Title
Github Itch.io

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15:32:26TECHNO
TECHNO The game starts... That's something.
15:31:00TEST
TEST Take MMMDCCCXXXII
15:30:29FIXED
FIXED Expression syntax error
15:10:59TEST
TEST Take MMMDCCCXXXI
15:10:57FIXED
FIXED Code typo
15:00:32TEST
TEST Take MMMDCCCXXX
15:00:29VOID
VOID parsing issue in Scyndi
14:59:30TEST
TEST Take MMMDCCCXXIX
14:55:43STATUS
STATUS Hence, the test, and I wonder how many takes this is gonna take (you follow?)
14:55:24TECHNO
TECHNO This will cause the game to crash as soon as Quayaro is about to enter his first move, but that's not important YET!

His alternate picdraw routine working is by FAR more important right now!

14:54:40VERIFY
VERIFY A little checkup, as Quayaro's AI has not been configured yet.

Don't take AI too literally here. The term is in RPGs also use to denote the enemy's behavior.

14:52:48SCRIPT
SCRIPTQuayaro Draw Script
11:17:08TECHNO
TECHNO A call back function that has yet to be written... PWEW!
11:16:52CONFIRMED
CONFIRMEDFINALLY THE ERROR I EXPECTED TO SEE!
11:14:33TEST
TEST Take MMMDCCCXXVIII
11:14:31STUPIDITY
STUPIDITY Missing link
11:12:32TEST
TEST Take MMMDCCCXXVII
11:12:29FUCKYOU
FUCKYOU Yup, it compiles now.... Fuck it, this is beyond me. It works, and that's what matters, though.
11:10:46VISUALSTUDIO
VISUALSTUDIO Take MMMDCCCXXVI
11:10:43FIXED
FIXED One other syntax error found, but that could NEVER cause the idiocy I just faced.
11:10:26HUH
HUHYup! It disappeared.... Odd!
11:09:13VISUALSTUDIO
VISUALSTUDIO Take MMMDCCCXXV
11:08:42HUH
HUHMoving one line up fixes this???
11:06:23INVESTIGATION
INVESTIGATION What the fuck is C++ fucking about?
11:04:43FUCKYOU
FUCKYOU MarrilonaAnd now VS creates non-existent errors.
11:04:34FIXED
FIXED Fixed them
11:04:31FUCKYOU
FUCKYOU Compiler errors in C++
11:04:25HUH
HUH???
10:58:55TEST
TEST Take MMMDCCCXXIV
10:58:51VOID
VOID Extra driver functionality to void the way this is done (will save me a lot of fucking time)
10:46:41VISUALSTUDIO
VISUALSTUDIO Take MMMDCCCXXIII
10:46:21TECHNO
TECHNO And here I was thinking this would be little workm easy to combine with my other obnligations.... Dang.... I guess that's the life of a coder!
10:45:45FAILURE
FAILURE Complete crash! Which was also NOT what should have happened.
10:41:37TEST
TEST Take MMMDCCCXXII
10:41:35STUPIDITY
STUPIDITY Missing link
10:38:17TEST
TEST Take MMMDCCCXXI
10:37:54C++
C++Alt Pic Frame Counter
10:37:47FAILURE
FAILURE Nope!
10:20:28TEST
TEST Take MMMDCCCXX
10:20:21FIXED
FIXED Initializer function did exist, but it was never called.
10:07:05FAILURE
FAILURE And clearly the AltPic routine didn't activate, and I need to find out why.
10:04:37TEST
TEST Take MMMDCCCXIX
10:04:05FIXED
FIXED Function call misnaming error
10:02:27BUG
BUG Not the error I was expecting, yet one that needs fixing.
09:59:10TEST
TEST Take MMMDCCCXVIII
09:59:09STUPIDITY
STUPIDITY Wrong Save Game File
09:55:23TEST
TEST Take MMMDCCCXVII
09:55:21STATUS
STATUS An error should be thrown when I test the Quayaro fight now, however what is important to me WHAT error pops up!
09:54:53STATUS
STATUS I do have some things to do today, but I'll try to get things done here as well.

My work tempo wasn't as high as it should be, anyway.

- = 15 Nov 2024 = -
22:57:17STATUS
STATUS RachelAt last!
22:55:22JCR6
JCR6 Take MMMDCCCXVI
22:54:42JCR6
JCR6 This operation requires Jalondi to be recompiled
22:53:54TEST
TEST Take MMMDCCCXV
22:53:53VISUALSTUDIO
VISUALSTUDIO Recompile then?
22:53:47HUH
HUHyes and no!
22:50:08TEST
TEST Take MMMDCCCXIV
22:50:02STUPIDITY
STUPIDITY Ah, I needed to do better, eh?
22:48:11TEST
TEST Take MMMDCCCXIII
22:48:10DEBUG
DEBUG extra line
22:46:27DEBUG
DEBUG Take MMMDCCCXII
22:46:25C++
C++A few adaptions
22:45:40INVESTIGATION
INVESTIGATION Why?
22:45:11MYSTERY
MYSTERY Nothing happens
22:40:17POWERSHELL
POWERSHELL Take MMMDCCCXI
22:40:11STATUS
STATUS The Moment Suprème!
22:39:52VISUALSTUDIO
VISUALSTUDIO Let's compile
22:37:08C++
C++The hard way then
22:08:15FORCE
FORCE It's gonna be either my way or the highway
22:05:49FUCKYOU
FUCKYOU I see
22:04:49JCR6
JCR6 Take MMMDCCCX
22:04:46SCYNDI
SCYNDITake MMMDCCCIX
22:04:42EXPERIMENT
EXPERIMENT Will this work?
22:00:45TEST
TEST Take MMMDCCCVIII
22:00:43INVESTIGATION
INVESTIGATION What is happening?
22:00:08FAILURE
FAILURE AziellaAnd I Don't see what I want to see
21:59:32JCR6
JCR6 Take MMMDCCCVII
21:59:29STATUS
STATUS So far so good. Now Jalondi should do a test
21:56:47SCYNDI
SCYNDITake MMMDCCCVI
21:56:42SCYNDI
SCYNDIStart for a draw script
21:37:29STATUS
STATUS AT LAST!
21:37:24CONFIRMED
CONFIRMEDWell, that settled that.....
21:35:40JCR6
JCR6 Take MMMDCCCV
21:34:47FUCKYOU
FUCKYOU How many more does it take?
21:32:15JCR6
JCR6 Take MMMDCCCIV
21:32:09FIXED
FIXED Things did indeed not turn out well, as I feared
21:23:16JCR6
JCR6 Take MMMDCCCIII
21:23:14SITE
SITE Added tag JCR6
21:22:51TECHNO
TECHNO Package test required
21:22:42ART
ARTAnother part
20:18:36ART
ARTQuayaro, part (thanks to svg for being just a text file).
- = 14 Nov 2024 = -
20:59:57NOTE
NOTE There's no visual effect yet. The game should still crash at the current point when the final boss fight starts.
20:59:32SCYNDI
SCYNDIConfirmed!
20:58:35SCYNDI
SCYNDITake MMMDCCCII
20:58:33SCYNDI
SCYNDIJust a test to see if it all compiles the way it should
20:51:52TECHNO
TECHNO What it will do is take the averages of all the girls stats and those will be Quayaro's base stats.
Difficulty setting will have a few alterations here, though.
20:51:23SCRIPT
SCRIPTStatSet CharCopy
20:25:44BOSS
BOSS
[Special]
StatSet=CopyChars
20:23:15NOTE
NOTE There's still a lot to be done here. As final boss, Quayaro has a few features other bosses won't have.
20:22:52BOSS
BOSS Quayaro - Base record
20:20:27CONFIRMED
CONFIRMEDScyndiSo far... so good!
16:50:14TEST
TEST Take MMMDCCCI
16:50:13FIXED
FIXED Scope error
16:39:23TEST
TEST Take MMMDCCC
16:39:20DONE
14:09:25NOTE
NOTE Although it's House Of Cards I'm playing now to have a break, it uses the same engine as Luna's Father.

And that game works. So no trouble to be epxected with LF either.

14:01:58NOTE
NOTE This should NOT affect anything the user can see.

It was only a coding issue

14:01:46CONFIRMED
CONFIRMEDI see what I wanted to see in the translations
13:48:09SCYNDI
SCYNDITake MMMDCCXCIX
13:48:05TECHNO
TECHNO Recompiling all scripts should now get me some different outcomes.
13:46:41VISUALSTUDIO
VISUALSTUDIO Take MMMDCCXCVIII
13:46:37SCYNDI
SCYNDIRecompiling
13:44:23FIXED
FIXED Classes should also be in the global register (in case of static members that should be imported with the module).
13:39:12SCYNDI
SCYNDIAnd now that I'm at it an issue I got here, will also be taken a look at to see if I can fix it.
13:38:10SCYNDI
SCYNDINext patient the Scyndi compiler.

Not a line of code to be changed here for Lua, but recompilation is in order.

13:37:25TECHNO
TECHNO Now the update of Lua I don't fear, but the AltPic cannot be tested until it's actually being put to use.
13:37:03CONFIRMED
CONFIRMEDWell, compilation completed.
13:32:03VISUALSTUDIO
VISUALSTUDIO Take MMMDCCXCVII
13:31:57MYSTERY
MYSTERY An ambigeous = operator?

Just the std::string that gets me this.

Must be the result of the other errors

13:30:56FIXED
FIXED Namespaces and header files are things that don't always mix well for me.
13:29:56INVESTIGATION
INVESTIGATION So let's investigate
13:29:51FAILURE
FAILURE The compilation of SCI failed, by the way
13:27:51TECHNO
TECHNO Some ideas I have for Quayaro require this.
13:27:20C++
C++And I also linked this into SCI
13:27:08C++
C++TQSG has been expanded with the AltPic feature
13:26:50SYSTEM
SYSTEM LunaThat will also bring us to SCI version 1.6.0 - Although the update was small the effects of the Lua update (and another update) has too great effects.
13:24:48VISUALSTUDIO
VISUALSTUDIO Take MMMDCCXCVI
13:24:44VISUALSTUDIO
VISUALSTUDIO I will first rebuild both SCI run and SCI build.
13:24:14LUA
In Linux I was already forced to use Lua 5.4.7 in stead of 5.4.0 on which the Windows version was built.
I now also upgraded Lua for Windows to 5.4.7 in order to keep both versions the same.
09:19:42TECHNO
TECHNO A nice expansion to TQSG came up, however I do need some workout here, so hang on with me. :)
- = 13 Nov 2024 = -
21:08:31STATUS
STATUS Things may be a bit of a slowdown, but I had little time, also a bit of a personal dip
but more importantly, I am trying to figure out what the best approach would be to do Quayaro as a boss.
Luna's Father is not my best RPG (in my own personal opinion), but still I don't want to rush things, and I'd like Quayaro to come out nicely.
I have several ideas, but it's always a big challenge to see what is doable and what is not.
Quayaro is really the kind of boss I wanna do justice.
Luna's Father is technically a kind of sequal to a novel in which Quayaro is one of the most important villains.
There he's actually one of my best villains.
So you understand why a good workout is important.
20:44:27LINUX
LINUX My Linux tester didn't get the last version binary of SCI_Run.

He should have now. This executable has the engine that runs both Luna's Father and House of Cards.

12:32:40LINUX
LINUX A little experiment showed me that House Of Cards could run in Zorin OS with the Windows exe running in Wine

However I do not like that entire concept, but if worst comes to worst....

- = 12 Nov 2024 = -
18:12:47STATUS
STATUS Headaches and other obligations made me unable to work anything out today.
- = 11 Nov 2024 = -
21:59:11ACHIEVEMENT
ACHIEVEMENT Luna's Father
19:50:54NOTE
NOTE It's not much, but it's something, eh?
19:50:44MAP
MAP Put on the map
19:40:17ART
ARTSprite
15:54:30SEARCH
SEARCH Some searching need to be done. I hope that goes well.
- = 09 Nov 2024 = -
23:07:41MUSIC
MUSIC An Unwavering Will by Nihilore has been chosen as background music for the fight against Quayaro
15:04:26CONFIRMED
CONFIRMEDSo far, so good!
14:47:01TEST
TEST Take MMMDCCXCV
14:46:58FIXED
FIXED Syntax error in mapscript
14:45:49KTHURA
KTHURAWhich has to happen anyway, given that I need to put in Quayaro anyway. Doing that will fix the compass in the process.
14:45:03FIXED
FIXED That has been fixed, but the fix will likely not take place until the map has been edited.
14:40:22FAILURE
FAILURE The compass data got fucked up in the process.
14:29:47TEST
TEST Take MMMDCCXCIV
14:29:46STATUS
STATUS Let's get ready to rumble!
14:29:38LINK
LINK What I got has been linked
14:29:29COSMETIC
COSMETIC Note, I need to put in the actual art sprite in, that comes later.
14:29:13MAPSCRIPT
MAPSCRIPTPre-Final boss
13:24:00MAP
MAP Prepare map
12:07:51NOTE
NOTE FrancisAlthough the game will crash in the current state as no record of Quayaro has yet been set up
12:07:33CONFIG
CONFIGBase config that can start the boss fight with Quayaro
- = 07 Nov 2024 = -
20:44:05SCENARIO
SCENARIO Pre final boss
- = 05 Nov 2024 = -
18:23:56FAILURE
FAILURE I can't even go to my kitchen to put my dinner in the microwave or a BSOD pops up.
16:57:10FAILURE
FAILURE Since this is MicroSCHOFT something was bound to fail, but at least I've something.
16:56:48VISUALSTUDIO
VISUALSTUDIO A bit of an update done here.
12:36:53VISUALSTUDIO
VISUALSTUDIO Well, things appear to be working again.... phwew!
11:49:11SYSTEM
SYSTEM Here goes!
11:49:07FAILURE
FAILURE Well, if nothing works anymore, just reboot
11:48:38FAILURE
FAILURE Failure complete now VS doesn't work at all...
10:50:44FAILURE
FAILURE Without any given reason Visual Studio claims that fixing stuff was not possible. Fuck it!
10:36:15VISUALSTUDIO
VISUALSTUDIO The data I see on screen imples VS is being removed and reinstalled.

Well, sometimes that's the best way to go anyway.

10:34:55TECHNO
TECHNO I can only hope this won't threaten Luna's Father and House of Cards and any future projects of mine.
10:34:01VISUALSTUDIO
VISUALSTUDIO A repair sequence has been setup. Hopefull that does something.
10:33:37FAILURE
FAILURE Some internet tips didn't appear to help.
10:31:45FAILURE
FAILURE Visual Studio has begun to close down without any errors on several projects of mine.

Unfortunately this also includes Jalondi which is a vital tool in my current work.

00:35:21FAILURE
FAILURE Well, still to deal with segmentation faults and as I am reliant on someone else to test, this is gonna be hell to debug.
- = 04 Nov 2024 = -
22:35:52LINUX
LINUX I guess I have a lot to sort out here.
22:35:41FAILURE
FAILURE And a segmentation fault?
22:35:33FAILURE
FAILURE MEDALS.INI not optional?
22:06:14LINUX
LINUX Take MMMDCCXCIII
22:06:10TRANSFER
TRANSFER Transfer to Linux
22:06:05FIXED
FIXED I think I fixed this
21:58:08INVESTIGATION
INVESTIGATION Let's see what's wrong then.
21:52:55FAILURE
FAILURE

I guess this means progress.

21:28:23LINUX
LINUX Now I really get to the woes of a VM, so once again, I shall have to wait for my friend with a real Linux PC to test things out.
21:27:54CONFIRMED
CONFIRMEDWell, so far so good.
21:08:57TEST
TEST Take MMMDCCXCII
21:08:56FIXED
FIXED I see now what went wrong. Good!
21:06:57FORCE
FORCE MyrahLet's force the compiler into action then
21:06:48FAILURE
FAILURE Linux insists on keeping the old version for some silly reason
21:00:09LINUX
LINUX Take MMMDCCXCI
20:59:34GITHUB
GITHUBTQSG updated
20:57:23TECHNO
TECHNO A yeah, a few little modifications to TQSG were not yet transferred.
20:56:19LINUX
LINUX Take MMMDCCXC
20:56:16LINUX
LINUX Compiling time
20:56:09LINUX
LINUX Now I got the source code in Linux
20:54:06GITHUB
GITHUBSource code SCI updated on github
20:51:29ITCH.IO
ITCH.IO I'll update House of Cards on itch.io. For now the easiest way to transfer my JCR6 file to Linux.
20:51:24SITE
SITE Added tag ITCH.IO
20:50:15CONFIRMED
CONFIRMEDAt works too! Great!
20:49:55TECHNO
TECHNO Take MMMDCCLXXXIX (And now Luna's Father)
20:49:34CONFIRMED
CONFIRMEDHouse of Cards works without trouble now in Windows.
20:48:29WINDOWS
WINDOWS That is for Windows. Once that's done, I'll try to get things on the move in Linux.
20:48:03SCYNDI
SCYNDIBoth projects (Luna & Cards) will now be rebuilt, and I will update the alpha version of House Of Cards on Itch.io
20:46:40TECHNO
TECHNO The version of SCI will now be officially upgraded to 1.5.0

Although this could be seen as a minor update, the results are downright drastic.

20:45:00CONFIRMED
CONFIRMEDThat does indeed solve all my trouble. At least, in Windows.
I will have to check later in Linux.
20:39:52VISUALSTUDIO
VISUALSTUDIO Take MMMDCCLXXXVIII
20:39:47FIXED
FIXED I did do a little mistake there.
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(c) Jeroen P. Broks