Title
Github Itch.io

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22:27TEST
TEST Take MDCII
22:27GENERATION
GENERATIONAnd so I need to generate the compass data again (that's how I found out about this bug before too much testing)
22:27FIXED
FIXED No "Next"
22:25TEST
TEST Take MDCI
22:25GENERATION
GENERATIONPerhaps updating the compass data is a good idea
22:22TEST
TEST Take MDC
22:22TEST
TEST Alrighty then
22:22LINK
LINK Is that all?
22:22LINK
LINK Well.... I guess there was more to be linked
22:21TEST
TEST Take MDXCIX
22:21LINK
LINK .....
22:18TEST
TEST Take MDXCVIII
22:18FIXED
FIXED Well, fixed that
22:18STUPIDITY
STUPIDITY Forgot the header Scyndi needs in the FPA templates
22:14TEST
TEST Take MDXCVII
22:14CONFIG
CONFIGRenc
22:13MAPSCRIPT
MAPSCRIPTTargets activated
22:11CONFIG
CONFIGSome extra configuration taken care of
22:08MAP
MAP Area 004
21:57STATUS
STATUS Luna Well that basically covers all characters on that one
21:56TEMPLATE
TEMPLATE Aziëlla
21:55TEMPLATE
TEMPLATE Rachel (although this is only crash prevention as Rachel won't use the PFA system for this).
21:55TEMPLATE
TEMPLATE Scyndi
21:52TEMPLATE
TEMPLATE Luna
21:51TEMPLATE
TEMPLATE I've set up a template for Francis. This to prevent crashes.
21:41CONFIRMED
CONFIRMEDAt last
21:40TEST
TEST Take MDXCVI
21:40COSMETIC
COSMETIC That's only cosmetic, I know, but it had to be taken care of, alright!
21:39FIXED
FIXED Exit wasn't turning
21:38TEST
TEST Take MDXCV
21:38VOID
VOID And that should void that issue
21:37FORCE
FORCE That should force things up
21:37MAPSCRIPT
MAPSCRIPTRemap request
21:37LINK
LINK that links it all up
21:37SCYNDI
SCYNDIGlue code
21:36C++
C++Remapping function
21:34COCKROACH
COCKROACH Or so I thought
21:34MYSTERY
MYSTERY Oddly enough that works
21:33TEST
TEST Take MDXCIV
21:33FUCKYOU
FUCKYOU Let's fuck this up with the dirty method
21:30TEST
TEST Take MDXCIII
21:30DEBUG
DEBUG Hard core debug!
21:30HUH
HUH"nil"? A boolean formula returning nil? What the fuck is that?
21:25TEST
TEST Take MDXCII
21:25FIXED
FIXED Francis And that should fix that issue
21:25C++
C++Added it
21:24HUH
HUHNo Visible property?
21:21TEST
TEST Take MDXCI
21:21FIXED
FIXED ANOTHER syntax error
21:19TEST
TEST Take MDXC
21:19FAILURE
FAILURE This all comes with the territory. Any coder should get used to that.
21:19FIXED
FIXED Syntax error
21:18TEST
TEST Take MDLXXXIX
21:18FIXED
FIXED Module link up error
21:15TEST
TEST Take MDLXXXVIII
21:15NOTE
NOTE Saving after shooting the target will render the place unfinishable. Not gonna fix that, as the player can't save the game here anyway.
21:14MAPSCRIPT
MAPSCRIPTThe effect should now take place
21:12CONFIRMED
CONFIRMEDI've already seen that the mapscript function is called, so all I have to do is to make the stuff happen
21:12DONE
DONE Target switch to "Hit"
21:11CONFIRMED
CONFIRMEDAt last
21:08TEST
TEST Take MDLXXXVII
21:08FIXED
FIXED I think I fixed it
21:07MYSTERY
MYSTERY No targets? That's a lie, so I need to investigate what gives the system this idea
21:05TEST
TEST Take MDLXXXVI
21:05DEBUG
DEBUG More info on this fucking fuckshit!
21:00CONFIRMED
CONFIRMEDWell at least THAT part has been fixed
20:58TEST
TEST Take MDLXXXV
20:58VOID
VOID #use
20:55TEST
TEST Take MDLXXXIV
20:54FIXED
FIXED Myrah ???
20:51TEST
TEST Take MDLXXXIII
20:51DEBUG
DEBUG A hard core debug line must now provide some answers
20:50COCKROACH
COCKROACH What the freaking fuck?
20:48TEST
TEST Take MDLXXXII
20:48FIXED
FIXED Pass function read the wrong values
20:41TEST
TEST Take MDLXXXI
20:41FIXED
FIXED Scroll issue
20:37TEST
TEST Take MDLXXX
20:37VOID
VOID Hmmm?
20:31TEST
TEST Take MDLXXIX
20:31DEBUG
DEBUG MOAR debug (the arrow stops immediately after the first frame of movement and that should NOT happen).
20:27TEST
TEST Take MDLXXVIII
20:27JUDGMENT
JUDGMENT Crap! Absolutely crap!
20:24TEST
TEST Take MDLXXVII
20:24FIXED
FIXED Arrow definition error
20:20TEST
TEST Take MDLXXVI
20:20HUH
HUHSome magic code appeared after I removed it
20:17TEST
TEST Take MDLXXV
20:17DEBUG
DEBUG One debug line to see a bit more!
20:15INVESTIGATION
INVESTIGATION Why?
20:15BUG
BUG Nothing happens
20:13TEST
TEST Take MDLXXIV
20:13FUCKYOU
FUCKYOU I forgot to save the Scyndi code
20:11TEST
TEST Take MDLXXIII
20:11SCYNDI
SCYNDIGlue code
20:10C++
C++Well, that's been taken care of when it comes to the CORE code
20:07C++
C++What!? No block!?
20:01TEST
TEST Take MDLXXII
20:00FIXED
FIXED Missing link
19:59TEST
TEST Take MDLXXI
19:59FIXED
FIXED Code typo
19:58TEST
TEST Take MDLXX
19:58VOID
VOID Conflict caused by copied and adepted code, but forgetting a few adaptions needed
19:55TEST
TEST Take MDLXIX
19:55FIXED
FIXED Missing link x2
19:53TEST
TEST Take MDLXVIII
19:53TEST
TEST And thus the next takes to find out
19:51SCRIPT
SCRIPTMyrah should now be able to shoot. No telling how well this works, though
18:52STATUS
STATUS And now to have something to eat and a little break. I'm beat.
18:51STATUS
STATUS As far as I can judge everything looks find now
18:50GENERATION
GENERATIONTake MDLXVII
18:50FIXED
FIXED A little error
18:50GENERATION
GENERATIONTake MDLXVI
18:50C++
C++Target Data generator
17:47STATUS
STATUS So far so good
17:45TEST
TEST Take MDLXV
17:45STATUS
STATUS North & South
17:43TEST
TEST Take MDLXIV
17:43FIXED
FIXED No click?
17:39TEST
TEST Fandalora Take MDLXIII
17:39STATUS
STATUS East
17:36TEST
TEST Take MDLXII
17:36VOID
VOID Issue voided!
17:35FUCKYOU
FUCKYOU Liar!
17:34TEST
TEST Take MDLXI
17:34FUCKYOU
FUCKYOU Next take!
17:30TEST
TEST Take MDLX
17:30TECHNO
TECHNO I can best take this on direction for direction. Starting with West
17:29CONFIRMED
CONFIRMEDWell at least the arrows appear without any errors.
17:29JUDGMENT
JUDGMENT Lijkt nergens naar
17:24TEST
TEST Take MDLIX
17:24FIXED
FIXED Code typo
17:23TEST
TEST Take MDLVIII
17:23FIXED
FIXED #use typo
17:22TEST
TEST Take MDLVII
17:22NOTE
NOTE It's important to not there are no visual effects yet, however the log will make notice of this, so debugging is possible!
17:21SCRIPT
SCRIPTButton activation
16:43TEST
TEST Take MDLVI
16:43COSMETIC
COSMETIC and also reduced the size a bit, but that was expected
16:43STUPIDITY
STUPIDITY Ah yeah, I forgot about the compass needles
16:40TEST
TEST Take MDLV
16:40FIXED
FIXED Instance reference failure
16:37TEST
TEST Take MDLIV
16:37FIXED
FIXED Var error
16:35TEST
TEST Irravonia Take MDLIII
16:35TECHNO
TECHNO Time for runtime tests
16:25ART
ARTIcons for Myrah and Francis for their field abilities (as they will both be explained during the upcoming dungeons).
16:09STATUS
STATUS All shit accounted for!
16:03TEST
TEST Take MDLII
16:03FUCKYOU
FUCKYOU #use trouble
15:56TEST
TEST Take MDLI
15:55CONFIG
CONFIGNumbers
15:55ART
ARTBack
15:04STATUS
STATUS All serious issues appear to be taken care of.
15:02TEST
TEST Take MDL
15:02FIXED
FIXED Missing link
14:57TEST
TEST Take MDXLIX
14:57FUCKYOU
FUCKYOU CLS
14:57TEST
TEST Take MDXLVIII
14:56TECHNO
TECHNO Compile test
13:37SCRIPT
SCRIPTPart of the PFA system done
12:32TEST
TEST Take MDXLVII
12:32FIXED
FIXED Generated Lua syntax errors
12:30TEST
TEST Take MDXLVI
12:30CHECKED
Did I save the map?
12:30BUG
BUG No data?
12:30TEST
TEST Take MDXLV
12:28C++
C++The MapAction Generator has now been set to create "pass" data. Scyndi and Myrah will need this for their field abilities.
12:09STATUS
STATUS All errors accounted for (for now)
12:08TEST
TEST Jake Take MDXLIV
12:08FIXED
FIXED Code typo
11:45TEST
TEST Take MDXLIII
11:45SCRIPT
SCRIPTClass for Field Abilities
10:23TEST
TEST Take MDXLII
10:23LINK
LINK Except for shooting itself everything is linked... I will need to set up a good way to make arrows go through gaps, but not through walls.
0:50TUTORIAL
TUTORIAL Shoot (field)
0:50SITE
SITE Added tag TUTORIAL
0:32TEST
TEST Take MDXLI
0:32DONE
DONE A little edit in the project settings
0:31JUDGMENT
JUDGMENT Better
0:30TEST
TEST Take MDXL
0:30DONE
DONE Wriggling with values
0:09TEST
TEST Take MDXXXIX
0:09FIXED
FIXED ?
0:04DEBUG
DEBUG The required config is not in order, eh?
0:04TEST
TEST Take MDXXXVIII
0:04DEBUG
DEBUG How come?
- = 7 Nov 2023 = -
23:58MYSTERY
MYSTERY Nothing happened
23:57TEST
TEST Take MDXXXVII
23:57ENHANCEMENT
ENHANCEMENT Auto adjust app window to keep the screen ratios in order
23:42TEST
TEST Take MDXXXVI
23:42ART
ARTMyrah in casting pose
23:28TEST
TEST Take MDXXXV
23:28VOID
VOID Tai XAML can be cruel causing confusion. MyData II suffers a bit from that
23:23TEST
TEST Take MDXXXIV
23:23DONE
DONE And using items SHOULD work now #27
22:03STATUS
STATUS But that will be for another time.
22:00NOTE
NOTE Next step will be to actually USE the item
22:00JUDGMENT
JUDGMENT Perfect.
21:57TEST
TEST Take MDXXXIII
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(c) Jeroen P. Broks