Title
Github Itch.io

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21:41HUH
HUH"File not found?" (not possible at this point)
21:38TEST
TEST Take MCLXXXI
21:38FIXED
FIXED Illegal function call
21:38VOID
VOID Calcuation issue
21:35TEST
TEST Take MCLXXX
21:35FIXED
FIXED Index error
20:59TEST
TEST Take MCLXXIX
20:59SCRIPT
SCRIPTStuff should be up to par and crash due to the effect stage not being present
20:47NOTE
NOTE This is always a bit of a complicated part, due to the foes being differently in this stage than the heroes. Once this works though, things will for most part be the same (except for the enemies being controlled by AI)
20:44DONE
DONE Pose animation
20:37TEMPLATE
TEMPLATE Pose for foes (the exact code comes later)
20:34CONFIRMED
CONFIRMEDFix
20:34TEST
TEST Take MCLXXVIII
20:34FIXED
FIXED Code typo
20:34BUG
BUG I know it would go wrong. Even something as trivial as THAT
20:32TEST
TEST Take MCLXXVII
20:32TECHNO
TECHNO Compile test
20:28TEMPLATE
TEMPLATE Pose function
15:07TEST
TEST Take MCLXXVI
15:07TECHNO
TECHNO I do need to make sure that Myrah will remian were she in the the log the way it's now can confirm it.
15:06NOTE
NOTE Scyndi Things went too fast for me to truly notice, but the log indicates things appear to work in general
15:04TEST
TEST Take MCLXXV
15:04FIXED
FIXED Targets were not given to the action object
15:00TEST
TEST Take MCLXXIV
15:00DEBUG
DEBUG A log line to see why the jump to enemy doesn't work on Francis
12:58TEST
TEST Take MCLXXIII
12:58CONFIRMED
CONFIRMEDMyrah will indeed cause that stage to be skipped, but what will Francis do?
12:56TEST
TEST Take MCLXXII
12:56STUPIDITY
STUPIDITY Only I can do something like that!
12:56FIXED
FIXED Another
12:55TEST
TEST Take MCLXXI
12:55FIXED
FIXED Typo in the last fix
12:54TEST
TEST Take MCLXX
12:54FIXED
FIXED Forgotten link
12:52TEST
TEST Take MCLXIX
12:52FIXED
FIXED Syntax error
12:51TEST
TEST Take MCLXVIII
12:51VOID
VOID Trouble
12:49TEST
TEST Take MCLXVII
12:49NOTE
NOTE I will likely need to takes to make sure this works, as both girls will have to be tested separately. Which one of them will be first, will be determined by the game itself. In whose favor the dice rolls turn out.
12:48SCRIPT
SCRIPTFrancis should now run to the enemy when she wants to attack them. Since Myrah is an archer she can remain on the spot she is.
12:19CONFIRMED
CONFIRMEDVery well
12:18TEST
TEST Take MCLXVI
12:18FIXED
FIXED And that should fix the "Nothing happens" issue
12:17LINK
LINK Linked Execution Stages to the main stage callback
12:14FUCKYOU
FUCKYOU Luna Fixed the latter
12:13FUCKYOU
FUCKYOU And the Icon System Fucks up again
12:13BUG
BUG Nothing happens
12:11TEST
TEST Take MCLXV
12:11NOTE
NOTE Now I can once again test runtime. An error MUST be thrown for this to be succesful, namely the error stating that the stage for jumping to the enemy does not YET exist.
12:10FIXED
FIXED Short Wait Execution Stage
12:06FAILURE
FAILURE I can't even go to the kitchen to fix myself some food or the computer gets a BSOD without any reason at all.
11:56CONFIRMED
CONFIRMEDAll compilation errors accounted for
11:55TEST
TEST Take MCLXVI
11:55FIXED
FIXED Another
11:54TEST
TEST Take MCLXV
11:54FIXED
FIXED Code typo
11:54TEST
TEST Take MCLXIV
11:54FIXED
FIXED Forgotten to close empty template function (which will get its code soon enough)
11:45TEST
TEST Take MCLXIII
11:45VOID
VOID Conflicting log information (I must always remember to clear the screen before a new take)
11:44TEST
TEST Take MCLXII
11:44FIXED
FIXED Class mismatch issues
11:43TEST
TEST Take MCLXI
11:42TECHNO
TECHNO Until I say differently all test takes are only compilation tests
11:42SCRIPT
SCRIPTATKX properties for Foes and Heroes
11:41SCRIPT
SCRIPTQuick Execution Stage Manager
11:30JUDGMENT
JUDGMENT As far as I can see everything appears to work accordingly
11:29TEST
TEST Take MCLX
11:29TECHNO
TECHNO Testing APPEARS senseless, but it's not. I want to know for sure if all these templates do at least compile
11:28TEMPLATE
TEMPLATE Attack bonus script
11:18TEMPLATE
TEMPLATE Kill Script
11:17TEMPLATE
TEMPLATE SpellEffect Script
11:17TEMPLATE
TEMPLATE SpellAni Script
9:47SITE
SITE Francis Added tag TEMPLATE
8:53NOTE
NOTE New is the "Kill" script. It only activates in case the user performed a killer blow. I need this effect for Francis so she can do her manamental extraction whenever she kills an enemy.
8:52DATABASE
DATABASE Script fields added to IAA
- = 28 Oct 2023 = -
23:23FIXED
FIXED I hope they are all accounted for now
23:23FIXED
FIXED Found one more
23:21FIXED
FIXED More fixes
23:20FIXED
FIXED Several JQL issues
23:16AUDIO
AUDIO Several audio effects
21:56ART
ARTFrancis' attacking pose
21:30STATUS
STATUS Francis' turn
21:29SYSTEM
SYSTEM Prevention of conflict by moving the .pdn file of Myrah shooting out of there.
21:29FIXED
FIXED JQL error
21:24FIXED
FIXED Notepad++ Adding .txt unwantedly
21:22DONE
DONE Myrah attacking pose done and animated
21:22RECOVERED
RECOVERED I guess I had to do it all over again. Fortunately it was not too much work
21:08HUH
HUHI suppose some data went lost on me
21:06AUDIO
AUDIO Attack sounds
19:33STATUS
STATUS Dinner time!
19:28TEST
TEST Take MCLIX
19:28FIXED
FIXED Alignment error
19:21TEST
TEST Take MCLVIII
19:21COSMETIC
COSMETIC Shortened time the header bar is on screen
19:21NOTE
NOTE In both cases the Y coordinate. The X was fine
19:21FIXED
FIXED Coordinates of diamond
19:21FIXED
FIXED Coordinates of message
19:17TEST
TEST Myrah Take MCLVII
19:17STUPIDITY
STUPIDITY Forgotten definition
19:15TEST
TEST Take MCLVI
19:15FIXED
FIXED Stage adressing error (was a runtime error)
19:14SCYNDI
SCYNDIAt least it compiles
19:12TEST
TEST Take MCLV
19:12FUCKYOU
FUCKYOU And another
19:10TEST
TEST Take MCLIV
19:10FUCKYOU
FUCKYOU Another
18:43TEST
TEST Take MCLIII
18:43FIXED
FIXED Referrence issue
18:40TEST
TEST Take MCLII
18:40FIXED
FIXED Code Typo
18:38TEST
TEST Take MCLI
18:38FIXED
FIXED Dir error
18:32TEST
TEST Take MCL
18:32LINK
LINK And selecting your target will make tha thappen
18:32SCRIPT
SCRIPTThe name of the move will show when you execute it. That is all that will happen (for now)
17:55CONFIRMED
CONFIRMEDRight!
17:55TEST
TEST Take MCXLIX
17:55FIXED
FIXED Missing links XD
17:55TEST
TEST Take MCXLVIII
17:39SCRIPT
SCRIPTTemplate for execution
15:30STATUS
STATUS Time for a break now. The next step will be to get into the actual execution
15:30CONFIRMED
CONFIRMEDTHAT WORKS!
15:27TEST
TEST Jake Take MCXLVII
15:27LINK
LINK Francis has now been linked
15:26TECHNO
TECHNO Francis also has the "discrimminate" setting on her attacks. This was done to prevent any kind of trouble when I'm going to set her elemental extraction features on.
15:25STATUS
STATUS Now for Francis, as this getup only worked for Myrah so far
15:25CONFIRMED
CONFIRMEDAnd now it works the way it should
15:22TEST
TEST Take MCXLVI
15:22FIXED
FIXED Bar size too big
15:17TEST
TEST Take MCXLV
15:17FIXED
FIXED A few coordnate issues on player icons
15:12TEST
TEST Take MCXLIV
15:12FIXED
FIXED Forgot to adept variable in code copy
15:09TEST
TEST Take MCXLIII
15:08DONE
DONE Player icon
15:03VOID
VOID A variable conflict it was then
15:00TEST
TEST Take MCXLII
15:00ANALYSIS
Anyway back to the IMPORTANT stuff.... I do not know why the icon system does such odd things with the y value. I wonder if it's a variable conflict. To make sure it isn't I made a few alterations
14:54SYSTEM
SYSTEM Let's use BleachIt (Free alternative for CCleaner of which the free version has become useless) and SpyBot... Perhaps that helps a little
14:51FUCKYOU
FUCKYOU But my backup is once again down the drain.
14:51SYSTEM
SYSTEM On the bright side, my browers WORKS again!
14:49FAILURE
FAILURE And BOSD number 3 came up!! How long ago was it that STABILITY was a prime concern for computers?
14:42FAILURE
FAILURE As soon as my backup is finished I guess I'll have to restart my PC then.
14:42FAILURE
FAILURE Brave is really acting up on me. Even pages stored on my local system can't be loaded.
14:39FAILURE
FAILURE My browser is acting up on me since those two BSOD failures.... Yet Git appears to work.
14:35TEST
TEST Take MCXLI
14:35FAILURE
FAILURE Anyway, thanks to that a new take is in order.
14:34FAILURE
FAILURE Either Microsoft refuses to hire COMPETENT coders, or they diliberately want to mess things up. TWO Blue Screens Of Death WITHOUT ANY REASONS AT ALL is a very clear sign of either one of those two, but no other possibility
14:28TEST
TEST Take MCXL
14:27FIXED
FIXED Card letter error?
14:27COSMETIC
COSMETIC X correction on Foes
14:21TEST
TEST Take MCXXXIX
14:19FIXED
FIXED #18, which was a bit different that I thought it was.... Silly me
14:19FIXED
FIXED target fix
14:15TEST
TEST Take MCXXXVIII
14:15NOTE
NOTE One more thing I need to check before I fix the font
14:15CONFIG
CONFIGA big of wriggling
14:09TEST
TEST Take MCXXXVII
14:09FIXED
FIXED No name field for foes
14:02FIXED
FIXED Tai X and Y mixup
14:00TEST
TEST Take MCXXXVI
14:00FIXED
FIXED Set where it had to be Get
13:57TEST
TEST Take MCXXXV
13:57VOID
VOID Declare + define issue
13:55TEST
TEST Take MCXXXIV
13:55SCRIPT
SCRIPTHovering over target should now work
13:29TEST
TEST Take MCXXXIII
13:29FIXED
FIXED Misreferrence
13:26TEST
TEST Take MCXXXII
13:25SCRIPT
SCRIPTTarget request on screen
13:24BUG
13:13TEST
TEST Take MCXXXI
13:13SCRIPT
SCRIPTUser + action name on screen when targetting
13:02ROSETTA
ROSETTAStrings for targetting
12:52CONFIRMED
CONFIRMEDSo far, so good!
12:49TEST
TEST Take MCXXX
12:49DATABASE
DATABASE And I've also added the "discrimminate" field.
12:49NOTE
NOTE Now the target selector itself doesn't yet work. It should not throw any errors, merely "freeze" the battle until a cancel request is done.
12:35LINK
LINK When selecting "shoot" in Myrah's combat menu the link should be made to the target selector.
- = 27 Oct 2023 = -
23:10STATUS
STATUS Attacking will be the next step. This will (of course) be more trouble and I need to be more focussed than I'm now.
23:07CONFIRMED
CONFIRMEDAnd that works
22:49TEST
TEST Take MCXXIX
22:49FIXED
FIXED One tiny fix
22:47TEST
TEST Take MCXXVIII
22:47FIXED
FIXED Marrilona Stage didn't go back to IDLE
22:46TEST
TEST Take MCXXVII
22:46LINK
LINK Linked to the menu
22:42STUPIDITY
STUPIDITY I forgot the most important part!
22:40TEST
TEST Take MCXXVI
22:40VOID
VOID More disgusting code required?
22:37TEST
TEST Take MCXXV
22:37VOID
VOID Dirty code straight from the cesspool
22:33TEST
TEST Take MCXXIV
22:33VOID
VOID Fuck it!
22:31TEST
TEST Take MCXXIII
22:31FIXED
FIXED Sigh!
22:28TEST
TEST Take MCXXII
22:28FIXED
FIXED Var mistake
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(c) Jeroen P. Broks