Title
Github Itch.io

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70
11:31LINK
LINK The travel emblem will now serve both portions of the Kokonora Forest
- = 25 Nov 2023 = -
23:49FIXED
FIXED Element mistake on "Eel juice"
23:39TEST
TEST Take MMLXXV
23:39FIXED
FIXED Tag issue
23:33TEST
TEST Take MMLXXIV
23:32FUCKYOU
FUCKYOU ∞ + 1
23:28TEST
TEST Take MMLXXIII
23:28FUCKYOU
FUCKYOU
23:24TEST
TEST Take MMLXXII
23:24FUCKYOU
FUCKYOU How much can go wrong in less than 20 lines of code?
23:20TEST
TEST Take MMLXXI
23:20FIXED
FIXED Another link required
23:17TEST
TEST Take MMLXX
23:16FAILURE
FAILURE Copy error
23:16TEST
TEST Take MMLXIX
23:16LINK
LINK Marrilona Back to Delisto
23:02TEST
TEST Take MMLXVIII
23:02FIXED
FIXED Exit tag
22:58TEST
TEST Take MMLXVII
22:58FUCKYOU
FUCKYOU Music
22:54TEST
TEST Take MMLXVI
22:54FUCKYOU
FUCKYOU It never ends, eh?
22:50TEST
TEST Take MMLXV
22:50FUCKYOU
FUCKYOU Global
22:46TEST
TEST Take MMLXIV
22:46STUPIDITY
STUPIDITY Did I really forget Kokonora?
22:42TEST
TEST Take MMLXIII
22:42LINK
LINK Fixed?
22:40BUG
22:38TEST
TEST Take MMLXII
22:38VOID
VOID Missing data
22:32TEST
TEST Take MMLXI
22:27DONE
DONE Kokonora tags will now link to worldmap Kokonora
22:24DONE
DONE A few more preps for Kokonora Forest
22:18ENHANCEMENT
ENHANCEMENT Kthura editor now saves my scroll coordinates. Should save me a lot of time in the larger maps
21:33FIXED
FIXED Petyr didn't take "no" for an answer
21:16TEST
TEST Here goes nothing! Take MMLX
21:16NOTE
NOTE I can already do a few runtime checkups, but it can take awhile as the time eating map is still in the way.
21:10FIXED
FIXED Missing link
21:09TECHNO
TECHNO Build take, nothing more
21:09TEST
TEST Rachel Take MMLIX
21:08FIXED
FIXED Mapscript fixes
20:55STATUS
STATUS In the meantime I will see if sailing to Kokonora can be set to work, as a small portion of all this crap does already exist, so things can be done. Yay!
20:55GENERATION
GENERATIONThat process is running
20:54C++
C++So I made a split tool. It should split the map in two. If that speeds things up far enough to be more acceptable will be seen later.
20:54TECHNO
TECHNO Loading the Kokonora forest takes too long
20:24FIXED
FIXED Kthura deep shit
17:48TRANSFER
TRANSFER Manual transfer
17:47FAILURE
FAILURE Transfer failure
13:28TECHNO
TECHNO The loading of Kokonora Forest takes so damn long that need to see if I can either re-create it or split it in two.... I do not know what the reason for this slowdown is, but this is just insane
12:40TRANSFER
TRANSFER Take MMLVIII
12:40CONFIG
CONFIGSo I will switch to Store in stead
12:39FAILURE
FAILURE zlib errors, at least in .NET -- The Go version of JCR6 reads it, but since my tools are written in C# and C++ I need my safety there
12:25TECHNO
TECHNO The loading time is insane, but that was already the case in TFT REVAMPED, but this goes beyond everything. In order not to make traveling between Delisto and Kokonora a total pain I will when the transfer gives no more trouble split the travel hub from the actual dungeon. Something I should have done from the start anyway.
12:24TRANSFER
TRANSFER Kokonora Forest
0:12TEST
TEST Take MMLVII
0:12MAP
MAP Robb
- = 24 Nov 2023 = -
23:55TEST
TEST Take MMLVI
23:55FIXED
FIXED Missing Kthura link
23:52TEST
TEST Take MMLV
23:52DONE
DONE Gendry
23:47TEST
TEST Take MMLIV
23:47MAP
MAP Shireen
23:40TEST
TEST Take MMLIII
23:40FIXED
FIXED Missed save
23:14TEST
TEST Aziella Take MMLII
23:14FIXED
FIXED Global
23:09TEST
TEST Take MMLI
23:09FIXED
FIXED Color issues
23:05TEST
TEST Take MML
23:05DONE
DONE Doubline should now be properly configured
22:40TEST
TEST Take MMXLIX
22:37FIXED
FIXED Worldmap didn't activate
22:34TEST
TEST Take MMXLVIII
22:29FIXED
FIXED Missing link
22:29TEST
TEST Take MMXLVII
22:25NOTE
NOTE Although the game might crash at first though when you enter. Not all config is done, you know
22:25LINK
LINK Link to Doubline made
22:21FIXED
FIXED Big bug in the Medals code
19:45TEST
TEST Take MMXLVI
19:45FIXED
FIXED Luna's abilities were not loaded at all
19:41TEST
TEST Take MMXLV
19:41FIXED
FIXED Definition error
19:35TEST
TEST Take MMXLIV
19:35NOTE
NOTE Only Holy Strike should be available, although it is possible Luna learns "Cure Light Wounds" already, although the game should crash when she casts it
19:35CHARACTER
CHARACTERSet up Luna's Ability List
19:23TODO
19:23NOTE
NOTE Now before I fully get onto Doubline the next step will be to configure Luna's special abilities
18:39CONFIRMED
CONFIRMEDThe secret passages work
17:44TEST
TEST Take MMXLIII
17:44FIXED
FIXED Scyndi Definition error in generated data
17:38TEST
TEST Take MMXLII
17:38FIXED
FIXED Issue found and killed
17:35TEST
TEST Take MMXLI
17:35DEBUG
DEBUG Debug line to fingure out why this error still comes to be
17:31TEST
TEST Take MMXL
17:31HUH
HUHNon-existent error
17:25TEST
TEST Take MMXXXIX
17:25FIXED
FIXED Faulty ForEach
17:22TEST
TEST Take MMXXXVIII
17:22FIXED
FIXED Another one
17:19TEST
TEST Take MMXXXVII
17:19FUCKYOU
FUCKYOU Link fault
17:15TEST
TEST Take MMXXXVI
17:15FIXED
FIXED Missing link
17:07TEST
TEST Take MMXXXV
17:07FUCKYOU
FUCKYOU GRR!
17:05TEST
TEST Take MMXXXIV
17:04FIXED
FIXED I was too quick here
17:01TEST
TEST Take MMXXXIII
16:45GENERATION
GENERATIONStuff should now be automatically genertaed
16:45C++
C++Scan for secret passages
15:52TEST
TEST Take MMXXXII
15:52NERF
NERF Luna less HP for thieves
15:46TEST
TEST Take MMXXXI
15:46FIXED
FIXED I think
15:45BUG
BUG Scaled enemies no longer targetable?
15:40TEST
TEST Take MMXXX
15:40HUH
HUHMore ???
15:37TEST
TEST Take MMXXIX
15:37HUH
HUH???
15:33TEST
TEST Take MMXXVIII
15:28DONE
DONE Scale enemy
10:59NOTE
NOTE I do need to adapt the combat scripts as well before this adaptions will actually have any effect at all.
10:58C#
C#Adaptions for making scaling of enemies possible
- = 23 Nov 2023 = -
23:28STUPIDITY
STUPIDITY I *knew* I forgot something
23:25TEST
TEST Take MMXXVII
23:08MAP
MAP Encounters Doubline Bay Forest
21:22TEST
TEST Take MMXXVI
21:22DONE
DONE Upgrade shop should now also work in Frendor
21:01NOTE
NOTE Now to get it to work in Frendor
21:01NOTE
NOTE And in Vandar upgrading weapons will henceforth work
19:41CONFIRMED
CONFIRMEDIt appears to be working
19:39TEST
TEST Take MMXXV
19:39DONE
DONE Adding +1 added
19:38DONE
DONE Adding a die implemented
19:36CONFIRMED
CONFIRMEDSo far, so good
19:33TEST
TEST Take MMXXIV
19:33FIXED
FIXED Francis s
19:26TEST
TEST Take MMXXIII
19:26DONE
DONE Die upgrade (as that is the one I'm most worried about)
19:21TEST
TEST Take MMXXII
19:21FIXED
FIXED Math error
19:18TEST
TEST Take MMXXI
19:18FIXED
FIXED coordinates
18:47TEST
TEST Take MMXX
18:46DONE
DONE FInal data before the actual upgrades
18:21TEST
TEST Take MMXIX
18:21DONE
DONE hover
18:21FIXED
FIXED Bad cost calculation
17:08TEST
TEST Take MMXVIII
17:08FIXED
FIXED Code typo
17:01TEST
TEST Take MMXVII
17:01VOID
VOID ...
16:16TEST
TEST Take MMXVI
16:16MYSTERY
MYSTERY The mystery of the disappearing letters
16:13TEST
TEST Take MMXV
16:13FUCKYOU
FUCKYOU Fuck You!
16:09TEST
TEST Take MMXIV
16:09FIXED
FIXED ???
16:06TEST
TEST Take MMXIII
16:06VOID
VOID ....
15:51TEST
TEST Take MMXII
15:51FIXED
FIXED Myrah Wrong lib referred to
15:47TEST
TEST Take MMXI
15:47ART
ARTIcon for upgrade
15:40TEST
TEST Take MMX
15:29FAILURE
FAILURE Microsoft wanted to break my spirit for good! (They even seem to be succesful).
14:06TEST
TEST Take MMIX
14:06NOTE
NOTE The upgrading itself won't work yet, but what I have should show now
14:06LINK
LINK Link up to the upgrade shop
13:33FIXED
FIXED Linkup event to weapon upgrade is not well
11:07STATUS
STATUS And I will have to leave it there for now, due to a few real-life issues
11:00TEST
TEST Take MMVIII
11:00TECHNO
TECHNO I can only do a few compiler tests now
11:00SCRIPT
SCRIPTBase setup for weapon upgrade shop
0:04TEST
TEST Take MMVII
0:04RECOVERED
RECOVERED Lost data (how?)
- = 22 Nov 2023 = -
23:59TEST
TEST Take MMVI
23:59FIXED
FIXED Code typo
23:54TEST
TEST Take MMV
23:54FIXED
FIXED Luna PFA
23:54FIXED
FIXED File name issue
23:41TEST
TEST Take MMIV
23:41VOID
VOID Temporary issue voided temporary also
23:39REMINDER
23:36REMINDER
23:30TEST
TEST Take MMIII
23:30NOTE
NOTE For testing I will do one a quick analysis on Luna and go to a weapon shop closeby. The weapons upgrade is now my next concern, you know
23:29ART
ARTLuna Walk SideWays
23:23MAP
MAP West view Luna walking
23:22MAPSCRIPT
MAPSCRIPTBasis for the Doubline Bay Forest
21:30TEST
TEST Feenalaria Take MMII
21:30FIXED
FIXED ???
21:19TEST
TEST Take MMI
21:19HUH
HUHAll saved now?
21:11HUH
HUHHow could a (readonly) database value change by itself in runtime?
21:04TEST
TEST Take MM
21:04FUCKYOU
FUCKYOU Whine!
20:58TEST
TEST Take MCMXCIX
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70
(c) Jeroen P. Broks