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12:08 | STATUS |  The next step will (of course) be initizing |
12:07 | CONFIRMED |  So far.... so good |
11:49 | TEST |  Take MDCCCXV |
11:49 | FIXED |  Renc issue |
11:47 | TEST |  Take MDCCCXIV |
11:47 | FIXED |  Dupe identifier |
11:45 | TEST |  Take MDCCCXIII |
11:45 | TUTORIAL |  Initizing |
10:36 | SCENARIO |  007 |
10:36 | MAP |  Area 007 |
7:43 | TEST |  Take MDCCCXII |
7:43 | MAP |  Area 005 |
- = 14 Nov 2023 = - |
23:37 | NOTE |  The game DOES slow down upon extraction, though. I need to find a better way to address that one. |
23:37 | CONFIRMED |  The area itself works |
23:32 | TEST |  Take MDCCCXI |
23:32 | FIXED |  Crash on crystal with random element |
23:31 | TEST |  Take MDCCCX |
23:28 | C++ |  The crystalized mananent blocks will be ignored now by the compass needle generator |
23:27 | MAP |  Area 004 |
22:14 | STATUS |  But that will have to wait until another time! |
22:12 | CONFIG |  settings for random encounters so the next floor is ready to be set. |
22:00 | VOID |  I converted one to .ogg in audacity and that makes I no longer suffer from that issue. It *is* a bit irritationg, though |
21:59 | NOTE |  Some audio files are not properly loaded by SDL Mixer.... That was the extract sound, but also the attacking sounds.... |
21:43 | TEST |  Take MDCCCIX |
21:43 | FIXED |  Act of total stupidity |
21:40 | TEST |  Take MDCCCVIII |
21:40 | FIXED |  Correct check rollout now? |
21:37 | TEST |  Take MDCCCVII |
21:37 | DEBUG |  WTF!? |
21:29 | TEST |  Take MDCCCVI |
21:29 | FIXED |  JQL linkup typo |
21:26 | TEST |  Take MDCCCV |
21:26 | FIXED |  No arguments required in non-directional action |
21:25 | TEST |  Take MDCCCIV |
21:25 | SCRIPT |  Ah, I didn't yet script that |
21:20 | BUG |  Apparently not as nothing happens AT ALL! |
21:19 | STATUS |  All compilation error (FINALLY) accounted for, but am I there yet? |
21:18 | TEST |  Take MDCCCIII |
21:18 | FIXED |  Syntax error |
21:17 | TEST |  Take MDCCCII |
21:17 | FUCKYOU |  Another |
21:16 | TEST |  Take MDCCCI |
21:16 | FIXED |  Forgotten change |
21:14 | TEST |  Take MDCCC |
21:14 | FIXED |  Is that all? |
21:10 | TEST |  Take MDCCXCIX |
21:10 | FIXED |  Var Mistake |
21:08 | TEST |  Take MDCCXCVIII |
21:08 | FIXED |  Copy/Paste and ctrl-H result |
21:05 | TEST |  Take MDCCXCVII |
21:05 | FIXED |  Missing link |
21:03 | TEST |  Take MDCCXCVI |
21:03 | FIXED |  Code typo |
20:57 | TEST |  Take MDCCXCV |
20:57 | SCRIPT |   Extracting itself show now work |
20:06 | CONFIRMED |  AT LAST! |
20:04 | TEST |  Take MDCCXCIV |
20:04 | NOTE |  At leat we're getting somewhere now! |
20:04 | FIXED |  Bad kthura Object call |
20:03 | TEST |  Take MDCCXCIII |
20:03 | FIXED |  Wrong var |
20:00 | CONFIRMED |  Kthura did show what I wanted it to show.... |
19:59 | KTHURA |  Take MDCCXCII |
19:59 | C++ |   Take MDCCXCI |
19:59 | FIXED |  Ah, the error was in the MapAction application |
19:55 | TEST |  Take MDCCXC |
19:55 | DEBUG |  Hmmm.... |
19:52 | DEBUG |  So far so good! The function is at least called! |
19:51 | TEST |  Take MDCCLXXXIX |
19:51 | DEBUG |  Log line placed |
19:51 | INVESTIGATION |  Gotta find out why |
19:50 | BUG |  Nothing happens |
19:49 | TEST |  Take MDCCLXXXVIII |
19:49 | FIXED |  Check addup error |
19:47 | TEST |  Take MDCCLXXXVII |
19:47 | FIXED |  Missing referrence |
19:45 | TEST |  Take MDCCLXXXVI |
19:45 | VOID |  Parameter |
19:43 | TEST |  Take MDCCLXXXV |
19:43 | FIXED |  Another |
19:37 | TEST |  Take MDCCLXXXIV |
19:37 | FIXED |  Missing link |
18:18 | TEST |  Take MDCCLXXXIII |
18:18 | STUPIDITY |  One more tiny thing |
18:07 | TEST |  Take MDCCLXXXII |
18:05 | MAPSCRIPT |  Tutorials set up for extracting in the field. |
17:18 | STATUS |  Time for a break (resting is part of the job, too, you know!) |
17:18 | STATUS |  I guess I'll have to take care of that one later! |
17:16 | TEST |  Take MDCCLXXXI |
17:16 | VOID |  Sigh! |
17:12 | TEST |  Take MDCCLXXX |
17:11 | VOID |  I hate that bug! |
17:10 | TEST |  Take MDCCLXXIX |
17:10 | NOTE |  I'll first check out the latter |
17:10 | DONE |  Healing should work now! |
16:29 | C++ |  Take MDCCLXXVIII |
16:29 | C++ |  Crystal detectuib in MapAction |
16:29 | MAP |  Area 003 |
15:48 | ART |   Crystalized Manament |
14:08 | TEST |  Take MDCCLXXVII |
14:08 | STUPIDITY |  A few things I forgot |
14:07 | TEST |  Take MDCCLXXVI |
14:02 | SCRIPT |  Time to configure the random encounters |
14:02 | FOE |  Green Book |
14:02 | STATUS |  So far, so good! |
13:34 | TEST |  Take MDCCLXXV |
13:34 | FIXED |  Scope error |
13:31 | TEST |  Take MDCCLXXIV |
13:31 | STUPIDITY |  Forgot to save the most vital script before this take |
13:29 | TEST |  Take MDCCLXXIII |
13:28 | MAPSCRIPT |  Once you have the recipe Feenalaria should open the door to the next room. |
12:45 | SCENARIO |  Only Francis can now pick up recipes |
12:34 | TEST |  Take MDCCLXXII |
12:34 | FIXED |  ANOTHER! |
11:58 | TEST |  Take MDCCLXXI |
11:58 | FIXED |  Tagging issue |
11:45 | TEST |  Take MDCCLXX |
11:45 | FIXED |  Scope error |
11:41 | TEST |  Take MDCCLXIX |
11:41 | SCRIPT |  Francis should now be able to pick up new recipes |
11:22 | VOID |  Okay, different approach required... (silly me) |
11:20 | TEST |  Take MDCCLXVIII |
11:20 | DEBUG |  Now I'll forcefully crash the game, but the crash message should tell me if everything works up to the point where you pick up the new recipe |
10:26 | C++ |  Take MDCCLXVII |
10:26 | FIXED |  Directory typo |
10:20 | C++ |  Take MDCCLXVI |
10:20 | C++ |  MapAction has been configured to autodetect recipes |
0:40 | TEST |  Take MDCCLXV |
0:40 | FIXED |  Function name error |
0:38 | TEST |  Take MDCCLXIV |
0:38 | FIXED |  I knew I forgot something |
0:33 | TEST |  Take MDCCLXIII |
0:33 | MAPSCRIPT |  Set things up |
0:33 | SCENARIO |  Welcome |
0:33 | MAP |  Area 002 |
- = 13 Nov 2023 = - |
23:26 | TEST |  Take MDCCLXII |
23:26 | VOID |  Not consumable? |
23:22 | TEST |  Take MDCCLXI |
23:21 | FUCKYOU |  code typo |
23:21 | TEST |  Take MDCCLX |
23:21 | DONE |  Synthesizing itself (for real now) |
23:15 | DONE |  Synthesizing itself (Well the call to that) |
23:14 | CONFIRMED |  We're cool now |
23:05 | TEST |  Take MDCCLIX |
23:05 | FIXED |  Code typo |
22:59 | TEST |  Take MDCCLVIII |
22:59 | FIXED |  ??? |
22:54 | NOTE |  I see... Clearly the item is not listed... I guess another approach is required. |
22:52 | TEST |  Take MDCCLVII |
22:52 | FIXED |  Syntax error |
22:51 | TEST |  Take MDCCLVI |
22:51 | DEBUG |  Ash Debug! |
22:48 | TEST |  Take MDCCLV |
22:48 | MYSTERY |  Somewhere code gets ignored. I need to figure out WHERE! |
22:46 | TEST |  Take MDCCLIV |
22:46 | FIXED |  No show??? |
22:44 | TEST |  Take MDCCLIII |
22:44 | FIXED |  Missing link |
22:40 | TEST |  Take MDCCLII |
22:40 | FIXED |  ; |
22:38 | TEST |  Take MDCCLI |
22:38 | NOTE |  Synthesizing itself does NOT yet work! |
22:38 | SCRIPT |  Synthesize overview |
20:13 | STATUS |  Extracting works.... The next step will be synthesizing... Initizing won't be possible at the present time, so no use to get onto that. |
19:56 | TEST |  Take MDCCL |
19:56 | FIXED |  I *knew* I forgot something |
19:52 | TEST |  Take MDCCXLIX |
19:52 | FIXED |  Illegal die reference |
19:50 | TEST |  Take MDCCXLVIII |
19:50 | FIXED |  Typos |
19:50 | TEST |  Take MDCCXLVII |
19:43 | DONE |  Alchemy Exp for extracting |
19:28 | TEST |  Take MDCCXLVI |
19:28 | FIXED |  Exceeding maxium no more consume |
19:27 | FIXED |  Out of items = out of items! |
19:22 | TEST |  Take MDCCXLV |
19:22 | FIXED |  code typo |
19:18 | TEST |  Take MDCCXLIV |
19:18 | FUCKYOU |  See guys at Microsoft that is a real error and does NOT require an entire start up! Fuck you! |
19:17 | FIXED |  Syntax error |
19:16 | TEST |  Take MDCCXLIII |
19:16 | FUCKYOU |  No Microsoft there is no error on my computer and thus no reason at all to show a Blue Screen of Death |
19:14 | TEST |  Take MDCCXLII |
19:14 | FUCKYOU |  Void! |
19:04 | TEST |  Take MDCCXLI |
19:04 | DONE |  Extracting manaments should work now |
18:39 | TEST |  Take MDCCXL |
18:39 | LINK |  Inventory linked to extract |
18:35 | TEST |  Take MDCCXXXIX |
18:35 | FIXED |  Missing table |
18:30 | TEST |  Take MDCCXXXVIII |
18:30 | FIXED |  A few forgotten delegate linkups |
18:26 | TEST |  Take MDCCXXXVII |
18:26 | LINK |  Should be available now to call |
18:20 | SCRIPT |  Situation for extraction |
16:26 | TEST |  Take MDCCXXXVI |
16:26 | FIXED |  Code placed wrongly |
16:24 | TEST |  Take MDCCXXXV |
16:24 | VOID |  Next |
16:23 | TEST |  Take MDCCXXXIV |
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