Title
Github Itch.io

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16:23NOTE
NOTE And now we'll see if the blitting goes the way it should go.
16:22DONE
DONE The liquid put in
16:16TEST
TEST Take MDCCXXXIII
16:16FIXED
FIXED Code typo
16:16TEST
TEST Marrilona Take MDCCXXXII
16:16SCRIPT
SCRIPTShow numbers
16:16ENHANCEMENT
ENHANCEMENT Quicken up
16:09CONFIRMED
CONFIRMEDRight-o!
16:06TEST
TEST Take MDCCXXXI
16:06VOID
VOID Oh well
16:04TEST
TEST Take MDCCXXX
16:04FIXED
FIXED coordinate issues
15:59TEST
TEST Take MDCCXXIX
15:59LINK
LINK A bit of a link up in the ability overview
15:40SCRIPT
SCRIPTAll tubes should show, where alchemy is concerned
15:35FIXED
FIXED Dark alignment bug in SCI
15:35LINK
LINK That should link it all
15:35SCYNDI
SCYNDIBlit
15:35C++
C++Blit
13:08CONFIRMED
CONFIRMEDGood!
13:05TEST
TEST Take MDCCXXVIII
13:05LINK
LINK Linked to loader
12:35ART
ARTTesttubes for manaments
12:00TUTORIAL
TUTORIAL Alchemy
11:30TEST
TEST Take MDCCXXVII
11:30LINK
LINK Part of the link to open the alchemy screen
10:51TEST
TEST Take MDCCXXVI
10:51VOID
VOID Ah, the scenario was misspelled in the scenario database
10:50TEST
TEST Take MDCCXXV
10:50STUPIDITY
STUPIDITY Rachel Did I forget to save the scenario?
10:48TEST
TEST Take MDCCXXIV
10:48MAPSCRIPT
MAPSCRIPTFeenalaria should reject passage to the next room when you didn't yet create a healing rub
0:43TEST
TEST Take MDCCXXIII
0:43FIXED
FIXED Maptext error
0:40TEST
TEST Take MDCCXXII
0:40FIXED
FIXED Global error
0:35TEST
TEST Take MDCCXXI
0:35REMOVED
REMOVEDWhere did that W in a line I didn't edit come form?
0:33TEST
TEST Take MDCCXX
0:33ART
ARTOh yeah, I forgot. the tutorial cave had no welcome pic
0:26TEST
TEST Take MDCCXIX
0:26FIXED
FIXED Syntax error
0:25TEST
TEST Take MDCCXVIII
0:25FIXED
FIXED Code typo
0:25TEST
TEST Take MDCCXVII
0:17DONE
DONE The "Welcome" text should now work, when entering a location for the first time.
- = 12 Nov 2023 = -
22:53TEST
TEST Take MDCCXVI
22:53VOID
VOID Required data
22:37TEST
TEST Take MDCCXV
22:37LINK
LINK Done!
22:35STUPIDITY
STUPIDITY But I forgot to link the door
22:34TEST
TEST Take MDCCXIV
22:34SCRIPT
SCRIPTOpening event
21:13TEST
TEST Take MDCCXIII
21:13FUCKYOU
FUCKYOU Aziella Now voided completely
21:09TEST
TEST Take MDCCXII
21:09VOID
VOID Ah
21:05TEST
TEST Take MDCCXI
21:05FUCKYOU
FUCKYOU Harsh debug!
21:02TEST
TEST Take MDCCX
21:02FORCE
FORCE well?
21:02HUH
HUH??? What the fuck is happening here?
20:58TEST
TEST Take MDCCIX
20:57FIXED
FIXED Cycle bug
20:53TEST
TEST Take MDCCVIII
20:53FAILURE
FAILURE Scenario not saved an exported?
20:51TEST
TEST Take MDCCVII
20:51FIXED
FIXED Function name mistake
20:38TEST
TEST Take MDCCVI
19:44SCRIPT
SCRIPTThe end of the magic test should be working now.
19:43SCRIPT
SCRIPTI have unlocked Myrah's force abilities at the end of her exam dungeon, however, the effects won't be directly visible for now as Myrah will temporarily be out of the party in order to get Francis' part in order.
18:58TUTORIAL
TUTORIAL Force abilities
18:33TEST
TEST Take MDCCV
18:33FUCKYOU
FUCKYOU Now then?
18:31TEST
TEST Take MDCCIV
18:31FIXED
FIXED #29 Should also be fixed now
17:22CLOSED
17:22CONFIRMED
CONFIRMEDI can at least close #30!
17:20TEST
TEST Take MDCCIII
17:20FIXED
FIXED Scyndi Bad boolean expression
17:18TEST
TEST Take MDCCII
17:18FIXED
FIXED Property typo
17:14TEST
TEST Take MDCCI
17:14FIXED
FIXED #30 should be fixed now
17:13COSMETIC
COSMETIC Time shortened for boss intro and random encounter intro
17:05TEST
TEST Take MDCC
17:05DEBUG
DEBUG Harsh debug
16:58TEST
TEST Take MDCXCIX
16:58DONE
DONE Time shorter boss intro?
16:30NOTE
NOTE I'll put priority on #30 for now...
16:30BUG
16:21BUG
- = 11 Nov 2023 = -
23:48FIXED
FIXED Boss did still not disappear
23:45TEST
TEST Take MDCC
23:36NOTE
NOTE Trying to speak to Feenalaria WILL for now crash the game.
23:35MAP
MAP Final room
22:46FIXED
FIXED Boss didn't disappear when you take it on
22:36TEST
TEST Take MDCXCIX
22:35FIXED
FIXED Enemy attack still had to be subject to accuracy
22:31TEST
TEST Take MDCXCVIII
22:30FIXED
FIXED Spells should never miss
22:22TEST
TEST Take MDCXCVII
22:22FIXED
FIXED A change of plans needs a change of code, eh?
22:19TEST
TEST Take MDCXCVI
22:19COSMETIC
COSMETIC Sped up intro
22:18FIXED
FIXED AI settings were not present.
22:17FIXED
FIXED Boss invisible in combat
22:14TEST
TEST Take MDCXCV
22:14FUCKYOU
FUCKYOU GRRR!
22:12TEST
TEST Take MDCXCIV
22:11VOID
VOID Set standard enemy pose to none... I will not use negative unless I have to
22:06TEST
TEST Luna Take MDCXCIII
22:06COSMETIC
COSMETIC Sped up the sequence boss intro
22:05FIXED
FIXED Bad sprintf call
21:58TEST
TEST Take MDCXCII
21:58FIXED
FIXED Another
21:56TEST
TEST Take MDCXCI
21:56FIXED
FIXED Old system vs new system conflict
21:56CONFIRMED
CONFIRMEDAT LAST!
21:54TEST
TEST Take MDCXC
21:54FIXED
FIXED I think I found the motherfucker!
21:54TEST
TEST Take MDCLXXXIX
21:54DEBUG
DEBUG More debug shit
21:54HUH
HUHNot true is according ot Lua also true.... Yeah right
21:47TEST
TEST Take MDCLXXXVIII
21:46COCKROACH
COCKROACH Music played, but a crash. Will it still work, as the crash is likely before the line that is bugging everything
21:44TEST
TEST Take MDCLXXXVII
21:44COCKROACH
COCKROACH I really need to sort out why the music doesn't work anymore
21:40TEST
TEST Take MDCLXXXVI
21:40FIXED
FIXED Bad definition
21:38TEST
TEST Take MDCLXXXV
21:38VOID
VOID Perhaps I tacked that music issue
21:35HUH
HUHThe boss intro plays, but the music does not. So we can at least safely assume that the fix on the faulty music tag killed the music routine... Now that's rich...
21:33TEST
TEST Take MDCLXXXIV
21:33DEBUG
DEBUG I need to check this out!
21:33HUH
HUHI really don't know what's going on here, but something is triggered.
21:26TEST
TEST Francis Take MDCLXXXIII
21:26STATUS
STATUS Here goes nothing!
21:26LINK
LINK Linked to the start up
21:26TRANSFER
TRANSFER Well, copied into this game once again
21:18FAILURE
FAILURE the file for this does indeed not seem to be present.
21:17DEBUG
DEBUG Well, it appers that the boss intro tag is indeed a null pointer. I need to sort out why that is.
21:17SYSTEM
SYSTEM Rebooted
21:13FAILURE
FAILURE I think a complete reboot is required
21:10TEST
TEST Take MDCLXXXII
21:10COCKROACH
COCKROACH No more audio at all?
21:09TEST
TEST Take MDCLXXXI
21:09FIXED
FIXED Only throw that error screen on null pointers. Not always
21:05TEST
TEST Take MDCLXXX
21:05HUH
HUHFunction pointer used to load music?
21:04TEST
TEST Take MDCLXXIX
21:01BUG
BUG Audio appears to be a null pointer?
21:01BUG
BUG So it's about a audio. The boss intro audio even?
20:52VISUALSTUDIO
VISUALSTUDIO Take MDCLXXVIII
20:49FAILURE
FAILURE Crash
20:48TEST
TEST Take MDCLXXVII
20:48FIXED
FIXED Database issue
20:42TEST
TEST Take MDCLXXVI
20:35VOID
VOID Music stop crash
20:31TEST
TEST Take MDCLXXV
20:31FIXED
FIXED Copied code from Neil. Should have removed the reference to Neil and replace it with Scyndi XD
20:28COSMETIC
COSMETIC Myrah Myrah should stop walking in the pre-boss scenario
20:25TEST
TEST Take MDCLXXIV
20:25FIXED
FIXED I keep mixing up MAPTEXT and MAPSCRIPT.....
20:06TEST
TEST Take MDCLXXIII
20:06TEST
TEST Here goes nothing!
20:06MAPSCRIPT
MAPSCRIPTBoss start
20:03NOTE
NOTE And now to link it to the map
20:03LINK
LINK Link code
19:50STATUS
STATUS So far, so good!
19:50TEST
TEST Take MDCLXXII
19:50VOID
VOID ...
19:21TEST
TEST Take MDCLXXI
19:21NOTE
NOTE It's not yet linked or anything, so all I can do now is see if it all compiles
19:21SCRIPT
SCRIPTA Start Boss Script
17:21SCENARIO
SCENARIO Pre-boss
16:21STATUS
STATUS The next stage will be (of course) to integrate boss fights into the game.
16:21CONFIG
CONFIGComplete
15:58BOSS
BOSS Myrah's boss fight has now been configured
15:58C++
C++Some finishing touches
15:37C++
C++Set up an editor for the boss fight configuration
0:40STATUS
STATUS But that will be for another time.
0:40NOTE
NOTE Well, what I invented for Star Story for the repeatitive Bosses worked too good for the vital bosses there, so why not use it in a regular RPG, as well?
0:39STATUS
STATUS I will also have to adapt the encounter tool which will now also be needed to configure boss fights.
0:32C#
C#I've enabled to Foe editor to quickly access a statistician data for my analysis.
0:31BOSS
BOSS The Mana Guardian
0:27SITE
SITE Feenalaria Added tag BOSS
- = 10 Nov 2023 = -
23:40CONFIRMED
CONFIRMEDSo far so good
23:38TEST
TEST Take MDCLXX
23:37FAILURE
FAILURE corrupted savegame?
23:36TEST
TEST Take MDCLXIX
23:36NOTE
NOTE Although I can test the linkthrough between floor 008 and floor 009
23:35NOTE
NOTE The boss is hear,but approaching it will (for now) crash the game.
23:35MAP
MAP Area 009 set up
22:59TRANSFER
TRANSFER Art for boss
21:12TEST
TEST Take MDCLXVIII
21:12VOID
VOID Declaration issue
21:11TEST
TEST Take MDCLXVII
21:11FIXED
FIXED Invalid file name
20:59TEST
TEST Take MDCLXVI
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(c) Jeroen P. Broks