Title
Github Itch.io

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12:27STUPIDITY
STUPIDITY Fields without object variable. How could I be THAT stupid
12:24TEST
TEST Take MMMCDXCVI
12:24FIXED
FIXED Switch Scope Error
12:23TEST
TEST Take MMMCDXCV
12:23FIXED
FIXED Link error
12:22TEST
TEST Take MMMCDXCIV
12:22STUPIDITY
STUPIDITY Sigh!
12:20TEST
TEST Take MMMCDXCIII
12:20FIXED
FIXED Never ending story
12:20VOID
VOID Declaration bug in Scyndi
12:17TEST
TEST Take MMMCDXCII
12:17FIXED
FIXED Scope error
12:15TEST
TEST Take MMMCDXCI
12:15FUCKYOU
FUCKYOU Oh fuck it! Perhaps I need a lazy way around this
12:13TEST
TEST Take MMMCDXC
12:13STATUS
STATUS Then the time has come to put at least Myrah to the test
12:09LINK
LINK That should link it all together
12:09MAPSCRIPT
MAPSCRIPTBoss activation
12:06NOTE
NOTE Yup, an achievement for each form. Good luck! We'll see how the REAL players are!
12:06ACHIEVEMENT
ACHIEVEMENT Reflections of the love you took from me
12:05ACHIEVEMENT
ACHIEVEMENT An alternate fact is still a fact
12:05ACHIEVEMENT
ACHIEVEMENT Spiegeltje Spiegeltje aan de wand
12:05ACHIEVEMENT
ACHIEVEMENT Aren't we a bit LUNAtic
12:04ACHIEVEMENT
ACHIEVEMENT Sayonara, 80th Elf of the First Generation She's not alive.... NOT ALIVE!
12:03ACHIEVEMENT
ACHIEVEMENT It's just a MYRAHge
11:02NOTE
NOTE This is a very cryptic name, but it's a referrence to The Incredibles, in which Mr. Incredible is lured into Syndrome's trap by a woman who goes by the name of "Mirage".
11:02ACHIEVEMENT
ACHIEVEMENT "An incredible mirage"
10:48BOSS
BOSS Myrah Morgana (just for the record).
10:48NOTE
NOTE Except for Myrah, all mirage bosses should for now crash the game, because Myrah is the only one I actually worked out yet
10:48CONFIG
CONFIGMirage Boss Config set up
10:14SCRIPT
SCRIPTMirage drain scripts
9:44ART
ARTRachel Reflection
9:44ART
ARTAlternate Aziella
9:44ART
ARTScyndi Spiegel
9:44ART
ARTLuna Look-Alike
9:43ART
ARTFake Francis
9:43ART
ARTMyrah Morgana
- = 11 Oct 2024 = -
23:35STATUS
STATUS So far so good
23:16TEST
TEST Take MMMCDLXXXIX
23:16FIXED
FIXED Missing name on Experience Drain
23:15FIXED
FIXED C-string-format on screen in stead of formatting in Ultra Sonic
23:14NOTE
NOTE Myrah's magic rock spell was fine from the beginning
23:14FIXED
FIXED Crash on throwing rocks
23:12BUG
BUG Some unrelated bugs popped up, but they need to be fixed anyway
23:08TEST
TEST Take MMMCDLXXXVIII
23:08FIXED
FIXED Fixed now
23:07FUCKYOU
FUCKYOU Art link failure
23:02TEST
TEST Take MMMCDLXXXVII
23:02LINK
LINK Krandar, son of Gandophar That should link it all together
23:02CONFIG
CONFIGLast action
23:01STATUS
STATUS Well, that should set things right
23:01ARENA
ARENA Labyrinth
22:57NOTE
NOTE Not ready yet!
22:56CONFIG
CONFIGRandom Encounter table for the labyrinth
22:55FOE
FOE Undead Gnome
22:40ART
ARTUndead Gnome
22:35SITE
SITE A little update
19:14NOTE
NOTE For now trying to fight the boss will crash the game, but that's a later concern. The encounters here are now more important.
19:13CONFIRMED
CONFIRMEDRight, up to the point where you'll meet the boss eveything looks cool to me.
19:09TEST
TEST Take MMMCDLXXXVI
19:08STUPIDITY
STUPIDITY IDIOT!
19:05TEST
TEST Take MMMCDLXXXV
19:05FIXED
FIXED Code typo
19:02TEST
TEST Take MMMCDLXXXIV
19:02MAPSCRIPT
MAPSCRIPTBoss face change (hard to explain, and perhaps I'd better not).
12:39ALPHA
ALPHA Updating
12:39ALPHA
ALPHA Please note, the game WILL (for now) crash upon reaching floor 010. That is bound to happen as that floor has not yet been added. The encounters will also not work (yet).
12:38STATUS
STATUS So far so good.
12:37COSMETIC
COSMETIC No extra take for that. It was just a missing tag
12:36FIXED
FIXED Transporter not turning
12:35TEST
TEST Take MMMCDLXXXIII
12:35FIXED
FIXED Blockmap issue floor 5
12:27TEST
TEST Take MMMCDLXXXII
12:27FIXED
FIXED Marata Culprit found and killed off
12:24TEST
TEST Take MMMCDLXXXI
12:24HUH
HUHDupe start (not possible, but Kthura thinks there is. Odd)
12:18TEST
TEST Take MMMCDLXXX
12:18JUDGMENT
JUDGMENT BETTER!
12:17POWERSHELL
POWERSHELL Take MMMCDLXXIX
12:17FORCE
FORCE Forced things to happen
12:15TEST
TEST Take MMMCDLXXVIII
12:15FIXED
FIXED Parse error created by generator
12:12TEST
TEST Take MMMCDLXXVII
12:11FIXED
FIXED Small map issue
12:10TEST
TEST Take MMMCDLXXVI
12:10CONFIRMED
CONFIRMEDThe data I see is cool. Now for the REAL test.
12:09POWERSHELL
POWERSHELL Take MMMCDLXXV
12:02C++
C++It compiles, not to try this in the 'real world'
12:02VISUALSTUDIO
VISUALSTUDIO Take MMMCDLXXIV
12:00C++
C++Adapted my MapAction tool
11:48DONE
DONE While taking a shower I realized the source of my suffering
11:14COCKROACH
COCKROACH The exit keeps refusing, while all data I have now indicates it should be working
11:06TEST
TEST Take MMMCDLXXIII
11:06EXPERIMENT
EXPERIMENT The end zone keeps on fucking me
11:06FIXED
FIXED Generation fix
11:01TEST
TEST Take MMMCDLXXII
11:01COCKROACH
COCKROACH Sigh!
11:00TEST
TEST Take MMMCDLXXI
11:00FIXED
FIXED Feenalaria A coordinate error
10:53TEST
TEST Take MMMCDLXX
10:53FUCKYOU
FUCKYOU C-String error
10:51TEST
TEST Take MMMCDLXIX
10:51FUCKYOU
FUCKYOU WHINE
10:49TEST
TEST Take MMMCDLXVIII
10:49FIXED
FIXED Transporter unresponsive
10:43TEST
TEST Take MMMCDLXVII
10:43FIXED
FIXED A few fixes... In general I like what I see, but it's not perfect yet.
10:34TEST
TEST Take MMMCDLXVI
10:34STUPIDITY
STUPIDITY Sigh!
10:31TEST
TEST Take MMMCDLXV
10:31FIXED
FIXED Illegal math library call
10:30TEST
TEST Take MMMCDLXIV
10:30HUH
HUHWell, let's not check in-game then
10:29HUH
HUHAnd suddenly it's gone.... (without axtually fixing it)
10:29SCYNDI
SCYNDITake MMMCDLXIII
10:29HUH
HUHUnclosed scope????
10:29TEST
TEST Take MMMCDLXII
10:27STUPIDITY
STUPIDITY I checked the wrong line
10:26INVESTIGATION
INVESTIGATION Take MMMCDLXI
10:26INVESTIGATION
INVESTIGATION What's going on here?
10:26HUH
HUHImpossible
10:21TEST
TEST Take MMMCDLXII
10:21FAILURE
FAILURE Fandalora Errors
10:20TEST
TEST Take MMMCDLX
10:20SCRIPT
SCRIPTGenerator should work now
0:39CONFIRMED
CONFIRMEDAbout time
0:37TEST
TEST Take MMMCDLIX
0:37FIXED
FIXED Readout issues
0:32TEST
TEST Take MMMCDLVIII
0:32JUDGMENT
JUDGMENT But what I saw so far was hopeful
0:31FIXED
FIXED Square issue
0:29TEST
TEST Take MMMCDLVII
0:29FIXED
FIXED Illegal Function call
0:28TEST
TEST Take MMMCDLVI
0:28FIXED
FIXED Code typo
0:26TEST
TEST Take MMMCDLV
0:26STUPIDITY
STUPIDITY Forgot to call the generate routine
0:25TEST
TEST Take MMMCDLIV
0:25FIXED
FIXED Missing links
0:22TEST
TEST Take MMMCDLIII
0:21SCRIPT
SCRIPTPlatform generator
0:15STATUS
STATUS Generating the level from here SHOULD be easy... At least I think so.
0:15JUDGMENT
JUDGMENT Parfait!
0:13TEST
TEST Take MMMCDLII
0:12VOID
VOID I think
0:12HUH
HUHObject not found? Yeah, right!
0:10TEST
TEST Take MMMCDLI
0:10LINK
LINK Irravonia Map Generation link up from MapScript
0:04CONFIRMED
CONFIRMEDSo far, so good!
0:02TEST
TEST Take MMMCDL
0:02MAP
MAP A zone in the Kthura map
0:00CONFIRMED
CONFIRMEDAnd so far it works...
- = 10 Oct 2024 = -
23:59SCYNDI
SCYNDITake MMMCDXLIX
23:59TECHNO
TECHNO This will already allow me to actively get into tests showing me some actual visible results.
23:58SCRIPT
SCRIPTThe map is not yet generated, yet a start spot is, and from there the map will be generated
23:48STATUS
STATUS I think
23:47STATUS
STATUS And now I'm ready to go
23:47CONFIG
CONFIGExit data configured
23:41SCYNDI
SCYNDITake MMMCDXLVIII
23:41FIXED
FIXED Scope error
23:41SCYNDI
SCYNDITake MMMCDXLVII
23:39NOTE
NOTE Used for the square locations around the start and finish
23:39SCRIPT
SCRIPTSQUARE
23:34CONFIRMED
CONFIRMEDIt appears to be working... At least it compiles.
23:31SCYNDI
SCYNDITake MMMCDXLVI
23:31FIXED
FIXED Sigh!
23:30FUCKYOU
FUCKYOU Another missing link
23:28SCYNDI
SCYNDITake MMMCDXLV
23:24SECURITY
SECURITY Anti conflict precaution
23:24SITE
SITE Added tag SECURITY
23:15CONFIRMED
CONFIRMEDNo trouble, indeed
23:14SCYNDI
SCYNDITake MMMCDXLIV
23:14TECHNO
TECHNO Jake That shouldn be to taxing, but I've seen stranger things, so here goes nothing
23:13LINK
LINK Linked all the crap to the MapScript
23:03STATUS
STATUS Time for a little break
22:59STATUS
STATUS Most of the pre-work has been done now... it's almost time to get things truly on the move.
22:58CONFIRMED
CONFIRMEDWell it compiles... at last!
22:53SCYNDI
SCYNDITake MMMCDXLIII
22:53FIXED
FIXED Missing link
22:51SCYNDI
SCYNDITake MMMCDXLII
22:51VOID
VOID Ah, yeah, that bug in the Scyndi compiler, but that was easy to void this time!
22:50FAILURE
FAILURE I did it wrong, let's see what I did wrong
22:50SCYNDI
SCYNDITake MMMCDXLI
22:50SCRIPT
SCRIPTConstructor and destructor
22:22NOTE
NOTE Now I will only know if my calculations are correct once the generator itself is set to work
22:21CONFIRMED
CONFIRMEDThat compiles
22:20SCYNDI
SCYNDITake MMMCDXL
22:20NOTE
NOTE No, one Homer shouting D'OH! is good enough!
22:19STUPIDITY
STUPIDITY Ah!
22:19FAILURE
FAILURE No good!
22:19SCYNDI
SCYNDITake MMMCDXXXIX
22:19SCRIPT
SCRIPTLink up coordinates for next
22:13STATUS
STATUS I'm not there yet as far as map generation is concerned, but things are slowly but surely taking shape
22:10STATUS
STATUS (For now)
22:10SCYNDI
SCYNDINo more compiler errors
22:10SCYNDI
SCYNDITake MMMCDXXXVIII
22:10FIXED
FIXED Another one
22:08SCYNDI
SCYNDITai Take MMMCDXXXVII
22:08FIXED
FIXED Code typo
22:06SCYNDI
SCYNDITake MMMCDXXXVI
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(c) Jeroen P. Broks