x3
12:12:52TEST
TESTTake MCCCXVI
12:12:51CODEROT
CODEROT Voided a := and corrected another referrence
12:11:42TEST
TESTTake MCCCXV
12:11:41LINK
LINKLink
12:11:11TEST
TESTTake MCCCXIV
12:11:11VOID
VOIDGuess!?
12:10:35TEST
TESTTake MCCCXIII
12:10:34VOID
VOIDAnother :=
12:09:52TEST
TESTTake MCCCXII
12:09:51LINK
LINKAnyway
12:09:22TEST
TESTTake MCCCXI
12:09:16VOID
VOIDDr. Sal’pr’drita:=
12:08:40TEST
TESTAdmiral LovejoyTake MCCCX
12:08:39LINK
LINKRPG2Stat
12:07:07TEST
TESTTake MCCCIX
12:07:06LINK
LINKIntervar
12:06:22TEST
TESTFoxyTake MCCCVIII
12:06:21CODEROT
CODEROT several cases of code rot
11:11:07TEST
TESTTake MCCCVII
11:11:02CODEROT
CODEROT BakinaFunction -> Property
11:10:33VOID
VOID:=
11:09:56TEST
TESTTake MCCCVI
11:09:50VOID
VOIDYirlSelf
11:06:06TEST
TESTTake MCCCV
11:06:03LINK
LINKGraphics
11:05:34TEST
TESTTake MCCCIV
11:05:31CODEROT
CODEROT Screen -> Graphics
11:04:39TEST
TESTCrystalTake MCCCIII
11:04:38CODEROT
CODEROT Guess....
10:46:28TEST
TESTTake MCCCII
10:46:26CODEROT
CODEROT Target len
10:45:30TEST
TESTTake MCCCI
10:45:23CODEROT
CODEROT The GoddessItem drop selector
10:43:46TEST
TESTTake MCCC
10:43:45CODEROT
CODEROT sex
09:54:47TEST
TESTTake MCCXCIX
09:54:46DONE
DONEQuick adaption
07:37:56STATUS
STATUSNext stop Combat_Foe! But first a break!
07:37:19TEST
TESTTake MCCXCVIII
07:37:18LINK
LINKDirty link to void stuff
07:36:15TEST
TESTTake MCCXCVII
07:36:13VOID
VOID_self
07:35:44TEST
TESTTake MCCXCVI
07:35:41CODEROT
CODEROT Neil did allow then although it was not needed. Scyndi doesn't allow it anymore.
07:30:30TEST
TESTTake MCCXCV
07:30:24LINK
LINKAnyway
07:29:56TEST
TESTTake MCCXCIV
07:29:53VOID
VOIDExHuRUSelf
07:29:13TEST
TESTTake MCCXCIII
07:29:12FIXED
FIXED404
07:28:27TEST
TESTTake MCCXCII
07:28:25LINK
LINKVies! Bah!
07:27:43TEST
TESTTake MCCXCI
07:27:37LINK
LINKDirty link: Combat_StatusChanges
07:26:27TEST
TESTTake MCCXC
07:26:25LINK
LINKDirty Link: Player input to Time
07:26:11DONE
DONEHad some tea and a bit to eat. Let's see how things go!
07:08:53MEDICAL
MEDICALI had to call it a day prematurely due to a serious case of migraine.
I am feeling a bit better now, and I hope I can work at the fullest once more.
- = 15 Jan 2025 = -
22:45:39TEST
TESTTake MCCLXXXIX
22:45:39VOID
VOIDself
22:44:39TEST
TESTTake MCCLXXXVIII
22:44:38LINK
LINKLink
22:44:04TEST
TESTTake MCCLXXXVII
22:44:03LINK
LINKInterVar
22:43:23TEST
TESTTake MCCLXXXVI
22:43:22LINK
LINKDirty Link Fighter
22:42:30TEST
TESTTake MCCLXXXV
22:42:29CODEROT
CODEROT or
22:42:01TEST
TESTTake MCCLXXXIV
22:42:00STUPIDITY
STUPIDITYWrong file
22:41:14TEST
TESTTake MCCLXXXIII
22:41:13LINK
LINKDirty Link Stage
22:40:20TEST
TESTCrystalTake MCCLXXXII
22:40:19DONE
DONEMore adaptions
22:37:59TEST
TESTTake MCCLXXXI
22:37:59CONVERT
CONVERTSome adaptions to Combat_time
22:24:18TEST
TESTTake MCCLXXX
22:24:17LINK
LINKLink
22:04:33TEST
TESTTake MCCLXXIX
22:04:30FIXED
FIXEDLink fixed. I made a little mistake on the way. (Bound to happen when you take on a project like this)
22:02:33TEST
TESTTake MCCLXXVIII
22:02:27LINK
LINKAdmiral JohnsonRolfAnyway
21:59:51TEST
TESTTake MCCLXXVII
21:59:50VOID
VOIDSelf
21:58:52TEST
TESTTake MCCLXXVI
21:58:51VOID
VOIDdDef
21:56:42TEST
TESTTake MCCLXXV
21:56:37VOID
VOIDKotaYirl:=
21:55:50TEST
TESTTake MCCLXXIV
21:55:50CODEROT
CODEROT Image load
21:55:01TEST
TESTTake MCCLXXIII
21:55:00CODEROT
CODEROT FPS
21:54:18TEST
TESTTake MCCLXXII
21:53:53CODEROT
CODEROT Obtain Font
21:53:12TEST
TESTTake MCCLXXI
21:53:10LINK
LINKGraphics
21:52:39TEST
TESTTake MCCLXX
21:52:35LINK
LINKWendickaSys
21:51:21TEST
TESTTake MCCLXIX
21:51:18CODEROT
CODEROT AstrilopupWendickaImage
21:49:40TEST
TESTTake MCCLXVIII
21:49:39FIXED
FIXEDMissing heading
21:48:46TEST
TESTTake MCCLXVII
21:48:45CONVERT
CONVERTNeil - Scyndi: Status Changes
21:38:26TEST
TESTTake MCCLXVI
21:38:25LINK
LINKanyway
20:26:44TEST
TESTTake MCCLXV
20:26:43CODEROT
CODEROT Screen.
20:25:48TEST
TESTTake MCCLXIV
20:25:45CODEROT
CODEROT Another LoadImage
20:24:35TEST
TESTTake MCCLXIII
20:24:34LINK
LINKEvents
20:23:24TEST
TESTTake MCCLXII
20:23:22CODEROT
CODEROT Module-end
20:23:01CODEROT
CODEROT Image.Load
20:22:55LINK
LINKGraphics
20:17:42TEST
TESTTake MCCLXI
20:17:41LINK
LINKDirty linkups
20:15:51TEST
TESTTake MCCLX
20:15:49VOID
VOIDCall to Dev (no longer needed as it's part of the engine itself now)
20:15:04TEST
TESTTake MCCLIX
20:15:04LINK
LINKFlow
20:14:27TEST
TESTThe GoddessTake MCCLVIII
20:14:26LINK
LINKMusic linked to StartCombat
20:12:28TEST
TESTTake MCCLVII
20:12:27LINK
LINKDirty link Combat_Foe
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